Built from scratch from the ground up, enjoy breathtaking visuals, enhanced audio and improved, deeper gameplay as New 'n' Tasty reignites the original Oddworld: Abe's Oddysee using the latest next-generation technology.
User reviews: Very Positive (658 reviews)
Release Date: 25 Feb, 2015

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Recommended By Curators

"Hard, frustrating, makes you swear, but a fun and great platform game. Runs well, and has co-op as well as the single-player. See my full review below"
Read the full review here.

Recent updates View all (9)

9 April

Hotfix for Mac control issues

Hi Oddworld fans.

We've just released a patch for the Mac version on Steam which should hopefully solve the issues with unresponsive keyboard and controller input after updating the game to version 1.02.

The game should automatically update in Steam the next time you start it.

Thanks for your patience, and our sincere apologies for any issues caused by this bug.

6 comments Read more

1 April

Oddworld: New 'n' Tasty Patch 1.02 Released

Hi Oddworld fans.

We are, as we've said, committed to ensuring that players of Oddworld: New 'n' Tasty have the best possible experience, and we fully plan to support the game and its players post-launch.

As such, our second patch (version 1.02) now available on Steam addresses the following:

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1.02 / A / In-game cut-scene issues

We've removed an erroneously applied layer of real-time post-processing to the pre-rendered video cut-scenes.

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1.02 / B / Ability to switch off various graphical effects

We've looked at implementing toggles for the bloom, lens effects and glow - partly to address user feedback and partly to improve performance to some degree for certain PC spec configurations.

Users can switch the effects by editing the following file:

[NNT INSTALL FOLDER] / Settings / [STEAM USER ID#] / PostProcessingSettings.cfg

There are options for Glow (the soft lighting effect cast by lights in the game), Bloom (an effect that produces feathered light edges) and LensDirt (meant to replicate the look of a camera). All can be toggled to True or False as required.

In addition, the issue with the 'shadows' slider not working as expected has been fixed, and we've added a further slider for 'shadow distance'.

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1.02 / C / Controller remapping

We've looked into the simplest way to grant players the ability to remap buttons on their controllers. Thus, to enable users to share their own remapped profiles, we've opted to use a text file:

[NNT INSTALL FOLDER] / Settings / [STEAM USER ID#] / KeyMapCustomController.cfg

To find this file, please look inside:

[NNT INSTALL FOLDER] / Help /

You'll find a readme in the Help folder that explains how to remap the controls, along with an example remap file that must be edited and renamed and placed alongside the other settings files. If you need help with this, please reach out to us in the Steam community forums, on Twitter or via our support email.

We hope that this ability goes some way to alleviating some of the issues with certain controllers not functioning the way both we and you would expect them to in-game.

Please note that remapped controls aren't currently reflected in the in-game banners.

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1.02 / D / Meat grinder issues at higher frame rates

We've investigated complaints that the meat grinders were running too fast at frame-rates higher than 60 FPS (for anyone interested, the actuality is that they were resetting their descent too fast, rather than the actual speed of the movement) and this patch should therefore fix the issues players may have experienced.

We've also slowed down the speed of the fastest grinders just a little.

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1.02 / E / Leaderboard fixes

Some leaderboards were reversed and some were incorrectly reporting completion times as 00:00.

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1.02 / F / Xbox 360 controller screen shows incorrect buttons

The game start screen that shows if the player has a controller connected would incorrectly display the functions of the four main face buttons. This is now fixed.

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1.02 / G / Various other fixes and tweaks

There were a number of minor, isolated progression bugs at launch, including a Scrab patrol in Scrabania Trial 4 that blocked progress, the remote ability to fall out of the world in Zulag 2 Path 2 and Elum getting stuck on one of the new running sections - these are all fixed. We've also made an addition to the game credits.

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These fixes follow the 1.01 patch, which addressed and fixed several controller-related issues.

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Again, we'd like to confirm that we are absolutely behind Oddworld: New 'n' Tasty 100%, and will continue to monitor your thoughts on Twitter, the Steam community forums and Facebook and are committed to ensuring our fans enjoy the game the way we'd hoped they would.

If you've not yet grabbed a copy of New 'n' Tasty, it's available now from Steam and if you have already bought the game, we wholeheartedly thank you.

http://store.steampowered.com/app/314660

We'd like to thank everyone again for their early support (and it's wonderful to see so many of you loving the game) and look forward to your continued (and most valued) feedback.

