BloodRealm is an epic collectable card game that mixes strategic depth with accessible battles! Master the 6 Realms of Magic, conquer the world, and kill the Gods. Craft items, collect cards, ascend your Champions, and battle your friends in multiple online tournaments.
User reviews:
Mixed (217 reviews) - 45% of the 217 user reviews for this game are positive.
Release Date: Feb 12, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Play BloodRealm: Battlegrounds


About This Game

BloodRealm combines all of the strategy and depth of a traditional collectible card game experience with the convenience of online gaming. Build your own decks to play against your friends, compete in online tournaments, and explore a rich fantasy world in a single-player campaign mode.

BloodRealm places you amidst the eternal warring of the gods. The covenant which decreed that the gods would respect the free will of mortals was broken by the powerful sun god Ra, who consumed a mortal mind to serve him as champion, leading his armies into war.

That champion is you; the game begins when you shrug off the mental bondage of Ra, an act so cataclysmic that reality broke, and all of the gods the heavens bore fell to the Earth. The gods are desperate to restore their immortality and regain their place at the zenith of the world. Only you possess the strength of will powerful enough to stop history repeating and end their tyranny once and for all.

Can you make your own miracle and kill the gods?

There are Six Realms of Magic in BloodRealm: Chaos, Order, Nature, Myth, Shadow and Light. Each Champion has access to 2 of these Realms in building a deck composed of powerful ally and spell cards. Champions also have a special unique 'Blood' ability, with additional Blood powers unlocked as they Ascend to become Gods themselves.

The free download of BloodRealm provides each player with the choice of one of three Champions, its starting Deck of Ally and Spell cards, 1000 Gold, and 36 single-player Campaign battles (each with 3 levels of difficulty). Additional Champions, single-player Campaigns, and card packs may be purchased using Gold, which may be earned by playing the game or by spending real currency.

System Requirements

Mac OS X
    • OS: Windows® 7 (32/64-bit)/Vista/XP/
    • Processor: 2 GHz CPU
    • Memory: 500 MB RAM
    • Network: Broadband Internet connection
    • Storage: 1200 MB available space
    • Sound Card: No special requirements
    • OS: Windows® 7 (32/64-bit)
    • Processor: i5 / i7 Processor
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1200 MB available space
    • Sound Card: No special requirements
    • OS: Mac OS 10.5
    • Processor: 2 GHz CPU
    • Memory: 500 MB RAM
    • Network: Broadband Internet connection
    • Storage: 1200 MB available space
    • OS: Mac OS 10.9/10.10
    • Processor: i5 / i7 Processor
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1200 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (217 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
139 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  Overall
142 of 162 people (88%) found this review helpful
4 people found this review funny
Not Recommended
7.7 hrs on record
Early Access Review
Posted: December 15, 2014
20th Dec 2014 update
Campaign can now be unlocked for 5000g which is approx 600 PVP wins. That is a massive grind. Champions are 2000g which is a substanial grind. Still this game is somewhat fun despite being an 2012 Facebook game. Compared with Hearthstone or Hex shards of Fate dose not stack up well and its age is really showing. Shards rewards to craft cards are quite generous and you can craft a decent deck, Developer has promised more content, later on. For the moment still cannot recommend.

Only 1 champion and 1 Campaign avaliable for free players. The rest are all behind paywalls which require real money to unlock and the price is currently expensive.
Once you finnish your one campaign, and spent the campaign rewards there is no more content, leaving only PVP. Against paying players whom have better cards and high level champions its impossible to win. Currently it is little more then a generous demo.
Was this review helpful? Yes No Funny
70 of 83 people (84%) found this review helpful
3 people found this review funny
Not Recommended
4.3 hrs on record
Early Access Review
Posted: December 14, 2014
Keeping in mind that this game is still in early access here are my thoughts.

