Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock mutant skills and blast your way through the online co-op campaign. Then use miniguns, car bombs, invisibility, and more to outplay friends in tactical online combat.
All Reviews:
Very Positive (70) - 97% of the 70 user reviews for this game are positive.
Release Date:
May 23, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“8 years of community feedback - it's the only way I know. Ever since the demo was released way back in 2009, Geneshift has been developed with the help of its player base. With over 8 years of balancing, testing and player suggestions, Geneshift is ready to go. But I don't want to finish just yet - there's so much cool stuff we can add!

Note: Geneshift used to be called Subvein: Mutant Factions (in case it looks familiar).

Note 2: Even if you can't buy the game, I still want your feedback. So you can download the demo and play the multiplayer for free!”

Approximately how long will this game be in Early Access?

“Probably half a year, but it's hard to know for sure - I'm not very good at estimating time. Geneshift is ready, but why stop development so soon? As long as you keep giving me cool ideas I'll keep on adding them.

I know this is vague, so please only buy this game based on how it exists today - not based on how it may exist in the future.”

How is the full version planned to differ from the Early Access version?

“The core mechanics of Geneshift are done and have been playtested for years now. I'd like to keep that fairly similar. But there's a lot of new content to add. I can't make any specific promises but here are a few ideas often raised by the existing community:

  • More vehicles. Stuff like tanks, motorcycles and ambulances.
  • More weapons. Repair tools, trip-wires and exotic superweapons.
  • More skills. Just think of all the skills in RPG games. Maybe a skill that lets you fly!
  • More chemicals. Specifically meta chemicals to play more advanced mind-games.
  • More game modes. A king of the hill or CS-style detonation mode would be fun.
  • More maps and user-made campaigns. With the editor you can help make them!
  • More cosmetic unlocks. You want hats? I can add hats.

To be clear these are just examples. None of these are promises! A tank has been suggested for years and I'd love to try it out. But if it turns out to be totally unbalanced I won't add it. Again, please only buy this game if you like how it exists today.”

What is the current state of the Early Access version?

“Geneshift is fully playable, well balanced and low in bugs. It's already undergone 8 years of community feedback. Thousands of players and posts in the forums have directly shaped this game, with over 40 huge versions improving it since 2009.

All of the features listed in the game description below are already in the game.

Will the game be priced differently during and after Early Access?

“Not sure, but the price might rise after the full launch. I believe early adopters should get a better deal as thanks for the support and feedback you provide.”

How are you planning on involving the Community in your development process?

“The same way I've worked for the past 8 years. I'll come up with a fun idea, post it on the forums and see what you guys say. If the community is interested I'll proceed. For each new version we create a balance and bug thread to track everything that needs fixing.

I chat and theorycraft on Discord a lot. Come join! I've read every single post on the forums (all 30,000 of them) and have over 5000 posts of my own discussing balance and new ideas with the community. I'm a one-man team so I'm fairly flexible. No corporate overhead, just you and me holding hands making an awesome game together.

Chat with the community on Discord: https://discord.me/geneshift
Post feedback on the Geneshift Forums: http://geneshift.net/forum
Or on the Steam Forums: http://steamcommunity.com/app/308600/discussions
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Recent updates View all (19)

March 17

1.08: Phase Shifting, Car Boosting and AI Driving!

Self Driving Cars
Step aside Google, Geneshift now has self driving cars! That's right, cars can now be driven by bots. This has allowed me to add a bunch of cool new sections to the campaign, including escort missions, chase sequences and general man vs car combat. Get your bazookas ready cause you'll have a lot of cars to shoot! Check out this sweet totally unscripted gif:



Phase Shifting
Why walk when you can run? Why run when you can shift!? I've added a great new feature called Phase Shfting that makes movement way more tactical. Simply tap the shift key and you will now blink forward in an instant, dodging enemy grenades, escaping to cover, or charging in at your enemy with a knife. In PvP each player has 3 shifts, and can use them all up to get instant bursts of speed. After using a shift it will take 2 seconds to replenish, so you need to time them well.

This new system is a lot of fun, and best of all, the title "GeneSHIFT" finally makes sense, as shifting is now a key mechanic in the game.



Car Boosting
Ok so we already had car boosting, but now it LOOKS awesome. Like actual fire comes out the back of your car. I've also made the boost mechanic a lot tighter. Your boost bar only lasts 3s now, but you get some real speed because of it. This is better than the old boost which lasted forever but barely increased your speed at all. That was more of a general speed increase, but now boosting really feels like a tactical maneuver. It sounds awesome too.



