Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock mutant skills and blast your way through the online co-op campaign. Then use miniguns, car bombs, invisibility, and more to outplay friends in tactical online combat.
All Reviews:
Very Positive (66) - 98% of the 66 user reviews for this game are positive.
Release Date:
May 23, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“8 years of community feedback - it's the only way I know. Ever since the demo was released way back in 2009, Geneshift has been developed with the help of its player base. With over 8 years of balancing, testing and player suggestions, Geneshift is ready to go. But I don't want to finish just yet - there's so much cool stuff we can add!

Note: Geneshift used to be called Subvein: Mutant Factions (in case it looks familiar).

Note 2: Even if you can't buy the game, I still want your feedback. So you can download the demo and play the multiplayer for free!”

Approximately how long will this game be in Early Access?

“Probably half a year, but it's hard to know for sure - I'm not very good at estimating time. Geneshift is ready, but why stop development so soon? As long as you keep giving me cool ideas I'll keep on adding them.

I know this is vague, so please only buy this game based on how it exists today - not based on how it may exist in the future.”

How is the full version planned to differ from the Early Access version?

“The core mechanics of Geneshift are done and have been playtested for years now. I'd like to keep that fairly similar. But there's a lot of new content to add. I can't make any specific promises but here are a few ideas often raised by the existing community:

  • More vehicles. Stuff like tanks, motorcycles and ambulances.
  • More weapons. Repair tools, trip-wires and exotic superweapons.
  • More skills. Just think of all the skills in RPG games. Maybe a skill that lets you fly!
  • More chemicals. Specifically meta chemicals to play more advanced mind-games.
  • More game modes. A king of the hill or CS-style detonation mode would be fun.
  • More maps and user-made campaigns. With the editor you can help make them!
  • More cosmetic unlocks. You want hats? I can add hats.

To be clear these are just examples. None of these are promises! A tank has been suggested for years and I'd love to try it out. But if it turns out to be totally unbalanced I won't add it. Again, please only buy this game if you like how it exists today.”

What is the current state of the Early Access version?

“Geneshift is fully playable, well balanced and low in bugs. It's already undergone 8 years of community feedback. Thousands of players and posts in the forums have directly shaped this game, with over 40 huge versions improving it since 2009.

All of the features listed in the game description below are already in the game.

Will the game be priced differently during and after Early Access?

“Not sure, but the price might rise after the full launch. I believe early adopters should get a better deal as thanks for the support and feedback you provide.”

How are you planning on involving the Community in your development process?

“The same way I've worked for the past 8 years. I'll come up with a fun idea, post it on the forums and see what you guys say. If the community is interested I'll proceed. For each new version we create a balance and bug thread to track everything that needs fixing.

I chat and theorycraft on Discord a lot. Come join! I've read every single post on the forums (all 30,000 of them) and have over 5000 posts of my own discussing balance and new ideas with the community. I'm a one-man team so I'm fairly flexible. No corporate overhead, just you and me holding hands making an awesome game together.

Chat with the community on Discord: https://discord.me/geneshift
Post feedback on the Geneshift Forums: http://geneshift.net/forum
Or on the Steam Forums: http://steamcommunity.com/app/308600/discussions
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Recent updates View all (15)

August 15

1.04: Geneshift Miami!

This version is inspired by the extremely challenging and awesome shooter, Hotline Miami. I've completely reworked the campaign by adding a new checkpoint system and increasing enemy damage by over 500%!



5x More Guard Damage
Guards in the campaign now deal 5x as much damage as they did last version. They've gone from 20% damage up to the full 100% damage that players do in multiplayer. This obviously makes the campaign a lot more difficult, but it plays much better because of it. You really need to play tactically to survive now, as every mistake will be punished.

The old damage values were designed to make Geneshift a more casual, relaxed experience. It was noob friendly, but in hindsight that wasn't the way to go. Multiplayer is brutal and kills you endlessly, and the singleplayer should do the same. So taking inspiration from Hotline Miami's instant 1-shot kill approach, Geneshift just got a whole lot tougher. You'll die a lot more often now, but this just makes each new checkpoint all the more satisfying to reach.



New Checkpoint System
There's also a new checkpoint system that fundamentally changes how the game is played - dying now makes you lose progress and go back to the previous checkpoint. On the ground there are little yellow checkpoint symbols that save the game state when you walk into them. If you then die, you will go back to the yellow checkpoint and lose ALL your progress since then. This change was also inspired by the checkpoint resets in Hotline Miami.

This is a really huge change. Previously, when you died you would simply respawn a bit back and not lose any progress at all. Any guards you killed would stay dead, and you could simply run forward again and pick up where you left off. While this was nice and friendly to a casual player, it really took a lot of the challenge out of the game and made death feel a bit meaningless.

