This game is endearing with its art style but has some rather annoying flaws that overwhelm the joy with frustration.
I rated this game as I would any game no matter the price, and I feel all developers should be doing their best when
they release a game with the intention of selling it to consumers.
-Simple to learn and play
-Reasonably good sound effects and music
-Towers don't always hit targets and shots can be easily blocked by terrain or dead enemies (Even Anti Air)
-Not enough tower placement locations
-Lopsided wave amounts (air to ground ratio)
-Dissatisfying explosions or unit kill animations
-Very little choice in towers that can be used to complete levels (Sometimes you are told you cannot use tower A)
-Some units have extremely high health (500+) while your strongest turret can only do 100 dmg (If it even hits)
-Poor level design (Some levels have the enemy route go in a straight line through the map)
-Introduces towers that are completely useless (Tesla, Heavy Gun)
-Only 5 towers can be used with very limited and unsatisfying upgrades
Over all for a cheap game its not bad to just tinker with, don't expect reasonable gameplay though otherwise you will
most likely become frustrated with the overall poor design.
One last caveat; air waves in a tower defense games are silly. I hope someday people understand how ridiculous it is to
place them into tower defense games and stop.