Classic 2D platforming that blends elements of: Nikola Tesla, puzzles, inventions, 1800's-era undead and a sprinkling of the maniacal Thomas Edison. Throw in a dash of randomly generating level sectors, a zesty squeeze of items and a pinch of indie love... Tasty!
User reviews:
Overall:
Negative (36 reviews) - 16% of the 36 user reviews for this game are positive.
Release Date: Nov 26, 2014

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About This Game



You take on the role of Nikola Tesla: world's greatest inventor. No big burden right? When a snooping Thomas Edison accidentally damages your most recent invention, Tesla accidentally opens a quantum space tear. Oh dear. Now, you must set out across country, city and laboratory to confront your nemesis and fix this broken world! Blending classic 2D platforming with puzzle solving, unlockable inventions, 1800's era-Undead and randomly generating level design... and Tesla is in for a bit of challenge...


  • Inventions + Science. Find new ways to beat puzzles as you progress. Magnifying transmitters, electric-powered hover platform thingies, remote controls, Tesla Coils and even... the deadly and legendary Peace-Ray!
  • Pigeons. Yes, there are unlockable Pigeons to aid you on your adventure. Yes, you can name them.
  • Efficiency. The less efficiently you are able to solve puzzles, the more likely zombies will spawn around you. Use your inventions wisely or expect things to get even more complicated...
  • Randomization! RNG Or 'random number generation'. Get some re-playability from this platformer with levels randomly generating sectors, puzzles and environments as you play.
  • Easy-Breezy or Nail-Biting Hard! Take advantage of unlocking levels & mid-level checkpoints or kick it up a challenge with Hard Mode, featuring: increased enemy spawn rates, no checkpoints and perma-death. Do you have it in you? Do you?
  • Foot-Tapping Music. Some light-hearted and cheery European style tunes will help put your genius mind at ease. There you go!
  • Homage. Giving the nod to science and art with tribute to the legendary minds of Nikola Tesla, Thomas Edison (okay business mind), Eyvind Earle and more...

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP with SP2 or later; Windows 7 with SP1 or later; Windows 8
    • Processor: Dual-Core or better
    • Memory: 2 GB RAM
    • Graphics: 512 MB or better
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: Any
    Minimum:
    • OS: Mac OS X Snow Leopard 10.6 or later
    • Processor: Dual-Core or better
    • Memory: 2 GB RAM
    • Graphics: 512 MB or better
    • Storage: 3 GB available space
    • Sound Card: Any
    Minimum:
    • OS: Linux 3.0 or later
    • Processor: Dual-Core or better
    • Memory: 2 GB RAM
    • Graphics: 512 MB or better
    • Storage: 3 GB available space
    • Sound Card: Any
Customer reviews
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Overall:
Negative (36 reviews)
Recently Posted
brookepotter42
0.4 hrs
Posted: November 3, 2015
I was excited to get this game when I found it but much to my bitter disappointment, no matter what I do, I cannot fire one of those hover car things on level one, I have tried every button, installed and uninstalled the game and nothing....sorry but I do not reccommend this one
Helpful? Yes No Funny
GuillermoV
3.2 hrs
Posted: October 30, 2015
Tesla breaks my heart. I really wanted to like this game. The art style is gorgeous, the music is on point, the snarky narrator is great, the premise of the story is pure gold. But the controls of movement, guns and other gadgets, feel unresponsive, sluggish. That would be just fine if the focus were on the puzzles, but the randomly generated levels often puts you in situations where damage is unavoidable and would require responsive, fast platforming controls to get through. Constant spawning of zombies, camera issues that obscure navigation, all conspire to make Tesla Breaks the World! a rather frustrating (infuriating even) experience.
Helpful? Yes No Funny
Donna Caligine
3.4 hrs
Pre-Release Review
Posted: June 2, 2015
I admire the people who created those graphics but I'm still unable to use the controls (and I tried a lot).
Helpful? Yes No Funny
SimKim
1.5 hrs
Posted: May 15, 2015
1) Float & Idle
2) Trading Cards
3) Uninstall & hide!
Helpful? Yes No Funny
genkicoll
1.6 hrs
Posted: March 15, 2015
I am not enjoying this game enough to do a "proper" review, so here's what I'm not liking about the game:

You have separate sliders for music and ambient sound, but no slider for the narrator, and no subtitles. This means that the game is obnoxiously loud except when the narrator is speaking, but you HAVE to have the sound turned up or you will miss important information! >_<

There's no way to skip the cutscenes, which is fine by me since I enjoy stories in my game, but there's no way to speed them up, either.

