Verdict: Take a peek at the posted screenshots to enjoy the hand drawn art if that is what drew you to this, no need to buy and play the game for that. The 'game', as implemented, is an exercise in frustration.Positive:
- Cute hand drawn graphics.
- It's different, stands out in used art and 'delivery' of the puzzles.
- At 95% off, really cheap.Negative:
- Total lack of graphics/sound/control settings (why do people keep doing this for PC games?)
- Zero instructions, tutorial or guidance, so just click around and watch what happens and see if you can figure out what the devs were thinking at the time.
- 5 levels total, with 1-4 hidden object puzzles each, some of which have additional puzzles after. Again, zero instructions so just click stuff and maybe you'll see something happen that will give you a clue about what's expected of you.
- Level puzzles are spread out over several screens, so you have to make your bug crawl around, with regular backtracking required. Excruciatingly slow method of scrolling between level screens, and no way to speed it up.
- There is not even a hint at what paths your bug can even take. No arrows, no clearly different coloured or constructed pathways, nothing. Just click the screen edges at different spots and wait to see how far the bug will crawl and maybe by the time it gets there it'll scroll the screen and hey, now you know. Or click a different spot and wait some more.
- No save/load options. It will remember a level as fully finished, but leaving a level unfinished forces you to restart all the puzzles you already solved on that level.
- Even with all that, it's an extremely short game. I fully finished it in under 3 hours, of which almost half was spent just clicking randomly and most of the other half waiting for the bugs to crawl to scroll the screen, and only a fraction actually doing any puzzle solving.
I can understand trying to do things different from all the others. I can understand trying to be artsy. I can understand trying to minimize user interface and controls.
But for the love of all that is good and right in PC gaming, please never let any of that prevent you from implementing the required basics:
- PC's are not a standard environment, and PC users are used to having pretty detailed control. A settings dialog allowing to change graphics/sound/controls is a must
on the PC platform.
- Some basic instructions about controls, method and goal of the game. Random clicking to see what happens is not 'learning to play', it's just plain annoying.
- Save/load/checkpoint mechanics, especially in a game that makes one waste a lot of time just getting around on a level.
Sorry, but even at pennies, I can't recommend this as a game. Cute art style though, so check out the screenshots.