This new system penalizes death a whole lot more, and combined with the 500% damage increase is really brutal. Dying will lose all your progress since the last checkpoint, so if you're pinned down with only 20hp remaining, you're really going to try as hard as you can to survive.

The new checkpoint system also affects how co-op is played, as dying in co-op now puts you into spectator mode. You'll respawn only when you friend dies or reaches the next checkpoint. This change is needed to preserve the all or nothing challenge the new checkpoint system provides, rather than letting co-op players just constantly respawn and push forward without any real fear of death.



Chinese Translation Incoming
I've also been working with a friend to add a Simplifed Chinese translation to the game. Many years ago during the beta Geneshift had a strong Chinese community, and I'm excited to finally give Chinese gamers a proper translation. The translation isn't ready yet, but I hope to release it in a few versions time. When this happens we'll see plenty of activity in the multiplayer servers, so let's make sure to welcome the new Chinese community. The more players the better!

Exploding Heads and Bubbly Text Bubbles
There are a few more fun things in this version, such as enemy heads will now fly off when you kill them, creating some funny death physics. Also text bubbles have a bit more personality when they pop up, wobbling like they were in a game of Candy Crush or something.

Anyway I'm very excited to see your thoughts on the new Hotline Miami inspired gameplay. Enjoy!
9 comments Read more

July 31

1.03: Camera Zooming!

Version 1.03 introduces a brand new aiming system. You can now zoom the camera way out, showing a lot more of your surroundings. This gives you more situational awareness and makes aiming feel smoother too!



Subway Reworks
I've also completely reworked SubwayS02, adding 2 new vehicle sections and an interesting new "Hotline Miami" inspired section as well. The guards in this section wear red clothing and deal MUCH more damage. This requires more precise, tactical skill to take them out. Many people have compared Geneshift to Hotline Miami, and it is indeed a great game, so I'm going to be adding more of these high damage sections in future versions. Feedback is welcome on this new type of enemy!

Rotating Camera
There's also a new rotating camera view, which applies when driving vehicles. Some people get motion sick from it though, so I've made it optional and off by default. Still, it's pretty fun to mess around with, and makes for a more immersive driving experience!



Bug & Balance Fixes
There are a bunch of bug fixes and performance tweaks. I've fixed one really silly bug that was causing some paying customers to see the demo version, and made a huge improvement to the performance in the singleplayer campaign as well.

Finally, Geneshift is going on sale for a week on Steam at 20% off. If you haven't bought it yet or have some friends who are keen, now would be a great time to let them know.

Enjoy!
3 comments Read more
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Reviews

“The game's pretty complicated - and that's a good thing.”
PhlyDaily

“Geneshift is the best top-down shooter I have ever played. Ever.”
MMOHuts

“Meet the indie dev who spent two years making a game in youth hostels abroad.”
PC Gamer

About This Game

Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock mutant skills and blast your way through the online co-op campaign. Then use miniguns, car bombs, invisibility, and more to outplay your friends in tactical online combat.



  • 4 Player Co-op Campaign
    Play the story solo or with friends online and save the world from a mysterious outbreak.
  • 5v5 Multiplayer Combat
    Battle in game modes such as Capture the Flag, Checkpoint Racing and Zombie Survival.
  • Insane Vehicle Action
    Ride with allies to do drive-by shootings, detonate car bombs and capture key objectives.
  • Over 30 Tactical Skills
    Create complex skill builds as you gain experience and permanently level up your mutant.
  • Over 20 Brutal Weapons
    Fire pistols, shotguns, snipers, explosives... or save cash for the deadly superweapons.
  • Secret Base Building
    Place hidden chemicals to gain secret benefits like spying on enemies and teleportation.
  • Deception & Deduction
    Play mind games. Discover and destroy enemy chemicals by observing their movements.
  • Competitive Servers
    Earn ranks in competitive servers that balance teams with a unique ELO rating system.
  • Leaderboards & Difficulties
    Replay the campaign in 4 difficulty levels and set high scores on various leaderboards.
  • User Generated Maps
    Create maps in the editor and unlock sexy cosmetics whenever your maps are played.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8 or 8.1, 10
    • Processor: 2.0 GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: 512MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
    Recommended:
    • OS: Windows XP, Vista, 7, 8 or 8.1, 10
    • Processor: 2.5 GHz multi core processor
    • Memory: 4 GB RAM
    • Graphics: 1024MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: 512MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
    Recommended:
    • OS: Ubuntu 12.04+
    • Processor: 2.5 GHz multi core processor
    • Memory: 4 GB RAM
    • Graphics: 1024MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
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