Your blocks, your castle, your world! Build anything you can dream up and explore with other players! Cubic Castles is a mini-MMO that combines the best of block-building and 3D platform action! Create fantastic parkour challenges, explore worlds made by other players, or even make new friends- the only limit is your imagination.
User reviews: Mostly Positive (1,813 reviews)
Release Date: Aug 13, 2014

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Recent updates View all (4)

November 28

Version 1.03 Quests and Levels + Black Friday Sale

Cubic Castles was updated to version 1.03

In the new version...

  • Modified Mines / Terrain generation
  • Quests
  • Levels
  • Player Perks

Also today only (Black Friday) - all cubit purchases are being doubled.

5 comments Read more

October 28

Halloween Pack + Unlocked Camera!

It's trick-or-treat time, and Cubic Castles has a new treats for you!

Unlocked Camera
A fully unlocked camera! It's still experimental and everything may not look perfect, but it removes the top-down restriction and you can see your realms in a whole new way! Make sure to enable it in the game settings under "tweaks"

Halloween Pack
Get ready to trick-or-treat with our new Halloween Pack! It has candy, pumpkins, and some spooky replacement heads for your characters- even a dinosaur head! They go perfect in the new nighttime realms!

We have another update waiting in the wings, with lots of new clothing- stay tuned! Also, please let us know how you like the experimental unlocked camera. If it's a hit, we'll enhance it even more.

Thanks for playing!

11 comments Read more

About This Game

3D Platforming Meets Open World Voxel Building!
Cubic Castles is an online game where you build worlds from cubes and other items. What kind of worlds? Anything you want! Role playing, 3D-platform gaming, or other challenges! What you make is up to you. Want to make a punishing parkour with slippery ice and deadly spikes? No problem! Or maybe a simple house on a hill overlooking a lake? That's easy too! Even after only a few days the open beta saw players create many fantastic and varied worlds!

Features:
Massively multiplayer in one large, persistent world.
You share the world with everyone! Find a plot of land, put a castle down, and start creating!

Super-playable 3D Platform Action
Cubic Castles operates with a fixed camera that you control, and the gameplay is anything you want it to be, from action platforming to artistic design.

Customizable Characters
Create your own unique look with hats, shirts, plants, glasses, and more!

Mining Resources
Mine resources in a variety of world biomes including forests, arctic wastelands, deserts, mountain ranges, and tropical islands, all with different resources you can use. More to come!

Intuitive Crafting
Just drag your raw resources and tools into a workbench to see what you can build.

Crazy Obstacles
Accelo-rings, mechanical spikes, quicksand, lava, warp doors, and tons more!

Generous Economics
Forget the grind! Our pricing is fair and reasonable. And cubits even pop out for free as you mine.

Active Community
We just launched the open beta, and already there’s a very active, vocal community. And we're listening!

