IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of World War II.
Brugeranmeldelser: Mostly Positive (101 anmeldelser)
Udgivelsesdato: 22. okt 2014
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22. oktober

We proudly present you...

Dear pilots,

We present you a new game in the IL-2 Sturmovik series. It was both hard and enjoyable to work on it. It’s a pleasure to be creating a continuation of the game that once won the world’s recognition in the genre - yes, it’s no easy to make something worth everyone’s attention. We’ve been persistent on our way to the dream, we started as players and turned into makers. The very game release proves that tenacious dreamers can accomplish their goals.

And the goal was to create the game withing minimum time because the IL-2 series had lived through some hard times and significant gaps between releases. We worried that players might forget the genre in the wreckless rithm of modern entertainment industry, and that we might release a game too complicated and slow for players. But we never lost our focus on the very core of flight simulation. Physics, aerodynamics, ballistics, and precise recreation of military vehicles. We wanted you not only know but also - feel like you’re flying. Feel yourselves surrounded by the clean ice-cold air, feel the power of a combat machine in your hands. The game remains on the base of persistent and continuos wish to improve your skills. And we, keeping this base gameplay untouched, added the best features of other genres to create one of the most hardcore and honest games on the market.

We enjoyed making the IL-2 Sturmovik: Battle of Stalingrad, that was so cool, and we hope you’ll enjoy playing it as well. We’re sure that the game will work correctly on your PCs but we are ready to make all necessary corrections if something goes wrong. If you encounter any technical difficulties, please, submit a ticket to our customer support, or tell us about your issue on the forum or on our social network pages - we’ll read it. Well, we’ve taken off, all parameters are ok. We’ll see what’s next later, when we climb a little higher. Thank you for your enthusiasm and your trust.


Thanks for your support,
IL-2 Sturmovik: Battle of Stalingrad Team

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22. oktober

Master server and website maintenance on October 22nd

Dear pilots,

We've scheduled a massive server and site maintenance for today. The services are going to be unavailable from 8:00 till 11:00 GMT on October 22nd.

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Anmeldelser

“While IL-2 Sturmovik: Battle of Stalingrad is still approachable to folks who have yet to unbox their first flightstick, it should have plenty to offer for veterans of air combat”
IGN

“One thing’s for sure, any aircraft that does find its way into this sim is going to be rivet-perfect visually and bally persuasive in the flight modelling department”
PCGamer

“Although IL-2 Sturmovik: Battle of Stalingrad is simple enough to play, it also features a lot of depth and technical detail. This is much more a deep simulation than the free-to-play flight games that are very popular right now”
Polygon

Digital Deluxe Edition

Digital Deluxe Edition includes the game itself and both unique premium DLC planes:
and

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About This Game

IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of World War II. Better quality of content, bigger scale , new physics, more realistic aerodynamics and new game elements set this title apart from all which came before. We have only one goal - To give you a New Higher Level of Immersion!

Key Features:

PLAY:
  • Robust Single-Player Campaign that features a challenging and innovative AI system. Includes an extensive in-game achievement system that allows players to unlock historically based airplane modifications and upgrades as your campaign progresses.
  • Realistic graphics and unique visual effects: clouds, lightning, tracers, explosions and huge smoke plumes - all of them fully realized to recreate the aerial combat scenerey of war time Stalingrad.
  • Flexible Quick Mission mode that allows you to create your own custom combat scenario in just a couple of minutes.
  • Classic Multiplayer gameplay with dedicated player controlled servers with your favourite settings for team battles and dogfight duels.

FLY:
  • Realistic sounds and physics, detailed aircraft systems modeling, advanced aerodynamics and state-of-the-art flight modeling gives you a real sensation of flight.
  • Become an ace fighter pilot or try your hand at flying attack planes and bombers where you can destroy tanks, trucks, AAA batteries, artillery units and even armoured trains.
  • Unique and detailed damage model shows how deadly the weapons can be and will challenge even the best pilots.
  • For those that won’t make it back to base, each plane comes equipped with a handy parachute!

LEARN:
  • Action takes place on a 358 х 230 km map - The largest and most detailed recreation of the Battle of Stalingrad theatre ever modeled in a flight simulation with unique structures, buildings and landscapes.
  • Single-Player Campaign scenario follows the real chronology of the battle starting with Operation Uranus on November 19th, 1942 and continues to the complete liberation of the city on February 2nd, 1943.
  • Ten Legendary aircraft of the era have been thoroughly re-created using original drawings and blueprints from the Central archive of the Russian Ministry of Defence.
  • Precise simulation of the flight model allows everyone to learn the special character and limits of each and every plane in the game. Use each of their special abilities and performance characteristics to complete your mission and survive the brutal fight.









