Experience the full evolution of the award-winning Geometry Wars franchise and battle through waves of enemies on 3D grids in this frenetic arcade shooter!
User reviews:
Overall:
Very Positive (732 reviews) - 91% of the 732 user reviews for this game are positive.
Release Date: Nov 25, 2014

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Buy Geometry Wars™ 3: Dimensions Evolved

 

Reviews

“In many ways, it is the perfect game.”
10/10 – Destructoid

“...a great PC edition of a fantastic arcade shooter.”
86/100 – PC Gamer

About This Game

Experience the full evolution of the award-winning Geometry Wars franchise and battle through waves of enemies on 3D grids in this frenetic arcade shooter!

Geometry Wars 3: Dimensions Evolved includes all of the great content & features from Geometry Wars 3: Dimensions and more:

  • Over 100 total levels including 40 all-new
  • Classic game modes in stunning HD
  • 15 3D grids including 5 all-new and 12 battle modes including Pacifism, King, Claustrophobia and 4 all-new modes
  • 6 unique companion drones including Attack, Collect, Ram, Snipe, Defend and the all-new Sweep drone
  • New “Hardcore” mode for Geometry Wars purists with no drones or supers and a separate leaderboard
  • Cooperative and Online Competitive Multiplayer modes
  • Community and Friend Leaderboards

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel® Core™ 2 Duo / AMD Athlon™ 64 X2 3800+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 6800 GT @ 512MB / ATI® Radeon™ X1900XT @ 512MB or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX® Compatible Sound Card
    Minimum:
    • OS: 10.9.5 (Maverick), 10.10 (Yosemite)
    • Processor: 2.2 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 3870 / NVIDIA 330M / Intel HD 4000
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes:
      • Peripherals: Geometry Wars 3: Dimensions supports the Apple Mouse and Keyboard, PlayStation 3 DUALSHOCK 3 and PlayStation 4 DUALSHOCK 4 wireless controllers, as well as wired Xbox One and Xbox 360 Controllers for Windows.
      • NOTICE: It is possible for Mac and PC to become out of sync during updates. Within this short time period, Mac users will only be able to play other Mac users.
      • NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive).
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: Intel Core 2 Quad, AMD Phenom II X4
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5570 / NVidia 260 / Intel HD 4400
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes:
      • Peripherals: Geometry Wars 3: Dimensions supports the Apple Mouse and Keyboard, PlayStation 3 DUALSHOCK 3 and PlayStation 4 DUALSHOCK 4 wireless controllers, as well as wired Xbox One and Xbox 360 Controllers for Windows.
      • NOTICE: It is possible for Linux and PC to become out of sync during updates. Within this short time period, Linux users will only be able to play other Linux users.
Customer reviews
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Overall:
Very Positive (732 reviews)
Recently Posted
Mountain Jew
5.3 hrs
Posted: August 21
Play on shrooms. 10/10
Helpful? Yes No Funny
Rezs
414.2 hrs
Posted: August 21
its ok
Helpful? Yes No Funny
ironmonkey.daniel
35.0 hrs
Posted: August 20
Best game ever made
Helpful? Yes No Funny
TFDoom
9.2 hrs
Posted: August 19
As a standalone twin-stick shooter it's great. As a sequel to Geometry Wars 2 it's not. Allow me to explain...

On an aesthetic level Geometry Wars 3 looks the business and demands to be witnessed on an absurdly large telly. Top marks for presentation although there's an irritating labyrinth of menus in order to select a specific level.

The music is blandly average and doesn't really ramp up with the intensity of the levels. There's nothing that gets the blood pumping like, say, this:

https://www.youtube.com/watch?v=09Uq0pWcg3Q

There's a few other niggles that will only be apparent if you've played the previous games. Spawn time seems a little 'off': I lost count of the amount of times that I'd been killed by an enemy with no conceivable warning. In the previous games there would usually be an audio cue to signal an incoming enemy but there's no such luck here.
Some of the three dimensional level shapes, while looking incredible, do impede the fast-paced nature of gameplay; for example, not seeing an enemy hiding on the edge of a cube.

The one addition that really rankles me, though, is loadouts. In previous games the joy would be in simply bettering your own score. Here, you're constantly wondering what combination of perks will enable you to absolutely merk that particular level. It seems each level has been designed to have one 'correct' way to play. Even more infuriatingly, certain modes, levels and perks are hidden behind a fairly arbitary unlock system. Just give me access to everything from the start!

