Vertical Drop Heroes is a procedural platformer RPG hybrid with roguelike elements, where your hero adventures through randomly generated stages. Armed with a variety of skills and traits, you must use your cunning and reflexes to survive the dangers of each stage, until you face the final boss and uncover the truth behind the game!
User reviews: Very Positive (214 reviews)
Release Date: Jul 25, 2014

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Recommended By Curators

"A vertical roguelike game with good swift combat and random objectives."
Read the full review here.

Recent updates View all (5)

March 19

Game Update: Vertical Drop Heroes v1.0.3d Now Available!

Hello everyone! I've uploaded an update for Vertical Drop Heroes, bringing it to version 1.0.3d. Here are the list of changes in this version:

- Added the Inheritance System: the descendant of your previous hero will always appear in the lineup, until you quit the game. If you rolled a hero that you like, this is a good way to retry the same build without having to rely on random rerolls!
- Enemy descriptions added for every enemy in the game, to give players a better idea of what each enemy does
- 6 new music tracks, so each level now has its own unique level music
- A new (optional) miniboss, the Demonic Rogue, will randomly appear on some levels. Does not activate until injured, and has one random hero ability. Drops a gem and 4 keys when defeated

6 comments Read more

January 26

New Update for Vertical Drop Heroes HD!

A new update for Vertical Drop Heroes HD is now available, which should eliminate the loop_missiles crashes, as well as other minor bug fixes.

2 comments Read more

Reviews

“If you're looking for a fun and slightly different type of RPG that you can easily play in spurts, definitely give this one a go.”
95/100 – GamingNexus

“It is perfect for gamers who are into roguelike games and who also like platformers and RPGs. And of course, fans of Nerdook would certainly appreciate and enjoy this updated classic.”
8/10 – ThatVideoGameBlog

“Dropping random heroes through strange 2D worlds until they meet their untimely, permanent deaths has never felt so exhilarating… Fun gameplay, lots of reasons to replay, great value!”
8/10 – GamesInAsia

About This Game



Vertical Drop Heroes is a procedural platformer RPG hybrid with roguelike elements, where your hero adventures through randomly generated stages. Armed with a variety of skills and traits, you must use your cunning and reflexes to survive the dangers of each stage, until you face the final boss and uncover the truth behind the game!



FEATURES

- Randomly generated stages, enemies and bosses, resulting in a very replayable game
- Artwork, coding and animation done by one person (me) in that unique Nerdook style
- Split screen, local co-op, as well as local network coop!
- Destructible terrain and multiple uses for each skill gives you plenty of options to approach the different situations generated
- Tons of skills, abilities, traits and powers that you can unlock in the game, creating a different hero each time
- Unique combat system where proper planning is more important than quick reflexes
- Persistent upgrades allow you to carry forward progress between games, with a choice between increasingly expensive persistent upgrades or generally cheaper temporary upgrades
- Every enemy and boss has been designed to provide challenge and variety



BACKGROUND
This is a HD remake of GIGANTIC proportions for Vertical Drop Heroes, the original webgame with over 2 million plays... from Nerdook, a one-man developer with a portfolio of games that has accumulated more than 50 million plays worldwide! Bigger and better in every way, Vertical Drop Heroes HD revamps the entire game into an epic, randomly generated platformer RPG!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Processor 2 GHz (Dual Core)
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible 3D graphics card with 256 MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 40 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Support for Xbox controllers
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: Processor 2 GHz (Dual Core)
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1 compatible 3D graphics card with 512 MB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 40 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Support for Xbox controllers
    Minimum:
    • OS: OS X 10.7.0 or later
    • Processor: Processor: 2 Ghz Intel Core 2 Duo
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 256 MB VRAM
    • Hard Drive: 40 MB available space
    • Sound Card: OpenAL-compatible sound card
    Recommended:
    • OS: OS X 10.7.0 or later
    • Processor: Processor: 2 Ghz Intel Core 2 Duo
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 256 MB VRAM
    • Hard Drive: 40 MB available space
    • Sound Card: OpenAL-compatible sound card
Helpful customer reviews
10 of 11 people (91%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: March 19
I really like this game. It's 2nd up-down- scrolling action game. There are many characters, items, monsters, skills, quests and NPC. I never get bored.
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3 of 3 people (100%) found this review helpful
4.5 hrs on record
Posted: January 12
The Roguelike is one of the most obscurely defined game genres, so I'm not sure this is technically one.
It's definitely a game I enjoy a lot though.

Nerdook Productions, generally better known for their in-browser flash games has delivered a solid game somewhat comparable to Rogue Legacy.
The player chooses one of three heroes with various traits, spells and weapons assigned randomly and sets off to conquer a dungeon that is about a dozen floors deep.

