Advanced Tactics: Gold offers a unique and infinitely replayable wargaming experience for any strategy fan. Building off of the enormous success of Advanced Tactics: World War II, the Gold edition gives players a more powerful game editor, much improved random game engine, many new features and abilities, and more.
User reviews:
Overall:
Positive (35 reviews) - 91% of the 35 user reviews for this game are positive.
Release Date: Apr 12, 2011

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Recent updates View all (2)

February 10

Advanced Tactics Gold Updated to Version 2.21k!

Hi all!

Advanced Tactics Gold has been updated!


List of Changes:
-Several execs and checks added for scenario designers
-A number of GUI glitches with the TOE functionality fixed
-Some minor and rare errors fixed

1 comments Read more

About This Game

Based on the award winning game engine by the same name, Advanced Tactics: Gold offers a unique and infinitely replayable wargaming experience for any strategy fan. Building off of the enormous success of Advanced Tactics: World War II, the Gold edition gives players a more powerful game editor, much improved random game engine, many new features and abilities, and more. Advanced Tactics: Gold also comes with an updated manual and ever-changing and expanding wiki, a freshly revamped scenario bank, new graphics throughout the game, more troop types, as well as some new scenarios. VR Designs has also been hard at working listening to player feedback, so Advanced Tactics: Gold also comes with many incremental changes and improvements based on community feedback!

But perhaps the most exciting feature in Advanced Tactics: Gold is the near limitless potential for replayability. The strong mod community will be able to create engaging, rich scenarios with the vastly improved editor, and players looking to hop straight into the action can enjoy a much improved random game experience that comes with many new rules, actions, and gameplay mechanics.

Features

  • Versatile Engine - The Advanced Tactics: Gold engine is capable of modeling a wide variety of warfare from modern battles to conflicts in fantasy realms!
  • Improved Scenario Editor - The scenario editor is very powerful and allows the player to edit almost any aspect of the game in great detail.
  • Expanded Random Game Mode - Many new features and game mechanics like more unit types, unit fuel, climates and seasons, and more.
  • Form alliances with other players where you can share recon information and support allies in combat in addition to giving units, hexes, and research to allies as well!
  • Loading and saving scenarios are faster as is the AI when calculating and executing its turn.
  • 3 Even-Steven scenarios for play against a human or AI opponent, 3 Tom Weber scenarios: World at War 39-45 (human-human only), pacific war 41-45 (human-human only), East Front 41-45 on top of the already 25+ existing scenarios packed with Advanced Tactics WWII that have also been included.
  • A large and continually growing scenario bank allows you to find dozens of excellent scenarios ready for download and easy install.
  • Easy scenario import from .zip and export to .zip functions to make scenario sharing easier
  • A combat detail screen for those who like to study exactly how each modifier was used.
  • GUI improvements in the form of extra information on landscapes, location types, peoples and subformation types.
  • Watch the AIs turn to study its moves and attacks as they're made.
  • Rule additions include more intense and grognard-like rules like movement delays in hex caused by combat, less predictable air intercepts and persistent battlestack counters.

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, windows 10
    • Processor: 1.5 GHZ Processor
    • Memory: 2 GB RAM
    • Graphics: 8MB video memory
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (35 reviews)
Recently Posted
sodcactus
( 1.2 hrs on record )
Posted: May 22

Time for another one hour playtime review!

This time Advanced Tactics Gold by Slitherine

ATG is a strategy game. A hands-on, nitty gritty no hand holding strategy game. To be able to play it successfully I would recommend to read the PDF-manual (140 pages) at least once or, even better, several times. To learn by playing is probably doable but very, very frustrating. It took me roughly five minutes to figure out how to order an attack, since I didn't take the time to read the manual. The learning curve for the game is pretty much straight up.

The game puts you in charge of everything. What to produce (supply, research or troops), where to produce it, how to distribute it, command over troops, creation of armies, where to attack, with whom and how. The list of what you have to manage is long and it's really easy to get lost by all the details you have to manage. Having its roots in the strategy boardgaming tradition I can see how a single turn easily can be upwards of 30 minutes in the larger scenarios.

