Whilst the game is fun it lacks a lot of depth and user-friendliness,
therefore I can unfortunately not recommend it.
I have made a first impression with visuals on my channel:https://www.youtube.com/watch?v=PWfcOOgm7Ew&list=PL-PnryklJxure7y8-EAJoA53bP25nmbp3
-The game suffers from its mobile version.
Its UI is barely improved upon and still has redundant buttons for the mobile version.
Tooltips are not present anywhere in the game and leaves the player clueless as to what certain upgrades or attacks do.
-The player is given little time in battles.
The time bar makes sense for the drawing of spells because the quicker you draw, the more damage you do, but keeps running the entirety of the battle.
In short the game pushes players in making hasty decisions which prevents players from applying strategy in battle.
-Unit placement is almost completely useless as you will always be limited to 3 moveable characters per at the very most.
Recruiting more units of a single type stacks them, but it would make a lot more sense if units were placed seperately so you could actually block off attacks aimed at ranged units with melee units for instance.
-There's a serious lack of combat modifiers and/or lack of visibility. As far as I can tell all units have the same effectiveness against each other unit. Enemy units that are stationed near fences appear to get a bonus against ranged attacks regardless of their position towards the archer. Let's say an enemy's flanks are exposed and you were to use your archers, you would still do little damage as they're considered protected by adjacent fences.
The game suffers from Mobile platform's limitations and is barely suited to PC.
Again the game is fun and I quite like the magic system even though it could use more depth. It would be great if you could practice spells whilst not in battle. The game has its merits but as long as these issues are not addressed I couldn't in good conscience recommend this game. An added option of saving the game and having save games wouldn't be to shavy either.