In Back to Bed you guide the sleepwalker Bob to the safety of his bed by taking control of his subconscious guardian named Subob. Together they will travel through a surreal and painting-like dream world, avoiding dangers and getting safely back to bed.
User reviews:
Overall:
Mostly Positive (324 reviews) - 76% of the 324 user reviews for this game are positive.
Release Date: Aug 6, 2014

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November 18, 2015

Back to Bed now supports Steam controller

Great news for those of you with a steam controller. Back to Bed is now supporting the controller. So kick up your feet and enjoy getting Bob back to his bed, with your new favourite controller. ːsteamhappyː

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About This Game

Back to Bed is an artistic 3D puzzle game with a surreal twist. It tells the story of Bob, an unlucky narcoleptic who has a tendency of falling asleep in his boring office and then proceeding to sleepwalk into the dangers of the big city. Luckily, Bob has a subconscious guardian named Subob, whom spawns from the mind of Bob and whose job it is to protect the sleepwalker from any danger and guide him back to the safety of his bed.

The ever vigilant Subob must guide the constantly sleepwalking Bob on a journey through a series of surreal painting-like cityscapes where the boundary between Bob's dreams and reality have vanished, as Subob is part of Bob's subconsciousness. The result is an artistic dream world that is recognizable, yet totally different from the real world, where many things are not what they seem and dangers to the sleepwalker lurks deeper in.

Key features

  • Unique surreal and artistic game universe
    A strange but beautiful dream universe that mixes elements from the real world and the world of dreams to create something unique, surreal and sometimes a bit scary.

  • Isometric puzzle levels
    Navigate detailed 3D puzzles that defy the laws of physics, wherein the player must manipulate the strange environment to create a safe path for Bob and avoid the dangers of the puzzle.

  • Two characters as one
    Play as the embodied subconsciousness, in the form of a small guardian creature, trying to save its own sleepwalking body from dangers of the the dream world.

  • Picturesque visual style
    Discover the feeling of playing in a piece of art set in a digital frame. A visual style inspired by hand-painted techniques, surreal art and impossible shapes.

  • Nightmare mode
    Unlock a hard mode of the game, made for those who truly want to test their puzzle solving skills and enjoy thinking many steps ahead, or who are just too stubborn to give up.

Best played with controller

Back to Bed is best played with a controller, but fear not, if you do not possess one, mouse can still be used.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
    • Memory: 2 GB RAM
    • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
    • DirectX: Version 9.0c
    • Storage: 600 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Controller support: Xbox 360, Xbox One, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.
    Minimum:
    • OS: Snow Leopard 10.6.8 or newer
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 3000/4000, Nvidia GeForce GT 330M, ATI Radeon HD 4850 or better
    • Storage: 600 MB available space
    • Additional Notes: Controller support: Xbox 360, Playstation 3, Playstation 4, several Logitech and miscellaneous controllers.
    Minimum:
    • OS: Ubuntu 12.04 or newer (other distros may work)
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent (lower might work but is untested)
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
    • Storage: 600 MB available space
    • Additional Notes: Controller support: Xbox 360, Playstation 3, Playstation 4, some Logitech and miscellaneous controllers. Please follow this link if vsync and/or aa does not work. Japanese and Chinese is not supported on Linux.
Helpful customer reviews
15 of 16 people (94%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: December 7, 2015
tl;dr: A too short puzzler with a striking visual theme that completely overshadows the conventional and mostly uninspired gameplay. Recommended with caveats.

***
The most interesting thing about Back To Bed is clearly the art style. The game's aesthetics are firmly rooted in iconic imagery from classic surrealist paintings: René Magritte's bowler hats, fishes, trains, odd mirrors and the prominently featured green apple from "The Son of Man" meet Salvador Dali's floating "Eye" and the dripping clocks from "The Persistence of Memory". The structures you're walking on echo Chirico, but they're obviously mainly inspired by the perspective bending optical illusions of Escher's "Relativity" and his "Ascending and Descending" staircases. Even the little creature you control seems plucked straight out of a Hieronymus Bosch nightmare. The result is a bright, clean, colourful and charming comic style that actually represents its impressive bucket of inspirations brilliantly well.