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Core 2 Duo or higher. Athlon 64 or higher
    • Memory: 4 GB RAM
    • Graphics: 1024x768, DirectX 10
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 50 MB available space
Helpful customer reviews
450 of 575 people (78%) found this review helpful
1.1 hrs on record
Posted: August 13
~~~~~~~Edit: This game is also a mobile port, so none of the menus and even the whole game lacks that PC game feel. Might as well play Godus. Also, the only limit is your imagination? How about how deep your wallet is.


Let me give you a break down. This game looks innocent enough, nice voxel style that everyone is familiar with by now, and the game seems so innocent with it's tutorial setup. That is all a mask that the game pulls off almost as soon as you step into the real game. You start out as a white blob that you have named what ever you want. In my case, I named myself Pigeon Lord to follow my trend of fowl named stuff. I claimed a nice section of the Winter Wasteland biome, but then I found that my realm was not all snowy and beautifully glazed with ice. I found that my land had been struck with a massive case of Global Warming and all the nice winter decor was gone and replaced with a regular forest. I could get around this, if I hadn't decided to look at the upper corner with the little shop section. This game is laced with micro-transactions that seem to make EA look like it is a newcomer to the whole free-to-play section of gaming. The biggest bundle is $20 and gives you 50,000 of the in-game currency. This may seem like a lot at first, considering that mining random blocks has a chance of giving you only 1 Cubit (In-game currency name). The game actually sells some items like the House Pack, which contains some tems for 100 Cubits, but then you get the Almighty Cube Pack which gives you 1x Almighty Cube, and it does NOTHING! The Almighy Cube has no use except to show that you either grinded away until your fingers broke off and then used your nose to play the game, or that you decided to throw more money at Cosmic Cow, and the fact that the pack costs 25,000 Cubits is what makes gamers hate free to plays! This game also has a stunning lack to move the camera downwards from it's skewed angle, making it impossible to make any form of dungeon if you wanted to make a nice Castle RP Realm. The world only likes to look from an angle that makes it even impossible to decide where you want to make a basement for a nice building if you wanted to, for it lacks any sense of the word elevation. If you wanted to make a basement anyways, you would either have to make the walls out of clear glass to be able to see inside, and even then you have to cut out two walls to make sure you can actually make sure your character isn't running straight into a wall all the time. Then we get on the idea of how you would even have enough room for some of the amazing things they show in their screenshots above. The realms that you get are a decent size to build a small amount of stuff, and then end up ripping your heart out when you go to make a nice Bungelow, for the realms only go about 4-5 blocks deep, but if you buy the more expensive, larger ones you might have more space for building underground, or just have to buy enough blocks to build the whole world up and then put in your basement. This game isn't currently worth anyones time, and if you want to try it, then download the 31 mb and wait for the game to find a server, for that is another bug that exists. The game will freak out and not let you even play it's tutorial if it can't find you a server, and it usually take a good 10-15 minutes for the game to realize that you are actually able to connet to one of their servers. Until they fix the pacing of the game and how often the currency drops and if the worlds and camera learn the word elevation, this game isn't even worth the .9 hours I put into it.
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107 of 123 people (87%) found this review helpful
21.6 hrs on record
Posted: October 7
I do not recommend even trying this game unless you have a whole lot more money than sense or you hate yourself. Or both.

You start in a simple tutorial zone which is meant to give you the basics of how to play in an easy to understand manner. I can't comment much on this, because my tutorial stopped working and crashed before I got to learn how to 'pick ♥♥♥♥ up' upon re-opening the game, I ended up with my starter materials wandering around the overworld with no idea what was going on and no way to get back to the tutorial.

Once you pass (or otherwise end up at the end of) the tutorial, you are placed in one of three 'worlds' which consist of hundreds of tiny and bland little castle towers that represent other player's home realms, there is some variance to these towers which dot the landscape but because re-dressing your tower requires Cubits (the games in game currency) and quite a lot of them, it takes a very long time (or a cash expense) to change what yours looks like. You are also given a 'starter castle' plot which you may place in any of the small amount of remaining plots available to get your own bland castle on the landscape and your own home realm to manipulate. (I recommend you study your surroundings and position on the sky map before devoting your realm to a plot, as it can be easy to lose your home in the plethora of identical homes after you walk away from it. How the realms themselves work I did like however, you enter a realm anywhere on the map by literally 'jumping' into it. It reminds me a lot of the paintings in Mario 64, where each represented a different world you could jump into.

