Blackguards 2 is a turn-based strategy-RPG and will deliver challenging hexfield battles and a gritty story filled with violence and crime. - Includes bonus content: Soundtrack, digital Art Book and Strategy Guide Book!
User reviews:
Very Positive (10 reviews) - 80% of the 10 user reviews in the last 30 days are positive.
Mixed (426 reviews) - 67% of the 426 user reviews for this game are positive.
Release Date: Jan 20, 2015

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Buy Blackguards 2

Includes bonus content: Soundtrack, Art Book and Strategy Guide Book!

Packages that include this game

Buy Blackguards Franchise Bundle

Includes 3 items: Blackguards 2, Blackguards Deluxe Edition, Blackguards: Untold Legends

Buy Daedalic - Gigantic Bundle

Includes 14 items: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal



“There are no revolutionary changes compared to its predecessor, but it's a nuanced improvement - in all the right places.”
85% – Gamona

“Blackguards 2 is a step forward in every regard.”
82% – Gamestar

“Blackguards 2 is an immensely satisfying turn based strategy game that brings an enticing story and high-quality balanced combat to the table.”
8.8 – Hooked Gamers

Blackguards 2 Steam exclusive content:

About This Game

Blackguards 2 is a turn-based strategy-RPG and will deliver challenging hexfield battles and a gritty story filled with violence and crime.

Choose your playstyle: no matter if front line combat monster, mage or ranged fighter it's in your hands how you want to develop your character. Every action has consequences, so make your decisions wisely. Death may be just around the corner.

Three years have passed since Count Uria´s plots. The Vanquishers of the Nine Hordes long parted ways but life in Aventuria went on. Cassia, a young woman of noble descent, has only one goal: She wants to claim the Shark Throne, no matter the price; and be it only for one day. Unfortunately, there are two problems that potentially foil her plans. First of all, she spends her days incarcerated in a dungeon and secondly, there is already a man on her throne: Marwan. She is neither fond nor proficient in matters of diplomacy or politics, so she chooses a more... practical approach. She intends to break out of prison and overthrow Marwan to claim the throne herself. For this, she needs strong allies. She needs to recruit an army of Sellswords and rally the Vanquishers of the Nine Hordes around her. Sounds like a solid plan, doesn't it? But then again, how cunning must one be to escape the dungeon's walls; and how reckless must one be to gather and command the worst scum of the realms?

  • Recruit mercenaries, find upgrades and build an indomitable army
  • Find the Vanquishers of the Nine Hordes and see what has become of Takate, Naurim and Zurbaran
  • A story with many twists and turns, fateful decisions and more than 20 challenging hours of playtime awaits you
  • Command up to 20 characters in your party and lead them to death or glory
  • Master and finish the game on many different non-linear paths
  • Make decisions influencing your squad and the ending of the game
  • Choose your spells, talents and skills wisely, since they dictate your strategy on the battlefield. Give priority to offensive or tactic in challenging battles
  • Interact with your environment and let walls collapse or even discover new routes on your journey through Aventuria
  • Lay waste to your enemies with powerful spells and abilities. But be on your guard: your foes may wield them as well

System Requirements

Mac OS X
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bits versions)
    • Processor: 2 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 / GT, ATI Radeon HD 2600 XT
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low frame rates.
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bits versions)
    • Processor: 2.4 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • OS: Mac OS X Version 10.7 or higher
    • Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac oder Mac Pro release year 2010 or newer
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000, nVidia or AMD graphic card
    • Storage: 12 GB available space
Customer reviews
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Very Positive (10 reviews)
Mixed (426 reviews)
Recently Posted
16.4 hrs
Posted: August 21
Blackguards the first was a brilliant game with great characters and many more redeeming qualities. This installment although still decent has its let downs.

characters make a return although in my opinion some of them dont see like the same kind of character (and yes i understand that they would change due to what happened to them, but i also dont see them doing what they did... well not from the ending of the first one at least).

