In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games.
User reviews:
Overall:
Very Positive (366 reviews) - 80% of the 366 user reviews for this game are positive.
Release Date: Aug 8, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy GamersGoMakers

 

About This Game

In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games. At the beginning, there are only few genres you can pick for a game to create, later you have plenty of options for more genres and sub-genres.

You start in 1980 creating one of the first computer games in history
Go your own way: Be a developer, designer, producer, artist or composer
Choose your starting location. Each starting location has its own characteristics, which may give you a benefit of some kind in play.
Optional start in 1990 or 2000, choose from 3 difficulty levels
31 genres of games to choose from
Real influence on creating games (find the genre matching game parts out of 15x4 options)
Intelligent game reviews give you hints about what to improve for next game in same genre
Sales are influenced by trends, platform market share, competitor´s performance and many more
You can create patches, addons, sequels or a new edition for a different platform
Hire up to 26 employees with specialisations in genre and/or platform
Rich role playing elements: level up your character and employees in 21 different skills
Learning by doing: Your employees gain levels in skills by takig part in projects
Improve your employees skills additionally by trainings, education programs and specializations
Employees will ask for more loan, holiday, trainings or they get sick, maybe even quit for a better job at a rival´s company
Become a specialized company of high renown in a certain genre, e.g. the global number 1 in Shooter games
Research new gaming technologies
Expand your business, rent or buy a bigger office
Equip 16 different rooms like studios for sound and motioncapture, labs and marketing office
Upgrade your rooms several times as time advances
Compete within a global simulated games market - hundreds of simulated competitors release games
Win awards for game of the month/game of the year
Consoles and platforms retire from the market...except you create a game hit extending the platform´s lifetime
Buy out your rival competitors: Let them work for you or destroy them
Win achievements and beat the global highscore
Become a publisher
Visit conventions or create your own convention
Pimp your games with "real" actors for voice acting, soundtracks and motion capturing!
Pay up to 30% tax per annum
...and many more features for a very deep gaming experience!

If you are not sure whether you can run the game or not or you want to try out the game before buying it; there is a free downloadable demo available on the website here.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz dual core
    • Memory: 1000 MB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 150 MB available space
    • Additional Notes: Min screen resolution: 1280x768
    Recommended:
    • OS: Win 7
    • Memory: 2000 MB RAM
    • Graphics: Hardware Accelerated Graphics
    • Storage: 150 MB available space
    • Additional Notes: Min screen resolution: 1280x768
Helpful customer reviews
26 of 33 people (79%) found this review helpful
1 person found this review funny
15.0 hrs on record
Posted: January 24
Broken and Abandoned. Avoid.
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
34.7 hrs on record
Posted: January 28
This game when it first came out had alot of promised and I was quite excited for it. But as time went on there was little to no positive interaction with the community and the developer abandoned this game. Furthermore recent events have made it clear that the developer just sees the game as free money and doesn't really expect to do much of anything and get reward out of it.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1.0 hrs on record
Posted: April 14
How does this game have a "Very Positive" Rating? It's a really watered down version of Game Dev Tycoon, start up your company, choose what game to make, pay to have it translated even if irl you know certain languages, then make a really bad box art and choose if you want your game to have violence, swearing and sexual themes, and let me tell you, an action game where you're a wolf killing people? Needs a good amount of sexual content, apparently.

Really, you just keep this on, but then you end up losing all your money and going into the files, changing starting cash to a butt load, starting a new game and giving up.

So, this game gets a 2.7/10
Was this review helpful? Yes No Funny
214 of 255 people (84%) found this review helpful
4 people found this review funny
34.9 hrs on record
Posted: January 25, 2015
I don't know if this is still "Early Access" but NO UPDATES have been done in well over a year (11/2014). The developer is MIA and the game is full of bugs.

The game is a direct ripoff of Game Dev Tycoon. The developer is apparently MIA and no updates have been done since November of 2014. The developer (and/or moderator) doesn't allow any constructive criticism of the game on the boards. I, like others, were permantently banned in the early goings of the game for bringing bugs to the attention of the developer. They were done politely, but the moderator/owner takes criticism personally for some reason.