After placing, naming and jumping into your personal realm, you may or may not be disappointed to know that the overall aesthetic of your realm has absolutely nothing to do with where you placed it in the overworld. I, for example, placed my realm right next to a mountain mine (I'll talk about the mines later) as it contained many things that fit into my personal aesthetic view. So, to recap, I placed my home next to a mountain, on a tall area of land in the snowy frozen wasteland that is the northern end of Pelago. Thus, I expected my home to be A)Snowy or Icy and/or B)Somewhat mountainous. What I got instead was a nice summertime forest-y area that evidently is all that you get to start with. To my dismay, I also realized very quickly that this world was very tiny. It looks big to begin with, but the moment you try to build something of any scale (I love building castles, which is why I downloaded this game at all, I mean it's got bloody castles in the name!) you'll realize that your realm is actually quite limited, both in height (You can only dig so far down, or get enough resources to artificially build it up first) and it's x,y width. No sooner had I started building what was meant to be a mountain fortress than I realized that not only would my desired castle not fit, but the town I wanted to build outside would not either. This is 'easily' remedied in one of two ways, you can either A) Purchase a 'room' piece, which essentially lets you artificially expand your realm by having tiny realms within it or B) Purchase an entirely new and larger overworld realm (which does have the choice for winter/summer/tropical/etc starts by the way, so they could have let you choose to begin with, this irks me slightly) of course, even the smallest ones are a very large number of Cubits (that currency I brought up earlier) meaning that you either have to destroy your hands and worsen your carpal tunnel, or drop a fat stack of cash on the game in order to improve your realm size.

So, how exactly do you gain more Cubits if you're not inclined to buy them? Well, as advertised, each object in the game that you can remove from it's location has a very very small chance to drop exactly one. This wont seem so bad to begin with however, as you do seem to get the drops relatively often as you gather materials for your tiny home, or even as you change the land within your tiny home. But then you might be so inclined as to check the Cubit store, where your tiny little naked characters jaw will drop (Oh yeah, you start naked. Basic shirt and pants can be made, but everything else costs 250 Cubits+) for even the least expensive things available are upwards of 100 Cubits. So you may quickly discover that the only reliable way to gather cubits in any useful manner is to purchase a 'tip piggy' (These cost 500 Cubits by the way, so you'll be getting carpal tunnel just to afford one) and then have a home interesting enough for anyone to leave tips (laughable) or try to rope people into buying things that you have/can make and they can't/don't know how to make. For this reason, many people have taken to converting their entire realm into a virtual 'shop' where you can go to purchase various useful items for a handful of your hard-earned Cubits.

However, there is no actual trade system. 'Trading' in this game consists of (in the case of buying things) one player placing their Cubits in another player's tip piggy, followed by the 'selling' player, dropping the item you wanted to buy for you to pick up. This of course leads to quite a few problems.

1. You have no garuntee that the seller is not scamming you out of your cubits, only to ban you from their home immediately afterwards (Hasn't happened to me yet but I've seen a lot of people complain about it)

2. Any other passing player can then take your item off the ground before you do, and there's nothing you or the seller can do about it. (Which can host another scam I witnessed where the seller's friend grabs the item to give it back later)

3. In the case of Realm/Room items, there's no garuntee that you don't drop 1200 Cubits for a room of a certain size, or season, only for the seller to drop a 'closet' sized (the very cheapest one, you can buy them with 200 Cubits) 10x10 realm for you.

All of these things leave both buyers and sellers weary, as buyers become less likely to buy without the item first (they might steal it) and sellers have to go to great lengths to show themselves as a 'legitimate' seller. All because there's not even some semblance of a trading system implemented into the game. (Don't forget that just BUYING a tip piggy so that you can sell things and receive tips, costs you a cool 500 Cubits) I am largely convinced that these previous aspects of the game, combined with language barriers, create the next problem I've seen.


Everyone is anti-social as all hell. Some of the more popular rooms include; The room that teaches you how to make stuff (Careful trying to craft there, as people can steal your stuff while you're crafting), Shops, where so far I've met one person who can speak English fluently enough for transactions not to seem like I'm about to be stolen from:

