Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
I just updated the Dev branch with an experiment that I've been working on: better Mod support for Rodina!
The big concepts:
* Rodina now creates a "Mods" folder
* Players no longer need to manually copy, overwrite, or backup files to install a mod. Simply place the folder containing the mod in the "Mods" directory and run the game
* Each mod can have its own Data folder, Script folder (all matching the layout for the main game). The game will automatically load these assets and, in some cases use them rather than the original game assets.
I tested this with a handful of mods and some of them work perfectly as is. A few won't work with the new system yet, but there's nothing stopping you from installing a mod the old way.
Internally, this involves big changes to the way scripts load. I'm positive that these changes will cause bugs. That's why they remain experimental and in the dev branch for now. I welcome feedback from modders, and also any bug reports about things suddenly not working!
Work on the Robot Babies begins in earnest! Since the vote wrapped up, I’ve begun implementing basic NPC features, like Line of Sight. This is one of the game systems that figures out what the character is capable of seeing.
If you’d like to see progress, check out the dev branch and type “MakeRobot()” into the console to create a dummy robot character. Now every character (including the player) will get a white “vision cone” showing what you can see. The system will also show the lines of sight between the character’s eyes and the various objects in their room. Green means they can see it, red means that they can’t!
Here's an example of what it looks like!
The system isn’t perfect by a long stretch, but I think it should be fine for what these babies are going to need to do!
RODINA® is a registered trademark of Elliptic Games LLC. All content copyright Elliptic Games.
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