It's not pretty. Being a computer strategy board game it eschews fancy graphics, instead showing the typical square markers for your troops on a functional but quite drab map.

These kind of games are really hard to rate. For a casual gamer, I can't recommend it but for a hardcore strategy fan it's really good (especially since this sub-group usually don't care about graphics at all).

So, no score this time, but it's really not for everyone....
Helpful? Yes No Funny
david45_tx
( 1.2 hrs on record )
Posted: April 29
Easy to use. Lot of fun
Helpful? Yes No Funny
unseen4ce
( 30.3 hrs on record )
Posted: April 28
I bought the game after the New Dawn patch, and it is an excellent combat-oriented TBS.

You can now edit your units and control your subformations much more easily. It has random generated maps and you can edit a random map before the game starts, creating small land bridges etc. The supply system is fun and realistic, ...the formation never dies!
There is also a HQ system; Generals gain experience and keep your troops supplied and increase their effectiveness. Combat is well thought-out, well defended/entrenched hexes cannot be broken by simply spamming units and raiding them over and again, and (with default rules) you cannot build one massive invincible unit; rather you have to have the right combined arms, the right placement and the right strategy.

I learned the game quite quickly, from 'dastactic' on youtube and the 20 page strategy guide.
I like it a lot.
Helpful? Yes No Funny
Foo Fighter
( 57.9 hrs on record )
Posted: April 17
Great strategy game! It's without a doubt a thinking man's (or woman's) game. You can play everything from a basic infantry to capital ships. Tons of scenerios (free to download) to play but the real gem is playing a random generated map. One of the great aspects of the game is the concrete engine and how it handles supply. To fight you need supply and bleed to death if you're forces are cut off. Create your own divisions, rename them (if you want) and assign them to a HQ. Heck you can even create your Div model and use that to create and supply new units. To get a handle on this game and see how it plays check out YouTube as there are some great YouTubers that cover this game and it's mechanics in detail.

The AI is actually pretty good in this game too. It will use & exploit openings to turn your smile to a frown. You can chose how bad or brutal the AI is in each game.

Again the life of your forces are supply. Unlike other games that simulate supply, this game will actually show how supply is reaching (or not) your troops to you can plan rather you need to hold the cross roads or build another one. If you cut off and surround a powerful unit you can just sit back and let them bleed dry. Unless they can mount air supply drops to that unit it will starve and become unless. But then again if they use their cargo planes to resupply they'll have to fight through your air intercepters. Use engineers to build roads or bridges across streams and rivers for better movement and supply. Chose exactly use each of your cities produce and supply your HQs to wage war or to pepper up defense. All your choice!

Really the only downside to this game is it's clunky UI (feels like it's from the 90's) which could use a huge overhaul. If they did that I'd probably buy it again just on that alone. This game does have a bit of a learning curve but like I said watch some YouTubers on this game and the rest is up to you.

Battle on!
Helpful? Yes No Funny
Gamerofthegame
( 7.5 hrs on record )
Posted: April 1
Good news; this game is the Advanced Wars of grognard, detailed hex based games. It's not just a rehash of WW2 over and over, the base game actually gives way to a random, balanced environment each time, with map generation settings for your flavor. And this is good! The game itself is actively developed and extremely moddable, pretty much being a sandbox of possible relatively easily accessible, hex-based nitty gritty strategey. And that's good! Some reviews will probably mention a lot of nit picking details, like having to hand make your units - those are old reviews, with development allowing for "templates" of units you can set, which those units automatically requesting reinforcements to meet those templates instead of YOU doing it. Unit interaction makes sense, almost all details you can understand and go "Yeah, alright, I get this."

Now the bad. For one, the AI is kind of a miserable experience, this is very much a multiplayer game. You're gonna want friends to play with or a community to join. It's also probably going to be play be email, which is a pretty slow going time. The documentation of the game is pretty bad, with unit descriptions being typo riddled, for one, and tutorials and other manual-likes being pretty shoddy. True, once you understand how to do something it's very easy to do it and to get the information needed quickly, but to actually get to that point you're probably going to need out of game help. And honestly? At a price tag of thirty bucks that might be a bit high.