The last interaction I had with a 'shop' keeper:
"So can I see the product before I give you 80 Cubits, so I know you're not trying to scam me?"
"80 Cubits yes. Piggy."

and rooms that purport to have some sort of activity to do, such as obstacle courses and jumpy rooms (Literally all you can make with the limited interactive blocks) or some combination of the two. Few people stay in any one of these places long before going AFK or leaving, many without saying a word. The few times you may be graced by the presence of a random visitor while in your home, they generally just jump around for a minute without saying anything and then leave, or beg for your things and then leave. One time I had someone ask if they could buy something, the only other person that spoke to me told me that my room (still under construction mind you) sucked while he played on my water spring before quitting.

I have now realized I'm like one sentence from the limit on this thing, so I can't even get to the rest of the stuff that's terrible about this game. It's just not worth your time.
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202 of 263 people (77%) found this review helpful
1.5 hrs on record
Posted: August 18
This game is horrible, you can establish your little peice of land as an instance on an overworld and go farming which is nice. The horrible part is that literally in the middle of me crafting at my anvil a random person goes into my instance that i created(because you cant make it to wherer only you can go in) goes to the crafting bench and takes the items i just mined for an hour. Evidently the crafting table is shared between people. Its nice that you can work for the currency in the game, but when you work for something just to have it taken shortly after(literally 1 min after I bought something someone stole it and dced). I would suggest staying as far away from this game as possible. Also, its not like you can quickly make the ingame currency.
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166 of 244 people (68%) found this review helpful
6.7 hrs on record
Posted: August 13
I have not been able to play enough to review the the game itself, but what I CAN review is this games horrible launch.

1. "Connecting to servers" - Most of the time it never connects
2. "Finding Server" - Takes minutes to find one
3. Random disconnects, bringing up a "Connecting to server" message.
4. Using a launchpad crashes and freezes the game. Ctrl+alt+delete won't even work, forcing me to log out of my account to shut off the game.
5. Using the Sky Map causes the game to run into a unexpected error.

But don't worry, the in-game store works just fine.

*This mostly has been fixed and the game is playable now, but the review stays... You know, can't let them get away with a bad launch.
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52 of 65 people (80%) found this review helpful
1.0 hrs on record
Posted: October 18
Bad PC port of mobile game.
Gamepad controls are unavailable. M+K controls are uncomfortable. To navigate in some menus you need to "swipe" with cursor. Are you fukkin' serious?
Game always want me to buy some in-game currency with real money. Definitely pay-to-win
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112 of 164 people (68%) found this review helpful
9.2 hrs on record
Posted: August 15
It was interesting and fun at the start, with the server problems out of the way. But I quickly realized that this game is nothing special, and basically 2d minecraft club penguin, or one of those ♥♥♥♥ty in-browser mmos. Not to mention you have to pay for a lot of the good stuff in the game, with in-game currency called "cubits" which are a very uncommon drop from any block, and they only come in 1, meaning items are ridiculously overpriced, forcing you to pay real money or spend hours on end of breaking dirt.
It might be fun to 10 year olds, or younger. To older gamers though it is nothing special.
So if you're 10 years or younger, get the game you might like it.
If you're 13 or older, don't bother...
Although, sometimes when you actually have the stuff to build, it can be fun, which is the only reason I still play it sometimes
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26 of 29 people (90%) found this review helpful
3.6 hrs on record
Posted: November 25
I started the game with high hopes.... Sadly it all went down hill.
My biggest complaint?
You can not make doors. you need to buy them.. With REAL MONEY.. or play enough to earn the money. That takes forever. I only had 18( of the in game money) after three hours. Doors cost about 250.
Anyone can come into your place and take your things unless the chest or a door is locked.
I was working at my bench and someone came in, took the things from my bench and left.
You also need to make walls 5+ High. They can be double jumped over so a small wall will not protect your things.


Want to lock that chest or door? You need to buy an item to lock it.( you do start with one)
You can just lock your realm.. but what is the point in building nice things if no one will see it.

The cost of items in the shop is CRAZY... For the lazy you can buy everything that can be made or gathered in the shop
(from what I could see). No need to grab all that dirt when you can buy it.