Downtown Reworks
This version continues the slow but steady polishing of the campaign. Downtown (map 3) now joins Laboratory and Subway as being fully polished up with all the new features I've added over the last few versions. It focuses especially on vehicle combat using the new AI driving, and starts with a very groovy escort mission. In fact escort missions are now actually possible, as you can now fail a stage when AI characters die. This allowes for timed challenges and a bunch of other fun things.

Anyway that's all for this version. Have fun and please give me feedback here or in Discord: https://discordapp.com/invite/geneshift
1 comments Read more

January 17

1.07: New Progression System

In the not so wise words of EA, this version will give you a sense of pride and accomplishment. How you ask? By completely reworking the progression system. This new system adds strategy, gives cash a purpose, and lets you personalize your character as you progress through the game. Holy buzzwords batman, let's read on!



New Progression System
The old system was very simple. You discovered an item in the map and from that point on you could access it in the buy menu. This was great and all, but it meant that everyone had the exact same build. You were progressing, but it wasn't customizable and there wasn't any strategy or excitement to it.

This new system adds a simple step that fixes this. When you discover an item in the map it becomes "discovered", but now it is not immediately unlocked. To fully unlock it you must actually buy it in the menu screen shown above. You buy it with cash earned from the campaign. This single change makes the progression system a lot more interesting:

1) Cash now has long term value as it is needed to progress. This gives you an incentive to get those sick combo kills, and also introduces an "end game" grinding stage for completionists.

2) Your build is now personalized and requires strategy. Do you spend your remaining $8000 unlocking the M4A1 or Force Fields?

3) You can now get excited about cool items. Before you were just given Invisibility before you even knew what it did. There was no anticipation. Now you'll actually care when you finally invest the $20,000 required to unlock it.



Sexy HUD Stuff
Check out this cool new STAGE CLEAR thingy. It shows up when you kill the last enemy on each stage and makes you feel like a badass. I've also made the HUD a bit cleaner and given everything a sci-fi blue tint.

With the release of this version I think I'm 100% done with the "systems" aspect of the campaign. Everything is in place now. Now I just need to go through and polish up the actual stages themselves to work with all the cool new features I've been adding. Next version is going to be a whole new game!
3 comments Read more
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Reviews

“The game's pretty complicated - and that's a good thing.”
PhlyDaily

“Geneshift is the best top-down shooter I have ever played. Ever.”
MMOHuts

“Meet the indie dev who spent two years making a game in youth hostels abroad.”
PC Gamer

About This Game

Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock mutant skills and blast your way through the online co-op campaign. Then use miniguns, car bombs, invisibility, and more to outplay your friends in tactical online combat.



  • 4 Player Co-op Campaign
    Play the story solo or with friends online and save the world from a mysterious outbreak.
  • 5v5 Multiplayer Combat
    Battle in game modes such as Capture the Flag, Checkpoint Racing and Zombie Survival.
  • Insane Vehicle Action
    Ride with allies to do drive-by shootings, detonate car bombs and capture key objectives.
  • Over 30 Tactical Skills
    Create complex skill builds as you gain experience and permanently level up your mutant.
  • Over 20 Brutal Weapons
    Fire pistols, shotguns, snipers, explosives... or save cash for the deadly superweapons.
  • Secret Base Building
    Place hidden chemicals to gain secret benefits like spying on enemies and teleportation.
  • Deception & Deduction
    Play mind games. Discover and destroy enemy chemicals by observing their movements.
  • Competitive Servers
    Earn ranks in competitive servers that balance teams with a unique ELO rating system.
  • Leaderboards & Difficulties
    Replay the campaign in 4 difficulty levels and set high scores on various leaderboards.
  • User Generated Maps
    Create maps in the editor and unlock sexy cosmetics whenever your maps are played.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8 or 8.1, 10
    • Processor: 2.0 GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: 512MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
    Recommended:
    • OS: Windows XP, Vista, 7, 8 or 8.1, 10
    • Processor: 2.5 GHz multi core processor
    • Memory: 4 GB RAM
    • Graphics: 1024MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: 512MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
    Recommended:
    • OS: Ubuntu 12.04+
    • Processor: 2.5 GHz multi core processor
    • Memory: 4 GB RAM
    • Graphics: 1024MB. OpenGL 2.0+ recommended.
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Additional Notes: Can run at 60+ fps. Requires the internet to save your progress, stats and highscores.
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