Still, if you have people you can play it with and are interested in the whole niche genre, it makes for an outstanding entry point.
Helpful? Yes No Funny
lesslucid
( 6.2 hrs on record )
Posted: March 15
A good design held back by some needless over-complexity and an interface that requires not only a lot of working out but a lot of "busy work" even once you know it very well. As wargames go this is one of a kind and the flexibility of the scenario design system is a real highlight... but, at full price and given the other options on the market, it's hard to recommend. Word is there's a sequel on the way - hopefully it capitalises on the strengths of this while streamlining the UI and some of the other fiddly elements...
Helpful? Yes No Funny
Vince McMahon
( 164.0 hrs on record )
Posted: March 13
Just awesome, best wargame around

Also just want to add that there are a lot of scam/spam negative reviews for some reason. Steam should delete them.

BUT this game is the best wargame I've ever played, and that's saying a lot. It is so flexible and versatile and really not that hard to come to grips with. One you learn the hotkeys, things become a snap.
Helpful? Yes No Funny
[PG] Galahir950
( 30.2 hrs on record )
Posted: March 3
Advanced Tactics Gold is a very deep Video-Wargame. It comes with a ton of premade scenarios, a powerful random game generator, and a very powerful set of tools for creating scenarios. It does have a very steep initial learining curve though.
Helpful? Yes No Funny
puisys.laimonas
( 45.6 hrs on record )
Posted: February 25
I am so happy that I bought this game. I was searching for something like this for a very long time, a wargame that I can wrap my head around (100+ pages of manual might look daunting for someone not used to tabletop wargames, but trust me, this is on the light side) with a random map generator! That plus many parameters for random generator and many premade scenarios can get you an unlimited replayability and incredible variety: want to play WWII scenario? You can! Want to have almost 4x stile game with exploration and research (minus diplomacy)? You can! Want a huge war with thousands of units or a small cousy war? It is up to you to choose. AI is challenging enough, and that is not granted in contemporary strategy games. And there even is a RPG element where your officers gain levels and feats. It is a well designed and elegant game that will make you brain burn some sugar.

Now if only someone would make a Space Opera scenario to work with AI, that would be the only strategy game I need!
Helpful? Yes No Funny
Mrepitome
( 42.6 hrs on record )
Posted: February 25
Includes tutorial files, but they are Dominions 4 style tutorials -- thanks to those tutorials I learned how to play the game in just under an hour, which is pretty cool. Very good game, I was watching a Youtube gameplay and really liked how the game was presented and functioned.

