YOU are Titan City's resident superhero in this interactive graphic novel! Fight crime and solve clues to discover F.E.A.R.'s fiendish plot!
User reviews: Positive (18 reviews)
Release Date: Aug 26, 2014

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September 19

Talk like a super-pirate!

Arrr! Avast me super-hearties! It is international talk like a pirate day! If you are keeping Titan city safe on your Steam version of FEAR, then you can talk like a super-pirate today!


For me advanced hearties, if you are a landlubber want to turn the pirates off, just add this to the launch options:
-addconfig SHOW_PIRATE_WORDS=0 -addconfig ITS_PIRATE_DAY=NO

(Avast! A note to astute maties, one could change the above line to 1 and YES respectively to have pirates any time! Yo Ho Ho!)

Arrrr! And a bottle of rum!

1 comments Read more

September 2

BEEP BEEP BEEP! NEW FEATURES ADDED!

Your CRIMEWATCH is beeping!

The Minions at Tin HQ have added some features you asked for!

* You can now set the resolution from within the game, and it supports all sorts of resolutions, you can even run the game in portrait mode!
* We also added the ability to switch from full screen to windowed mode in game.

BEEP BEEP BEEP! BUGS DETECTED!

Attention Crimefighters! The Minions at Tin HQ have found and eradicated some more pesky bugs!

* Linux rendering issues should be all fixed. No more 70,000 pixel wide images!
* When you turn the sound effects off, now ALL sound effects will actually turn off. Fight crime at work in ninja mode!
* The spurious Options menu has been removed. No more pointing at something that doesn't exist!
* Issues that some of our european localized players were having should all be fixed
* F.E.A.R. cards should always be saved now! Collect them all!
* a heap of other stability and compatibility improvements

1 comments Read more

Reviews

“There are loving references to real comics everywhere, the tone of the story is just right, and the presentation is stylish and energetic.”
4.5/5 – TouchArcade

“A bright, bold, and rather brilliant gamebook, Appointment with F.E.A.R. is a step in an interesting new direction.”
9/10 – Pocket Gamer

“It’s very, very replayable; you’ll get through your first game quickly and then find yourself diving in again straight away.”
9/10 – Starburst Magazine

Steam Big Picture

Feature List

  • Customize your character and costume!
  • Choose your gender for a fully customizable super hero!
  • Different super powers to choose from which give unique styles of play!
  • Awesome comic book stylized presentation! A graphic novel which you control!
  • Solve crimes by discovering clues and using your high-tech Crimewatch.
  • Over thirty supervillains to fight! Beat Tiger Cat, Chainsaw Bronski and more!

Appointment With F.E.A.R. has been created using Tin Man Games’ enhanced Gamebook Adventures Engine featuring:

  • Dyslexic friendly font support, to aid readers with dyslexia.
  • Hidden achievements to find throughout the gamebook.
  • Narrative-based combat! Watch the battle unfold as combatants trade quips!
  • F.E.A.R. cards, including special rare cards. Collect them all!
  • Advanced Checkpoint system easily allows you to jump to previously visited locations!
  • Specially composed soundtrack and sound effects.

About This Game

As Titan City’s courageous and incorruptible champion of law and order, use your super powers to protect its innocent citizens from the danger and deviousness of a host of super-villains bent on taking over the world!

Travel back to the 1980s as a superpowered defender of justice in this all-new edition of Steve Jackson's Appointment With F.E.A.R.! This dynamic edition is stylized as an interactive graphic novel. Your choices guide you towards new villains, super dilemmas, and ultimately, the Titanium Cyborg himself!

Your mission is to discover the location of the top-secret F.E.A.R. meeting, capture the Titanium Cyborg and his cohorts and bring them to justice.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Hard Drive: 350 MB available space
    Recommended:
    • OS: Windows 7/8
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Hard Drive: 350 MB available space
    Minimum:
    • OS: Mac OS 10.7.5+
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Hard Drive: 350 MB available space
    Recommended:
    • OS: Mac OS 10.8
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Hard Drive: 350 MB available space
    Minimum:
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Hard Drive: 350 MB available space
    Recommended:
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Hard Drive: 350 MB available space
Helpful customer reviews
22 of 24 people (92%) found this review helpful
5.1 hrs on record
Stop!

This game has nothing to do with the horror/semi-action series F.E.A.R., it's an adaptation of an old Steve Jackson book. Got that?! Everyone ok with that? Good, moving on. This game is awesome!

Steve Jackson's CYOA books have a strong positive reputation, so I won't focus this on the base material. I'll focus my commentry on the adaptation. Tin Man Games have stayed faithful to the original material, focusing on using the format of the VN to enhance the experience. Sound and music stings, strong colour illustrations, the whole adventure has a nice oldschool sense of fun, and there's a lot of new content here. They've done a lot more than just transcribe the book.