The unfortunate thing is that these inspirations remain the backdrop and wrapping of the game, they never really leap onto the gameplay.

I can count one or maybe, if I'm charitable, two puzzles that somewhat utilize odd perspectives and optical illusions; the rest of the game is a conventional, uninspired puzzler of rather low difficulty, with some real time elements. You are asked to escort the clockwise-only sleepwalking Bob back to bed, by placing apples as blocks and fishes as platforms, while avoiding leaps into the void, angry wolves and killer whale-trains. Despite the timing elements, the game rarely punishes you for failing (Bob mostly just respawns), and therefore there is no real sense of urgency - which will be a positive thing for some folks and a negative for others. There are 30 something levels to the game, some of which are very very short, and after finishing them (in about an hour) "nightmare mode" is unlocked: The same levels, with the extra objective of collecting a number of keys, an addition that forces you to rethink the level's pathfinding and makes the game more challenging. I may or may not revisit the game to finish the rest of these, but frankly, with no real new elements being introduced, game+ feels very much like it should have been the original game instead of an attempt to prolong its length, and therefore doesn't feel worth (re-)playing.

This disconnect between gameplay and graphics makes the game feel somewhat of a disappointment. It is a pity that the developers would choose to tackle such a unique theme, only to then ignore it completely when designing the actual gameplay. It makes the whole experience feel sadly shallow.

Thankfully the soundtrack and the minimal yet interesting and well placed audio cues from the creepy narrator ("The apple is a hat...") enhance the game's dream-like atmosphere and reinforce the feeling of floating within a surreal dream. Another plus is the general feeling of polish: Technically I encountered no problems and all the expected player conveniences are there, including pause and fast-forward buttons and the ability to mute the game's music and/or sound effects. However I would advise anyone to play with a controller; playing with a mouse feels unintuitive and fiddly.

So yes, I do recommend the game, with caveats. It is an interesting world to traverse, a beautiful art style to walk through and the smart sound design will allow you to transport yourself into a surrealist painting for the short time the game lasts. It is unfortunate that there are so few interesting things to do within that painting though, so maybe you'll wonna wait for a discount.

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8 of 8 people (100%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: December 2, 2015
Short and fun. The game makes use of its isometric graphics with its puzzles.
Puzzles are fairly simple to solve. Even in nightmare mode, the puzzles don't feel frustrating. Most of the time, you won't be forced to restart puzzles.

Story is minimal in this game. The goal is simply to lead Bob to his bed.

Graphics look solid, appealing and unique in a way. The perspective sometimes look like they don't make sense, which isn't an issue since it's supposed to be a dream anyway.

Music gets repetitive after a while. The most memorable thing for me is Bob's snoring. The voice actor sounds a bit creepy, in my opinion.

If you're looking for something quick, fun and slightly different to pass the time with, this game is a good bet.
If you're looking for something mind boggling and challenging, it might be better to give this a pass.
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1 of 1 people (100%) found this review helpful
11.6 hrs on record
Posted: January 3
This is a calm, beautiful and immensely satisfying puzzle game. The best thing about this game is that, in most levels, if you mess up, nothing bad happens, you don't lose any progress, and bob just respawns at the beginning of the level. The only frustrating things are that some of the later levels have creatures that can end a level and cause you to have to start over and lose your progress, but in most cases, those aren't too hard to avoid once you know they are there.
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1 of 1 people (100%) found this review helpful
4.0 hrs on record
Posted: January 16
Nice puzzle game. Quite relaxing.
What I enjoyed the most was the art style.
7/10
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1 of 1 people (100%) found this review helpful
0.8 hrs on record
Posted: February 9
This is a creative and unique puzzle game. It plays casually but also provides good brain bending puzzle elements later in the game. The music that accompanies each level is varied enough to keep it fresh and awesome. The graphics are simple, yet clear to make it easier to recognize the puzzles. The basic concept of what to do is simple, get him out of his dream/nightmare but don't wake him up. There are a good amount of levels, and trying them on different difficulties - DEFINATELY makes a huge difference. This game on the hardest difficulty is one tough cookie. It's definately worth around 10 hours of game play if you can and want to replay it on higher difficulties (which are insanely challenging).
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