Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
This is the latest patch for The Fifth Day. The primary focus for this update has been to rewrite the majority of the multiplayer end of the game in order to provide a more flexible and available multiplayer experience. Apart from fixing a variety of different multiplayer related bugs, I have added the ability to save your progression online, join freeplay matches in progress, and much more!
As I have stated earlier, I do intend to carry out this project to its final release. While I do apologize for the delay in releasing V0.0.4, please keep this in mind for future releases. That said, I will try to post updates on a more regular basis in the future.
As always, please continue posting your bug reports and suggestions in the designated forums, or send them directly to me at email@example.com.
NOTE: Saved profiles for versions less than V0.0.3 are no longer supported. V0.0.3 profiles will still work, but a new game is recommended. You can find a full list of changes for this update below:
Here is the latest patch for The Fifth Day, focusing primarily on reworking and producing a better baseline for the AI. I was able to address some of the key concerns expressed by the community, but I still have plenty of interesting ideas for producing more dynamic AI behavior in the future.
I greatly appreciate everybody's help in offering suggestions and posting bug reports in the designated forums; your support is extremely valuable to both myself and the development of a community behind the project, so thank you for being such an awesome group of people!
In other news, the development team is expanding! Over the past couple of weeks, I have spoken to and added a second developer to the project in hopes of adding new ideas and content to future updates.
Below you can find a full change list for this update:
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