Great combat and the lack of the really "fair" dice system that was in the first game that always seemed rigged yet also at the same time awesome.

Great story although it has a lot of holes, and some weird... very weird aspects.


Seems to me to be a shorter game than the first.

New characters werent all that compelling.

Lack of story rich towns and scenes made me wander for a bit into other games before coming back and completing it.

Overall i would give it a 7/10 but the first one imo is better.
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Beyond Malachi
34.9 hrs
Posted: August 17
For the first hour this felt like a badly developed version of the first game, which itself was decent but not fantastic by any means. But once the story got going it became surprisingly addictive. The story feels unique, it really feels like decisions you make impact on both how the story develops and on the gameplay (I'm not certain it does, but think it's very likely and either way it really pulls you in).

The 3D-ness is slightly more distracting than impressive and combined with frequently having too many characters on a map the game can feel sluggish. But again, the massive size of the battles and potential for strategem, perhaps initially frustrating, turns out to be really addictive.

And where the first game did shine, this one does too:
* In the range of abilities and effects available, with multiple ways to develop characters and multiple abilities that often play out very differently. It includes a huge range of spells (if you consider in that levelled up spells are often quite different from the initial versions, and levelling up gives you access to each version), a decent range of melee abilities, a decent range of archery abilities, plus traps and throwable items. And because you can usually combine at least two types of build in one character (eg. a melee character could turn out to be melee + archery, or melee + thrown weapons, or melee + traps, or melee + magic; etc), there's plenty of scope for variety and for just playing it your own way.
* And, to a slightly lesser extent, in some of the unique differences between maps. It's not all just a wide hex field - there are different kinds of interactive objects, barrels and traps, narrow corridors, switches, hidden entrances, and more. Some of the switch based maps are a little annoying, but they're rare.

Where the first was terrible, this made leaps and bounds of improvement:
* Powerful voice acting, particularly the narrating, and cutscenes.
* Maps, battles, and in-town interactions that really feel like part of the story.

Overall, slightly less variety in maps, and considerably shorter in gameplay than the original... but fully made up for in the epicness of both the maps/battles and the story and for really engaging you in that story.
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17.8 hrs
Posted: August 6
Good game, but not as good as the first for some reason I can't explain.
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Jack Burton
0.5 hrs
Posted: July 27
why the hell did i buy this! lol
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du = Tds - Pdv
18.2 hrs
Posted: July 22
Just completed my first play through and thought I'd give my verdict.

A few people mentioned extreme difficulty with some levels and I do agree.
There is a level very early on in which you are cornered and chased by > 20 enemies.
However after a few failed attepts I realised the game was forcing me to escape and
not just fight them all ( which, for these games I would always do). Once I realsed this I planned my traps to stop enemeis advancing at choke points and strategically placed arcane walls to block other choke points. From the point the game was a lot easier. Until the final battle.... wow

You have some flexibility with characters. Cassia can be anything you wish as she has access to all skill sets, I personally chose her to be an archer. The dwarf lacks the ability to learn magic and so I opted for a tank class. The mage guy is good and could be switched to another class. And the tribal guy, I made into a high damage high evasion class.

I saw a lot of posts about glitches and bugs. I didn't have a single crash or see any bugs. Maybe the game pauses at the end of a full round of turns, but the calculations have to be done. I guess the developers decided to just prioritise that and not thread it seperately. Not a massive issue.

Price wise: would I pay £25 for this? No. Would I pay £15 for this? yes. If the game was longer and had more skills etc./. I would pay the full price.

Overall it is very fun. I spent 16 hours playing this for 1 playthrough of the game

-Good story
-Beautiful graphics
-Great skill sets for building fighters, mages, rogues, tanks and archers.
-hexagonal movement tiles
-The ability to wait after or before movement, giving you the chance to allow characters blocking you to move (very helpfull)

-Could do with more weapons
-If magic isn't available you will find at the end of the game those characters have practically the same upgrades
-Needs more dedicated trees with bigger bonuses and bigger penalties.

