When one brother is taken away by the Inquisition, the other must search for answers that will set his imprisoned sibling free. You’ll be quickly immersed in an extraordinary expedition, as you explore the ravishingly beautiful and detailed locations and solve a unique combination of puzzles, mini-games, and other challenges within the...
User reviews: Positive (17 reviews)
Release Date: Jul 10, 2014
Popular user-defined tags for this product:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Lost Chronicles of Zerzura

 

Reviews

“Good puzzles with intelligent difficulty levels. Nice overall length. Fantastic artwork. Exciting story filled with twists and turns.”
5/5 – Gamezebo

“...Lost Chronicles of Zerzura combines all the right elements to create a thoroughly enjoyable old-school adventure.”
4/5 – Adventure Gamers

About This Game

Join a young inventor on the expedition of his life. A remarkable journey from Spain, across the Mediterranean, to distant Africa; a quest to save his own soul and lives of those he holds most dear.

Two brothers operate a workshop that is well ahead of its time in Barcelona of 1514. It's the time of the golden epoch of the Renaissance, a time of discoveries and inventions; but also the brutal age of the Inquisition.

One brother puts all his efforts into building a flying machine, while the other dreams of Egypt and mysterious art treasures. The advanced ideas and exotic fantasies weaved by the pair arouses the suspicions of the Grand Inquisitor.

Quite suddenly their small world is turned upside down as one brother is taken away by the Inquisition; leaving the other alone to search for answers that will set his imprisoned sibling free.

Explore the ravishingly beautiful and detailed locations of this remarkable adventure as you become immersed in this mysterious medieval tale and solve a unique combination of puzzles, mini-games, and other challenges that are perfectly integrated within this breathtaking storyline.

Evade further attacks by the inquisition, and forge strong alliances with those you meet along the way. Trek across different countries and cultures and eventually to the legendary desert city of ZERZURA, where an ancient terror guards over powerful secrets - and poses the greatest challenge of all!

System Requirements

    Minimum:
    • OS: Windows® XP, Windows Vista®, Windows® 7, Windows® 8
    • Processor: 1.0 GHz Processor or faster
    • Memory: 512 MB RAM
    • Graphics: AGP/PCI-E Graphics card with : Shader Model 2, DirectX®9 compatible, - min. 128MB VRAM (ATI Radeon 9800 or NVidia GeForce 6800) / Integrated (onboard)-graphics: Graphics with Shader Model 2, DirectX®9-compatible, min. 128 MB VRAM (Intel GMA x4500, ATI Mobility Radeon 9800 or NVIDIA GeForce Go 9800)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX® compatible sound card
Helpful customer reviews
7 of 9 people (78%) found this review helpful
11.0 hrs on record
Posted: August 7
Short version: 86%
Lost Chronicles of Zerzura is a mostly forgotten, yet surprisingly excellent point ‘n’ click adventure with a great story, balanced difficulty, and decent English voice acting. If you haven’t discovered this gem yet, I suggest buying it.

Long version:
Lost Chronicles of Zerzura is one of those point ‘n’ click adventure games practically nobody heard of. It was made by the same company that created the Guild series, and their love for post-classical age European history shows in the early 16th century Spanish and Northern African settings.

The story starts in Spain, in the era when the iron fist of the Inquisition was stronger than any other authority, where we meet an inventor who tries to build the first flying machine… something that doesn’t bode well in this environment. The focus is not on the science versus religion aspect though but the classic adventure feeling. There is everything you can think of, starting with a search for a lost city, to a sea battle, pirates, prison break-in, and of course some clue gathering at ancient Egyptian sites and a secular mountain monastery. All completed with a mandatory spunky female love interest and a few other stock characters.
But it is not cheesy; everything is handled seriously from plot elements to scenes and characters, and the absolutely gorgeous hand-drawn scenery.

The game uses simple mechanics to advance: you gather items and use them with each other or with certain scene elements. Most of the tasks are fairly logical, so it is easy to keep pace. Even when you need some guesswork, it is unlikely to get stuck for long.

If this originally German-only title would have seen the international market a lot sooner, it really could have been a classic among adventure gamers. Too bad it was this late to the scene.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
11.3 hrs on record
Posted: August 19
Like a lot of point & click games Zerzura suffers from frustratingly unintuitive gameplay that has you clicking everything onto everything in the hope of progression. As such it ends up being a stop often to consult the walkthrough simulator.
Was this review helpful? Yes No Funny
34 of 37 people (92%) found this review helpful
1 person found this review funny
13.7 hrs on record
Posted: February 21
Lost Chronicles of Zerzura (Adventure)

There are three tabs in the Settings panel: Game, Graphics, and Sound. Options include subtitles, game cursor, additional help, and hotspot indicator under Game; screen resolution from 640x480 up to 1920x1080, gamma (brightness), and quality under "Graph."; and separate sliders for general, music, speech, effects, and environment.