As the name implies though, each 'floor' is already quite deep, as the entire game is very much a descent through a random environment (seen from the side in colourful 2D graphics). The width of your screen is always the width of the level. You will fight your way down each floor to the bottom where a sealed portal lies. To unlock the seal you must defeat the boss or unlock it using 5 keys (which you also expend to open locked trapdoors earlier in the level and treasure chests) or, if the situation or an aspect of your character allow for it, destroy the wall surrounding the portal.

As you defeat enemies you gain experience and gold, the experience goes directly to your current character to empower him/her, the gold is primarily used between runs to get better base stats and upgrades as well as at merchants you encounter randomly on some floors that will sell you new weapons, traits and spells.

The whole thing wraps up nicely with a satisfying and challenging final boss.
One of the main things that sets this game apart from similar games (or specifically Rogue Legacy) is that not killing enemies is a viable alternative. Until you've killed your first enemy on each floor you'll be able to see and pick up pacifist sigils that are dotted around the level. Picking these up will grant experience and gold, same as killing enemies. It's not always a viable option (sometimes you'll really need to dispatch enemies in your path), but it's nice that there's an incentive to change things up every now and then and not kill everything in sight.

I've compared this game several times now to Rogue Legacy, which might not be entirely fair.
The question is, though, does this game offer anything that Rogue Legacy doesn't?
It does, and it's a game I recommend. However, if you've not yet played Rogue Legacy I couldn't recommend this more, so I would suggest playing that first.
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3 of 3 people (100%) found this review helpful
5.0 hrs on record
Posted: February 5
Legit game. Tough and simple. Less cutomization than rogue legacy and less rushy than magicte, yet really similar to both games. Its also the same genre (upgrade in death)

main differences, here you can only upgrade health and damage. However.. you buy traits (and you have 2) and spells(also 2) in maps for new heroes. You also buy access to portals so you can jump right into map x (there are 10 maps ?). Spells are charge based and not mana.

The game is really simple. maps are short and you can only go down. sometimes you miss blocks (or destroy them) and you cant go up unless you get a teleporter. Anyway. maps are short and intense. Easy to die but its also easy to learn and truly grasp the game.

Careful when buying spells and traits, you dont pick them and some are better than others.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
15.8 hrs on record
Posted: April 24
Nerdook does good work. Fun little game, picked it up for a song in a humble bundle. Reasonably easy to 100%, recommend.
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4 of 5 people (80%) found this review helpful
38.8 hrs on record
Posted: March 22
Fun game that's along the lines of Rogue Legacy, but not as difficult/grindy.

It's currently in the Humble Weekly Bundle, I recommend picking it up.
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4 of 5 people (80%) found this review helpful
3.6 hrs on record
Posted: January 6
Way back when, I used to use Kongregate for my casual gamery fun, and the No.1 dude we all waited for to bring out a new game was Nerdook. That dude made the tightest games, every single one was super fun and interesting, and had a cool idea or mechanic behind it all. Imagine my surprise when I boot up this game I got as a freebee and see that familiar Nerdook logo pop up.

This game is a treat. Super simple gameplay that's hella accessable for anyone to just dive into, excellent single player AND multiplayer, sweet and smooth graphics and a brilliant soundtrack? Nerdook never lost his touch at all. Totally worth picking up, Vertical Drop Heroes is amazeballs for pick up and play fun.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.8 hrs on record
Posted: November 10, 2014
Let me tell you this: This 43MB small game is addicting as heck. I actually only started it up because I made a typo in the library searchbar. Then I went on and played it for a long time straight. Really great game with cute graphics and a memorable gameplay. One of the best rogue-style games out there!
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Posted: December 30, 2014
Randomly generated levels that is fun as you die and progress at the same time.

It's 1 life per game though, so your characters are always different but you get stronger everytime you progress in your previous life.

Great little game to waste time when downloading something.

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2 of 2 people (100%) found this review helpful
2.1 hrs on record
Posted: January 27
Anyone who liked Rouge Legecy should pick this game up. That is all.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: April 4
Got this on sale for $2.49. Gamers who ignore the "PC Master Race", have no idea what they are missing...

This game is indeed a winner. Tried it out for a quick few min. Turned out to be 1.5hrs

Much has already been said, so, I will say the one thing that stood out to me....

Videos, make this game look Frantic & Chaotic. I was pleasently suprised, to find out it plays at a far more reasonable pace, than it appears. It's not a FREAK OUT AND BOUNCE ALL OVER THE PLACE SLASHING LIKE CRAZY game. You think about which way to go, which key to use, which block to break, which enemy to go after. It's neat, and somewhat difficult to explain.