After roughly 3 hrs of playing this game i have already done the first play through, beat 5 people online, and edited the starter deck i picked. All without paying a cent. Was it worth the time lost? sadly i think not.

simple gameplay that anyone can learn (even without a tutorial)
base decks are pretty ballanced
very few errors and bugs encountered so far
fast games
no account energy (aka you can play more than 5 games w/o being asked to pay money to play more)

Deck building is limited to your champion
(currently) not enough champions to build a deck of each two color combination
(currently) only way to get more champions is to buy their base decks with real money
very similar cash shop method as most games on iTunes
compettive play is not new player friendly

even with this game being in early access most of these con's are based on how the game was initionally designed. Meaning that inorder to change them they would basicially start over. When you start you can choose from 3 champions each representing 2 colors/archetypes/whatever these decks can only contain cards that match these types and a colorless type that all can use. So why is this an issue if eventually they will have a champion for each color combination? Because each champion comes with 3 set abilities meaning you pretty much have to build around what they are designed to do. Even worse you do not have access to 2 of these abilities until you've leveled up your champion up to it's maxed level (one will unlock about half way). This is why multiplayer is not friendly to new players. The matchmaking seems to be completely random meaning your first match could be up against someone with all abilities unlocked giving them a huge advantage. You don't need to pay anything unless you want to get more cards faster or if you want to open the seccond storyarch, and without a trading system or AH this generally keeps it from becoming a Pay to win and more like a Pay and if you are lucky you will win.

Regardless i think this game has potential. It could become a very popular game if it allows the player to adapt more but that would require rebuilding almost from the ground up (from my perspective). Honestly, it's one of the smoothest games in early access I have found in a while and i think that even though i was forced to build the deck a certian way I did find some enjoyment in playing.

Final score 5/10 (playable but not reccomended)
Was this review helpful? Yes No Funny
40 of 49 people (82%) found this review helpful
1 person found this review funny
Not Recommended
14.0 hrs on record
Early Access Review
Posted: December 27, 2014
Game shows potential. Fun mechanics, somewhat balanced for a card game.

The big issue overall, is that once u get past the initial quests, the game is very much pay to play.

Quest reward example, 30 gold 3 pvp wins (and there are disconnect issues with PVP, bugs causing game timer to freeze).

Buy another character? 2000 gold. (so basically, 200 wins. Which with the game bugging out, and assuming average win rate. Your looking at 500+ games played to unlock a second character).

Buy the other pve setting? 5000 gold (same, but your looking at 1250 wins to unlock).

I look at this less like a free to play game and more like a Trial. Rather a poor choice in a overall flooded genre as far as free to play goes.
Was this review helpful? Yes No Funny
19 of 21 people (90%) found this review helpful
1 person found this review funny
Not Recommended
16.0 hrs on record
Posted: February 15, 2015
Fun until I beat the campaign. You can get me to buy cards but you cant get me to buy cards and pay for the campaign to use the cards I buy. It's terrible business. The campaigns are the only sources of variety in the game and the only reason to buy cards or even play. I can't recomend it until the change this.
Was this review helpful? Yes No Funny
31 of 43 people (72%) found this review helpful
2 people found this review funny
Not Recommended
3.3 hrs on record
Early Access Review
Posted: December 17, 2014
Dont waste your time

Made a legitimate thread pointing out the fact that packs were not giving out 3star (rare) cards that by the description states one GUARANTEED per pack bought and the response was to delete the thread asap. From this reaction i can only assume that the devs are too lazy to:
A. reward players with whats promised or
B. simply change the description so it does not mislead players.

Plenty of other issues/bugs with constant crashing on trying to collect rewards and quests not registering as completed.

The game itself when not dealing with these crashes was actually enjoyable
Was this review helpful? Yes No Funny
31 of 44 people (70%) found this review helpful
2 people found this review funny
Not Recommended
9.0 hrs on record
Early Access Review
Posted: December 15, 2014
This game has potential but right now it's horrible. The main issue is how buggy it is, it's pathetic. Almost every pvp match I play it freezes and I get no credit for it. Also if the opponent times out the game just sits there and nothing happens. That one bug alone is enough to make it unplayable. Another bug is that every time I play a pvp match the opponent gets to go first - literally every time. Another bug is that the deck still won't save properly.

The second issue is how hard it is to get new cards. If they added some way to gain more shards and/or gold it might be good then, but as of now you must spend real money or win a TON of pvp games which is really quite boring and tedious. I understand games must make money, but the real money cost for the packs is inappropriately high considering the chance of getting something you'll use is almost non-existent. Either lower the pack cost, increase the shards/gold per pvp fight, add a way to grind that isn't pvp, or increase the quality of cards from the pack and then I MIGHT recommend it. But even then there's just not enough content to keep me interested.

Finally the classes are unbalanced. Magus is way too weak and is easily beaten by the other two. Crowe is the strongest and is way stronger than either of the other two. Game is currently broken.