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Eric Digi
7.1 hrs
Posted: July 21
Bought this game for 80% off on the steam sale. Not even worth it for that price.

This game is not the same as blackguards 1 as many reviewers have already stated. I stupidely dismissed many of these claims prior to my purchase but I now fully agree with their reviews. The game is simply not fun which is a shame because I think that the tactical combat/gameplay is quite good, RPGs have been made that are similar to blackguards and I would much recommend them instead of this game (Pillars of eternity, Divinity Original Sin, Banner Saga, etc)

Save your money and play those RPGs instead
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2.3 hrs
Posted: July 19
This is just as bad as the first game, They reuse a lot of the same stuff from the first bad game. I really hate how there was no way to respec points in character if you made a mistake. Don't even pick this up on sale.
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4.8 hrs
Posted: July 19
Difficult to judge, actually. I like the Story and the manner in which it is told, but blackguards had the major problem of lacking character-customisation and developement (which is a major and well beloved part of the dark eye) and blackguards 2 shrinks it down even further. thus, no, can't recommend buying.
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155.8 hrs
Posted: July 3
This is the first review I've ever written for any game on steam, and it's really more for catharsis then anything else. Where to begin... The storyline for this game is amazing. You follow the main hero Cassia as she seeks revenge against her enemies while spiraling into the depths of madness. The combatis also on point. Lots of options and tactics to use in battles. When the game is "on" it's really "on"

What kills it? Why the non-recomendation? Simple: Daedalic have no concept of what makes a game fun. Even with all these positives, this game will make you rage harder than anything From Software has ever produced. Game difficulty is erratic, at best, and homicide inducing at worst. Daedlic must be run by alcholics...

Deadlic, please if you read this. Please. Please. Please. Play test your games... not just for bugs, but ask your playtesters if they are having fun. The system is great, stop dropping the ball on poor level design.
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68.2 hrs
Posted: July 2
Great Game!

Would be a pleasure to see a next part!


- Good balancing over all
- Well implemented Characters
- Interesting Story
- many different tactics are possible
- Story changes while progressing
- many different types of enemys
- Hight rate of individualisation
- Your decisions have impact on story progress

Negativ or Optimatizations for the next part (hehe):
- Monsters as Charcters in your party (Minotaurs f.e.)
- More content than 50 hours on hard
- No pre skilled Characters! (It will take you to enhance the given skills to not have wasted points)
- an additional class to play with (Shapeshifting / Summoning Druid maybe)
- Rotating Camera
- More optional Chests (hard to get ones)
- slightly more challange on harder difficulty levels, maybe due to the point above
- Warfare and so on just needed on one charcter to get infos (havent Skilled it, just read that you will need it on everyone when you want to get Infos every time) too much waste of points for optional information otherwise
- More different Equipment to enhance individualisation more over
- Focus more on controlling battle, instead of movemt (Takate Spidermap f.e.)

Anyway Thumbs up Team Daedalic Entertainment!
Can´t wait to see part 3.

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Most Helpful Reviews  Overall
360 of 456 people (79%) found this review helpful
26 people found this review funny
Not Recommended
15.9 hrs on record
Posted: January 22, 2015
Let me start by saying that a turn based combat game has never looked so good, the presentation, the art, the voice overs, the whole general design is really top stuff.

So why the down vote?

Firstly the same as the first one, these guys have learned nothing at all from the first game, the balance is horendous, really dire. You could start with say 5 on your side, but the enemy could start with say double that, and they keep respawning, calling reinforcments as well as the scripted stuff during the fight, it just becomes anoying that you may actually sit there swearing at your monitor, and this is on easy mode too, so much for easy mode huh.

You dont really have much freedom in the combat too, with only one right way to finish it really, as for now being able to choose who starts where, this is pathetic, you can only really place them where you would start wtf?

Parts of the game is even in german still???

