In Back to Bed you guide the sleepwalker Bob to the safety of his bed by taking control of his subconscious guardian named Subob. Together they will travel through a surreal and painting-like dream world, avoiding dangers and getting safely back to bed.
User reviews: Very Positive (152 reviews)
Release Date: Aug 6, 2014
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Recommended By Curators

"Q*Bert vs Salvador Dalí"
Read the full review here.

About This Game

Back to Bed is an artistic 3D puzzle game with a surreal twist. It tells the story of Bob, an unlucky narcoleptic who has a tendency of falling asleep in his boring office and then proceeding to sleepwalk into the dangers of the big city. Luckily, Bob has a subconscious guardian named Subob, whom spawns from the mind of Bob and whose job it is to protect the sleepwalker from any danger and guide him back to the safety of his bed.

The ever vigilant Subob must guide the constantly sleepwalking Bob on a journey through a series of surreal painting-like cityscapes where the boundary between Bob's dreams and reality have vanished, as Subob is part of Bob's subconsciousness. The result is an artistic dream world that is recognizable, yet totally different from the real world, where many things are not what they seem and dangers to the sleepwalker lurks deeper in.

Key features

  • Unique surreal and artistic game universe
    A strange but beautiful dream universe that mixes elements from the real world and the world of dreams to create something unique, surreal and sometimes a bit scary.

  • Isometric puzzle levels
    Navigate detailed 3D puzzles that defy the laws of physics, wherein the player must manipulate the strange environment to create a safe path for Bob and avoid the dangers of the puzzle.

  • Two characters as one
    Play as the embodied subconsciousness, in the form of a small guardian creature, trying to save its own sleepwalking body from dangers of the the dream world.

  • Picturesque visual style
    Discover the feeling of playing in a piece of art set in a digital frame. A visual style inspired by hand-painted techniques, surreal art and impossible shapes.

  • Nightmare mode
    Unlock a hard mode of the game, made for those who truly want to test their puzzle solving skills and enjoy thinking many steps ahead, or who are just too stubborn to give up.

Best played with controller

Back to Bed is best played with a controller, but fear not, if you do not possess one, mouse can still be used.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
    • Memory: 2 GB RAM
    • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Controller support: Xbox 360, Xbox One, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.
    Minimum:
    • OS: Snow Leopard 10.6.8 or newer
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 3000/4000, Nvidia GeForce GT 330M, ATI Radeon HD 4850 or better
    • Hard Drive: 600 MB available space
    • Additional Notes: Controller support: Xbox 360, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.
    Minimum:
    • OS: Ubuntu 12.04 or newer (other distros may work)
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
    • Hard Drive: 600 MB available space
    • Additional Notes: Controller support: Xbox 360, Playstation 3, Playstation 4, some Logitech and miscellaneous controllers. Please follow this link if vsync and/or aa does not work. Japanese and Chinese is not supported on Linux.
Helpful customer reviews
21 of 21 people (100%) found this review helpful
10.1 hrs on record
Posted: April 28
Back to Bed throws together abstract and surreal art styles to create a unique-looking puzzle game that never quite develops its mechanics to the extent of its potential. However, the surrealist style is unlike anything else out there and as a short but affordable puzzle game, Back to Bed is worth a look.Suffering from narcolepsy Bob’s stressful condition means he’s frequently sleepwalking in some bizarre and dangerous dreamscapes. Controlling Bob’s subconscious, dog-like helper, you must place Magritte apples and later, fish bridges, in Bob’s way and guide him back to his bed. Thwarting you are fish trains, aggressive dogs, holes in the ground and the evil morning alarm clock.The best strategy is usually to allow Bob to wander off into the void while you take the level in. If the chronic sleepwalker falls off the level then he just gets deposited back at the beginning without interrupting your flow. I found myself doing that anyway as the mixture of Dali, Escher and Magritte art styles provide some stunning backdrops to the puzzle action.Reminiscent of Echochrome, the impossible architecture and disquieting staring eyes that gaze upon Bob’s otherworldly walking are truly unique. The problem is that they mask the rather plain puzzle mechanics that Back to Bed uses and never really develops further than it could.With only two campaigns available the game is only a few hours long, quicker if you have the kind of brain needed for this type of puzzle mechanic, and although you unlock a Nightmare Mode after completion there’s not enough here to fully explore the mechanics possible. That said, it’s rewarding to get Bob back to safety in the normal mode and the difficulty ratchets up nicely as you progress adding the fish bridge mechanics and enemies that cause a reset of the level if they wake up Bob. Aside from the surrealist art-style mash up that amazes and unsettles you, Back to Bed also has a very weird sounding narrator explaining the simple mechanics occasionally. It’s close to being ridiculously silly but fits in perfectly with the style of the game and when playing you know you’re in the hands of someone with a unique style they wanted to convey.I feel a little caught in the middle with Back to Bed. It’s a very stylish looking game with a unique surrealist bent but the puzzle mechanics don’t feel developed enough to fully engage me yet. The payoff for finishing the game isn’t enough to make some of the levels worthwhile and it feels like Back to Bed is selling itself short by being constricted to just two campaigns. That said, Back to Bed is reasonably priced and if you’re a fan of the art-style mentioned or want something a little different to play for a few hours then there’s value here.
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13 of 16 people (81%) found this review helpful
3.3 hrs on record
Posted: February 1
TL;DR: A short puzzle game about guiding a sleepwalker to their bed.