49 comments Read more

Reviews

“The grace with which the plot unfolds and the relevance it still has for the real world remain something of an anomaly”
9/10 – Eurogamer

“More than just a remake, this is a contemporary puzzle-platformer that charms, exasperates, and delights. This is how you do a reboot.”
5/5 – Escapist

“Not just an excellent port of a great title, but a solid game in its own right, Oddworld: New ‘n’ Tasty is fully able to proudly rub shoulders with any puzzle-platformer released in the last ten years.”
9/10 – God Is A Geek

Featured DLC

Be sure to check out Alf's Escape, an expansive all-new chapter never seen before featuring brand new puzzles designed to challenge even the very best Oddworld players!

About This Game

Explore ancient ruins, dodge carnivorous beasts and avoid trigger-happy guards as Abe, the original Oddworld hero in this lovingly recrafted take on the classic adventure "Abe's Oddysee".

Once a happy floor waxer in Oddworld's biggest meat processing plant, Abe stumbles across his boss's secret plan to turn the factory's slave labor force into the latest in the RuptureFarms Tasty Treats line of novelty meat snacks. Abe now has to save his own skin from the grinders, but simply escaping the flesh farm is only the start of his Oddysee - for many dangers await Abe on his journey to discover his destiny.

Built from scratch from the ground up, enjoy new breathtaking visuals, enhanced audio and improved, deeper gameplay as New 'n' Tasty reignites the original Oddworld game using the latest next-generation technology.

Amazing new graphics

With art direction from series creator Lorne Lanning, Oddworld: New 'n' Tasty offers a view into Oddworld with fidelity never seen before. Fluid animation, new free-moving cameras and high resolution (up to 4K) visuals make RuptureFarms and the surrounding areas look incredible, creating the Oddworld that Lanning always wanted to see.

Revamped controls

Analog controls offer more subtle control over Abe, and new tricks like free aiming, the ability to drop grenades behind you and also sneak whilst crouching open up new avenues for stealthy tactics and inventive speed-running. Optional 'Old School' controls bring back hopping and digital movement too, so the Oddysee purists can get started with some familiarity.

Brand new areas, brand new secrets

From the murky grime of RuptureFarms to the expansive native lands of the Monsaic Lines, through to the vast temples of Scrabania and Paramonia, Oddworld: New 'n' Tasty boasts new areas, subtle gameplay changes and a few surprises. Fans will recognise the huge meat grinders, Scrab holding pens and cavernous caves, but there's more than enough that's new here to keep you on your toes.

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Supported Windows controllers: Xbox 360 (wired); Logitech F310, F510, F710; XInput compatible.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel i3-3220 (3.30GHz)
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required - minimum Radeon HD 5770 / NVIDIA GTX 260
    • Hard Drive: 10 GB available space
    Recommended:
    • OS: Windows 7 (64 bit) Service Pack 1 / Windows 8
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required - recommended Radeon HD 6850 / NVIDIA GTX 560
    • Hard Drive: 10 GB available space
    Minimum:
    • OS: 10.8.5 Mountain Lion
    • Processor: Intel i3
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required
    • Hard Drive: 10 GB available space
    Recommended:
    • OS: 10.10 Yosemite
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required
    • Hard Drive: 10 GB available space
    Minimum:
    • OS: Ubuntu 14.04 or similar
    • Processor: AMD Athlon X4 750K
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required - minimum Radeon R7 200
    • Hard Drive: 10 GB available space
    Recommended:
    • OS: Ubuntu 14.04 or similar
    • Processor: AMD Athlon X4 750K
    • Memory: 4 GB RAM
    • Graphics: Dedicated desktop GPU required - minimum Radeon R7 200
    • Hard Drive: 10 GB available space
Helpful customer reviews
15 of 18 people (83%) found this review helpful
15.0 hrs on record
Posted: 29 March
Stumbling upon the store page for Oddworld: New ‘n’ Tasty, I bought the game upon a whim. I’d remembered an “odd” series of Playstation platformers and thought to myself, another day, another HD remaster. Anyone could be forgiven for thinking that. For all their care and attention, games are at risk of repeating themselves to an audience whose familiarity with the very subject is the game’s own greatest weakness. It’s a wonderful thing, to see a game rendered so beautifully, and there are many HD remasters which have proven successful and proven that they provide an experience that is richer, deeper, and more satisfying than the original. But dragging the gameplay of yesteryear into the high definition of today begs the question – is that how we used to play? Are games really that different?