edit: Lot of downvote because previously a very short review. AT:G is like Sid Meier's Civilization V for wargamers. Endless replayability, a random generator and a level editor where you can create your own scenarios. The multiplayer is file format, all you do is tick password protection on, and the rest is self explanatory. You end your turn, save the file and send it via dropbox or google drive (shared folder).
As for the gameplay, AT:G is realistic in a sense that there is oil, political points, and raw material stockpiles to consider when building your army. Not to mention the fact you can craft every unit into divisions and HQs, which in a way can simulate a corps and army. Some people complain about the UI, but if it were designed any other way managing every division would be difficult, the UI allows you to maximize the control over the customization and movement of each and every division. You even have to use the UI to move your units, you don't click on a division and right click to move, you click on the division, clik the move button on the UI and then prompt where you want the unit to move. It may be meticulous at first, but the game is a lot deeper than speed play, in my opinion, you are getting the full wargame and World War II experience. What I mean is, if you are looking for a game based on World War II, maybe you've been playing some first person shooters and was thinking to yourself you'll love a strategy game where you can have a capital, make a lot of units and have a war against not just one, but multiple nations and fronts, then AT:G will give you just that. I say this because I was playing Call of Duty World At War, and while I was playing it, AT:G was just repeatedly coming to my mind, in fact playing CoDWaR maybe intensified my feelings for this game because while CodWar is giving you the first person shooter experience, AT:G gives you the strategy/4X/Grand Strategy experience.
Helpful? Yes No Funny
norris29
( 0.2 hrs on record )
Posted: February 24
I was very decieved,
On a WW2 big map, the level of detail stops at division but mostly corps, meaning the german start WW2 with something like 20 icons on the map.
The operational art of war, which is more than 15 years old brings more details, more realism. Even Hearts of iron 3, which is less hardcore, has a much deeper level of science management and unit composition detail.
Helpful? Yes No Funny
The Legendary Khan
( 10.2 hrs on record )
Posted: February 23
Just plain AMAZING.
Helpful? Yes No Funny
Saracen
( 134.3 hrs on record )
Posted: January 20
A simple looking game but actually really deep and immersive. I really like the supply/logisitcs aspects as well as the development aspect of choosing what new units you want to aim for getting onto the battlefield next. The HQ aspect means you have to plan ahead, keep units close, etc. The random element to each map means replayability is high. Overall, a good wargame that serves as a good grounding for some of this developments teams newer games.
Helpful? Yes No Funny
Lucky_Leprechaun
( 68.7 hrs on record )
Posted: January 14
Very smooth game. With two different play styles, either the New Dawn settings with more diversity and more points to control or the original style. Singleplayer or multiplayer. However multiplayer is not server based, you have to send the game file one way or another to the other player. With the level editor there's great replayability. Overall I would say this game is superbly fun and the only downsides is playing with others and waiting for the game to get back to you.
Helpful? Yes No Funny
MANIA
( 268.1 hrs on record )
Posted: November 5, 2015
Find me another war-game where you play on random-maps against brutal AI. Steep learning curve and patience required, be aware.
Helpful? Yes No Funny
SKRAM
( 1,555.4 hrs on record )
Posted: September 15, 2015
I own all the VR Design games. Adv Tactics is a good basic game. I would suggest adding the leader mod to allow for more interesting challenge.
Helpful? Yes No Funny
cptnbirdseye1
( 44.5 hrs on record )
Posted: August 13, 2015
Great sandbox strategy game that you can build your own scenarios. Have played this for years. Highly recommend it.
Helpful? Yes No Funny
Urpo Normaali
( 8.7 hrs on record )
Posted: August 4, 2015
Excellent war game for fans of the genre. Does not contain fast action and incredible graphics.
Helpful? Yes No Funny
Needles
( 234.1 hrs on record )
Posted: July 20, 2015
At first I hated ATG:G because it was difficult and unforgiving to a new player. The way the AI plays you'd assume it was cheating, but it isn't. Instead, the AI is exploiting you as much as it can; taking advantage of obvious mistakes. Unlike many other games in the genre, the AI is *actually* trying to outsmart you, outflank you, out-produce you, and generally stomp all over you (within reason, depending on the difficulty settings).

Also... As others have pointed out, the user interface *is clunky*, but honestly it is a lot of fun regardless once you get the hang of the keyboard shortcut schema.
Helpful? Yes No Funny
jthecamel
( 19.1 hrs on record )
Posted: June 9, 2015
Rubbish…another POS foisted on me by Matrix games. Read the manual, watched the youtube videos, put in my time. Then game after game my overwhelming forces were routinely beaten by out of supply and woefully inferior enemy units. Some say they like the game…good for them…I say rubbish.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
19 of 21 people (90%) found this review helpful
Recommended
6.2 hrs on record
Posted: March 15
A good design held back by some needless over-complexity and an interface that requires not only a lot of working out but a lot of "busy work" even once you know it very well. As wargames go this is one of a kind and the flexibility of the scenario design system is a real highlight... but, at full price and given the other options on the market, it's hard to recommend. Word is there's a sequel on the way - hopefully it capitalises on the strengths of this while streamlining the UI and some of the other fiddly elements...
Was this review helpful? Yes No Funny
20 of 23 people (87%) found this review helpful
2 people found this review funny
Recommended
164.0 hrs on record
Posted: March 13
Just awesome, best wargame around

Also just want to add that there are a lot of scam/spam negative reviews for some reason. Steam should delete them.