This is a classic point-and-click style adventure game, hence you'll need to save manually. I completely forgot about this until the moment I got killed, and that sinking feeling of, "Oh no... do I have to do all of that again? *faint* " was quickly dispelled by the game's auto-save (blessed be!) Still, to be safe, I HIGHLY recommend saving often!

One irritation that I frequently see voiced about this kind of adventure is that the characters walk. so. slowly. Not an issue in this game! Your character automatically runs anywhere you click on the screen, and you can double-click on exits to skip the running altogether.

The game progresses via voiced-over, simple cutscenes, whilst the rest of the graphics are quite detailed and lovely to look at. The voices are done well, but the music annoyed me. Good thing we have those sliders for the sounds!

There are a few issues with the subtitles, in that sometimes the actors aren't saying exactly what's written on the screen. It's a bit jarring when it comes up, but not so much that I wanted to turn off the subtitles.

Interactions with other characters are pretty straightforward -- click on them to talk to them, then choose an image that represents what you'd like to talk about. Our character's text is white, whilst other characters have their own colors. Very nice, as it helps you distinguish who's talking, on the off chance that you don't recognize their voice. You don't have to wait for the people to finish speaking if you're a fast reader -- simply click anywhere to move the conversation along.

Bring your cursor to the bottom of the screen to see your inventory, and to the top of the screen to see the options there: Magnifying glass (hotspot indicator), Papers (save/load game), and a Book (your diary.) Sadly, the diary sometimes mentions things that you haven't discovered yet, so I only read it occasionally.

Your inventory is easily managed. Hover your mouse over an item to see the object's title (ie. carved stone,) and right-click to examine it more closely or to consume it. Grab something from your inventory and drop it on another item to combine them. If you'd like to save some time, anywhere you can use an object -- whether it's a specific place on the screen or by combining it -- the cursor will gradually turn red when it's an action you can take. For instance (completely made up, this isn't a spoiler,) say you have a loaf of bread and a knife in your inventory. Grab the knife, hold it over the loaf of bread, and if if you need sliced bread for something, the cursor will start to turn red. You could just drop it on the loaf of bread and skip that entirely, but when you have 15 things in your possession, and you're not sure what you're supposed to be doing, it's a real time-saver! :D

I played without extra help (although I did have to use the hotspot indicator), and all of the tasks I was able to figure out eventually. This is a game with mostly-logical actions, which is something I highly appreciate! My one point of contention is that sometimes I would find something I KNEW I needed to interact with, but nothing in my inventory worked! Save yourself some frustration, and click on interesting areas more than once to see if anything changes. Wish I'd known that sooner!

This, like most point-and-click adventures, is a slow-paced game, though it does have its moments. The story is interesting enough, and the devs did a pretty good job keeping anachronisms out of the game.

This was a nice stop-down from the action-adventures I've been playing lately. I'd say it's definitely worth playing. :)
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
1 person found this review funny
19.4 hrs on record
Posted: November 19, 2014
'Zerzura' is a traditional point and click adventure. On seeing its logo you might suspect it to be a hidden object game. But is a point and click adventure with a reasonable plot and length of playtime.

The game is based around two young men around 20 years old in Spain during the time of the Inquisition. One of them fancies himself as a competitior to Leonardo Da Vinci. Lots of the puzzles are centered around him inventing things. His brother is early on sought out by the Inquisition and the rest of the game is centered around the younger brother finding him and then discovering why he was so persecuted.

The game mechanics are very much old adventure game style. You can talk with people to advance the plot, use objects together to create new devices and use things in your inventory with objects in the environment to help your character.

Best points:
The graphics are really quite pretty.
Useful highlighting of hot spots.
The soundtrack is nothing exceptional but decent.
The voice acting for the English version is really very good.
The plot is engaging until just before the end. The ending itself is a bit dull.

Worst points:
The main character thinks he's some kind of genius of invention but the puzzle solutions involve some bad, bad ideas. People that understand Physics and Engineering need to prepare themselves for covering their eyes and forgiving the writers.
The main character needs an injection of personality.
The main character develops a disturbing case of Stockholm syndrome which makes a small chunk of the game just feel weird.

In summary: The game's main flaws are the about main character but he isn't too annoying to stop the game being worth buying. It's an above mediocre point and click with good production but occasionally mad puzzle design.



Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: July 11, 2014
Played for two hours so far and am really liking this one. The art, puzzles, and atmosphere are all top notch. I am not super into point & click adventure games, but this one stands out for me. The setting is simply great, and all the little details are really amazing. I highly recommend this game to any adventure game enthusiast, or even causual gamers who like a good story with some challenging, but solvable puzzles.

Its tone is a little like lost Horizon (similar title with no relation), but the production value and art style of Zerzura is far more evolved.

Overall, this is a great game that is well worth your time, even at full price, which is $10 cheaper then the boxed version.
Was this review helpful? Yes No Funny