Graviteam Tactics: Mius-Front - tactical battalion level combat simulation. Action takes place in the summer of 1943 at Mius river and Saur-Mogila tumulus area of over 140 sq. km. Four large-scale operations for the Red Army and Wehrmacht.
全部评测:
特别好评 (206) - 206 篇用户的游戏评测中有 88% 为好评。
发行日期:
2016年3月4日
开发商:
发行商:

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

购买 Graviteam Tactics: Mius Front

 

最新更新 查看所有(42)

9月9日

New update - September 10, 2017

1) Changed the algorithm of track and chassis damage modeling.
2) Added map markers depending on the side.
3) Changed the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first.
4) Changed the algorithm of high-explosive wave and reinforced concrete structures interaction.
3 条留言 了解更多

8月27日

New update - August 27, 2017

1) Changed the algorithm of the vehicle damage system
2) Enhanced the damage effects
3) Changed the initial state of hit vectors in the statistics to “show penetrations”
4) Added 2 operations (with added battlegroup mode) to DLC “Drive on Voronezh”
9 条留言 了解更多

关于这款游戏

Graviteam Tactics: Mius-Front - tactical battalion level combat simulation. It is a sequel to Graviteam Tactics: Operation Star and Achtung Panzer: Kharkov 1943.

Game is comprised of two modes:
  • Operational - turn-based mode where you can shift and concentrate forces in the chosen directions, resupply and replace units, repair and refuel vehicles.
  • Tactical - real-time mode where you are conducting fire combat with the enemy, capturing territory, destroying vehicles and the enemy manpower.

Four large-scale operations for the Red Army and Wehrmacht with realistic organizational structure. The campaign features more than 100 detailed vehicles produced in USSR, Germany, US and UK. Over 140 sq. km of realistic landscapes were reconstructed from topographical maps and photo and video materials.

  • New enhanced UI: streamlined interface of various panels, radial orders menu and other enhancements.
  • Interface appearance and customization: three variants of appearance are included, customizable unit markers (Red Army, Wehrmacht, NATO).
  • High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
  • Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
  • Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles are shown in the after battle statistics.
  • Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
  • Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
  • Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
  • Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
  • Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
  • Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
  • Advanced control of the off-map artillery, featuring various fuse settings and shell types.
  • Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
  • Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
  • Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.

Also, you can view detailed info on each unit in the interactive encyclopedia. Interactive tutorial explaining most aspects of the game is included.

系统需求

    最低配置:
    • 操作系统: Windows 7 SP1 (64-bit only)
    • 处理器: AMD Athlon 2000/Intel Pentium 2.4 GHz
    • 内存: 2 GB RAM
    • 图形: AMD Radeon 9500/nVidia GeForce 6600 256 MB
    • DirectX 版本: 9.0c
    • 存储空间: 需要 3 GB 可用空间
    • 声卡: DirectX 9 Compatible
    推荐配置:
    • 操作系统: Windows 10 (64-bit only)
    • 处理器: AMD FX-8350/Intel Core i5-2400S
    • 内存: 4 GB RAM
    • 图形: AMD Radeon HD5850/nVidia GeForce GTX 460 1GB
    • DirectX 版本: 9.0c
    • 存储空间: 需要 5 GB 可用空间
    • 声卡: DirectX 9 Compatible
消费者评测 了解更多
High Volume of Reviews Detected:
Exclude  or  View Only
评测结果


购得方式


语言


日期范围
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



显示:
Show graph
 
Hide graph
 
Filters
Showing 10 reviews that match the filters above ( 好评 )
无其他评测符合上述筛选条件
调整上方筛选条件以查看其它评测
加载评测中…