UPDATE: They've added new classes now, but considering that they basically force you to spend real money to unlock them, it's not much of an improvement. I don't mind spending some money on games like for the packs, but nickle and diming you with even the classes? I don't think so.

Overall: 1. Game is too buggy. 2. totally pay to win. 3. very little content, seems dead
Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
Not Recommended
0.9 hrs on record
Posted: May 31, 2015
Good little game with potential, but in the current state, much too expensive!
A 6-card booster will guarantee only 1 lv 2 (of 5 (!)) card, which means, that even with heavy grinding, you wont ever get a decent amount of Lv 4+5 cards, which makes the game P2W, at least imo.

Which of course, results in the question why somebody should play a game thats even less generous than HS, where there are so many other, great CCGs, where playing feels much more rewarding...

And the answer, at least for me, is simple: There isnt any reason to play this game...
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
5 people found this review funny
Not Recommended
0.8 hrs on record
Posted: February 15, 2015
Paywalls + Repetive Gameplay make this a little hard to keep intrested in. Not a bad game but can be a WHOLE lot more. Also, Ra is an part of the lore of the game beside the Roman gods? A little odd.

Overall I would expect this on a mobile platform not a PC.
Was this review helpful? Yes No Funny
12 of 13 people (92%) found this review helpful
3 people found this review funny
Not Recommended
2.8 hrs on record
Posted: February 24, 2015
Pretty simple and basic 4-slot CCG but with really bad progression. I had a headstart with the 3 elite packs from Humble Bundle, and from the ~5-6 packs I opened I didn't receive any card above 2 stars. I completed the whole normal campaign of maybe ~30 battles, and found that there isn't much point to them other than for completion's sake. Most of the 'god pack' rewards from doing campaign are not useful and the gold rewards are really low, so the devs really want you to grind PvP to progress, and PVP gold is pretty bad as well. You can repeat the campaign on harder difficulty levels, but at the top it says you already beat the gods so I doubt you'll get another 'god pack' for a reward.
Was this review helpful? Yes No Funny
30 of 47 people (64%) found this review helpful
2 people found this review funny
Not Recommended
3.1 hrs on record
Early Access Review
Posted: December 14, 2014
Needs to be more flashy... Played up to Apollo and all the rare cards i've been getting aren't even usable because its a different element of my own hero. The other heroes have to be bought with real money too. Not F2P-friendly.
Was this review helpful? Yes No Funny
Recently Posted
10.2 hrs
Posted: July 27
This game was fun on Facebook. The steam version they have sucked all of the fun out of it. Every single bit.
Helpful? Yes No Funny
1.3 hrs
Posted: July 2
BloodRealm: Battlegrounds is a free to play CCG with lanes. It worked, looked ok, sounded ok, played ok. Same as other CCGs. Nothing special about it. Might be pay to advance.
Try it, maybe you might like it.

For more info:
Helpful? Yes No Funny
✦ Felix ✦
1.1 hrs
Posted: April 21
Seems like decent card game, however there arent any players playing it.
Anyhow, you can still play it in single player mode which is fun.

Its kinda sad that games that arent necesarrily bad are getting bad votes because of dead population, so i voted yes in order to support this game.
Helpful? Yes No Funny
<™[-=> Cookiez <=-]™>
0.9 hrs
Posted: March 23
The main objective functions like most other CCGs, kill your opponent before he kills you. There aren't any amazing strategies to pull off, just keep attacking until your opponent dies. You're basically a former pawn of Ra who broke free from his control and now you are out to kill all the other gods for..... reasons.

Both players start with 50 HP and your objective is to race to lower your opponent's HP to zero before he reduces yours. Every round you gain 2 types of resources, Blood and Mana. Blood is used to activate your Hero's abilities (you have 3) and Mana is used for your cards. Blood is gained at a rate of 1/turn while Mana is gained at n/turn, where n = what round it is (Round 6 = gain 6 mana). Unused mana is stored and not discarded.

You have a hand size of 5 and draw 1 card/turn. There is a decision space of 4 (you can only summon 4 creatures) and your creatures can only attack what's in front of them. If no enemy creature is blocking, you attack the player's HP directly.

1. Mana is Stored
You gain Mana equal to what round it's on and mana that is not used is stored for future turns. I find this more exciting than the standard Magic The Gathering/Hearthstone discard unused mana format. You could store your mana for a late game advantage. Well done.

2. Attack Button
Something as insignificant as an Attack Button helps you to know what phase you're in without having to guess.