Finally, bugs, game breaking bugs, after playing for a good few hours the game will lock up during combat, probably as it spawns so many enemys it gets confused, or the game will go limbo on you waiting for someone to take there turn but they never do.

Word of warning, these lockups can not be sorted with ctrl alt delete, the only way to get rid of it is to hard reset your pc.

Such a shame i love the characters etc in this game, really want to love it, really wanted it to go on and on but with the same problems as the first, then you just got to avoid this game.

If they can make a balance sweep on it , if just for easy mode, and fix the damn game breaking bugs (there are more) then it would be my top TBC game, thats how close they are, but as i said, avoid it as balance is a issue, but you will end up with the game crashing etc at same point and not even being able to play further.


I have just retried the game, i get so many bugs it is a joke.
No matter what save i load i will get one of the following:

1 The game will freeze up
2 The game waits for a character to move who doesnt
3 A new bug just now, it was waiting fo rme to move Takate, who was not even in the party!

For love of all things, avoid this pile of poop.
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182 of 231 people (79%) found this review helpful
6 people found this review funny
Not Recommended
9.7 hrs on record
Posted: January 23, 2015
BlackGuards 2 is the sequel to BlackGuards. When I first learned of another BlackGuards game I was a little worried because the first had just come out not even one year ago. Unfortunately I was correct to feel that way because BlackGuards 2 is filled with bugs and FPS drops.

I really like BlackGuards 2, but there always seems to be something that gets in the way of my enjoyment of the game. The first BlackGuards game was solid. I thought it could use some work, but it was a good game and I enjoyed playing through it with my created character.

BlackGuards 2 took more than one step backwards, but also took a step in the right direction too. I don’t know why Daedalic Entertainment decided to take away the character creator in BlackGuards. This is something that really bugged me throughout my entire playthrough of the game. Cassia is a nice character, but I would have preferred to create my own protagonist like I could back in BlackGuards 1.

You could have told the exact same story and had the exact same supporting characters. The game would literally be no different. Well… the beginning of the game would be drastically different, but I’m not going to spoil it for those of you that haven’t played the game yet.

Another big problem that I have with BlackGuards 2 is the fixed camera. The camera angle is never in a good spot on any map. The only thing you can do is scroll all the way out for an overhead view of the area and even then there’s no guarantee that you’ll see the whole battlefield.

The cast of characters range from mediocre to average at best. I never felt connected with anyone in this game. The only remotely interesting character in the entire game is Cassia. I love her insanity and will to rule despite having no real reason to want to rule the world. You can actually have full conversations with yourself and it’s up to you how they play out. Talking to myself was by far the most interesting dialogue in the game because you get to see just how far Cassia has fallen.

I mentioned that this game has it’s fair share of bugs. I can usually overlook some bugs and glitches, but I went through this entire game at 15-28 FPS. That is unacceptable; I can play Dragon Age Inquisition on Ultra at about 45-60 FPS. There is no reason why I shouldn’t be able to play this game at a solid 60 FPS. I even went as far as lowering the game to all the lowest settings and it didn’t make a difference and it really affected my playthrough.

I couldn’t go through a single map without some serious lag. You’re probably thinking that I really hate this game so far, but that couldn’t be further from the truth. I like BlackGuards 2 and I really wanted to come here and give a good review, but I can’t ignore the problems that it has right now. Hopefully there’s going to be a day one patch to straighten out some of these issues.

BlackGuards 2 isn’t all bad though. The one thing that BlackGuards always had going for it was gameplay and that’s no different here. BlackGuards 2 has really good gameplay. At the beginning of every battle you’ll have a chance to set your team up around the map. From there you’re placed on a grid and every character has a chance to perform an action. Some battles are pretty tricky while others might feel a little cheap because of the huge disadvantage that you’ll have.

Every fight is winnable with the right strategy, but there is a certain cheapness to it. Another neat feature in BlackGuards 2 is the world map. The goal of the game is build a large enough army to take on the leader and rule the world.