BUT this game is the best wargame I've ever played, and that's saying a lot. It is so flexible and versatile and really not that hard to come to grips with. One you learn the hotkeys, things become a snap.
Was this review helpful? Yes No Funny
20 of 30 people (67%) found this review helpful
Recommended
45.6 hrs on record
Posted: February 25
I am so happy that I bought this game. I was searching for something like this for a very long time, a wargame that I can wrap my head around (100+ pages of manual might look daunting for someone not used to tabletop wargames, but trust me, this is on the light side) with a random map generator! That plus many parameters for random generator and many premade scenarios can get you an unlimited replayability and incredible variety: want to play WWII scenario? You can! Want to have almost 4x stile game with exploration and research (minus diplomacy)? You can! Want a huge war with thousands of units or a small cousy war? It is up to you to choose. AI is challenging enough, and that is not granted in contemporary strategy games. And there even is a RPG element where your officers gain levels and feats. It is a well designed and elegant game that will make you brain burn some sugar.

Now if only someone would make a Space Opera scenario to work with AI, that would be the only strategy game I need!
Was this review helpful? Yes No Funny
14 of 23 people (61%) found this review helpful
1 person found this review funny
Recommended
30.2 hrs on record
Posted: March 3
Advanced Tactics Gold is a very deep Video-Wargame. It comes with a ton of premade scenarios, a powerful random game generator, and a very powerful set of tools for creating scenarios. It does have a very steep initial learining curve though.
Was this review helpful? Yes No Funny
15 of 26 people (58%) found this review helpful
Recommended
42.6 hrs on record
Posted: February 25
Includes tutorial files, but they are Dominions 4 style tutorials -- thanks to those tutorials I learned how to play the game in just under an hour, which is pretty cool. Very good game, I was watching a Youtube gameplay and really liked how the game was presented and functioned.

edit: Lot of downvote because previously a very short review. AT:G is like Sid Meier's Civilization V for wargamers. Endless replayability, a random generator and a level editor where you can create your own scenarios. The multiplayer is file format, all you do is tick password protection on, and the rest is self explanatory. You end your turn, save the file and send it via dropbox or google drive (shared folder).
As for the gameplay, AT:G is realistic in a sense that there is oil, political points, and raw material stockpiles to consider when building your army. Not to mention the fact you can craft every unit into divisions and HQs, which in a way can simulate a corps and army. Some people complain about the UI, but if it were designed any other way managing every division would be difficult, the UI allows you to maximize the control over the customization and movement of each and every division. You even have to use the UI to move your units, you don't click on a division and right click to move, you click on the division, clik the move button on the UI and then prompt where you want the unit to move. It may be meticulous at first, but the game is a lot deeper than speed play, in my opinion, you are getting the full wargame and World War II experience. What I mean is, if you are looking for a game based on World War II, maybe you've been playing some first person shooters and was thinking to yourself you'll love a strategy game where you can have a capital, make a lot of units and have a war against not just one, but multiple nations and fronts, then AT:G will give you just that. I say this because I was playing Call of Duty World At War, and while I was playing it, AT:G was just repeatedly coming to my mind, in fact playing CoDWaR maybe intensified my feelings for this game because while CodWar is giving you the first person shooter experience, AT:G gives you the strategy/4X/Grand Strategy experience.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
17 of 26 people (65%) found this review helpful
Recommended
68.7 hrs on record
Posted: January 14
Very smooth game. With two different play styles, either the New Dawn settings with more diversity and more points to control or the original style. Singleplayer or multiplayer. However multiplayer is not server based, you have to send the game file one way or another to the other player. With the level editor there's great replayability. Overall I would say this game is superbly fun and the only downsides is playing with others and waiting for the game to get back to you.
Was this review helpful? Yes No Funny
13 of 22 people (59%) found this review helpful
Recommended
134.3 hrs on record
Posted: January 20
A simple looking game but actually really deep and immersive. I really like the supply/logisitcs aspects as well as the development aspect of choosing what new units you want to aim for getting onto the battlefield next. The HQ aspect means you have to plan ahead, keep units close, etc. The random element to each map means replayability is high. Overall, a good wargame that serves as a good grounding for some of this developments teams newer games.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
80 of 92 people (87%) found this review helpful
Recommended
4.2 hrs on record
Posted: August 18, 2014
Rewriting my review to ensure everyone would know how awesome the game is. Been playing with the Matrix Store version of the game prior to its steam release. I believe the game has been around for quite awhile now but it is only known to a few number of people. I was browsing the Matrix store a few years ago after hearing about Distant Worlds and I stumbled upon this gem.

