You are Sarah, princess of the peaceful realm of Kaleiya. The quiet life of your kingdom was lost the day your father was seduced and then kidnapped by Lilith, a demon mistress. Travel through ice castles, cold dungeons, lava caves and much more! Bring your father and king back home!
User reviews: Mixed (133 reviews)
Release Date: Aug 18, 2014

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Recent updates View all (1)

January 24

New update is online!

A new update is online, with a lot of tweaks / adjustments:
- Sarah's collision with platform's edge has been adjusted
- Added a couple of new animations to Sarah
- Boss fights are harder
- Torches when destroyed heals many more HP
- Fixed a bug where 2nd boss was unbeatable on few systems
- Sarah now can jump on top of some enemies without suffering damage

4 comments Read more

Reviews

“Loving every minute of it”
4/5 – http://gamesfiends.com/xbox/amazing-princess-sarah-xbox360-review/

“I highly recommend Amazing Princess Sarah and eagerly await the anything else by Haruneko Games.”
4/5 – http://jellyfishstation.com/2014/07/20/amazing-princess-sarah-game-review/

“One of the best Castlevania-inspired titles”
7/10 – http://www.digitallydownloaded.net/2014/07/review-amazing-princess-sarah-microsoft.html

About This Game

You are Sarah, princess of the peaceful realm of Kaleiya. The quiet life of your kingdom was lost the day your father was seduced and then kidnapped by Lilith, a demon mistress. Her only desire is to dominate your empire and kill you. Use your powerful sword to kill all Lilith's minions, then quickly throw the dead body on the next enemy to perform amazing combos! Travel through ice castles, cold dungeons, lava caves and much more - straight to the castle where Lilith hides! Bring your father and king back home!

- Highly detailed pixel-art graphics
- Smooth action @60 frame per second
- Lift and throw thousands of enemies!
- 5 castles
- 6 dangerous bosses
- 7 crazy newgame+ modes

System Requirements

    Minimum:
    • OS: Windows Xp
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: DX 10 compatible graphic card
    • DirectX: Version 10
Helpful customer reviews
35 of 45 people (78%) found this review helpful
1 person found this review funny
25.5 hrs on record
Posted: January 23
"Skill why you play that game? Isnt that a gurly game?"

I really liked Akane the Kunoichi and while looking on the store I found Amazing Princess Sarah which was also made by Haruneko Entertainment. So I thought to myself "Lets buy this game dude!". Unlike some other people who have posted bad reviews about this game I quickly switched the default controls into something more realistic because I can honestly say that the default controls were really bad. Best way to play it is to use a Xbax controller anyways.

This game pretty much blew my mind on so many levels of happiness and frustration. The game is surprisingly fun to play and will pretty much kick your ♥♥♥ over and over again. In this sidescroller you play as Princess Sarah and need to save your father(The King) from the demon mistress Lilith.

Sarah's main weapon is a sword. The button can be tapped fast to multiple fast hits. Sarah also has the ability to pick objects and fallen enemies up and throw them.

There are 5 castle levels and each end with a big epic boss fight. The levels contains your standard enemies in the form of skeletons, zombies, flying demon chicks(They are hot), dudes that walk back and forth while dropping bombs, Big dudes that walk really slow unless they see you, flame sprite chicks that throw fire, archer dudes that shot arrows through the walls and ground, ghosts that walk around in armor, some flying ghost thing that you cant hit with your sword and those BATS THAT FLY ALL OVER THE ♥♥♥♥ING PLACE!

The enemy and level layout is planned really well and killing an enemy makes it possible to pick their body up and throw at other enemies. Throwing some enemies like for example the flaming sprite chick will cause a fire attack to hurt the enemies that it hits. There is sort of a rpg element because get xp from killing enemies and you can level up which makes you gain +2 health points to your health bar.

The game reminds me alot of Castlevania: Symphony of the night the way the game pauses for a moment when you level up and the design is simulair. You can also break candles to get hearts out of them to recover your health.

Since my last reviews ive gotten some real constructive critisim that I will take use of now. So I will mention the Pros and Cons ^^.

Pros:
Female protagonist
Variety in levels
Really epic and fitting music on some levels
Epic boss fights
Great gameplay
Unique gamemodes that you can unlock after you beat the game.

Cons:
Healthdrops(Hearts) recover 2 hp.
The music fades out to nothing before fading back in.
To short recovery time after being hit.
Some huge objects can be throw far and others not.

I have still not fully beaten the game since when you beat it the first time you unlock a new gamemode and after beating the game on that gamemode you unlock another gamemode and Im on the 5th gamemode so far and there is 2 more that I have yet to unlock so I guess its 7 gamemodes in total. Each of these gamemodes gives you a new challenge by adding a twist to the game. Some of these gamemodes adds a positive twist as well.

Often when I start this game up or simply when im just playing it people ask me "Skill why you play that game? Isnt that a gurly game?" and other times people mention the boob art on the title screen like "Woah Skill its that boobgame!". Please dont base your judgement on names or apperences. Sure there are as a matter of fact boob physics on Sarah and even the enemies in the game. But lets not attract the videogame journalists shall we?