There’s a problem with that though. I never actually felt like I was the leader of a massive army. Dragon Age Inquisition had this problem too, but it’s a much better game than BlackGuards 2. BlackGuards 2 is a solid sequel to a solid game, but it does have it’s fair share of problems right now. The truth is neither game would score very highly with me because of all the issues that they have and the developers have done nothing to really innovate the series.

If you’re considering BlackGuards 2 I would recommend you wait for it to go on sale because it’s not worth the asking price in it’s current state.

The Verdict: 6/10

If you disagree with my review that's fine, but don't think I won't block you if you start spamming me with insults. Keep it civil please. At the end of the day this is just one guy's opinion.
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95 of 116 people (82%) found this review helpful
3 people found this review funny
81.3 hrs on record
Posted: October 30, 2015
Cassia is magnificent. Cast into a dismal oubliette and left to die with only a Machiavellian 'how to rule' handbook and a thousand venomous spiders for company, this betrayed noblewoman emerges horribly disfigured and horrifically insane from years of literal and figurative poison. Seeking violent revenge, she rallies the dregs of society and lawless mercenaries to her cause, marching across the lands and stopping at nothing to finally seize the throne for herself - including murder, torture and worse - both directing battle and directly bringing it with sword and spells.

We've seen plenty of female villains like her over the years... but in the twisted and morally bankrupt world of Blackguards, Cassia is our hero. The lesser of two evils, depending on how you play her, that is. She's a great and compelling new character carry a sequel, providing a solid emotional core to build two dozen hours of punishing hex strategy around. Blackguards 2 improves, expands and smartly cuts down upon its predecessor in a number of smart ways. Unfortunately, while you could describe Cassia as the 'Queen Of Bugs,' that's arguably a fitting label for the game itself too.

Let's rip the bandage off: Blackguards 2 probably released too early. The original only launched a year before Blackguards 2 and it was clearly hustled out to make the most of the January lull. Though Daedelic have been busy fixing the worst offenders, such as some notorious mission-killing scripting errors, I've still encountered a lockup, floating ghost text and weird vendor issues. Things have improved dramatically and some players report no issues whatsoever, but even so, it's important you know that I can't guarantee a perfect and stable experience if you put money down. What I can guarantee you, though, is some seriously meaty strategy.

The story is much improved. Though it's fun to see how the three anti-heroes of the previous game are getting along after putting the band back together (Naurim and Zuraban are both on fine mopey form), Cassia is the star of the show. A far cry from the bland leading man of the first Blackguards, who was actually misunderstood rather than particularly evil, you have the freedom to exercise your vicious inner sadist.

Whether torturing prisoners for intelligence, murdering rivals, allowing her underlings to commit atrocities or holding back to win the will of the people, she's either determined, depraved or a mix of the two. It's rare to see a game give you the room to develop a truly evil persona while still making the antihero sympathetic, even if workmanlike voice acting and awkward script localisation can rob a fair few lines of their desired impact.

Progression and overall gameplay flow has also been significantly shored up. Blackguards 2 eventually opens up into an interconnected world of sorts as you battle your way towards the seat of power, capturing villages on the way to unlock bonuses and recruitable mercenaries. Enemies sometimes attempt to retake or besiege your holdings, making for an experience that feels much more dynamic. Coupled with a shorter and more muscular campaign (that's still about 23 hours long!), this effectively turns the padding of the original into optional grind, even if you'll sometimes feel forced to fall back when you'd rather push forward.

The main event, however, is still the brutal, tough and thought-provoking hex based combat that defined the original, based on the quirky Dark Eye tabletop ruleset. It's as deep and vicious as ever as you carefully weigh up initiative, movement ranges, choke points, defence and a dizzying array of skills and spells against mobs of durable and aggressive foes. The core gameplay remains largely unchanged, a top-down brutal brawl that rewards planning, blocking and clever spell placement rather than bulldozing, featuring a radial wheel that puts the nigh-overwhelming list of commands at your fingertips. Genre veterans will learn the basics relatively quickly, and will probably appreciate the improved level of detail, complexity and visual flair of the maps.