Oddworld has always been an outlier. Originally developed for PlayStation, Oddworld was both a revelation for its story, GameSpeak and its charming mix of beautiful CG and challenging 2D puzzle-platforming, but how it kept to a gameplay model which had been quickly discarded to create dazzling 3D worlds for gamers to run around in. A year since Super Mario 64 and the well of 2D platformers had just about dried up. Games were easier, and gamers demanded more stunning environments than ever before. The world of Oddworld is a mirror to our own; a satire on capitalism, environmentalism and the natural order. Driven by this theme and not the technology as so many other games were made it a far cry from its competition and a risky proposition for any publisher. If anything, its message, if it indeed has one, is all the more relevant than ever before.

Which brings us to the game we stand before today. New ‘n’ Tasty is a ground up recreation of Abe’s Oddysee, and like the very best of remakes, it changes and challenges what you know from the original game while giving you a new experience. Everything is new, from the character models, backgrounds and cinematics, nothing has been re-used from the original game. New ‘n’ Tasty is the rare treat in that the developers have used new tech to recreate and enhance the experience. Gone are the flip-screen backgrounds, they now scroll, and this is a major feature that adds greatly to the gameplay.

The story starts with Abe, a lowly slave toiling away in “the biggest meat-processing plant on Oddworld”, Rupture Farms. Stumbling upon the organisations plans to literally turn him and his fellow slaves into the next product, he decides to break free, and along the way, saves fellow workers and discovers his destiny. As a feeble and everyman character, Abe is unique in that he has no real powers, doesn’t wield weapons and uses the GameSpeak system in order to help his fellow slaves to safety.

As a creature, Abe is difficult to love. His very alien look fits well within the game, and he is emotive with large eyes and powerful body language, but it is the GameSpeak system that requires you to talk to fellow slaves, or possess enemies in order to progress that provides the most satisfaction. The storyline breeds hope that the Mudokons are not a forsaken race and that Abe is the “chosen one” that will lead them all back to their natural roots. The mudokons fit in well with a cast of characters each as bizarre and unique as the last, with paramites and scarabs trying to eat you while enemy sligs and their ravenous slogs are out to kill you. The gameworld is a brutal one for a powerless mudokon, but with GameSpeak, the power is literally in your hands to rise above.

Challenging as it may be, the gameplay isn’t too difficult and most gamers should only find the rare frustration. The addition of checkpoints, and a quick save gives you more of a safety net than you probably truly need, and there is a good variety of difficulty settings. The difficulty curve ramps up hard towards the middle of the game, and gets quite difficult towards the end, but the challenge is mitigated with the satisfaction of success.

And even two decades on, the levels and gameplay remains surprisingly engrossing and just as riveting. Abe’s travels through the bowels of Rupture Farms, the harsh security of the outer walls and into the natural wilderness from which the Mudokon belong is still a compelling journey. Deadly puzzles await you from various meat grinders to vigilant security guards, mines and perilous drops, and death always seems moments away. New ‘n’ Tasty remains a testament to the solid design of the original, and it has been recreated in excellent detail.

Still, not everything old is new again, and some minor details have been trimmed to make a more cohesive package. Even so, New ‘n’ Tasty is a relatively lengthy challenge, it took me around 8 hours to complete, and upon completion I had only saved about 60% of the 300 Mudokons, with many remaining hidden.

Overall, New n Tasty is a testament to how a remake should be done. It enhances the original game while also sticking to what works. New ‘n’ Tasty remains a honest-to-goodness platform puzzler with a story to tell and a world to embrace, and remains something unique in a world of “me-too” gaming. Well worth picking up.

8.0/10
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7 of 8 people (88%) found this review helpful
10.9 hrs on record
Posted: 21 March
I am a die hard fan of the original games so some of these points are just my opinion compared to the original game.

Pros:
- game looks great, graphics and art design is fantastic, a bit too much bloom though.
- the game is better with quick save
- alf's escape is a good bonus
- easy mode as well as the original 1 hit death.

