We were promised a much needed overhaul of Cricket Captain for 2014, but sadly the superficial and inconsistent changes fail to remedy the series' regular failings. The interface has been modernized, which is nice, but the new interface is poorly executed. Columns don't always line up when looking at stats, numbers have bits chopped off, letter spacing is irregular, ect. It has never been a pretty game, but the new interface is seriously ugly to look at, and if you have a decent size monitor you'll find yourself playing it in a window to make it bearable visually. The only positive is the inclusion of a "hawkeye" style ball tracker, which is useful when bowling in T20.
The "new" match engine is identical to previous years - the tweaks have been to graphics rather than game play, and even that hasn't really worked, as there is now an irritating lag when skipping through a highlight. Batting in T20 is still impossibly hard if you don't have a couple of star names, and T20 matches generally are still as boring and formulaic as before. The better side wins nine times out of ten, which completely negates the point of playing a management sim. 50 over and four day cricket allow you to have more of an effect on the result, but the flaws remain. The same plans work every time when bowling, and if you deviate from the steady progression of aggression when batting you invariably fail. There is zero opportunity to try something different, and the game is crying out for the kind of specific instructions that a real cricket captain would issue.
The reviewer who compared this game to Football Manager must be joking. Football Manager has an almost infinite number of formations/tactical instructions/player instructions, whilst this has one slider to control batting and two to control bowling. Even if you're desperate to use an updated database then Cricket Captain 2014 is overpriced for such a basic simulation. Buy Don Bradman Cricket or Football Manager 2014 instead.