There's a case to be made that Blackguards 2 is as much a puzzle game as a strategy game, insofar as you'll still need to take full advantage of interactive scenery elements and traps to win (or at least avoid all of your victories being pyrrhic). Chandeliers and rock piles can be brought crashing down, tents burned and all manner of levers pulled to damage or debilitate enemies long enough to finish them off.

Speaking of RPGs, the roleplaying side of things is still present and correct. Your 'heroes' and expendable mercenaries all ascribe to specific combat roles with room to dabble in different builds, but Cassia is a completely blank slate capable of dominating in melee, magic, ranged, rogue-craft or a nuanced hybrid of the lot. Though the sheer amount of possibilities is overwhelming in the first handful of hours, seeing as you might not know how best to spec her until you've recruited your core stable of heroes, you'll soon realise that she's as flexible and fearsome a combatant as she is a tactician. Definitely sink a few Adventure Points into healing balm, mind -- you'll need it.

Unfortunately, Blackguards 2 also increases the size and scale of the maps and battles without any additional streamlining to compensate. Each unit has to be moved individually every single turn using the slightly fiddly interface, while there's often a lot of ground to cover. Many missions can drag interminably over the course of 40+ minutes, not because you're agonising over how to position or use your troops, but just because it takes an age to get them where you want them. The unhelpful camera often doesn't help matters either, despite the essential top-down view.

This fussy and stodgy pacing, coupled with the need to defend your territory, muted voice acting, overwhelming depth, stern challenge and dour downbeat personality, can conspire to make Blackguards 2 feel like a bit of a slog. I frequently found myself starting a new level and thinking "argh, here we go again," rather than raring to go; a little more levity or playful writing could have worked wonders. Call me a weakling, but I was compelled to quit out from time to time just to centre myself and play something with more verve and energy. But I always came back. If you're a fan of the original or the genre, I reckon you'll do the same.

Blackguards 2 delivers more brutal hex-based strategy and environmental puzzling while refining the original formula in several smart ways. The more open yet focused campaign, propped up by a fantastic central character who's as evil as you want her to be, makes for a satisfying if punishing experience. Though overlong battles and marathon sessions can become a slog, and you'll likely encounter some nasty bugs, there's still a great deal here to enjoy for strategy fans.
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104 of 133 people (78%) found this review helpful
3 people found this review funny
Not Recommended
47.3 hrs on record
Posted: July 27, 2015
I liked the game when I started it. Huge map with 33 locations, interesting story of revenge and madness and mysterious powers. Lots of sets of items which could be combined (armour sets etc), poisons, traps, potions, you name it...
And it kept me hungry for more. Elaborate Spell and Skill trees, lots of options to develop the characters and then...
It's suddenly over! Out of the 33 locations on the map only 20 can be reached. the rest is decoration (not even DLC on the horizon to visit these places and continue the story) The whole item and skill system is oversized for the pretty straight forward story of revenge. I never got to try most of the poisons and traps and spells. The story just comes to a hasty end.
From my point of view: A lot of effort went into the design the platform for this game but halfway through it, the prorgammers realized that creating the scenarios was time consuming and was also delaying the final release date so they made a few shortcuts, dropped drastically the number of scenarios and just aimed at completing the story cycle to publish the game.
And it's not a bad game! Despite being disappointed I would still buy addittional DLC if it provided the option to further develop the characters, have a new story and explore new locations.
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279 of 405 people (69%) found this review helpful
28 people found this review funny
Not Recommended
10.5 hrs on record
Posted: January 20, 2015
This game is actually pretty cool. However, it's so buggy it might as well be a alpha / beta version. I'm requesting my money back because this is released as an official release and in less than two hours I've experienced numerous glitches and bugs that require you to load previous saves and do your quest again because it won't progress. And I'm only on the second quest.. WTF..........