I realise this is a fairly negative review but, in spite of the missteps, the DNA of Geometry Wars is unstoppable and, as such, Geometry Wars 3 is still a worthwhile purchase in spite of the caveats mentioned.
Helpful? Yes No Funny
floppyDisk
0.4 hrs
Posted: August 11
Product received for free
This is a bullet-hell game. If you don't enjoy frantically running around and shooting everything possible, with badass music in the background and, surprisingly good graphics too, then pass this game. If you are a badass who likes badass music and bullet-hells, then buy it. I'd even get it at full price. (But seriously wait for a sale, they're worth it)[spoiler/]

I almost forgot, if you play around with the settings for a bit, you can even run it on one of your crappy laptops, with a Core 2 Duo 1.8 GHz and... Some video card I guess.... So uh you know, it's good! XD
Helpful? Yes No Funny
WidowmakeR
21.0 hrs
Posted: August 6
Can't stop playing this!
Helpful? Yes No Funny
Raxu
27.3 hrs
Posted: August 3
It's a game. Although the Topaz boss is not simply hard, it's Japanese-Chinese-Korean hard. Not convinced that it can even be beaten without decompiling the game and changing it to a rubber duck. Instead of multipliers it spits hardipliers while messaging through your friends list telling everyone how much you suck. Sometimes it allows you to imagine there is a slim change of reaching the next stage of hard and then immediately crushes your dreams by spawning 2 073 600 pixels of enemy. You might think "This is it, just this one last phase and it's gone, final..." - NO! Heard you like these yellow things!! I'll just fill the whole screen with them in case you missed it! And while your fingers bleed on the controller and the hole in the wall gets bigger, the boss just keeps laughing at you and reflecting on your life how you couldn't even achieve a single thing in a simple game. Screw this. Uninstalling the boss and going out to fresh air -->
Helpful? Yes No Funny
-Walsh
19.6 hrs
Posted: July 27
Fun as an arcade game. But be warned, if you're a completionist and need to beat the game and 100% it, make sure you have a spare controller, because you're gonna be throwing your controller more than a pitcher throws a baseball
Helpful? Yes No Funny
A weird person.
11.5 hrs
Posted: July 27
Hotline Miami soundtrack, Pacifism Classic game mode, leave the in-game soundtrack on.
Helpful? Yes No Funny
fredex
20.4 hrs
Posted: July 25
I don't know how it took me so long to realise this had been ported to PC. It's great to play through it all again but unfortunately the leaderboards, the main point in the game, appear to just be rife with hackers. On the Xbox I managed to get highscores which were top ten several times but on PC it appears to be impossible. After getting a top 50 score on one level which is a finite length due to the walls collapsing in on you it is clear that the scores which are in the billions are straight up impossible to achieve without hacking the game in some way.

This ruins the fun quite a lot and means I am really just competing against myself. It is still fun but it would be far more satisfying if they got rid of all the people exploiting it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
19.6 hrs on record
Posted: July 27
Fun as an arcade game. But be warned, if you're a completionist and need to beat the game and 100% it, make sure you have a spare controller, because you're gonna be throwing your controller more than a pitcher throws a baseball
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
741 of 814 people (91%) found this review helpful
408 people found this review funny
Recommended
45.3 hrs on record
Posted: November 28, 2014
i can finally get rid of my 360
Was this review helpful? Yes No Funny
173 of 187 people (93%) found this review helpful
4 people found this review funny
Recommended
30.7 hrs on record
Posted: November 28, 2014
The first thing I notice when starting up Geometry wars 3 for the first time are the stellar production values. The title screen alone with its swirling colored auras and a strange vector grid stretching out infinitely before you, the soothing electronic tones of the background music shimmering in and out like waves. Before even getting into the game I can already tell a tremendous amount of work has gone into the look, the feel, and the sounds of the game and have been focused on much stronger in this iteration of the series.

The progression of adventure mode is much more varied in levels than any of the classic games which will be a welcome addition to new players who craved a more content heavy experience. Across the adventure mode map you'll advance through levels of increasing difficulty and each with an important three star rating based on score. Aside from stars you'll earn points in order to purchase upgrades for your various drones, a newcomer to the Geometry Wars series that offers a number of abilities including back-up fire, mines, or magnetized pickups for the Geoms to keep your score multiplier going and let you focus on the action.

Each new level features a different mode ranging from classic 'Evolved' to new additions like 'Rainbow', with a variation of differently shaped 3D landscapes dotted with rotating pillars, red life stealing walls, and various other obstacles thrown into the mix. Aforementioned stars will be needed to access the various boss stages that break up adventure mode, and they can be quite hard to collect especially if you're not a diehard twinstick player. Bosses feel like a strange and not very Geometry Wars-like addition, but they are nonetheless very intense and flashy with their chaotic bullet hell-like patterns.

The classic enemies players will remember from the last games are adapted to this new 3D playstyle very well, and their movement patterns flow almost more naturally than before on the spherical landscapes you fight on. The straight-moving arrow enemies wrap around the globe-like levels and criss-cross past each other, while the quick and sporadic square enemies sneak up on you from either side of the rotating stages. In addition to the classic geometrical enemies we've come to love/hate, there are a couple new enemies with unique behavior that spice up your old strategies.