Cons-
- controls are not as tight as original
- the game somehow doesn't feel as dark as original in tone, it doesn't quite have that weird intriguing vibe.
- voices are pretty good, but a lot of sounds are not as loud as original,
and mix in with the in game music and ambiance, and that's after i turned the sound fx to full,
I used to get a sort of jump scare in the original when a scrab would kill me in the original.
- minor glitches and minor broken sound, i had a scrab glitch still once and sometimes my shrykull was completely silent.
-quick save is awesome but it makes the game fairly easy even on hard but this is just a tiny nit pick.


overall: 8.0/10
I struggle to give this game an 8.5, maybe because i'm just such a fan of the original, and lets not forget the original was not a quite masterpiece to begin with, Exoddus is the masterpiece.
anyway, give this game a try though, it's worth it!
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4 of 5 people (80%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: 24 March
When came to steam and saw the add for this classic fly up in my face my ♥♥♥♥ puckered so tight I needed to take a minute to relax before reading the first few reviews. Some hipster ♥♥♥♥-eaters posted reviews that made it sound like they ruined the game...so I put off buying it.

Yesterday I bought the game on a whim after seeing the current reviews. It is magical. I feel like it is exactly what it needed in the remake, it is not exactly the same, but it feels fresh and unhindered and I would never regret the purchase.

I hope that those people who skewed the initial reviews to negetive choke on the bile that probably streams out of their game-snob faces.

9/10 Great for newbs and people already familiar with the title.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: 31 March
May this game bring you lots of joy and horror and turn you against genocide for years to come.
10/10
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2 of 2 people (100%) found this review helpful
11.1 hrs on record
Posted: 25 March
Good old classic with new graphics, smoother gameplay and more mudokons to save. Actually devs did a great job to save atmosphere and emotions from Abe's Oddysee, giving New 'n' Tasty even more style with new cinematics and music.

There are some questionable changes in gameplay (yeah, i mean HP bar), but it doesn't make any difference if you choose Hard difficulty. Almost all enemies will one-shot you just like in old Oddworld. Also i have a feeling that Abe's rolling speed has been reduced so you have to do some training with that fast meatslicers. I'm not saying this is bad, it just feels different.

Anyway its a great opportunity for new people to join the Abe's funclub.

- Hello!
- Hello!
- Follow me.
- Okay!
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2 of 2 people (100%) found this review helpful
21.7 hrs on record
Posted: 22 March
Amazing game. Gorgeous graphics, immersive world and gameplay, and so much fun. This game carried over into our current gen exceptionally well. You can really tell the devs put a lot of heart and care into NNT. I wish everyone could give this game a try. This is a AAA game experience on an indie budget. I personally cannot talk highly enough of this game. One of my favorites of all time.
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2 of 2 people (100%) found this review helpful
18.9 hrs on record
Posted: 27 March
Rescue your fellow Mudokens in this remake of the classic platformer. This game has been built from the ground up using modern graphics and level design while still retaining a lot of what made the 90's game a classic. With some very minor technical problems, the only negatives I could find while playing through this a few times were related to my adoration of the original, a game that I count as one of my top games of all time.

You play as Abe, a meat factory slave who discovers that his species are next on the menu. You now to escape and discover you have a much larger part to play. The game is littered with secret areas and Mudokens to save. Of course you don't need to save anyone, but you will be rewarded with a darker ending and will also miss out on what makes the game challenging...saving every single Mudoken. You have 300 to save and some are hidden away in the most unlikely places.

The game looks gorgeous, perhaps too much bloom, but gorgeous nontheless. Part of the charm of the original was just how detailed the backgrounds were and how gritty the world seemed once you stopped to take a look. This has gone in the remake, but you can see instantly that a lot of love and care went into the creation of this world for this remake. However, the game has been changed in terms of how seamless each environment connects to the next. It may sound like nitpicking, but I honestly prefer the originals single screen approach. I took each screen as its own puzzle and New 'n' Tasty makes puzzle solving more irritating than difficult. You will wonder if that enemy can see you or if you are allowed to chant without taking a single step back. It looks seamless, but it doesn't act it and this leads to some minor frustrations with certain puzzles.

The use of a quick save has made the game much easier, but for new players I think the game will be difficult anyway. The game has been made a little easier in other ways; no deaths from high falls and of course an easy mode. These are personal disappointing issues and I would still recommend this game to veterans of the series as well as newcomers.

The game can be played with a keyboard or a controller. Personally I can only comment on the use of the keyboard as I never planned on using a controller for this. The keyboard controls are solid for the most part and the keys are mapped in a way where you can play one-handed throughout most of the game, leaving your other hand to scratch yourself or read a guide if you are getting frustrated. As for the controller, I cannot see how playing this type of game with an analogue stick is comfortable! A d-pad or keyboard always seemed the best option, but that's just personal opinion.