These game developers need to get their stuff in line, you can't just release half finished games, did you guys even test this game before you released it?! It's just aggervating. I understand that teh game was just released today, but come on, I can't get progress past the second quest with the dwarf guy because the people literally just stand there after completing the quest and the next screen never triggers. I've completed the quest twice now and it's the same thing. I haven't even gotten tot eh world map.. seriously, get your crap together!
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41 of 49 people (84%) found this review helpful
2 people found this review funny
49.4 hrs on record
Posted: June 9, 2015

Absolutely fantastic game, much better than the first (and I loved the first). Changes to the talent system made sense and only served to streamline gameplay. Cassia is a wonderful character. Whomever came up with her should get paid twice.

Good gameplay! Your strategic decisions matter, but not so much that you can't save a tactic going wrong. I think it's a bit harder than the first, but I keep coming back to this one.

One major complaint: Activating a map with 40 enemies on it and then forcing a player to sit through each of their turns to get to their 2 minutes of gameplay is not fun. Rare, but annoying.
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58 of 81 people (72%) found this review helpful
3 people found this review funny
21.9 hrs on record
Posted: January 23, 2015
Blackguards 2 is a more combat-focus version of Blackguards 1.

While BG 1 was an RNG fest, BG2 removed so many of the annoying RNG and made strategical plays and puzzle stages a lot more common. Boss fights have you running around trying to abuse the stage hazard to the fullest to win. Certain stages will force you to complete objectives and leave or face infinite spawns unlike the old one where you can kill EVERYTHING except for one stage where you run away from the poison.

Outside of combat, you can now interact with characters more unlike the old one. You can capture prisoners, and interrogate them. Based on a choice, you can either make them spill the beans or spit at you. The informations required to make them answer can be obtained by paying for information from your beggar spies or by speaking around in your camp. After the interrogation, you can decide whether to hang them or let them go. Letting them go can be good but sometime, a certain person might come back to fight you again.

The customization has been greatly simplified. You no longer have the Strength, Charisma, etc from BG1. Instead, you just go with "+10 health" "+10 mana" "unlock tier 1 passive" in a straight line. Weapon level goes froml 1 - 100 and you unlock tier bonus at 50 80 100. While this means no weight limit from the removal of STR (Yes! No more weight issue!), it means much less customization. Even your mages will have as much hp as a fighter at the end making them unkillable.

And with that, let's move on to the balancing.

Endurance has been introduced. In BG1, all you had to do was buff someone and spam that 3x damage move like Hammer blow or Triple shot. You can't anymore. Endurance works like Astral point. When you use a combat skill, you use 10-20 points from you 40-80 endurance pool based on your stat. You regenerate a certain amount each turn based on passive (Endurance Regeneration) and gear bonus.

You can now have 100% hit rate. So much yes! If your offence (Hit rate) is high enough now to deal with their defense, you will always hit. Dodge and parry is one once per turn so sniping someone with a weak arrow first will move your hit rate on any further hit from 75% to 100% on the next one. Bow is a special case and its offense is reduced by range. You can easily check if you can hit people with bow now by simply holding X and moving around. It will show everything in range, the base hit rate and if the enemies are within the Line of Sight or not. Extremely useful and needed feature.

Damage is now consistent. Assuming no armor, if it says 6 damage, it will always deal 6 damage. Skills like "Hammer blow" was nerfed from *3 damage to +10 damage.

Most poison now lasts the entire fight and there are "Buff potions" around as well now.

And if you have nothing to do with your belt slot, they introduced the "Trinket" items that will boost your status while you are holding. Higher crit rate, damage or regeneration. All up to you!

You can place your characters starting location at the start of the battle now!

You can place traps in defensive stages when the enemies decide to attack your base (For every 3-4 conquers, they will attack once)

This should cover most of the new features. Now we will move on to the last part. The pro and con of this games.


