The Nightmare Cooperative is a fiendishly difficult turnbased roguelike featuring an array of characters, each with different powers to help you destroy monsters, escape levels, and collect gold.
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Çıkış Tarihi: 16 Tem 2014

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The Nightmare Cooperative is a strategic roguelike where you lead a group of unlikely comrades through some rather difficult situations. Your village has fallen on hard times (due to some rather reckless spending by the Village Council) and it’s up to you to bring back some gold. Or even just try and survive for a bit.

Each member of the Cooperative will bring a different power to your group; the Warrior fights hard (despite her moral objections), the Miner overcomes deep psychological issues to dig you out of sticky situations, the Necromancer is pretty creepy.

A tricky thing, though: you have to control them all together. Move left, and the whole group moves left. Activate the special power, and every member will jump into action.

And please, do your best to bring home some gold, the Village could really use it.

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • İşletim Sistemi: XP
    • Bellek: 1 GB RAM
    • Depolama: 200 MB kullanılabilir alan
    Önerilen:
    • İşletim Sistemi: 7
    • Bellek: 2 GB RAM
    • Depolama: 300 MB kullanılabilir alan
    Minimum:
    • İşletim Sistemi: 10.6
    • Bellek: 1 GB RAM
    • Depolama: 200 MB kullanılabilir alan
    Önerilen:
    • Bellek: 2 GB RAM
    • Depolama: 300 MB kullanılabilir alan
    Minimum:
    • İşletim Sistemi: Ubuntu 12.04
    • İşlemci: 2.0 GHz or better
    • Bellek: 1 GB RAM
    • Ekran Kartı: Radeon x850 or comparable
    • Depolama: 200 MB kullanılabilir alan
    Önerilen:
    • Bellek: 2 GB RAM
    • Depolama: 300 MB kullanılabilir alan
Yararlı müşteri incelemeleri
67 kişiden 54 tanesi (81%) bu incelemeyi yararlı buldu
kayıtlarda 1.6 saat
Yayınlanma: 13 Şubat 2015
Note: video review embedded below.

The saddest thing about The Nightmare Cooperative, is that it's only real use is as a starting point for getting people into other games.

It's a turn-based roguelike that simplifies genre staples into something far more accessible than the genre is known for. You only have the ability to move and use a special attack, there are no stats or leveling systems, equipment is barely present, and the game only ever exists on a single screen. And all of that is great because it means people who have shied away from roguelikes do to their unforgiving difficulty and complex systems are going to have a much easier time learning The Nightmare Cooperative, and then might be compelled to try something with a larger scope to see why games like this have become so popular.

But that also means that there's very little to actually keep you busy here. After only 30 or so minutes I'd already seen just about everything in the game, and an hour later managed to clear it all together. With how basic the mechanics are, each of my runs felt all but entirely indistinguishable, and there was never the sense that I was actually getting much better at the game or had any way to do so. And that's perhaps what's most frustrating about The Nightmare Cooperative. When your means of interaction are so aggressively simplified, it can feel like the game is playing you as much as you are it.

The Nightmare Cooperative has a bad habit of putting you in situations which feel based entirely on luck. I consistently found myself locked into corners at random, already able to see my imminent death as I began to walk in circles prolonging the moment, and that's immensely aggravating because it seems like you have no control over whether or not you're going to get screwed over and have to start again.

I enjoyed The Nightmare Cooperative as a brief, lightweight entry into a genre that's often far too intimidating, but it gave me little cause to spend anymore time with it. If you've never played a roguelike but are interested in giving them a shot, this probably wouldn't be a terrible place to start. Just know you'll be wanting to graduate to something more advanced fairly soon.

https://www.youtube.com/watch?v=d8GbKtV6tf0&list=PLmaGkDQUd2inWbUZoSoB7v2zcJ_cJ0VGA&index=2
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kayıtlarda 1.7 saat
Yayınlanma: 16 Temmuz 2014
If you go into this game expecting a grand and complicated experience, you'll probably be disappointed. The Nightmare Cooperative is a compact game, a roguelike distilled to its base elements. You won't find complex skill trees, or a multitude of loot to collect and equip, or expansive environments for you to explore and perish in. That's not a bad thing; if you're looking for something simple but challenging, simplified yet also strategic and tactical, The Nightmare Cooperative excels.

The set-up is simple, a framework for the action rather than an extended narrative. Your village is in disarray; go out, gather gold, fight monsters, survive. The core of The Nightmare Cooperative is its gameplay and that aspect proves to be much deeper and more engaging than the story. If you've familiar with Michael Brough's 868-HACK, you'll feel right at home among Nightmare's enemy-filled rooms. Similar to that game, your goal here is to amass a high score, the amount of gold you collect equaling your final score. Opening chests rewards you with gold and spawns enemy so choosing whether to rush for the exit or increase your score is a crucial choice. Enemies move when you move so each step forward is a strategic decision that, when combined with the game's mechanics and varied foes, gives The Nightmare Cooperative a methodical, puzzle-esque vibe.