The whole DIE & START OVER thing, sounds awful, but its not. Once you realize, getting as far as you can, in each run, IS the game itself, you won't mind. If you kept going, it would actually hurt the game. Each time you start, little, progressive possitive changes in your Character, make each run different. You suddenly can wizz past parts that were tough, go after that extra prisoner, snatch that extra key, and.....aaaaaaaaaand.... MAKE IT TO THE NEXT LEVER! Wooot!!

Give it a try. It may be a love it or hate it kinda game, but, looking at the 95% positive rating (out of 12500+ reviews!), Odds swing in your favor.
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2 of 2 people (100%) found this review helpful
11.8 hrs on record
Posted: April 19
Great little game. It's a rogue-like, action type of game. Very addictive and perfect for playing in short bursts. The best way to describe the game is to compare it to Rogue Legacy. If you like that game, you will more than likely enjoy this as well. Thumbs up on this one.
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3 of 5 people (60%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: February 18
游戏打击感不错,根本停不下来,
带接近敌人自动攻击,
游戏音乐完美符合,
解锁可以获得新的可随机的技能,特性,或者新的职业,
适合轻松闲暇时间玩一玩,平均每次半个小时吧,
个别职业还是有些挑战性的,
爽快感十足。
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4 of 7 people (57%) found this review helpful
1 person found this review funny
7.7 hrs on record
Posted: December 28, 2014
I had an addiction. It was called Spelunky. This game helped me get over that addiction.
2/10
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12 of 24 people (50%) found this review helpful
3.5 hrs on record
Posted: November 27, 2014
[Summary] (Summary first for clarity and people who don't want to read a lot)
Over all a quite bad game. It would be ok as a flash game to kill an hour or two but not worth buying. The only redeeming quality is the local co-op, but the game still has fundamental issues with their design.

[Combat]
Very repetative and dull combat. Hitting someone isn't an issue of hitting them with you weapon but more of them being in front of you when you strike (as in the weapon never connects). Every battle is composed of hitting the opponent then stepping back quickly so you can go in and stab them again (with slight variation if you still have your spell left to use).

[Store system]
You can buy two things that makes you stronger. More damage and more health. You can also purchase an upgrade for the passive coins on the maps (they are worth experience and gold, they disappear when an enemy is killed).

Spread out through the map are merchants selling a single ability each. These will then be shuffled into your random spells for your new generations. Most of these purchases are regretted as there is no way to confirm if an ability is good until you purchase it and use it.

The store system is over all very underwhelming and it feels like the store system was added last minute to balance the fact that levels only get harder because the monsters have more health and hit harder.

[Level design]
Throw in random blocks in a maze where you navigate to the bottom where the boss is. Add prisoners (that help you if you let them out) and treasures. Plus a quest per level that is either find Y of X or kill Z and come back to me. The map is not designed so that you can travel upwards, to combat this there are teleporters that bring your to the beginning spread out across the map.

You start from level 1 and progress upwards. Some levels have the ability to pay gold so that you can teleport there instantly (for a negligible price) in new generations. Monster design is pretty limited, the higher level the map is the harder the monsters hit. They look different and sometimes they might be ranged but all in all this doesn't change much.

[Stability]
Crashed only once every 30-45 minutes and never in a way that progress was lost. Starting the game is quick and easy through Steam Big Picture Mode so this was more of a nuisance than a problem.
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1 of 2 people (50%) found this review helpful
3.2 hrs on record
Posted: April 26
I bought this game as part of the Humble Bundle, and it piqued my interest. I figured it would be a fun game to play with others, so I ended up buying it for my wife too... that was a mistake.

For one, the "Local Network" multiplayer option is unreliable. It seems as if at any hint of a network error, the game drops all connections and kills the server. Very frustrating if you make it far in a run. Furthermore, I ran into numerous bugs that crashed my client (problem 1) that meant that the server (my wife's machine) would quit too (problem 2). Combined with the constant lag, LAN multiplayer was simply unplayable. I know it was not my connection because other games work fine over LAN (e.g. Terraria).

Another gripe I have with this game is that it seems as if it were designed for multiplayer, but it handles it so poorly. Split screen is hardly any better than LAN, as the screen is split vertically into THREE chunks (one for the stats), which means you get much skinnier screens to play on, and have to potentially look on the other side of the monitor to gauge your stats... this wouldn't be so much of an issue if it were easy to discern what was going on. Instead, there are so many strange user interface choices that finding your character can be a hassle. All characters (be they your hero, any ally, an enemy, a clone, an NPC, etc.) all have the same color health bar, so in fights it's easy to get lost.

The poor user experience choices don't stop there. If playing with another person and they die, you have to complete the level before they are resurrected. If they died at the beginning, that means your ally cannot join for potentially a long time... not exactly "fun." On top of that, there is no option to "restart game", so you either have to suicide or exit + recreate the LAN/split game to continue. It's just such a pain to play with all these (intentional) decisions and (unintended) bugs.