The shapely structure to the stages that changes with each one gives a more strategic and tactical approach to the twin-stick formula forcing you to adapt to the area and its hazards each time, keeping certain players more engaged than before. Old schoolers will likely miss the euphoric rush and focused score attacks missing in this new iteration, but I've more than warmed up to it, come to terms with the differences and have found new excitement in taking my place on the boards for what is a different kind of game.

Geometry Wars 3 has the variation, gamified progression, and massive content that some people felt was missing from the originals but older fans will more than likely miss the pure and calculated arcade action as well as the minimalistic neon visuals that the first two were known for. While GW3 may not bring the same-old-same-old that those fans were wanting, it does exactly what it's supposed to by pushing boundaries in the twin-stick medium and setting a new standard just as its predecessors did.
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273 of 323 people (85%) found this review helpful
270 people found this review funny
Recommended
12.1 hrs on record
Posted: November 28, 2014
Like crack, but cheaper.
Was this review helpful? Yes No Funny
108 of 124 people (87%) found this review helpful
2 people found this review funny
Recommended
5.2 hrs on record
Posted: November 25, 2014
Worth 14.99$ for sure. I have only been playing for 20 minutes and I love it. The game looks amazing, runs amazing, and feels amazing. My analog stick is off and in most games I constantly move left, but they must have deadzone support because I don't move at all unless I move the analog stick myself. They have the original game types (King, Pacifism, Deadline, Evolved), Adventure Mode, Online, and tons more. I love the music, SFX, and 3D elements. I strongly recommend this to fans of the previous installments and to anyone who is debating whether to purchase the game.

I thought I would post some more notes.. so here we go. I am not the best at Geometry Wars and it has been a while since I played, but so far, the game isn't very easy. It isn't like Angry Birds when you can easily get 3 stars on every level.. you have to really know what you are doing and play the level multiple times, and I really like that. I reached the first boss and was pleasently suprised. It took me multiple tries to defeat it, but was really an awesome experience. You have to watch for the enemies, fight the boss, and get Geoms all while under a time limit.

The game is super intense and is honestly really fun.

Edit: If you have any questions on the game, feel free to comment or PM me and I can try to answer!
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62 of 66 people (94%) found this review helpful
2 people found this review funny
Recommended
5.9 hrs on record
Posted: January 9, 2015
The last Geometry Wars I played was Retro Evolved which came out close to 8 years ago. It was so simple, so beautiful & so challenging - it really stood out as one of the best shooters of the time (and still fun to play to this day). Sufficed to say I had high expectations for Dimensions.

Rather excited to start, I regrettably found myself spending the first 30 minutes trying to get the game to run properly. Control were not responsive & everything had severe lag. Forums highlighted that the game needs to be run in windowed fullscreen mode, not the normal fullscreen. Even though a lot of people experience this it has not yet been patched which is disappointing to say the least. Now it’s running properly - it does feel like a whole new game!

Responsiveness is spot on, fast, instant, allowing your reflexes to kick in. I felt right at home like I was playing the same Retro Evolved in gorgeous neon high definition, three dimensional landscapes. No longer is it a flat grid, it bends & warps and also introduces other fully 3D geometric shapes (such as spheres, cylinders, squares & many more). These are awesome fun to play & cannot be overstated enough how much positive impact they have in the game design. Each of these offer a unique challenge, requiring different tactics or strategy as you adjust your shooting around the shapes/curves. Makes it harder, but keeps it interesting.

Speaking of harder .. Dimensions is one of the toughest shooters I have played in a long time. In the Adventure mode (series of 50 levels to unlock, including power-ups & bosses), I got stuck on the first level for quite some time (can't remember the last time I got stuck on the first mission on a game :lol:). I like to consider myself a little above average with my shooters but this one I am finding is hardcore! Its too early to see if the high difficulty will discourage longer term, repeat play (or perhaps have the opposite effect), but for now I am still making progress. Along with the Adventure mode, you also have a bunch of classic modes (e.g. King, Pacifism, Deadline, Evolved) to try from previous Geometry War titles, local co-op & an online multiplayer mode. Good variety & certainly more than previously offered in the series.

Enemy designs remain largely the same & you will notice many classics that you love to hate. There are some new enemies too. Each has a unique pattern, unique shape & colour making them instantly recognisable even when things get hectic. There are times though, were things get too crazy with all the enemies, fireworks & geoms on the screen but it’s at the right intensity & is balanced well.