The worst part of the game is that the controls are fiddly. It's very clear what you're supposed to do, but the controls aren't doing what you tell them to, making it super-frustrating to use Tesla's inventions. Sure, run and jump work the way they're supposed to, but that's about it. As for the rest, sometimes the controls work, and sometimes they don't.

The one good thing I can say for the game is that I really like the graphics.

Sorry Tesla, but the only reason I haven't uninstalled you yet is that you have trading cards :p As soon as I get my last one, you're destined for the trash can~!
Helpful? Yes No Funny
namu
0.8 hrs
Posted: February 22, 2015
It's not easy to get used to the controls. They aren't very accurate and makes the movements be rude. The camera should show a little more world also, it's a very closed view.

By the other hand, nice graphics and story telling
Helpful? Yes No Funny
Lowbacca1977
1.0 hrs
Posted: February 9, 2015
On sale for $2, it seemed like even a game with less than stellar reviews would be worth a shot, and how do you go wrong with Tesla?

God how I was wrong. Right off the bat, the game has no intuitive feel to it. Most of the few levels I could deal with was fighting zombies, but the way you do so is that you effectively grab one zombie in your gun, then shoot that zombie at another. There's a whole realm of issues with that. First of all, there's a long animation of the zombies coming out of the ground before they can be interacted with. Then there's that when you do use this, the zombies bounce straight back at you so if you're remotely close to the zombie you're shooting, you end up getting hurt by your own shot. "That can easily be avoided by not being close to the zombie" you say. Well, the field of view is so small, and so much of this involves narrow platforms, that that is an incredibly difficult thing to pull off. Plus, there's a max range for the gun, so it limits you to relatively close quarters combat with something that is distinctly not close quarters suitable.

The view is also a huge issue because it means it is extremely difficult to see where you're trying to go, especially leaping from ledges, as a large part of the time, there are jumps that one makes just presuming there will be something to land on when you get there. This could be forgivable if not for the fact that it seems like the terrain is semi-randomly generated, and so each time you die, you end up in a new landscape so you face the same issues time and time again, rather than at least being able to learn the particulars of the level.

The game has, theoretically, checkpoints, but with how poor the level design is, it feels like there should be more checkpoints. It also should correspond much more to events, as, for example, you find a pigeon to help you, but that's in the middle of a long stretch with no checkpoints, so finding that, going on a ways, then dying meant having to go get the pigeon over and over again, rather than having a checkpoint where one finds the pigeon in what I'd consider a more reasonable manner.

If this game is on sale at it's full price, don't buy it. If it's on sale, don't buy it. If someone offers it to you for free, decline.
Helpful? Yes No Funny
cinajunior
0.2 hrs
Posted: February 9, 2015
Terrible control of the character and bad camera/view renders the game unplayable... 3 out of 10... just for the story concept.
Helpful? Yes No Funny
EvilLost
0.5 hrs
Posted: January 21, 2015
An otherwise charming game that is ruined by abysmal controls.

PROS:
-Nice graphics
-Decent voice acting

CONS:
-REALLY bad controls that ruin any enjoyment that might otherwise be there.
-Character is huge on screen (camera needs to be zoomed out big time)

I can't comment on the puzzles in the game because the controls were so bad I couldn't tolerate playing it past level two. Unfortunate too as I bought the recent bundle pretty much for this game. :\
Helpful? Yes No Funny
bill_the_cat17
0.1 hrs
Posted: January 3, 2015
If your looking for a fun platformer keep looking.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
88 of 105 people (84%) found this review helpful
2 people found this review funny
Not Recommended
1.5 hrs on record
Posted: September 28, 2014
My biggest issue with this game is the "loose" controls. In my opinion, it breaks this game. There are sections that require precise navigation, and the controls lack the precision to perform those tasks. Additionally, while the game does have some controller support, it still requires a mouse to perform specific tasks. This game also needs full controller support for both Playstation, Xbox, as well as Aftermarket controllers.