The action happens in a dream world with non-Euclidean topologies and art inspired by Salvador Dali's work. You control a benevolent dream cat or dog creature that tries to guide Bob the sleepwalker to his bed within dream. Bob obeys three big rules: He continuously walks forward and turns right in front of obstacles. Letting him wake up loses the game.

You can influence his movement by blocking his way with big dream apples and let him walk over crevasses using bridges made of fish. These are the only tools you get. Also some monsters and environmental objects can and have to be affected by these tools. It's very nice that you can see where Bob is going by footsteps that appear in front of him, making it easy to see what's going to happen next.

Puzzles are usually simple and easy and often have several solutions. They consist of two parts: get the apples and the fish and then use them to navigate Bob through the maze. Usually you have plenty of time to act, but at later levels you have to be fast as well. Still, the only times during the 30 levels of the game I got stuck were because of the non-Euclidean graphics tricking me into thinking I can't do something. I consider this a flaw because it was merely confusing and served only as deliberate confusion, a distraction from the puzzle.

It takes less than hour to complete the game for the first time and the subsequent speed-run achievement is not difficult to earn after you've completed the game once. After beating the game once it presents you with a more difficult "Nightmare mode". It adds to the basic levels several keys that Bob has to grab before the bedroom opens. These levels can be quirky but nevertheless not difficult.

Graphics are quite nice except for the occasional confusion they induced as mentioned above. Music consists of hazy and forgettable tunes appropriate to the dreamworld. But the voice acting! I disliked the voices that sounded like a drunken person struggling to speak with throat noises. They probably mean to create atmosphere, but to me, they were mostly annoying in their derpiness.

I should mention that I experienced problems running the game: my desktop powerhorse could not run it because of an unknown error, but I finally managed to play it on a laptop. I used mouse for the whole game despite it suggesting a controller. Mouse controls were fine but they did require a bit of getting used to. Basically, the dream cat walks towards the cursor when pressing left mouse button but then it could get stuck in the way to an obstacle - there's no pathfinding to work around this.

There is little to no story unless you consider the few cutscenes in the dreamworld a story. Basically, Bob (who apparently is a narcoleptic sleepwalker if that's a thing) falls asleep and needs to get to bed. So really the puzzles are the only thing to experience here. They can last you for three playthroughs, each one taking from 45 minutes to one hour. As it costs only 5 € I think it's worth it if you like puzzle games. Remember though it's only a short experience and there's basically no replay value afterwards. If you're merely intrigued, get it on sale.
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8 of 8 people (100%) found this review helpful
1.9 hrs on record
Posted: June 30
pretty good puzzle game where you have to lead Bob to his bed using some items from the scenario.
you can end the game pretty fast like 1 hour more or less,
but then you unlock the nightmare mode with harder puzzles
and the achivements can extend your gameplay time too
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7 of 9 people (78%) found this review helpful
1.0 hrs on record
Posted: April 24
Weird game to play, loved the artwork across each and every wall!
I absolutely love the concept of helping him get back to bed...
As well as the puzzles involved to manipulate his movement in order to get him to safety...

I may also add that the levels become harder and harder - great for people that love a challenge!

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3 of 4 people (75%) found this review helpful
1.7 hrs on record
Posted: June 26
Oddly enough, I actually played "Back to Bed" before going to bed late after work. I have to say I really loved it. There are only a few levels that are difficult but never infuriating. The artstyle is really unique and beautiful. The soundtrack as well is very surreal. There is also a strange narrarator that sounds like he is drunk (not sure if that's a pro or con...) I picked this up in the "Humble Eye Candy 3: Weekly Bundle" in the first tier for a dollar, at that price it's a steal. I also think it is worth full price if you are someone who appreciates short, sweet, unique and artistic games :)
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