My two main notes to caution people: this is an old school Choose Your Own Adventure book. Tin Man have done a good job of enabling replays and turning back to a prior page is very simple, but inspite of this, you're still going to want to play through things a few times to really understand how to tackle things.

Also, the comedy on occasion is a little blatant. I laughed at the fact that our 'civilian clothes' are a Clark Kent hat and glasses.... over our superhero costume. ;) Still, the compulsary random names is something that might irritate people.

However, Appointment with FEAR was still a ton of fun. I'm now replaying it, come in and join me! Titan City needs its defenders
Posted: August 28
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27 of 39 people (69%) found this review helpful
4.7 hrs on record
I Have Nothing to Fear Except F.E.A.R. Itself…

It’s not secret that I adore Fighting Fantasy game books - I reviewed the recently released iOS app of House of Hell a while back http://maturegamerpodcast.com/bouncybhall-spends-a-night-in-the-house-of-hell/ - but what many folk don’t realise is that the beloved Fighting Fantasy series wasn’t simply full of books based in a fantastical realm of dragons and demons.

With books such as Space Assassin and The Rings of Kether providing a sci-fi fantasy setting and House of Hell and Beneath Nightmare Castle scaring the bejesus out of kids up around the world it was the Super Heroes and Super Villains setting of Appointment With F.E.A.R. that excited me most growing up.

Steve Jackson created a world populated with puns and thinly veiled parodies of famous comic book folk (both creator and character) as you, The Silver Crusader fought the good fight and protected the citizens of Titan City. It was a very exciting variation on the concept of a fantasy adventure and I adored it. I never completed it legitimately though, it was very difficult and I always favoured the ‘fingers in the pages’ technique to get me through the story.

Jump forward to more modern days and the good folk at Tin Man Games announced that they were halting work on their Appointment with F.E.A.R. adaptation to pursue an exciting new direction. Part inspired by Inkle Studios’ work on Steve Jackson’s Sorcery! and part inspired by a decision to go from game book to graphic novel in style they invoked a little storm of hate from the rabid Fighting Fantasy fan base. How dare these upstarts mess around with the classics, eh? Well, I’m glad that they did. Because their final version of Appointment with F.E.A.R. is a joy to play.

This release also represents the first Fighting Fantasy game they’ve released on Steam and as I am well versed in their iOS apps, I decided to concentrate my review on the Steam release. Getting the housekeeping out of the way it supports PC, Mac and Linux as well as featuring a Kev-pleasing Big Picture and Controller support mode from launch. Throw in a pile of Steam achievements and more, and you will know that Tin Man have gone above and beyond for their Steam debut.

So how does a tactile app translate to the world of the personal computer? Well, in short it is pretty much untouched from the iOS version (which I’ve had a splash around on for comparison reasons) but this isn’t a criticism. It retains the interactive graphic novel feel and has a pleasingly free form interaction element as you can click on some elements on the game screen to generate small effects and animations. The game also allows a bit more control over ‘who’ you play in the game with pre-set elements with a degree of customisation, but all held in the grip of the developers to retain the ‘realism’ of the Fighting Fantasy world that Jackson created way back in 1985.

The influence of Inkle’s inspired Sorcery! Apps is evident from the get go as text from the book is laid on the screen line by line, being influenced by your choices. Some of the more odd choices you can make are complimented with great achievements that serve to shame you for your odd decision making prowess, and since starting the game a few times I have been poked for blaming dinosaurs for heinous crimes, for mentally making toast and for being vane, and I needed it to save me from myself.

Decisions do not always result in success, and the game rewards/punishes the player with a Hero points system that dictates how good a hero you are, and if you are likely to get a bonus card at the end of your run. Oh yeah, I forgot to mention them. So, Tin Man have added F.E.A.R. cards to the game as unlockable collectible cards that you collect during the game (and mobile users will be able to trade these via Facebook) and they add an extra element of replayability to the game as a whole. As you play the game you also unlock Luck Points that can be exchanged for a better chance of getting a rarer card. It’s not an essential addition by any stretch of the word, but it is a worthy one regardless.

The game makes good use of the quips used by super heroes, tracking them and providing me with a hearty final laugh in the ‘Game Stats’ section that follows each adventure - even if ending in resounding failure. The humour that runs through the game is the life blood of it’s very being. It may be set in the Eighties, but Watchmen this ain’t. Instead you are at the centre of a silver age style adventure, armed with a familiar looking ‘Crime Watch’, a selection of put downs and a hard-♥♥♥ boss who seems determined on firing you. Life as a super hero can be harder when having to live the mundane ‘incognito’ lifestyle that you use to protect your secret, heroic identity.