The game itself retains some of the charm of the original, it is an admirable remake and, despite it not being as atmospheric, difficult and charming as the original, it is still an excellent puzzle platformer by todays standards. Its existence does not diminish the original and it is still quite beautiful, quirky and slightly strange. If you have never played the original before, or haven't played it in years, then I highly recommend you pick this up and spend a few hours in Oddworld.
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1 of 1 people (100%) found this review helpful
15.9 hrs on record
Posted: 4 April
Amazing remake! everything looks so original yet so new! I can't get over how good this is the devs really need a pat on the back for this one! proberly the best remake i've played.

The only issue I had was Abes voice change and his laugh, just little things like that. There's nothing wrong with the new ones they do fit really well, I just think its a nostalgia thing, haha.

Great game!
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1 of 1 people (100%) found this review helpful
22.5 hrs on record
Posted: 4 April
Hands down the best remake I've played. I've not had this much fun playing a platformer in years.

Really looking forward to Exodus.
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292 of 352 people (83%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: 26 February
"Hello."
"Hello."
"Follow me."
"Ok."

9/10.
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103 of 130 people (79%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: 25 February
Us PC gamers have gotten used to be very weary about ports off consoles and with good reason! We got burned way too many times in the past by half-backed or lazy ports... but this is not the case with Oddworld New N Tasty.
Since it’s not exactly a new game, the port quality is a very important factor so let's talk a bit about this.

We have full resolution support, but apparently no aspect ratio settings. I ran the game at 1080p and the experience was smooth and flawless for the most part. The cut-scenes are my one and only gripe with the game. They start off at 100+ FPS and drop down and lock at 40 fps for some reason... it just breaks the feeling. It's a small issue to have but I'm sure fans of the series would like to know this aspect.
As said the gameplay is 100% flawless, running on 1080p with 100+ frames with 0 drops, tears or any other non-sense.
We have full mouse and keyboard support, you can fully rebind your keys and use the mouse to aim, plus an option that console players asked for and that is "button to run". This will solve those awkward situations when falling off cliffs or steeping into bombs and so on and so forth.
Both mouse+keyboard and controller can be used on the fly to control the menus, but you do have to choose your input option for gameplay as this will not switch on the fly, so assign it before you start playing. So overall the port is solid...on to the actual game.

This is a full build from the ground up, not just a lazy up-scaling.
My experience was pleasant, I enjoy the puzzles, the grim-dark sense of humor and the silly back-story.
This may not be for everyone thou...some may find this humor type offensive... I for one did not.
In New N Tasty you have to think how you will solve the puzzles and how to trick your opponents into death traps. You can’t really fight, so you must have patience and use your wits to get the job done.

There are many users that have reported that the puzzles (at least in essence) have been carried over from the original smash success Abe's Odyssey, launched back in 1997. This may be a plus or a minus for you, for me it's neither since I did not play the original.
The graphics are very good for a platformer, you can clearly see that a lot of time and effort went into making the environment and every detail of it.
The soundtrack, voices and effects go together perfectly with Oddworld’s unique feeling and universe. I never felt annoyed by the goofy voices even after hearing the same lines over 100 times and the soundtrack does a fantastic job of setting the mood while not being "in your face".

To be honest, I am not a Oddworld fan like most of you reading this. Why? Well I always wanted to try it, having received many recommendations for this series, but I just never had the time.
New N tasty was my first real experience with the Oddworld franchise and it was a good one. This is a game that I can recommend to just about anyone...as long as you can stomach the humor.
If you are a fan of the puzzle-platformer genre and this is not in your collection then you are missing out on a unique experience, so do yourself a favor and get this game!
But...because there is always a but... If you want super speed levels and like the kind of game you can get in somebody's face and do some damage then this is not for you. New N tasty plays like a stealth & strategy platformer, which may or may not be what you are looking for.

And that's about it, for a clearer view on the actual game you can watch my first impressions video on it (1080p 60fps).
https://www.youtube.com/watch?v=3ZDPQHg86S4&index=2&list=PLPu1MBLqtny7rnijEzJ3bPSEMepog_rOK
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56 of 61 people (92%) found this review helpful
1 person found this review funny
9.6 hrs on record
Posted: 26 February
Let me start by saying that I'm a huge fan of the original two Abe titles. I'm also a game developer, and Abe's Oddysee was what got me into game development in the first place, it was such a masterpiece that it inspired me to tell my own stories...