The overall quality (technical issue aside) can be seen throughout, from the eye-popping gorgeous graphics, energetic music & effects to the little refinements like being able to press 'X' straight after your last life to restart level instantly (no menus needed). Results are a real joy to experience, one that I think has raised the bar for twin-stick shooters for 2015; much like Waves did in my view a couple years back.

Worthy addition to the Geometry War series.


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61 of 67 people (91%) found this review helpful
1 person found this review funny
Recommended
6.0 hrs on record
Posted: November 25, 2014
A worthy if not superior sequel to two of the greatest modern arcade-styled games. That says it all right there, but let me go into finer detail.

Geometry Wars 3 is similar to #2 in a lot of ways, but the biggest addition is 3-D arena shapes rather than the standard 2-D rectangle. Spheres, tubes, globes, warped rectangles and more; It reminds me of Super Stardust HD at times, as well as the '80s arcade classic, Tempest. Also new is the ability to upgrade your ship (only in the Adventure mode) with different helper drones and abilities, and it's rather necessary to do this to achieve three stars on most levels, as well as adding an extra layer of depth in tinkering to come up with the best "loadout" to ace a level.

There is also a classic mode which is quite similar to Geometry Wars 2, which did not receive a PC port, unlike the original. I believe five of the six game modes from Geo Wars 2 are present here, but it's been a few years and I don't quite remember all the modes. Of course there are leaderboards for all these modes, as well as each separate level on Adventure, and leaderboard jockeying is a core part of the Geo Wars experience.

The controls felt a slight bit sluggish at first, but switching the video mode to 'windowed borderless' made the controls feel instantaneous, every bit as quick as the first two versions if not better. If your controls feel sluggish, read the forum where people are posting various tips and fixes.

Geometry Wars 1 and 2 are among my favorite games of all time, so I had a lot of personal stake in this latest, announced-out-of-nowhere version, hoping it wasn't going to be a quick knock-off based on name alone. I'm happy to report this game is worthy of the Geometry Wars name and then some, looking like it's going to be another modern arcade classic for me. Dozens of hours of white-knuckle, twin-stick bliss await.
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45 of 49 people (92%) found this review helpful
4 people found this review funny
Recommended
125.0 hrs on record
Posted: April 5, 2015
Geometry Wars™ 3: Dimensions Evolved is, One of the BEST games in my library

1. If you love twin stick shooter type games, then this one you will love for sure. :D

2. If you love to challenge your friends with the leaderboards then this game has it all, and boy do I have some wonderful friends who play it :D

3. But now I need more friends to play this really addictive fun game. Sorry wonderful friends, you guys know who you are :D

4. Also as you can see, it has some achievements to be had, and some are rather challenging to earn, but fun to say the least :D

5. This game has so many levels challenges, unlocks and much, much more to enjoy, and its very addictive. I cant stop playing once I start, my hands get sore, so then I must stop. So much fun this game is, with out me giving any details. :D

6. This game was a gift to me from a very, very lovely sweet friend of mine, and I so thank this lovely very sweet friend dearly for this AWESOME game best gift ever.♥♥♥ You just cant top this game, I wish I could. o-O My scores are terrible, but with much practice, time, patience and breaks inbetween, Im sure i'll get better at it. :D

So I most certainally am recomending this game to all the fans of twinstick shooter type games and the leaderboards aswell. GAME ON ;D
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36 of 36 people (100%) found this review helpful
3 people found this review funny
Recommended
73.9 hrs on record
Posted: November 30, 2014
If small, brightly-colored, geometric shapes didn't haunt you in your sleep before, they will now.

Hands down one of my favorite arcade series of all time. Continues to impress with the latest addition.

Modes from Geometry Wars 2 are back along with the new Adventure, Co-op, and Versus modes. Even if you don't like the last three modes, the originals from Geometry Wars 2 still will be plenty. Mouse and keyboard controls feel great, but I would recommend a controller for this one. Background music is still wonderful.

10/10 would be scared of squares again.
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37 of 43 people (86%) found this review helpful
Recommended
40.7 hrs on record
Posted: November 25, 2014
Geometry Wars fans or newcomers alike should not be disappointed in this fresh installment to the series. Dimensions stays true to its original roots whilst presenting a clearly polished experience both aesthetically and intrinsically. The remastered soundtrack leaves the ears reminiscing. Many mechanics from the predecessors are present but have also been ironed out in the development process.

Classic modes with leaderboards are included and properly utilize the polished mechanics and engine. The new adventure mode spans various modes and showcases over 50 new levels; of which many include three-dimensional grids providing a brand new perspective on gameplay. Local co-op returns and online multiplayer makes its anticipated debut to the franchise.

Geometry Wars sets the standard for a twin stick shooter and presents the epitome of the genre for a remarkably affordable price. Dimensions is the next great link in the chain and should be enjoyed equally by all consumers.
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