That said however, I can see that the team behind this team have both a good concept as well as great artstyle within there game. I like the Tesla vs. Edison idea as well as the elongated body artstyle. It should be also mentioned that the backgrounds(2d worlds) featured in the levels also look very good.

Overall, At initial release I can't recommend the game. However, if the controls were tighter and the game featured full control support, then I would definitely consider giving this game a second chance.
Was this review helpful? Yes No Funny
42 of 51 people (82%) found this review helpful
1 person found this review funny
Not Recommended
1.2 hrs on record
Pre-Release Review
Posted: October 25, 2014
The controls are floaty and awkward, not very responsive and you often find yourself flailing around hopping trying to stay on the platform you landed on or falling in holes, also the field of vision is rather terrible so often you're jumping into a pit of oblivion hopeing theres a platform underneath you to land on. Had this controlled better and had a more zoomed out view could have had potential, as it stands at this current time I would say there are far better platformers out there to purchase.
Was this review helpful? Yes No Funny
133 of 206 people (65%) found this review helpful
1 person found this review funny
Not Recommended
3.4 hrs on record
Pre-Release Review
Posted: September 26, 2014
Let me start off by saying that I truly wanted to like Tesla Breaks The World, I really do, but it just doesn’t do a whole lot of things right. Which is absolutely a shame, because you can tell it has its heart in the right place.
Okay, I’m just joking. Fooled you, didn’t I ?

Actually, that wasn’t a joke. The problem is that the game breaks with vsync on. Controls become too unresponsive at 30fps and for the life of me I couldn’t get past the second level. The second level ! It was infuriating !
So I randomly decided to try it without vsync on to see if that would change anything. I was looking for just about anything to make this more playable and I had already decided that if the game wouldn’t perform better after that I would just stop playing it altogether. Fortunately for the friendly developers of Achetype Global this worked. The game now runs at 60fps which is a world of difference. I strongly suggest that the developer removes the vsync option, or at least fixes it properly.

Tesla Breaks The World is a platformer with puzzle elements. You control Nikola Tesla who finds his electricity gun in the beginning of the game, after a huge incident caused by Thomas Edison. With this gun you can zap zombies that now randomly spawn all over the space and even teleport them with it, or if you want to give it a more useful purpose you can use it to teleport items (and do things like dropping boxes on them). Further into the game you’ll find even more weaponry and gadgets and you’ll be able to get (and control) a pet pigeon that you can send anywhere you want it to go. The pigeon is useful for flipping switches or hard to get items;.collecting these items will add to your score. Until you lose all of your lives, that is. And this will be pretty frequent if I had to take a guess.
The levels are randomly generated (which is pretty cool) and halfway through there’s always a checkpoint where you can continue if you should ever die. You start with 3 lives and 3 vitality and if all lives are lost you have to restart the level from the beginning.
The game was terrible to play at 30fps but even at 60fps the controls are sometimes too unresponsive. This game needs tighter controls for walking and jumping because right now this all feels very floaty.

Technically it’s a bit of mess. The collision detection is pretty poor; I’ve had several times that a bullet hit my body even though it was still at least a digital meter away. The electric trampolines are unreliable; one time they’re working fine, other times I have to recalculate my jump more than a few times because it doesn’t give me enough velocity. It makes the game more frustrating than it should be and things like this should’ve been tested properly. I don’t care if you call it a part of the difficulty because I find that completely unbelievable. Games are about having fun, and this just isn’t.

One thing I am positive about is the graphics. The developers have chosen a unique style with cartoony characters and a semi-realistic world with fantasy elements in them. And more than a few electrical devices. The cutscenes should remind you of the silent movies from the 30s, which unsurprisingly adds to the game's atmosphere.
The voiceover/narrator does a good job at telling you what’s happening and the music is also quite alright. Nothing to complain about here.