Fast forward 18 years and New'n'Tasty is here. It is shocking to see that this game is not only still amazing, its message is also still relevant and its gameplay is fresh. Everything from atmosphere to voice acting to graphics just.... works. It's really rare that you enter a game and when the company logos display, you already know you're playing a masterpiece, the feeling of Oddworld is definitely there from the start.

If you're a fan of the original, or ever thought of entering Oddworld, buy this now, you won't regret it!
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92 of 124 people (74%) found this review helpful
1 person found this review funny
11.5 hrs on record
Posted: 25 February
This game is so well made that makes me wanna cry everytime I have to stop to go to the bathroom
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31 of 33 people (94%) found this review helpful
9.8 hrs on record
Posted: 28 February
I'm one of those who played the original Oddworld's when I was a kid, and avoided past the platformer Abe series. I was skeptical after seeing a video complaining about how 'fast' things moved, and how they didn't pay 'enough' attention to detail, but I had bought it already -- I'm glad I did. This is without a doubt as close to a perfect remake of a game as you can get. They added a few things here and there I thought was a little 'odd', but then again, it's made for modern gamers with pure faith to the classics structure, after so much time into the game, you don't notice them and they do blend in with the creativity of the world. I haven't enjoyed a game on this level in a long time.

I can't wait for my kids to get a little older and show them this game and introduce them to another great 'man' named Abe.

Also: I use the Xbox 'rock candy' controller to play it, works fine on Windows 7.
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60 of 83 people (72%) found this review helpful
4 people found this review funny
10.4 hrs on record
Posted: 25 February
one of the best games of my childhood. And now with amazing graphics.
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42 of 54 people (78%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: 25 February
My Review for "Right In the Childhood: Oddworld Edition". AKA, *Whistle* *Whistle* *Fart* "Ok."

The Good:

-Somehow manages to be better than the original.
-Welcomes newcomers with a health system and slightly dumber Sligs while giving the old players some love with "Hard Mode" and achievements.
-Old gamespeak works even better with new dialogue, it sure beats "Hello.", "Hello.", "Follow Me.", "Ok."
-An "ALL 'O YA!" button! Man, it was a pain only calling one Mudokon at a time.
-QUIK SAVE!
-Still fun chanting and controlling Sligs...then killing them.
-The game scrolls instead of cutting into "Scenes" see: Slideshow.
-Graphics look "Next Gen", whatever that means.
-A little bit of PC love with rebindable keys and graphics options!

The Meh:

-Co-op mode is kinda silly...."Oh i died, here buddy, take my keyboard....oh you died, here, give it back." Yeah...
-Some muddy textures here and there.
-Some iffy animations.
-No Exoddus love...yet.

Overall:
Oddworld was that old gem that brought a great story, fantastic characters, incredible art, and unique game mechanics to the platformers back in the day that STILL hasn't been done like it to this day. Now with New 'N Tasty, newcomers can enjoy that old game but in a completely new(and tasty) way. If you have never played the original, no need, just play this, trust me, it'll save you some money in keyboard replacements. Now Lorne, get crackin' on that New 'N Tasty for Exoddus!

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26 of 28 people (93%) found this review helpful
2 people found this review funny
18.8 hrs on record
Posted: 26 February
Oddworld: New 'n' Tasty is an amazing game.

Like many people out there, I love Oddworld, especially Oddworld: Abe's Oddysee and Oddworld: Abe's Exoddus.
I played the hell out of those two games, either on my PlayStation or on my PC, and sometimes I still go back and play them all over again from scratch.
Having heard of the making of New 'n' Tasty, and having now bought and played the game, I can confirm that this is a title you don't wanna miss out on.

To fans:
If you're a fan of the series, this is, at the same time a very similar and yet very different experience comparing to Oddysee.
The areas are pretty much the same, some new and/or different ways to solve the puzzles.
This game, instead of having to save 99 Mudokons, now you have 299 awaiting your arrival, in order to get saved, although a lot of them are placed on old areas where you had (let's say) 3 Mudokons to save in the original, this one might have like 6 or 7. Oh, and you can now call groups of Mudokons like you did back in Exoddus, so no more backtracking! Yay!
The controls aren't what they used to be, you now have 2 types of controls which you can change according to your liking. You still might do some undesirable actions and die, but that's only in the beginning. Give it time and you'll get used to it!
The cutscenes are pretty much all the same, apart from a selected few that got a few changes, and some new ones!
The soundtrack is great, it takes the old players back with the amazing themes from 1997, but this time with improved audio quality.

