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Wild Warfare is a multiplayer FPS made for players that enjoy fun and/or being a bear. It's a mix of crazy game modes, balanced classes, simple controls and intense matches. Its got vehicle combat, because why not? You can even be a bunny that clubs people with a wrench, lucky you.
Release Date: Jul 15, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is the perfect opportunity to have our community test the game, with the expectation that there will be bugs. It's also a great opportunity for players to provide useful feedback before the code base is complete. We want to add community-requested and voted features before the full launch.”

How long will this game be in Early Access?

“Wild Warfare will likely remain in Early Access for most of 2014. At this point, no official release date for the full version of the game is confirmed.”

How is the full version planned to differ from the Early Access version?

“The full version of Wild Warfare will include additional: Maps, game modes, classes, vehicles, music and sfx, items, upgrades, and micro-transactions. There will also be a certain level of inherent UI updates and polish to all of the above components and VFX.”

What is the current state of the Early Access version?

“Wild Warfare is currently in an alpha state. The game is functional and stable, however it is not feature complete. We intend to move through a beta period starting in September 2014. We want to be up front with our players that this game is not complete and will remain in Early Access until it is complete.”

Will the game be priced differently during and after Early Access?

“The value of the game, it's long term costs, and ease of access will all be balanced to determine it's price point. At this time, it's tough to speculate, but given that it's in an alpha state, there will likely be monetization model tweaks by the time the full product launches. Keep in mind this is an F2P game right now, so additional for-purchase content will be added to the game over time.”

How are you planning on involving the Community in your development process?

“We develop and launch content iteratively, so the community can expect to test new content often throughout this phase. We would love to receive bug reports, feature requests and balancing suggestions as we go. We are ultimately trying to create an inclusive experience and we are building this game for you! Tell us what you think! We assure you we are listening and will react accordingly.”
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Buy Wild Warfare Early Access Starter Kit

$6.99

Recent updates View all (2)

Attack of the Shrubbery!

August 19th, 2014

We've added some "creatures" to certain maps and game modes for those times when the rooms aren't very crowded. Let us know what you think after testing this new experience, as there may be some bugs to fix or some tuning required.

The more creatures you take out, the more they will multiply. It gets pretty chaotic. You've been warned!

6 comments Read more

Early Access Discount and Exclusives!

July 15th, 2014

For a limited time, Wild Warfare is on sale for 30% off. When you download the game for PC or Mac, you will automatically receive a bonus pack containing 10 keys, 5 crates, an exclusive Steam hat, and a golden gun collection!

http://store.steampowered.com/app/312150/

2 comments Read more
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Reviews

“I am officially calling Game of the Year 2014, and indeed every other year, to the game that lets me be a bear in a bowler hat with a heavy machine gun.”
Rock, Paper, Shotgun

About the Game

Survival of the fittest: now with guns.

Wild Warfare is a class-and-vehicle-based FPS, starring a colourful cast of critter mercs. Inspired by old school shooters, it seeks to capture the fun and fur-ious action of classic era multiplayer games. There ain't no regenerating health or quick-scoping here.

Wild Warfare is currently in Alpha. If you enjoy classic arcade action with well balanced gameplay, crazy characters, and bears with mini-guns, this is exactly that game.

Wild Warfare features:

  • Hats!
  • Class-based combat - nimble rabbits with bludgeoning weapons, raccoons with assault rifles, and more on the way!
  • Vehicle combat - Armoured Walkers transform the battlefield instantly. Air to Surface combat coming soon-ish!
  • Customizable avatars - deck out your character with warpaint and hats!
  • A bunch of game modes (Capture the Flag, Team Death Match, etc) with lots more coming. Prepare for Swarm Mode!
  • Ranking and levelling up - earn your infamy!
  • More of everything! This Alpha only scratches the surface of what's in store!
  • Hats!

No animals were harmed in the making of this game. But we encourage you to pick up the slack.

PC System Requirements

    Minimum:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Pentium 4 3.0GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Intel core 2 duo 2.4GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    • Sound Card: DirectX 9.0c compatible sound card

Mac System Requirements

    Minimum:
    • OS: MacOS X 10.6.4 or higher
    • Processor: Dual core Intel processor, 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Helpful customer reviews
16 of 21 people (76%) found this review helpful
54 products in account
1 review
2.0 hrs on record
Early Access Review
Big fan of wild warfare, playing for a few months now, a bunch of furry critters shooting lasers and clubbing with each other with wrenches? What's not to love? Lots of updates and big plans from what they've released, looks like a promising future for a fun FPS.
Posted: July 15th, 2014
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13 of 17 people (76%) found this review helpful
58 products in account
6 reviews
5.3 hrs on record
Early Access Review
Fluffy animals killing each other? Thats adorable.
Posted: July 18th, 2014
Was this review helpful? Yes No
9 of 10 people (90%) found this review helpful
55 products in account
1 review
1.2 hrs on record
Early Access Review
I have not reviewed a product until now, but I feel like this game in particular could use one, especially since I've found it to be very entertaining (when I finally got into a game, that is). This review is based on only two games that I've played in, so people who have played Wild Warfare for a lot longer than I have will probably be able to form a better review than the one you're reading right now.