The game is a wargame with a lot of mechanics like entrenchement, morale, supplies, etc. The game may not be the prettiest but it is appropriate for a game of its kind. The game looks like a hex-based boardgame with the unit counters on the tiles. The default units look like the actual units but for those who want something realistic then I would suggest getting the NATO counters mod for the game.

Advanced Tactics gold is made by the same person who made the Decisive Campaigns series for the PC. Advanced Tactics is a traditional wargame that sits in the sweet spot between beer and pretzel Panzer Generals to the complex mind-boggling simulation that is War in the East/Pacific. The game is easy to learn but hard to master. The game could be played like many traditional wargames where there are scenarios (I think it includes a WW2 scenario and some scenarios could be downloaded from the ATG site). The best feature of the game is the random map generator where you can tweak some options like expensive research or starting with only the most basic military tech and researching improved units. The randomly generated map could be tweaked from presets if you want more oceans (if you want more naval combat/invasions) or more land (simulate the eastern front) and a whole lot more. Playing random map generator sorts of lets you play the game as something like most 4x games where you have to uncover the maps and capture resource sites and build some fortifications, ports, factories, etc. The cities serve as important hexes that gives victory points. Capturing victory points would let you win the game.

The best part of this game is that you can't win by brute force. You have to put a lot of things in to consideration. So lets say you got the tech for the biggest tanks but these tanks uses a lot of fuel. A low fuel reserve might turn your tanks in to useless piece of scrap metal. So you are not protecting your supply lines? A well-placed paratrooper unit behind your lines would cut your supplies and weaken your forces. You got 100 rifle units and the enemy has only 50 SMG units well entrenched in a city? They will cut you to shreds! Oh you are laughing at that unit with only 15 rifles and 3 machineguns and you think your 50 rifle units could roflstomp them? Well I don't think so! Your oil reserves are dwindling and you want to move your artilleries around fast? Then you better get the horses to drag them!

Its things like this that make this game close to infinitely replayable as every game can turn out differently and you can choose whether to use air superiority, drop tons of troops more that what was paradropped during market garden or do an amphibious invasion that would put overlord to shame, then you have the option in this game! I paid around $50 for a digital copy of this game and I must say that I have no regrets! It is really worth it. It makes you think and does not ensure that you would just start to steamroll over your opponents once you get your advanced units. I will be bold to say that IMHO this is the best wargame ever!
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41 of 50 people (82%) found this review helpful
Recommended
297.6 hrs on record
Posted: December 2, 2014
If you like strategy wargames, get This game!
and if you wonder why, a short list of reasons;
1. subformations, instead of producing units, your cities will produce the individual components, it is up to you
to decide how to compose your units
2. command structure, your units will fight better with nearby hq units adequately staffed with Command units
3. supply. soldies need beans and bullets to carry on the war! not only will you have to produce enough supply to feed your troops, you also have to ensure that your troops are within range of their superior command units to recive their supplies.
Units out of supply will be unable to move or attack, and be very easy to kill
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39 of 53 people (74%) found this review helpful
2 people found this review funny
Recommended
268.1 hrs on record
Posted: November 5, 2015
Find me another war-game where you play on random-maps against brutal AI. Steep learning curve and patience required, be aware.
Was this review helpful? Yes No Funny
32 of 43 people (74%) found this review helpful
Recommended
37.4 hrs on record
Posted: August 18, 2014
Great Game!!! Well worth the investment for any wargamer. Great and simple mechanics, Wonderful random scenario Generator. The best and most elegant production system for this type of wargame. The UI is a little outdated but the depth of strategy is enough to overlook it. At first the some the interface can be annoying and confusing but after a while you begin to understand why it is designed that way and it actually makes for a much more flexible gameplay. I put hours in on this game before the steam release and i just hope this release opens up more players and mods!!!!
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25 of 33 people (76%) found this review helpful
Recommended
5.5 hrs on record
Posted: February 22, 2015
One of the best turn-based wargames of all time. Notable for having production, supply flow, and tech research - features that are more typical of RTS and Civ games. The core game engine is extremely powerful and flexible, such that there are mods for Roman Empire games, fantasy games, space opera games, and more.
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26 of 35 people (74%) found this review helpful
Recommended
117.3 hrs on record
Posted: April 22, 2015
This is a great hex based strategy game. The AI is a good opponent too! I wish my friend would buy this so we could play against each other.