You don't control a single hero in Nightmare, but rather an entire group at once, each hero moving and using their special abilities simultaneously. Each hero is unique and positioning and formation is important since their abilities are only effective under certain conditions. The Archer can only shoot enemies directly ahead, the Mage can hit enemies on diagonals, the Warrior can perform two strikes in one move, the Ninja can pass through enemies, and so on for the other seven heroes. Supplementing these abilities are items that provide special perks, such as extra life at the expense of mana or not spawning enemies when opening a chest.

The enemies you face are equally varied and cement the game's strategic puzzle atmosphere. Some enemies travel along predictable paths. Others mirror your movements or move extra spaces in a turn. Turrets rotate and fire in intervals. All this knowledge is always at your disposal and define how you position your heroes, which heroes are best for a given room. Managing four heroes at once, while timing and syncing your movements to evade enemies or get into formation to attack a desired enemy with a specific ability, is a satisfying challenge. It's best to approach each move in The Nightmare Cooperative slowly and carefully, taking the time to plan out your next steps, thinking about where you are and will be in relation to enemies and hazards. A poor decision can easily find your heroes scattered across a level, cornered, a beneficial move for one character being dangerous for the others.

The colorful distinct art style rounds out this compelling package. The Nightmare Cooperative is all about the gameplay, the turn-for-turn decisions that make the best roguelikes so satisfying. Those looking for something with more depth may find the game lacking, but the strategic gameplay, varied heroes, and one-more-go appeal makes The Nightmare Cooperative a worthy addition for fans of the genre. The developers plan to add a challenge mode that will feature rooms with predetermined heroes, enemies, and layouts designed to test your strategic prowess. A mobile version is also in the works, with an estimated release time frame sometime later this year.
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33 kişiden 24 tanesi (73%) bu incelemeyi yararlı buldu
kayıtlarda 1.9 saat
Yayınlanma: 15 Temmuz 2014
Yayın Öncesi İnceleme
The Nightmare Cooperative is a dungeoning crawling game that seems more fitting for mobile devices than it does Steam, but still a solid rogue like nonetheless. With a simple premise, the game is about surviving a dungeon with multiple units on screen. Similar to dungeon crawlers like Legend of Grimrock or Quest of Dungeons, you move one space at a time, and so does the enemy. A singular command makes all of your units move, thus the "Cooperative", which is where the real challenge settles into the game. Making decisive moves to help all of your units survive is vital, yet very hard to master.

For more information, gameplay footage, and more, check out my commentated video review here:
https://www.youtube.com/watch?v=aS5UW3k-9vo&feature=youtu.be
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32 kişiden 23 tanesi (72%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 2.6 saat
Yayınlanma: 15 Ocak 2015
It's a decent little puzzle rouge-lite, but I won the game on my second playthrough and after less than 2 hours I had done everything there is to do. It's the sort of game that's fine on a phone, for when you want to waste a few minutes, but there's just not enough content on PC to justify the cost.
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14 kişiden 13 tanesi (93%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 1.5 saat
Yayınlanma: 24 Mart 2015
Cute graphics
Turn-based
Random loot and heroes
Low starting health
Insta-death
Small Dungeon Floors--Short Game

This is a strategy rogue-like. I haven't played much but I like it so far. After seeing some of the negative reviews I feel I have to defend it a little bit because I think some people expect it to be something that it's not.

There's a lot more strategy than at first glance because all your characters move at the same time but they are on different spots on the grid. So if you move a wizard up to get him out of the way of a monster, you also move your barbarian or whatever other characters you have, and they might end up in danger. You have to really plan your moves if you want to get lots of loot and kill monsters. You could just rush straight for the exit and beat the game in no time if you prefer, but personally I'd rather get most if not all of the treasure first.

Each character has a special ability that can be activated if he has a potion (the blue bottle). It's a one-time use, so there's more strategy for you. So far I've had 3 different characters: and Archer (special ability is to shoot across in a straight line), Wizard (special ability is a magic attack diagonally only), and a Barbarian (I think he could beat a monster in one hit instead of two).

You start out with one character with low health. Each monster takes 2 hits to take down so you can lose health quickly. There are heart potions that you can grab to increase your health. You gain extra characters by finding them in levels and going up to them. But you can only choose one character per level, so if there are two available on that level the one you didn't choose with disappear.

There are also special items you can grab that do special things. I can't remember what they are called exactly, but they are like artefacts.

OH, and every time you open a treasure chest more monsters appear!
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