Extremely simplistic (1 button) puzzle game that would be barely tolerable on a mobile platform.
-Art is ok
-Puzzle setup is clean and varied by levels.
-Very calm gameplay.
-"Trial and error" gameplay that is extremely repetitive. Gameplay consists of you shooting these balls from the same starting location and trying to time a series of actions to hit targets (except you don't actually control the actions, all you can do is control when each action begins). In short, each time you miss the target you simply repeat the series of actions until you hit it.....and then you repeat that a bunch more times until you hit all the targets in the stage.
Then you move on to the next stage which presents you with a different order of actions, but the same concept of hitting targets. That is the entire game with only the order of actions changing between stages.
-MISLEADING description: There is no "exploration" or "movement" really...each stage simply presents you with a series of actions and a bunch of targets to hit, and then you go on to the next level.
Similarly, nothing here is psychadelic. Its simple, colorful graphics, but thats about it.
The video presented on the steam page (showing "gameplay) is also misleading. It shows the character moving through a variety of environments, but this is not, at all, what the gameplay is like. Your objective is to "explode" yourself near those orange balls and then respawn and repeat until you hit all the orange balls in a stage (usually about 5-7).