3. No Creature Healing
Unlike Magic the Gathering, creatures lose HP when they are attacked. This allows more strategy and depth in the game.

1. Pay To Win
Sadly, it's a CCG. It can never escape from the buy more cards for more options problem. Best deal is $99.99 for 100 packs.

2. No Trading
The cards you have cannot be transferred to another person. While this mitigates spamming acounts, it reduces the value of the game significantly.

3. Straight Attacks.
Creatures cannot choose who to attack and will only attack the creature directly in front. This reduces the variety of strategy in the game. Learn from Hearthstone.

4. Champion Leveling
I do not like the idea that Champions must be levelled up to maximum to get all 3 of their abilities. This severely limits the options for new players.

5. Bugs
Game lags whenever you Alt-Tab.

6. Too Few Creature Slots
A decision space of 4 prevents massing of 1/1 creatures. At best, you can only mass 4 1/1 creatures. That's a maximum of 4 damge.

7. First Player Advantage
Going first in a sequential game like this is extremely important. There is summoning sickeness (1 turn delay before activation) for the creatures, so tempo is advantageous.
Helpful? Yes No Funny
14.9 hrs
Posted: January 23
2¢ Review

Game Name:BloodRealm: Battlegrounds
Original Release: 12 Feb 2015
My Overall Grade (#/10):  4
Demo: No
Workshop: No
Level Editor: No
Captions: No
Controller Support: No
Multiplayer:  Yes*
VR Support:  No
Steam Cards / Achieves: No / No
Genre: Card Strategy
Manual: No
Metacritic Score: N/A
Full Audio Multi Language: English
Win 10 / Crapple / Linux: Yes / Yes / No
Recommended To:  Trading Card Game fans
Other:  *Multiplayer is all but dead

5¢ Review
Low system specs
Free to play
OK graphics
Easy to learn, difficult to master

Multiplayer is all but dead which makes PVP upgrade options very limited.


5/10 -2 dead +1 free = 4/10

A good game and if you can get some buddies into it so you can PVP when you want, I'd recommend it. As it stands now, unless there is a huge influx of players I can't say I'd put much more time into it. Single player is fine and if your into that, grab this game.

I'm going thumbs up only because of the price and the decent single player. If your into multiplayer, you may want to pass.
Helpful? Yes No Funny
veni vidi ficki
19.8 hrs
Posted: January 14
Helpful? Yes No Funny
High Fructose Corn Syrup
4.8 hrs
Posted: January 12
I have to say that it is a good card game with creative story and well done campaign. In fact, you should get the game soley for the campaign. Not that many people are online, though. It is diffuclt getting into PVP games. I haven't seen any updates in a long time too. The game is free and I suggest the game only for the campaign. Oh, and don't pay any mircrotransactions for the game. It's great but the developers seems like they have lost intreset in a good tcg.
Helpful? Yes No Funny
7.3 hrs
Posted: November 24, 2015
Pros: Fast gameplay, easy to learn, nice artwork, cool mythological setting. Easy cardcrafting system.
Cons: There are 3 campaigns, the first one is free, the other 2 is for cash. Card packs and heroes can only be obtained by cash. No players online at any time, you are unable to pvp. Since you can choose only one character, and he can only use 2 of the 8 elements, you will be unable to do most of the quests, and you will be unable to gather ingame currency. Ascension is really slow and unfair, because the enemies get better and tougher, but they still only give 100 xp/win.

But I've only deleted it after 2 days of intense play when it turned out that Apollo is unbeatable on Legendary level, at least he is if you chose Majus' deck. He has more hp than you, deals more damage, and in the 6th or 7th round, simply kills all of your creatures. EVERY ONE OF THEM, no matter what they are. And his creatures are 80% unbeatable. His deck is faultless, he always has that one card which can save him and f*uck you up, despite for the first 5 rounds, he usually never plays any card.
Helpful? Yes No Funny
0.2 hrs
Pre-Release Review
Posted: October 28, 2015
Gave it a try. Uninstalled. Didn't find anything better than other games have that would keep me hooked. Too many better card games out there.
Helpful? Yes No Funny
0.4 hrs
Posted: October 21, 2015
Well, it's free, so you can easily try out for a few minutes or hours of decent gameplay. Pretty fun and somewhat challenging initially. Maybe now surpassed by more modern card game simulators.

But no one forces you to spend anything, and it isn't required initially. May become to grindy if you want to stick with it.
Helpful? Yes No Funny