To new players:
If you're new 'n' about to taste(y) a slice of this game, get ready to enjoy one of the best remakes of all time.
New 'n' Tasty is a 2,5D side scroller filled with puzzles and different kinds of enemies to deal with, while trying to escape the evil meat processing plant, RuptureFarms, and at the same time rescuing all your comrades, the Mudokons, who are slaves to this awful place. All of this with a taste of comedy in the middle to break the tension every now and then! :)
With amazing and colourful visuals, you have a lot to see and a lot of gorgeous locations to visit and be amazed, in Oddworld!

To all:
  • The framerate is very stable, my graphics card is pretty old but still managed to run the game without any issue whatsoever.
  • I got no graphical glitches or artifacts, the game froze once but it was on startup and didn't harm the saved game.
  • Alt+Tab no problem.
  • Ragdolls!
  • A couple engine glitches, but nothing game breaking or serious. It was actually funny!
  • Some issues when trying to go past the fast grinding meat machines.
  • Quicksave/Quickload system very accessible!
  • Online leaderboards (Saved Mudokons and clearing speed).

DLC's:
  • Alf's Escape is a 1 hour (average time) campaign, where you must rescue Alf through a couple of sections. Great fun, good puzzles, worth the pricetag!
  • Scrub Abe Costume is basically a skin for Abe, not that special but it's up to you if you want it or not. It is there nonetheless.

I now hope to see a remastered version for Exoddus, and if it's as good or better than this one, count me in!

Overall, this is a very good title which didn't let me down, I loved the original and I love this one. You don't need to play the first one, but if you're a veteran I know you will, just as will I.
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28 of 32 people (88%) found this review helpful
1 person found this review funny
22.5 hrs on record
Posted: 2 March
Oddworld: New 'n' Tasty

The charismatic Abe is back!

New 'n' Tasty is a remake of the classic Oddworld: Abe's Oddysee. The original game from PS1

-New graphics in 3D HD
-New gameplay
-Classic sound FX and soundtrack with better quality

This video defines the pleasure of playing this game again:

http://youtu.be/2eacxC3D4uo

Get Freaky!
Buy it!
Play it!
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24 of 27 people (89%) found this review helpful
1 person found this review funny
8.1 hrs on record
Posted: 16 March
NOTE: This game was reviewed using a code given by the developer.

MINI REVIEW – ODDWORLD: NEW 'N' TASTY!

Details
Developer: Just Add Water
Engine: Unity
Genre: Platformer
Mode: Single-player
Release year: 2015

The Good
☺A ground-up remake made with love!
☺The world of oddworld is graphically stunning
☺The story is funny and interesting
☺Characters and enemies are unique and well developed
☺Overall gameplay is enhanced and a lot smoother
☺Puzzles are fair and really fun to do

The Bad
☹Gamers not familiar with the originals won't get as much out of it
☹Controls don't feel as responsive as in the originals

Worth Noting
  • The game is a ground-up remake of Oddworld: Abe's Oddysee, which was developed by Oddworld Inhabitants. For the most part there's not really much all-new content, but there are some fun new features, such as difficulty levels and a health system. However, gamers who are not familiar with the original games will probably not appreciate the game as much.

  • There's currently a problem with the framerates. The higher your framerate, the faster some gameplay features happen, such as jump animation and meat grinder spinning. However, developers are already looking into this and it should be patched out fairly soon.

  • There's a "co-op" mode, but that's basically just switching the keyboard / controller with each other, which is why I didn't list it as a mode.

The Verdict: "Worth playing"

"A fantastic remake all the fans deserve! Now only if they would remake Oddworld: Abe's Exoddus..."


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24 of 29 people (83%) found this review helpful
2 people found this review funny
9.8 hrs on record
Posted: 25 February
I finished paramonia on hard before i found out you could quicksave in this game.

Not even mad. 10/10 game. hard as balls tho (partially due to the controls. Moving around with the stick instead of the dpad is a bit irritating and will get you killed lots of times because of unintended jumps or running instead of walking)

If you liked the old games you will LOVE this one. Buy it so maybe the devs will remake Exoddus as well

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