You want to make a new chest? You need to level. There is a chance you can learn how to do carpentry when you do.. Even then you need to learn how to use a hammer.. that also is random from leveling. I was level 5 and I never once had the chance to learn it. I had a full chest and no way to make another.

You also can not just start over. There seems to be no way to delete an account. After learning how to play.. I made another account because I could not delete the one I had. That also meant a new username. I was locked out of my account for forgetting my password and not being able to log in with my other name Because " it was taken". Yes. it was taken, BY ME...

I really wanted to like the game, The deed decay ( It will remove your land from the game world if you are gone for too long), camera, the crashing along with everything else I have said was enough to have me uninstall.

On a side note. I do understand the deed decay.. Many people will play once but never go back. But I should not have to log in all the time in fear of losing my spot.

If you are going on to see a friends place or you just want to check it out, I say do so! Some of the things people have made is awesome.
If you want to just play.. You better have some cash.

Read all this? you get a cookie.
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28 of 34 people (82%) found this review helpful
1.2 hrs on record
Posted: October 3
to be honest, the game was good for the first hour, but then it turns into a paytoplay game. -.-
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20 of 21 people (95%) found this review helpful
6.9 hrs on record
Posted: August 16
Full of scammers and thieves who wait for newbies to create new realms and get all the starting material they get. So much care you must take to don't lose everything, and if you don't choose your password at the start ( i though the log was through steam) change names and try coming back.. BUM, account lost.
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97 of 156 people (62%) found this review helpful
0.1 hrs on record
Posted: August 13
Gotta love when I can't finish the tutorial because the game keeps losing connection to the server -_-
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17 of 18 people (94%) found this review helpful
2.6 hrs on record
Posted: September 26
Sure, it is fun for a little while.... I think.... I dunno. I logged on, figured out what to do with the building and all, and tried to enjoy it. You get free (crowded) mining areas, that when you mine something, another player freely runs up and grabs it. So it becomes a running ffa to get anything you can find. I also saw another player trading something with a second player, and some other dude ran up and grabbed the item and ran off. Then there was a lot of cussing, trolling and "why don't you trade in your own realms" kind of thing. Common to these sort of games.

So I got some stuff to start with, after finally figuring out how to place my own realm. Should be hard, but there are so many people on that you have to hunt for free space - this is what took about an hour of my 2.6 hours of game time.

I started building, and I like elaborate buildings. I'm a Lego lover, and these "minecraft" like games are the ones I enjoy trying. But this one doesn't bring much new to the table. It is Isometric, so that is new, but unfortunately, this game doesn't make that work at all. My issue is that you are forced to build without roofs, and are left with 1 layer of floors. After numerous of attempts, I have found no way (obvious or not) of removing layers to see in my buildings or under them into basements and such, or tunnels and caves - anything I could want to build.... I can't. The second issue, is there is no real challenge other than resource hunting with other players. Sure, this can be a challenge, a work around is just to log on during off-peak hours. Cool, I can do that. Now the challenge is gone. People can come and see my creations at will, there aren't easy (and by easy, I mean cheap) ways to prevent this - Unless I want to spend real money to prevent people from looking at my stuff - and I don't see it as a big threat, since they can't modify it. Without hacks.

Then, when I logged back on, the annoying thing happened. It took me about 10 minutes to figure out that I didn't spawn in a random place, my home was gone. So I start getting frustrated, until I see the deed back in my inventory. So I go to place my home again, and of coarse - No space. Another hour of space hunting.... And then play for 10 minutes or so before getting completely bored and uninspired, since I can't see into my home at all now that I added a roof.... GG. I'm sure it will get better, they'll even add to where you can cut away layers to see INTO your creations (you know, where I like to store my stuff, inside my house, not the roof). So I'll check in periodically, but so far, I see no promise or potential from this product, sorry.


Oh, and it isn't an "Early Release," so I can't even use that as an excuse with this one... Free is good, but this is Microtransaction hell.... I honestly did write this thinking it was another early access >.< I wouldn't buy it, it seems so unfinished at the moment..... At least, I hope it is........
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24 of 32 people (75%) found this review helpful