Its fun to play matches against multiple AI enemies.

The customizable random world map makes for lots of replayability too.

Lots of different units (just simple tokens on the map) that are upgradable to more powerful versions (fighter III, etc)
Was this review helpful? Yes No Funny
27 of 37 people (73%) found this review helpful
1 person found this review funny
Recommended
46.8 hrs on record
Posted: January 5, 2015
It might look rather simple, But its not.

It has a quite deep tactical gameplay. Supplies for units. ore for production of various units you can use in divisions. oil for motorized units, carefull tho once you run out of oil your war machine stops to a grinding halt, tanks and motorized units can barely move, any aircraft is grounded.

It has a small learning curve but once you know what every button does its fairly easy. It also has a random map generator with quite alot of settings. you can even have a civilization alike game. you start with 1 city and HQ with a few units

Cities and factories produce units, wich you can mix and match in self cuztomized divisions. Different terrains with different stats. And thats not even all of it, It would be too many to name.

However all this fun stuff comes pared with a rather funky outdated UI, Alot of time consuming gameplay and tons of micromanagement.

Overall a 8/10 - would run out of oil during an operation again.
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21 of 29 people (72%) found this review helpful
2 people found this review funny
Recommended
234.1 hrs on record
Posted: July 20, 2015
At first I hated ATG:G because it was difficult and unforgiving to a new player. The way the AI plays you'd assume it was cheating, but it isn't. Instead, the AI is exploiting you as much as it can; taking advantage of obvious mistakes. Unlike many other games in the genre, the AI is *actually* trying to outsmart you, outflank you, out-produce you, and generally stomp all over you (within reason, depending on the difficulty settings).

Also... As others have pointed out, the user interface *is clunky*, but honestly it is a lot of fun regardless once you get the hang of the keyboard shortcut schema.
Was this review helpful? Yes No Funny
35 of 58 people (60%) found this review helpful
2 people found this review funny
Recommended
66.6 hrs on record
Posted: August 17, 2014
I've found my next timesink.


There is a vibe to this game very similar to Dominions 4 and Hearts of Iron 3, a kind of "This will take me forever to play through a game of, but holy ♥♥♥♥ I love this" vibe. I played through a few random matches before giving the multiplayer a shot, now that is something. You can sit there and play a scenario of just about whatever you can create with a friend and it will be the most grueling strategic battling ever. With all of the appropriate and expected infantry casualties and supply interdiction runs. A glorious depth to the gameplay and a very entertaining random skirmish mode.
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24 of 39 people (62%) found this review helpful
Recommended
1,555.4 hrs on record
Posted: September 15, 2015
I own all the VR Design games. Adv Tactics is a good basic game. I would suggest adding the leader mod to allow for more interesting challenge.
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19 of 30 people (63%) found this review helpful
Recommended
44.5 hrs on record
Posted: August 13, 2015
Great sandbox strategy game that you can build your own scenarios. Have played this for years. Highly recommend it.
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18 of 29 people (62%) found this review helpful
Recommended
8.7 hrs on record
Posted: August 4, 2015
Excellent war game for fans of the genre. Does not contain fast action and incredible graphics.
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22 of 38 people (58%) found this review helpful
Recommended
54.1 hrs on record
Posted: September 1, 2014
Love this game!! Must buy if your a fan of strategic board games.
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