This is a fun game with a lot of potential, but it clearly was designed from a gameplay standpoint to be played with multiple people, but from a UI standpoint of being played with one (or even fewer). I'd love to see an update, but I doubt it will come. I feel like Vertical Drop Heroes was a poor port, and could have been great with some more time.
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2 of 4 people (50%) found this review helpful
25.3 hrs on record
Posted: November 24, 2014
Too many crashes to call this game good, frustrating when crash occurs on last level (happens to me 5 times).
Moreover, some not cool bugs (e.g. spikes sometimes can kill you even if you touch the square with spikes from below).
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29 of 32 people (91%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: October 28, 2014
4/5 stars. Vertical Drop Heroes HD is like Rogue Legacy "lite"...in a very good way.
Most of my playtime with Vertical Drop Heroes HD has been with the GOG (DRM-free + original VDH) version. So my Steam stats don't reflect my total experience with this game.

PROS:
+Pick up and play accessiblity.
+Easy to learn, difficult to master.
+Fast arcadey action.
+Stages are randomly generated, assuring replay value.
+Unlocked abilities can be used with future characters, but characters can only carry 2 unlocked abilities with them at a time. This allows for very customizable gameplay, while keeping it challenging.
+Gamepad support: Xinput (360, or Logitech F series set to "X").
+Modest hardware requirements; most PCs built in the past 8 years should run VDH-HD.

CONS:
-No Linux support at the time of this review. But, given VDH-HD uses OpenGL, Linux users may be able to run it via Wine.
-No Direct Input (Logitech and generic) controller support...yet.
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37 of 47 people (79%) found this review helpful
1.2 hrs on record
Posted: July 26, 2014
Huh, I didn't expect Vertical Drop Heroes HD to be a rather intricate Rogue Legacy-style game where you can choose between heroes with different abilities and level stats up permanently, I thought it would be something simpler.

Don't know about the longevity yet (haven't unlocked the more difficult New Game+) but compared to Legacy I prefer the short levels with a mini-boss at the bottom instead of having to grind a while before getting somehwere. Here there's instant gratification including temporary level ups you lose after dying and permanent upgrades that are purchasable in the levels and in the hub with gold (which you only lose between runs when rerolling the heroes offered). Keys are important as well as they're used for multiple purposes like opening chests, removing obstacles, freeing computer controlled helpers or even bypassing a mini-boss with five keys. And there's more, for example short quests that get you XP, water that flows around when blocks are destroyed, the possibility to warp back to the top and lots of tombstones which e.g. spawn artifacts but also enemies when activated. Enemy variety is high, graphics are good enough for a 5-7€ game and the artstyle reminds me of Scribblenauts (in a good way).

Almost forgot another nice touch, you can play as 'pacifist' and gain more XP by picking up symbols that disappear after killing one enemy (kills by ai companions don't count). Also levels have modifiers, enemies with less HP but more damage, two bosses instead of one etc.

A few cons: No online coop, only local and LAN. Sometimes enemies spawn right into me and when the health is low can lead to an unavoidable death. Or there's a bunch cuddled together and it's impossible to fight them without losing a lot of health (but avoiding those mobs is an option most of the time, plus health gets restored when leveling up which happens frequently). Lastly the controller config needs work due to a few inconsistencies and bugs and button icons would've been appreciated. Overall the controls are fine though, very responsive.

So thumbs up from me so far, a pleasant surprise.

PS If someone cares for that kind of stuff the achievements are done right here, reasonably difficult and going for them will teach you some of the game's mechanics.
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21 of 22 people (95%) found this review helpful
8.4 hrs on record
Posted: November 3, 2014
Vertical Drop Heroes HD is a fun little game, good for playing in short sessions. It's like a lite version of Rogue Legacy + Spelunky. It's a good introduction for anyone who wants to start playing roguelike-like games, because it's not so hard as others in this genre.
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18 of 18 people (100%) found this review helpful
38.2 hrs on record
Posted: October 16, 2014
This was an impulse/curiosity purchase and ends up being a game I play most often...and I have a lot of games! It's fun, it is challenging, but not to the point of discouraging or losing enjoyment, and it has the feel of new-and-different on every playthrough. Levels are also varied and add to the freshness of each play. There is a load of variety in weaponry and special abilities, more special weapons and abilities you can work toward, and there is a rougue-like feel throughout. If you are thinking about getting this, it's a safe bet you'll have fun with it, and can either play for a short term or long. I've put a good amount of time into this game...I suppose I like having fun, then! All in all a very pleasant surprise.
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