Thou shalt not kill!
User reviews: Negative (1 reviews)
Release Date: Aug 25, 2008
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About This Game

The ambitious project takes adventure fans to the gloomy world of the middle Ages. An old abbey is the scene of a series of mysterious murders, and only one man can put a stop to the slaughter. In the role of the Grand Inquisitor Leonardo and his assistant Bruno, the player's task is to shed light on the mystery.

In addition to a gripping storyline with many an unexpected twist, The Abbey will feature a wealth of technological and graphic innovations.

System Requirements

    • OS: Windows XP / Windows Vista / Windows 7
    • Processor: 1,4 Ghz
    • Memory: 512 MB RAM
    • Graphics: 64 MB RAM GeForce FX Generation or ATI Radeon 9500
    • DirectX: Version 9.0
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0 compatible Soundcard
Helpful customer reviews
41 of 86 people (48%) found this review helpful
9.5 hrs on record
Posted: October 27
This game deals exclusively with a Christian Monastery.

But the designers have no respect whatsoever for the subject at hand.
In fact they are brimming with hatred and contempt for it.

Everyone in the monastery is either a mass murderer, a thief, entirely corrupt, or a ♥♥♥♥♥♥♥♥ dope.
There are multiple unreleated murder plots going on at the same time among Christian monks.

When a high church official is sent to check on the monastery, he is drawn and voiced as a Disney villain -- pale, sneering, hissing, scowling, brimming with evil. I'm not kidding!
He literally orders someone burned at the stake on his second day there, and his two subordinates laugh out loud when it happens.
And he isn't even part of the two evil murder plots at the monastery!

There is not even one example of an inspiring Christian act or person in the entire adventure.

I don't mind a game showing the dark side of the environment they explore, but this goes to the extreme of bigoted bashing from a thoroughly hostile perspective.

Regarding gameplay, it has critical flaws including must-acquire items that one would would be hard pressed to find in a hidden object game (pipette) or that are in fact completely invisible (letter to the prior).

Objects and environments have different results depending on your progress on the game, which makes for totally unintuitive game play.

In other words there is no possibility of getting through this without repeated consultations of the walkthrough.

The length of the game is generous, and dialogue and plot are fairly interesting. But these virtues are overwhelmed by aforementioned flaws.

Not recommended.
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