On the whole I have spent about three hours on Appointment With F.E.A.R. so far, and can see myself dipping in and out for a good few weeks to come. I even pulled my original Puffin published book off of the shelf, cracked out some dice and sharpened a pencil to give the original a revisit. I was blown up by a car bomb within fifteen mins. Good job I kept my finger in the pages. But could I do this on the game if I wanted? Well Yes, actually. The game has a very clever checkpoint system that allows you to jump back a little and attempt to avoid humiliating failure on a replay. Or reset the whole game. Or choose new super abilities. Perhaps it wasn’t wise to fight a giant stone creature with a Psi-powered super hero, and you think it’s worth going back through as a super strength character. Well, the option is there.

Finally, and I mention this as it is a very pleasing thing to note, the game supports the OpenDyslexic typeface that makes it easier for people with Dyslexia to access products with text. In a game so reliant on reading I can only applaud the good folks at Tin Man for ensuring that this app is open to as many people as possible. Sometimes a game is all we need, and there are enough barriers in life it is fantastic to see more and more developers working on accessibility. Bravo to you all!

So in summary Appointment with F.E.A.R. is a very polished and accomplished effort from Tin Man Games. For any one who has ever raider their older sister’s room, stolen some tights and a cape and taken to the streets to avenge the death of a beloved uncle it is an ESSENTIAL purchase. To those right minded folk who would never consider such acts of perversion and vigilantism it’s a great way to still live out a super-powered existence.

My character is like Jonathan Creek with the ability to punch a bad guy through a shipping container. Who wouldn’t love that, eh?

Appointment with F.E.A.R. is available now on Android, iOS and Steam (as well as being in the Humble Store if you are so inclined). It is almost essential gaming for anyone who enjoys graphic novels, interactive fiction or watching helplessly as a Ripper Shark kills a child in a very familiar scene….

Reviewed on the Steam version provided by the developers.

Running on The Falcon.
Posted: August 26
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7 of 9 people (78%) found this review helpful
7.6 hrs on record
Imagine a video game version of a Choose Your Own Adventure book and you'll have a good idea of what to expect. Toss in some pretty good production values and old school superhero puns and you've got something that's pretty fun to sit down and play an hour at a time.
Posted: August 28
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7 of 9 people (78%) found this review helpful
3.0 hrs on record
Appointment With F.E.A.R. is a -very- slick videogame adaptation of a classic 1985 Figthing Fantasy gamebook.

For those who don't remember Fighting Fantasy, they were a series of excellent choose-your-own-adventure books with a roleplaying bent. Most of them featured warlocks and demons, so the superhero-themed Appointment With F.E.A.R. really stood out as a unique part of the series.

You begin the game by choosing your hero's superpower, look, and name. There aren't a huge number of options to choose from - only four powers, ten faces per power, a range of colour choices, and randomised names - but from that point on, you'll be bombarded with a crazy range of equally crazy superhero crises, all day, everyday.

You'll face a series of tough choices every few minutes ("Do I apprehend a mad poisoner, or rescue a public pool from the Ice Queen?" "Rescue a kitten or stop a chainsaw massacre?"). These scenarios will play out very differently depending on your choice of powers, as well as clues you may have found along the way. Logic can help you a lot of the time, but other times you'll just have to rely on dumb luck. There's some basic fighting involved, and your victories will reward you with collectable cards and high-score-related victory points. Also quips. Quips are fun.

Still, preventing street crime alone won't save the city - you need to carefully navitage each of these situations if you hope to gather enough information to stop F.E.A.R.'s grand plot. Be warned, this isn't an easy gamebook. I've replayed the game around five times without getting close to success, and the game's backtracking options haven't helped me much either.

So...is it worth $6?
That totally depends on whether or not you like choose-your-own-adventure gamebooks. I *loved* this series as a kid, so it was an instant purchase for me. If you're unfamiliar with the series, well, it's a neat distraction. You can easily kill a few hours trying to navigate this game's labyrinthine crimesprees, and the sheer variety of events keeps things replayable for a while.

Now excuse me, my Professor Amazing has accidentally killed another civillian with his Energy Blasts, and I should probably flip back a few pages...
Posted: August 27
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5 of 7 people (71%) found this review helpful
3.9 hrs on record
So stupid it's fun. Slickly produced, this classic CYOA book looks great. It captures golden age superheroics wonderfully. The only downside, it's still a classic Fighting Fantasy gamebook, so the only way to get a good ending is through trial and error and map drawing and while drenched in theme the writing is hokey at best. Thankfully, the go back button serves as "fingers in the page" to rewind as far as you need. Still, expect classic Gygaxian instakill nonsense and only randomly stumbling upon the stuff you need to beat the final battle.

Recommend if a dose of old-school style CYOAs is up your alley but the new school of the likes of LLTQ and that Choice of Heroes series is far more user friendly.
Posted: August 29
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