0.8 hrs on record
Posted: November 15
This game is free, technically. When I say that, I mean you get a tiny plot of land. From that you can gather a small amount of resources. You can also head over to the mines to gather some more resources. I do believe these regen, how often, I am unsure. The tutorial is bad, because it tells you how to move, use an anvil (Basic Crafting Station), and place/break blocks. It doesn't actually let you place/break blocks, because the tutorial is part of the spawn area, and they don't want greifing. There is no single-player, so on trips where you can't have internet, this is unplayable. It tells you nothing about crafting recipes, except that objects have a little tooltip saying if it's in crafting recipe. Some may call it discovery, I call it a lack of wiki. At least, I haven't found one yet. There is one currency, which is cubits. You rarely get them from mining resources, but everything is very expensive, so you'll have to pay up some cash to get anywhere quickly. After a while, I can see this game becoming a relatively good game, but I would wait for that, because it's a looong way off. It is small though, so there's no real punishment for downloading it. Only 25 MB. I hope this review helps you.
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65 of 108 people (60%) found this review helpful
0.2 hrs on record
Posted: August 13
This is a Free to Play MMO based Minecraft Clone that just feels off. Overall the game's contorls feel like a mobile game and the sound effects and "music" barely fit and don't really seem to be deisgned for this style of game. The game is centered around building in this MMO based world but for this type of game it should be optional to play online and should be a Single player with player made servers. Many of the cosmetics are items you have to pay for and don't seem to have any way to be crafted so if you want to look differnt from someone else will have to buy in game cash called cubes. I have also found many bugs with the server such as connecting issues or the game's servers just not working. The reason for the low amount of time is the game no longer will let me connect to the server now. This reveiw is based on what I have been able to play. In the ammount of time I have played I have had to force quit the game 4 times due to errors and Bad server connections.
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19 of 25 people (76%) found this review helpful
0.3 hrs on record
Posted: October 5
Pointless game is pointless.
If you're looking for a cute game that looks like minecraft but is nothing like minecraft, this is the game for you.

You may as well go out and buy some LSD and The Mountain, you'll have more of a thrill.
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35 of 54 people (65%) found this review helpful
0.6 hrs on record
Posted: October 25
Horrible. Too many in-app purchases. Would be lots more fun except for those. I don't recommend unless something huge changes about it.
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30 of 45 people (67%) found this review helpful
1.5 hrs on record
Posted: October 26
A pay to win game which is nearly pay to play. Yes, you have some kind of mines where you can gather resources to build with, but you are very limited if you don't pay anything. There are a lot of bugs - such as traps that are very hard to escape (beware when joining others' realms) and sometimes the game just randomly becomes super laggy and crashes afterwards.

This game is only fun for the first 20 minutes, therefore I cannot recommend it.

Oh yeah, the camera made me throw up.
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25 of 37 people (68%) found this review helpful
2.3 hrs on record
Posted: October 18
this game suck because you have to pay for every thing so you end up mineing your whole place ti be 40 thing to bay som studid blocks to repete and thin find out you lose everything because you dont have a account

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22 of 32 people (69%) found this review helpful
0.5 hrs on record
Posted: October 18
too much of a pay to win game to play
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20 of 29 people (69%) found this review helpful
1.0 hrs on record
Posted: September 30
These guys are idiots and scammed me to buy cubits,later after I bought them,My world is gone......
Waste
Of
Money
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27 of 42 people (64%) found this review helpful
0.2 hrs on record
Posted: August 17
It's a good idea but the only problem I have with it is that there really is no reason to play. There is no survival, nothing to maintain, no combat, no progression, literally nothing to do. I’ve played many social games like this before and eventually you get so bored that you start to troll other players and then eventually quit because of the lack of content. While you can make a cool house, it won’t do anything for you. A game needs a purpose. Maybe if there was at least a server dedicated to strict roleplaying, then maybe I would stick around.

Also I hate the fact that we have to make a hole inside our houses in order to see what's in them and even then it's still difficult to see what's going on. That greatly limits the things you can build in a game that's mostly based on building.
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