The Nightmare Cooperative is a fiendishly difficult turnbased roguelike featuring an array of characters, each with different powers to help you destroy monsters, escape levels, and collect gold.
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发行日期: 2014年7月16日
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"A roguelike puzzle game that's also available on iPhone, iPad and Android. Some interesting game mechanics, but it doesn't have much replay value."
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2月2日

The Nightmare Cooperative on Bundlestars

The NIghtmare Cooperative is available in the Apocalypse Bundle on Bundlestars for the next two weeks - £3.99 for 11 games: http://www.bundlestars.com/all-bundles/apocalypse-bundle

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The Nightmare Cooperative is a strategic roguelike where you lead a group of unlikely comrades through some rather difficult situations. Your village has fallen on hard times (due to some rather reckless spending by the Village Council) and it’s up to you to bring back some gold. Or even just try and survive for a bit.

Each member of the Cooperative will bring a different power to your group; the Warrior fights hard (despite her moral objections), the Miner overcomes deep psychological issues to dig you out of sticky situations, the Necromancer is pretty creepy.

A tricky thing, though: you have to control them all together. Move left, and the whole group moves left. Activate the special power, and every member will jump into action.

And please, do your best to bring home some gold, the Village could really use it.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Memory: 1 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: 7
    • Memory: 2 GB RAM
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: 10.6
    • Memory: 1 GB RAM
    • Hard Drive: 200 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHz or better
    • Memory: 1 GB RAM
    • Graphics: Radeon x850 or comparable
    • Hard Drive: 200 MB available space
    Recommended:
    • Memory: 2 GB RAM
    • Hard Drive: 300 MB available space
有价值的用户评测
4 人中有 4 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2月18日
游戏类似魔王迷宫那样的玩法 特色是一次性会控制两个以上的人物 很有挑战 走格子还有次数限制 虽然开箱子会增加次数 但会增加怪的数量 每个英雄的攻击方式也不一样 玩的时候方针得想好
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54 人中有 43 人(80%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:2月13日
Note: video review embedded below.

The saddest thing about The Nightmare Cooperative, is that it's only real use is as a starting point for getting people into other games.

It's a turn-based roguelike that simplifies genre staples into something far more accessible than the genre is known for. You only have the ability to move and use a special attack, there are no stats or leveling systems, equipment is barely present, and the game only ever exists on a single screen. And all of that is great because it means people who have shied away from roguelikes do to their unforgiving difficulty and complex systems are going to have a much easier time learning The Nightmare Cooperative, and then might be compelled to try something with a larger scope to see why games like this have become so popular.

But that also means that there's very little to actually keep you busy here. After only 30 or so minutes I'd already seen just about everything in the game, and an hour later managed to clear it all together. With how basic the mechanics are, each of my runs felt all but entirely indistinguishable, and there was never the sense that I was actually getting much better at the game or had any way to do so. And that's perhaps what's most frustrating about The Nightmare Cooperative. When your means of interaction are so aggressively simplified, it can feel like the game is playing you as much as you are it.

The Nightmare Cooperative has a bad habit of putting you in situations which feel based entirely on luck. I consistently found myself locked into corners at random, already able to see my imminent death as I began to walk in circles prolonging the moment, and that's immensely aggravating because it seems like you have no control over whether or not you're going to get screwed over and have to start again.

I enjoyed The Nightmare Cooperative as a brief, lightweight entry into a genre that's often far too intimidating, but it gave me little cause to spend anymore time with it. If you've never played a roguelike but are interested in giving them a shot, this probably wouldn't be a terrible place to start. Just know you'll be wanting to graduate to something more advanced fairly soon.

https://www.youtube.com/watch?v=d8GbKtV6tf0&list=PLmaGkDQUd2inWbUZoSoB7v2zcJ_cJ0VGA&index=2
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32 人中有 24 人(75%)觉得这篇评测有价值
2.6 小时(记录在案的)
发布于:1月15日
It's a decent little puzzle rouge-lite, but I won the game on my second playthrough and after less than 2 hours I had done everything there is to do. It's the sort of game that's fine on a phone, for when you want to waste a few minutes, but there's just not enough content on PC to justify the cost.
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19 人中有 14 人(74%)觉得这篇评测有价值
3.2 小时(记录在案的)
发布于:1月25日
Take the addictiveness of 2048, throw it into a roguelike game, add some terrain, baddies, and environmental hazards and you have The Nightmare Cooperative. The game deviates from the standard roguelike path by adding more of a puzzle vibe. Like in 2048, you control your units by moving in one of four directions, all units move at the same time in the same direction each turn if able. Of course like any good dungeon crawler, there is no lack of enemies and other hazards to slash your way through or sneak around. The end result is some really fun gameplay that requires lots of foresight if you wish to make any real progress. It's simple to learn and easy to play nature notwithstanding, it offers a nice little challenge.
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8 人中有 8 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:3月24日
Cute graphics
Turn-based
Random loot and heroes
Low starting health
Insta-death
Small Dungeon Floors--Short Game

This is a strategy rogue-like. I haven't played much but I like it so far. After seeing some of the negative reviews I feel I have to defend it a little bit because I think some people expect it to be something that it's not.

There's a lot more strategy than at first glance because all your characters move at the same time but they are on different spots on the grid. So if you move a wizard up to get him out of the way of a monster, you also move your barbarian or whatever other characters you have, and they might end up in danger. You have to really plan your moves if you want to get lots of loot and kill monsters. You could just rush straight for the exit and beat the game in no time if you prefer, but personally I'd rather get most if not all of the treasure first.

Each character has a special ability that can be activated if he has a potion (the blue bottle). It's a one-time use, so there's more strategy for you. So far I've had 3 different characters: and Archer (special ability is to shoot across in a straight line), Wizard (special ability is a magic attack diagonally only), and a Barbarian (I think he could beat a monster in one hit instead of two).

You start out with one character with low health. Each monster takes 2 hits to take down so you can lose health quickly. There are heart potions that you can grab to increase your health. You gain extra characters by finding them in levels and going up to them. But you can only choose one character per level, so if there are two available on that level the one you didn't choose with disappear.

There are also special items you can grab that do special things. I can't remember what they are called exactly, but they are like artefacts.

OH, and every time you open a treasure chest more monsters appear!
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