Okay. First off, I'd like to thank the team for building and continually adding to this game. It is much appreciated, from Developer to another.
Whilst I didn't play a very long time from time constraints, I would like to point out, that the only "creepy" moments I had was the first hallway (because jumping into the unknown is scary) and every time after that, just the initial creepy effect of going from a lit room to a non-lit room.
But being in complete darkness with limited sound fx, no music/score, and I'm sure I hit every wall in the dark room at least 6 times, was not fun. I was not creeped out, it had no atmosphere to give a creeped out feeling, and it didn't feel like a "darkness of The Tower" so much as "The Annoying Bumping Into Walls and Pools of Water Tower".
Now, I know, the whole relative point is to run around until you find the torches, which are your save locations. Might I ask, make the ESC key to bring up a menu to quit the game? I just had to quit now to go, and I had to tab out to hurriedly quit. Sure, I lost all the time I bumped around in the annoying darkness, but it's not like I'll miss it anytime soon.
The torches are not cheaply made
Unity was a good choice
The heat simmer from the torches is a little much. It might look like that if a jet fueled engine were next to it: sure
Bumping around in the dark... I guess its the point of the game
No Score/Music during the running around to give off a feeling of space and atmosphere
The Pros outway the Cons in The Tower, and so, I will recommend this game.