Today marks the day Dizzel transitions from Early Access to Full Release. Over the past 3+ months we've integrated many changes based on the community's feedback, in order to further improve the game and its development.
The Dizzel Team knows what you're thinking. Is that it for development changes? HELL NO!
We will continue to work with NSStudio to shape Dizzel into a more adrenaline, blood pumping, high intensity game that everyone will enjoy! That means we'll be adding a ton of more content like maps, modes, unique systems and of course, more customization. But we can't do this alone - once again we'll need the community's help in continuing to build and shape the game that YOU want.
Thank you for your continued support.
The Dizzel Team
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