But, as you can see, I’m not a big fan of Tesla Breaks The World. Like I already said, I tried to like the game. But the game just didn’t give me a proper chance by continually trying to test my limits. I'm still stuck at level 3...
I’m sure there’s a group who will still appreciate this game for what it is, but I can guarantee you that I'm not one of them and that this is not for me. I play games to be entertained and this did not meet my requirements. My apologies, developers !

[Rating: 61/100]
Was this review helpful? Yes No Funny
21 of 21 people (100%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: October 30, 2015
Tesla breaks my heart. I really wanted to like this game. The art style is gorgeous, the music is on point, the snarky narrator is great, the premise of the story is pure gold. But the controls of movement, guns and other gadgets, feel unresponsive, sluggish. That would be just fine if the focus were on the puzzles, but the randomly generated levels often puts you in situations where damage is unavoidable and would require responsive, fast platforming controls to get through. Constant spawning of zombies, camera issues that obscure navigation, all conspire to make Tesla Breaks the World! a rather frustrating (infuriating even) experience.
Was this review helpful? Yes No Funny
110 of 174 people (63%) found this review helpful
9 people found this review funny
Recommended
4.3 hrs on record
Posted: September 27, 2014
Fresh style, Original story, and the all important Battle of the Millenium, Tesla(Poor Immigrant Inventor) Vs Edison(Corporate Sponsored ♥♥♥♥♥♥♥♥♥ that you think invented the lightbulb). The story alone is worth the money. If you are truely a fan of Tesla you will love this game. If you don't know who Tesla is then you should stick a fork into a wall outlet. I absolutely love this game! 10/10
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28 of 38 people (74%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Pre-Release Review
Posted: October 31, 2014
The graphics are quirky and funny but the gameplay is stilted and stiff, not nearly as fluid and funky as it should be.
Was this review helpful? Yes No Funny
16 of 17 people (94%) found this review helpful
2 people found this review funny
Not Recommended
1.6 hrs on record
Posted: March 15, 2015
I am not enjoying this game enough to do a "proper" review, so here's what I'm not liking about the game:

You have separate sliders for music and ambient sound, but no slider for the narrator, and no subtitles. This means that the game is obnoxiously loud except when the narrator is speaking, but you HAVE to have the sound turned up or you will miss important information! >_<

There's no way to skip the cutscenes, which is fine by me since I enjoy stories in my game, but there's no way to speed them up, either.

The worst part of the game is that the controls are fiddly. It's very clear what you're supposed to do, but the controls aren't doing what you tell them to, making it super-frustrating to use Tesla's inventions. Sure, run and jump work the way they're supposed to, but that's about it. As for the rest, sometimes the controls work, and sometimes they don't.

The one good thing I can say for the game is that I really like the graphics.

Sorry Tesla, but the only reason I haven't uninstalled you yet is that you have trading cards :p As soon as I get my last one, you're destined for the trash can~!
Was this review helpful? Yes No Funny
21 of 26 people (81%) found this review helpful
2 people found this review funny
Not Recommended
0.9 hrs on record
Pre-Release Review
Posted: November 6, 2014
As mentioned in most of the other reviews, the controls are off and it ruins any fun that could be had with the game. Which is a real shame since the art style is nice and the world needs more games about Tesla.
Was this review helpful? Yes No Funny
22 of 29 people (76%) found this review helpful
1 person found this review funny
Not Recommended
1.6 hrs on record
Pre-Release Review
Posted: November 2, 2014
The graphics are nice but the controls are wonky and the field of vision is just bad. I really wanted to like this game, it sounds and looks fun, but its just not fun imo. 4/10
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16 of 20 people (80%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Pre-Release Review
Posted: December 2, 2014
Randomly generated stages are a potentially good idea, but Tesla Breaks the World doesn't use them well. Floaty controls and random, sudden enemy spawns greatly diminish the value of player skill. The whole thing feels very haphazard and leaves the impression that the developer didn't think things through. The concept is okay, but both the design and execution need a lot more work.
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