Pixel hunter is 3D side-scroller game, designed in Voxel and 8Bit style. The game is about a hunter, whose weapons were stolen by different animals. His only thought is to return them all.
Análises de utilizadores: Neutras (199 análises) - 49% das 199 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 18 Jul, 2014

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Pixel hunter is 3D side-scroller game, designed in Voxel and 8Bit style. The game is about a hunter, whose weapons were stolen by animals. His only thought is to return them all. The main objective of the game is to go through the worlds, kill the Boss and retrieve your stolen weapons.
You’ll face different animals such as birds, amphibians, goats and fish. By the end of each level you have to fight the Boss.

Main Game Features


  • Awesome 3D Voxel and 8bit graphics
  • Perfect mix of retro and modern game styles
  • 5 worlds with various environments and unique soundtracks per each
  • Epic fights with bosses at the end of each level
  • Multiple game plays within one game (side-scroller, runner, boss fights)

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • Sistema Operativo: Windows Vista, 7, 8, 8.1
    • Processador: Core 2 Duo
    • Memória: 1 GB de RAM
    • Placa gráfica: Geforce 8600 GT
    • DirectX: Versão 9.0c
    • Espaço no disco: Requer 210 MB de espaço livre
    Recomendados:
    • Sistema Operativo: Windows Vista, 7, 8, 8.1
    • Processador: Core 2 Duo
    • Memória: 2 MB de RAM
    • Placa gráfica: Geforce 9600 GT
    • DirectX: Versão 9.0c
    • Espaço no disco: Requer 500 MB de espaço livre
    Mínimos:
    • Sistema Operativo: Mac OSX Lion 10.8
    • Processador: Core 2 Duo
    • Memória: 1 GB de RAM
    • Placa gráfica: Geforce 8600 GT
    • Espaço no disco: Requer 210 MB de espaço livre
    Recomendados:
    • Sistema Operativo: Mac OSX Lion 10.9
    • Processador: Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa gráfica: Geforce 9600 GT
    • Espaço no disco: Requer 500 MB de espaço livre
    Mínimos:
    • Sistema Operativo: Ubuntu 10.10
    • Processador: Core 2 Duo
    • Memória: 1 GB de RAM
    • Placa gráfica: Geforce 8600 GT
    • Espaço no disco: Requer 210 MB de espaço livre
    Recomendados:
    • Sistema Operativo: Ubuntu 10.10
    • Processador: Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa gráfica: Geforce 9600 GT
    • Espaço no disco: Requer 500 MB de espaço livre
Análises úteis de clientes
3 de 5 pessoas (60%) acharam esta análise útil
0.1 hrs em registo
Publicada: 27 de Setembro de 2014
Jogo muito ruim, gráficos horríveis, jogabilidade horrível, som horrível, não há tutorial, e nem opção para mudar os comandos. Só andar e matar bichinho.
Uma bosta, pra não dizer algo pior.
Achaste esta análise útil? Sim Não Engraçada
119 de 155 pessoas (77%) acharam esta análise útil
0.2 hrs em registo
Publicada: 21 de Julho de 2014
This game is terrible. The artstyle is decent enough, even if they got lazy and couldn't be bothered to create clouds and other background art in the voxel style, but everything else is awful. The controls are loose and sloppy, creating an unsatisfying feeling to the gameplay. The level-design is near non-existant, where about half of every level is just flat ground with an object for you to jump over here and there. Sometimes there would be some platforms for you to jump between, but then it was back to flat ground again for a while. Maybe that gets better as you go, but I played the first two worlds and only a couple of semi-interesting things happened.

The bosses were terrible, mechanically uninspired and boring too. The regular enemies are also irritating, because they randomly shoot at you if you get close. There's no rhyme or reason to their shooting and the bullets move so fast that dodging them intelligently is nigh impossible. You just have to keep jumping while slamming the fire button and hope you don't get hit. It's like Contra if Contra was crap.

On top of all this, it seems fairly low on content. As you may notice, I've only played 10 minutes and that was two worlds out of five or six. I even died and had to continue once, yet I still beat 1/5th of the game in 10 minutes! Basically, this game seems like it's an hour long. Maybe two. I'm not planning to find out.

At this point, I'm also going to point out that every level ends with a box popping up asking you if you want to keep playing or take this time to review their game. After every level. Could this game be a lazier mobile port?

That's not even to mention the obnoxious music. Oh, man, the music. It's going to hauntingly echo through my dreams for eternity. It sounds sort of like Teletubbies music, or something similar that your toddler cousin might adore. If you're older than 10, though, you will be muting this game if you decide to play it. The constant plop-plop-plop sound of your gun doesn't help.

In fact, the above is true for the whole game. If you have a four year old at home, they might get some enjoyment out of this game. It's simplistic, easy and obnoxious. Sounds perfect for a toddler! As an adult, I slogged through a few levels and couldn't deal with it anymore. When I fell through a glitched platform twice in a row, I quit out and uninstalled it.
Achaste esta análise útil? Sim Não Engraçada
33 de 37 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.3 hrs em registo
Publicada: 12 de Março de 2015
Well. Lets see.

No score, no mention of what level you are on. No time limit. When youre given a new gun, no mention of how to equip it.

All the levels are completely repetitve, and offer zero visual variety within the world. If you are in the forest world, its going to look like the forest. Same trees, same enemies, barely any platforming. They seem to go on forever.

You collect meat, because you need 100 to continue. They start you with 500. None of this is explained till you die.

The loading screen tells you to go on YouTube to learn how to defeat the bosses. Heres a hint, Mash the fire button.

Speaking of the fire button. Defaults to shift. Change it immediately otherwise you will have sticky keys issues.

To recap:

I dont know what lvl I am on, I dont have a score, I dont have a time limit, I dont have creative and fun levels.

Why am I playing?
Achaste esta análise útil? Sim Não Engraçada
59 de 88 pessoas (67%) acharam esta análise útil
0.4 hrs em registo
Publicada: 21 de Julho de 2014
At it’s core Pixel Hunter is a very basic game, you shoot, you jump and shoot while jumping. The world of the game is made of voxels (3d pixels), it’s neat and gives a nice look to the game but ultimately it makes no difference to the gameplay, it’s a gimmick at best.

I wish I could recommend this game, It's short but strangely addictive, however for it’s price you can be sure there are better games to spend your money on.
Achaste esta análise útil? Sim Não Engraçada
46 de 66 pessoas (70%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.5 hrs em registo
Publicada: 18 de Agosto de 2014
I've wasted my money and 20 minutes of my life. This is just poor.
Once you turn off sticky keys, You can "play" this awful game.
No tutorial.
No Sound options.
Sluggish Controls.
Repetitive gameplay.
Just walk to the right while spamming the shift key to win the game. I forgot to mention everything dies in a single shot.

I do not recomend this game. A waste of $4.99
Achaste esta análise útil? Sim Não Engraçada