I give this game a 8/10
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29 of 35 people (83%) found this review helpful
16.4 hrs on record
Posted: January 28
* The controls are okay, but don't feel "right".
* There seems to be a slight delay between a button press and the action, maybe caused by vsync. But there is no option to disable vsync.
* The jump has a fixed height. You have air control, but the movement feels fast and imprecise. Good luck jumping on moving and disappearing platforms.
* The melee attack has a very short range. Since you move too fast, sometimes it is hard to get close enough to attack without being hit.
* You can jump on top of some enemies, but that just bounces you back up; it does not damage them. However, given how imprecise the controls are, it is very likely you will miss and get hurt.
* You can pick up some objects or dead enemies and throw them. However, the throwing has a fixed angle/distance, you can't throw in any direction. Also, some objects/enemies are heavier (but some stuff that looks large and heavy is not heavy, such as a table, a wardrobe or a clock).
* When there are multiple overlapping objects/enemies to pick up, Sarah never picks up the one that I expected.
* There is a water river in castle 3. The water current will move you, but it won't move any object or dead enemy. That's an arbitrary design decision that makes no sense and breaks the player intuition.
* The water continues to move you sideways even while you are jumping and not touching the water anymore.
* The fire enemy survives water.
* The camera tries to help by moving a bit further while you are moving, but the effect is that the camera looks drunk. Also, there are many traps outside the camera view.
* Unskippable cut-scenes that pause the action for too long with nothing happening. That intro animation before the main menu shows up? Unskippable. That boss animation? Takes a while doing nothing. That Game Over screen? Get used to it, it takes a while to get back to action.
* Cheap traps, such as a dozen moving platforms with random bats moving around and spikes at the bottom.
* Bosses requires too many hits, so that the boss fights become boring.
* Bosses feel unpolished. The lava attack from the flying demon boss destroys any enemies, even those that are safe under the platform. However, in the Cursed mode, bats still spawn behind the lava and you can't see them until they hit you. The head animation from the knight from castle 5 is buggy (it starts flying back even when the player is picking it up, and then it teleports back to the player; a second head drops down even after the boss is defeated if it is defeated while throwing the head).
* Very disappointing true last boss fight.
* Random crashes.

Overall, this game induces rage-quit feelings. It is not complete garbage, but it is not polished enough.

On the bright side, the graphics are good. If this game by just one person alone, congratulations! Making and releasing a game is not easy.
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13 of 14 people (93%) found this review helpful
15.3 hrs on record
Posted: February 3
Haruneko strikes again!!
Just as with Akane the Kunoichi, Amazing Princess Sarah feels and plays like a platformer from the glorious 16bit era from the early 1990s. This means, it keeps its gameplay simple yet challenging and I mean really challenging, hard-unforgiving challenging. Additionally to a handfull of levels ever increasing in difficulty, there are several new game plus modes that alter gameplay in interesting ways and changing up the flow of the game.
It may not be a master piece but it is more that worth its price of admission!
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7 of 8 people (88%) found this review helpful
3.4 hrs on record
Posted: April 1
Amazing Princess Sarah is a well made platformer with a pretty good difficulty curve. Sarah fights enemies the Super Mario Bros. 2 way: you mainly kill your enemies by picking up items -- or already slain enemies -- and throwing them at your foes. If you time it well, you can get cascade reactions where you kill multiple foes with a single throw.

The (forgettable) story is told without words through simple cutscenes. The same style is used to introduce the bosses.

Where Sarah is frustrating, is in the level design. Even for a game in the platformer genre, there is a LOT of backtracking here as you mainly fight your way to a switch, flip it, then backtrack to a previously locked wall/passage and continue.
Enemies respawn throughout so you are always in danger, luckily save points occur frequent and are mostly well placed so you don't have to repeat particularly difficult sections too often.
Most annoyingly, flying enemies and enemy projectiles go through walls, and as you'll be spending a lot of time passing through narrow corridors next to other sections you've either already visited or will visit next, there are a lot of cheap hits as a result. Luckily there are also sections where you can just dodge or kill enemies without worrying about cheap hits too much.

Overall the experience is a good one. A well made game and worth the (low) price.
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4 of 5 people (80%) found this review helpful
3.5 hrs on record
Posted: February 4
Great fun! Seriously!

I got this for about 1$ (Sale + sold Steam cards) and I have to say the full price would have been worth it as well.
I don't understand what other people are complaining about.

This game is a fairly hard old school Jump'n'Run Game but thanks to a lot of checkpoints totally okay to play, even for casual gamers. The character is based on her ability to pick up and throw knocked out enemies or other items. Similar to Super Mario Bros. 2 on NES.
The thing, depending on what you pick up it has different consequences. Throw an archer and it releases a bunch of arrows that hurt enemies. Throw a fire woman and it spawns a few flames. Throw a so called Fatty and it won't fly as far but it will do a lot of damage.
It's a simple but fun mechanic which makes a very engaging game that you can play casually in a few minutes per session or in big chunks of time.

Really don't understand the hate.
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