I've found Wild Warfare heavily reminding me of arena-shooters such as Unreal tournament, and that in itself brings back many happy memories, memories that I hope to make in Wild Warfare. Unfortunately there are a few issues in the current version of this game that prevent me from outright recommending it to anyone, and I hope these issues get fixed soon (or at the very least tweaked to be a little more bearable then they are now).

Starting with some of the pros I found in my short playthrough:

Map selection in Wild Warfare is small, but the maps do feel nice and and are well-designed (for the most part, there is one exception with the current CTF map with jump-pads at the back of each base, which makes for relatively quick captures and seems to be very infuriating to players, going off by what I see in their discussion board). The maps aren't too large as to make finding other players impossible and there are several jump-pads around the maps, which speeds up travelling around these maps significantly, so you shouldn't be without someone to shoot at for long in a game.

The music in the game sounds nice, the artwork in the game is cute and inviting. Not much more to say here (mostly because I know next to nothing about music and art).

One of the things I especially liked was the fact that when you level up, you can get keys to open crates, which makes a huge difference (to me, anyway). I really hope this stays, as it offers some customization options for free to play players, which this game is supposedly going to be, though I don't see the option for free to play on steam yet (Though it seems you can play a browser-based version for free at Hyperhippo.ca).

One thing to note to parents looking at this game: Yes, there is no blood and gore or foul language, so if for some reason you want to introduce a young one to shooters, then you probably want to pick this up. Bear in mind though that this isn't accounting for any foul words that may come from strangers online.

Has a decent variety of game modes with another on the way it seems.

Seems to perform well on computers that have low specs (I have one terrible rig, so finding games that run on it is a blessing).

Onto some cons I found while playing:

What you see is what you get on your class. There are currently three classes in the game, and each has a different weapon; The engineer has a wrench, the heavy has a minigun, and the striker has a burst assault rifle. That's it. That's all they got. Weapon selection is not very big at this moment in time, though it does make it relatively simple to easily glance at a furry critter's hands (paws, for those that want to get technical with it) and look at the only weapon they have.

Bullet speed is slow, which slows down the pace of the game quite a bit for the firearms at anything beyond 'medium-range', which may not be a particularly bad thing as it encourages you to get closer to land shots easier, but a slight increase in bullet speed would be welcome.

There's no way to crouch in the game, which I didn't find as too big a deal since weapons don't have any recoil at all, but it's something to be noted.

You can't make your own servers at this time.

Either I'm dumb and couldn't find the option for it, but there was no way to view the controls (and by extension, bind keys to my own choosing).

There are exploitable bugs and glitches that can seriously break the flow of a game (there appears to be an auto-firing bug, which happened quite a bit for me), which I hope are fixed soon.

Servers aren't the best, you'll see players floating in the sky and you can get hit by the engineer's wrench when they're a few feet away and nowhere near melee range. You won't have to worry about the servers, however, unless you can find a game with people. Not many people are currently online at a time, so it'll take awhile for you to find a server with people playing on it sometimes.

Classes aren't balanced at this time, with the heavy being underpowered, the striker being balanced, and the engineer being overpowered (at least, when it came to CTF, unsure of how the engineer performs in the other modes).

While not a con, something I'd like to bring up is competition from other games. When reading about the game it sounds quite a bit like Team Fortress two, doesn't it? It even has hats. Yes, I'm aware Team Fortress two doesn't have vehicles but otherwise it seems like it'll be very much the same. Wild Warfare also references Team Fortress two through an achievement, so it's safe to say that they are at least aware of Team fortress two (then again you'd have to be under a rock not to). While I don't expect it to ever overtake Team Fortress two in terms of popularity, I do think it'll at least get a stable community of players, especially since it's also going free to play. I'm looking forward to how things will turn out!

Well, that's about all I can say from my two games worth of experience. As stated earlier I cannot recommend the game in its current state, however I do enjoy playing it and would like to in the future. I can't give a definite answer to if you should buy this game or not, but currently, I am content with most of the things I see, and I only hope this game gets better.
Posted: July 22nd, 2014
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12 of 18 people (67%) found this review helpful
61 products in account
3 reviews
18.2 hrs on record
Early Access Review
Don't let the cute animals fool you thinking this is some game meant for 4 year olds, it's actually a very fun and addicting game! I have been playing the alpha version of this game since it launched it December 2013, and the game keeps on getting better and better! The items in this game are awesome. Ever wanted a living snail as a backpack? Now you can! Snail Hunter and Capture the Flag are my two favorite modes in the game currently.


If you are debating whether or not to buy it, I highly recommend it.
Posted: July 16th, 2014
Was this review helpful? Yes No
13 of 20 people (65%) found this review helpful
1 products in account
1 review
84.4 hrs on record
Early Access Review
A great first person shooter game which doesn't contain blood and gore.
Posted: July 15th, 2014
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