-You now control an army. While everything was nerfed. this is because most combat now have you control 6-10 characters fighting against 6-15 characters as well. Before, you would just control one person with buff + Fast as lightning and tripleshot everything to death.

-Less RNG. More strategical plays and planning required to beat the game.

-Great dialogue just like BG1.

-Set bonus! Yes! no more "Just armor rating +1 and encumbrance reduction" now. You actually get stats from wearing a certain set!

-Your action now decide how good your characters will be and if they will be alive at the end or not. If you want, for the laugh of it, you can even order to execute your friends at the end before reloading a save after seeing their reactions.


-Horribly unbalance. In BG1, all you do is abuse the same damaging weapon move like Triple shot or Hammer blow with buffs and fast as lightning to kill EVERYTHING. In BG2, with the damaging spell buffs and set items, mages are the most op beings ever in an army vs army fight. All you have to do is spam the same AoE spell to destroy everything in 3 - 4 turns assuming it's a "Kill everything" stage.

-Defensive battle doesn't give AP. The fight is already having you fight with gimped characters.

-Certain stage is horribly tedious, even more tedious than the last one. Infinite spawn happens every 2-3 stages and you have to do the "Rush in, Rush out" kind of gameplay. It's not fun because after you move all your 8 characters to the end of the stage, you also have to wait for the other 10 characters on the enemies side to move. You end up spending 10-15 minutes on this stage just waiting for everything to move. If only they would tone these down and give us a way to stop the spawning.

-Very buggy. Still playable though.

-There's only stage with the Lizard-chan throughout the whole game. WTF?

Final Verdict : 7/10.

Blackguards 2 feel like a DLC content with improved mechanic because that's exactly what it is, but we also have to remember it's being sold at a DLC price as well. Also, NEED MORE ACHAZ FFS.
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71 of 103 people (69%) found this review helpful
37 people found this review funny
Not Recommended
36.9 hrs on record
Posted: April 29, 2015
Puzzle levels. Is it better than the previous one? Yes. Is it good? No. I'm sure there is a demographic out there that just loves the combination of turn based strategy and puzzle levels, but I'm not that demographic. Running around in circles, flipping levers back and forth, is not heroic, or villanic (just made that word up, go forth little word, and prosper). I can't even imagine the conversation with the builders. "That is a great wall of spears, can you make it raise and lower in a specific sequence that only someone trying to kill me will figure out?" "No."
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35 of 43 people (81%) found this review helpful
1 person found this review funny
55.0 hrs on record
Posted: October 1, 2015
Hello everyone!
Just finished this game! If I tell you that it was interesting, I'll tell nothing! Because it is really amazing game! I remember not so many games when second part is not worse that the first, but here I cannot decide which one is better!
Comparing with 1st part:
1) the bugs were fixed!!! in the first game when you walk between location the game bugged very often. It was really awful! Now, "Blackguards 2" run much smoother than the first part;
2) the classes of mage, archer and warrior were reworked. If in the first part there was no sense to make an archer (the size of battle locations. You can effectively shoot one or two times), in the second part it really works! Warriors now have an endurance scale, which works like mana for casters. Now you can't use your special abilities every turn as it was in the first game;
3) the atmosphere of the game changed in dark side. It is much more gloomy.
I really recommend this game for those who like turn-based battles and adventures. It's really worth it.
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30 of 35 people (86%) found this review helpful
2 people found this review funny
26.2 hrs on record
Posted: November 7, 2015
Very good game!

+ Very interesting characters with tremendous personalities. Cassia, Faramud and Takate are amazing characters.
+ Very good storyline with choices.
+ Talking with different characters at your camp feels very personal and interesting. This game has outstanding voice acting.
+ Tactical battles with large number of units.
+ Amazing music. Absolutely loved it.

- Character development is rather simple and straightforward. Not very deep or broad.

I highly recommend this game if you are a fan of squad based turn based tactical battles games or if you are a fan of an amazing story, tremendous characters and beautiful music.
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