Look at this strange exchange between a moderator and a guy asking to change his review from negative to positive:

http://steamcommunity.com/profiles/76561198029818396/recommended/314320

The same moderator also actively engages the community negatively by starting ridiculous topics designed to incite:

http://steamcommunity.com/app/314320/discussions/0/35221031615875135/

and:

http://steamcommunity.com/app/314320/discussions/0/35221031614566266/

The forum for bugs has the title "you break it, we fix it." That's an AWFUL mentality for a developer. Bugs are not mistakes make by the user playing. They are made by the developer. That doesn't mean that they aren't expected. Of course they are. Especially in an Early Access game. But even insinuating that the bugs in an early access game are the fault of player is insanity.

And, no, being in the same genre does not mean you're automatically ripping off a game. Some people in the comments have argued that I'm saying being in the same genre makes it a ripoff. It doesn't. But the game play and graphics are nearly identical. Whereas a game like Mad Games Tycoon is in the same genre but completely different in graphics and function.

The developer promised an update was coming soon this last October (2015). No word from the developer since that time.

If you like these types of games, give Mad Games Tycoon a try. The developer constantly updates the game (it's early access, but he takes advice from the community and updates his games often).
Was this review helpful? Yes No Funny
253 of 332 people (76%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: August 12, 2014
I bought GamersGoMakers based on reviews stating that it is a more complex Game Dev Tycoon.

In my experience, the only added complexity is in the reviewable detail like spreadsheets showing current trends and company history.

Everything else, however, feels less polished than Game Dev Tycoon (which I also found to be a far from ideal game).

First, the user interface is sometimes confusing. Does that green checkmark mean I need to click it to activate it? Or does that mean it is activated? Oh, okay, that means it *is* activated. On other dialogues and interfaces -- oops, wait, come back! I didn't mean to skip that question or step! You're also forced into full-screen. For casual simulation games like this, I'd prefer to use a small window while I do other things. With GamersGoMakers, you can have full-screen or windowed mode. Both will take up your entire screen (in my case, on a 2560x1600 screen). Yes, there is a lot of information in the interface, but there are far more complex data-driven presentation games out there that I can play at something other than full screen, if I wish.

Second, the game play itself is essentially the same as every other iteration of this genre. Research tech, train skills, name a game, select genre and focuses for game, click button and watch while the money rolls in (or doesn't). Repeat and rinse until you're bankrupt (no way to take bank or private loans or anything else - when you go negative for a year, you're toast) or until you have enough money to invest in a bigger building and more employees and advertising campaigns.

Third, and what kind of drove me nuts over everything else, are the incoherencies. The game starts in 1980 and can be started in the 80s, 90s, or 00s, if you prefer. In the beginning, the only graphical technology which exists is "text based". You'll see something like the current 1980 trend being "race simulators". So, you might create a race simulator using the currently available technology. The game will bomb -- probably because you didn't invest enough focus in graphics (as per the game reviews for your product). You know, those sexy text based graphics that really drive racing simulators of 1980.

If you play through production of a few games (which feels like it is always based around entirely random generation of events and desires, no matter how senseless) you'll reach the point where an ESRB-style ratings board appears. Only, not so much like the ESRB, because while the ESRB has no legal authority and are a voluntary industry ratings system, the ratings service in the game apparently has the capability to legally ban a game in America, for "excessive language".

That's right. A game developed in the US for a US market is banned in the US by a ratings service for its language. For those unfamiliar with the first amendment and repeated court decisions over the decades upholding it, let's put this into context: Only two games have ever been "banned" in the US. Ever. One was an adult title in 2005 which, due to an under age (17yrs) model being revealed, was taken off the market and the other was an arcade game which was "banned" due to defective peripheral parts which were potentially dangers and therefore recalled for safety issues. In other words, neither was technically "banned" and certainly no game has ever been banned due to language or violence or legal representations of sexual situations. While this may seem like a small thing, it's an annoyance and representative of countless incoherencies in a title which otherwise asserts itself to be an engaging simulation of an industry, sectioned into characteristic decades.

Over all, it is not a terrible game. I just can not suggest it over Game Dev Tycoon at a full $10. Frankly, I can't suggest Game Dev Tycoon at its full price, either. Both are very lack-luster games; GamersGoMakers more so. I would really like to see someone put in the work to produce a high quality game of this genre and subject, with the depth and complexity and coherence that it really deserves. As it is, every one of these that I've encountered are little more than a cheap mobile phone quality distraction.
Was this review helpful? Yes No Funny