Systemkrav

    Minimum:
    • OS: Windows® XP (SP3) / Vista (SP1) / Windows® 7 (SP1) / Windows® 8
    • Processor: Intel® Core™ 2 Quad 2.6 GHz / Intel® Core™ i5/i7 2.6 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 260/Radeon HD5850, with 1GB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX®-compatible
    • Additional Notes: DirectX®-compatible flight stick required
    Recommended:
    • OS: Windows® XP (SP3) / Vista (SP1) / Windows® 7 (SP1) / Windows® 8
    • Processor: Intel® Core™ i5/i7 2.8 GHz
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 660/Radeon HD 7770, with 2GB VRAM, or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX®-compatible
    • Additional Notes: DirectX®-compatible flight stick required
Helpful customer reviews
6 af 6 brugere (100%) fandt denne anmeldelse brugbar
9.7 timer bogført
Not the greatest SIM, Very far from the worst..

Only played for a few hours but i'm really enjoying this. There are only a few minor things that I kind of dislike, but for the most part it's a very well created sim and looks pretty damn good.

They could do away with the unlocks but hey its not a sim killer
graphics are pretty amazing
the missions are a bit bland and the friendly ai planes just get in my way (think they are more hungry for the kill than I am) - although i have not looked at how to give them orders yet so probably my own fault
flight dynamics are pretty good
damage models are awesome

that is all...... for now..
Indsendt: 23. oktober
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11 af 70 brugere (16%) fandt denne anmeldelse brugbar
3.4 timer bogført
Disgusting. Another epic fail from 1C after the Cliffs of Dover. It is time to close shop. I will never buy anything from this company again.
Indsendt: 23. oktober
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18 af 26 brugere (69%) fandt denne anmeldelse brugbar
38.7 timer bogført
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The best combat flight sim since IL-2:1946. Buy a joystick, learn to fly, be amazed. Seriously, just go do your first bombing at night-time. Go fight competitively in multiplayer. Hop into a gunner position on a bomber. Adjust your prop pitch, A/F mixture, Radiator/Oil grilles, flaps, bombsight, etc or just play normal and have the computer optimize it for you as your focus on dogfights and bombing.

Seriously, this game is awesome. Get it, learn it, enjoy!
Indsendt: 7. oktober
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13 af 17 brugere (76%) fandt denne anmeldelse brugbar
15.2 timer bogført
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About 10 years back I was really buissy flying IL-2 Sturmovik. I spent all my free time after work on it for many years.

But one important thing happend to me. I dicovered 3D. I flew FSX for a couple of years because that SIM was close to exellent regarding 3D. If the SIM/game didnt have 3D, I did not buy it.

I have read a lot about this SIM before I bought it. No one said anything about 3D.
Anyhow, this SIM beats even FSX as I see it. ALL 3D works almost exellent, (except around the widows in clouds, and waypoint-icons are not yet fixed), but I hope thouse small bugs soon will dissapear.

After flying IL-2 Sturmovik for all these years, this SIM finally appear. As I see it, other WW2
SIM´s are far from this class.
If you, the reader, have been convinced that a SIM/game is not worth spending time on if it don´t have exellent 3D, this is (when the the above mentioned bugs have bee sorted out), the best WW2-SIM that you can buy today.

I have heard some talks about the flight models. After all these years, flying IL-Sturmovik for hours most nights, I cant say that there is something wrong with this SIM-models, (maybe a little bit harder to land if anything :)

And when the Campaign came out, I didn´t even try it for a couple of days. Starting in the air was not real to me. But when I finally tryed a few missions, I was amazed at the way is was done. After just a few missions, take off was also from the ground, (and that was not as easy as it was in Olegs very exellent IL-2 Sturmovik SIM´s).

I just finally want to say, if the work on this SIM is kept up as in Rise of Flight, I don´t think there will be any real competition for a long time, regarding exellent WW2 SIM´s.
Indsendt: 5. oktober
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14 af 19 brugere (74%) fandt denne anmeldelse brugbar
50.1 timer bogført
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IL2:BOS is a game made for me. I'm new-ish to flight sims, have a joystick, TrackIR (actually a custom FreeTrack rig), and I prefer the frantic, tactical combat of dogfights to other aspects of flight simulators like systems management and realistic navigation. For me, Battle of Stalingrad gets it just right.

The game presents two preset difficulty options, Normal and Expert, and options for customization. In neither of the presets are flight mechanics or damage models compromised for ease. The fidelity of the flight simulation is top notch (maybe shy of some DCS modules, but it's hard for me to say - I certainly don't have any personal experience with WWII airplanes), and the feeling of immersion that this creates is wonderful. Dogfights are intense and breathtaking!

The game has received some flak from some of the more die-hard flight sim fans (who disparagingly compare the game to War Thunder). They complain (perhaps rightly) that the ease-of-use features kill the simulation, even on Expert difficulty. I share none of these concerns. To me, a beginner, the game focuses on exactly what I like about combat flight simulations: combat flight!

I like that I can choose between short (no takeoffs or landings) and long missions. I appreciate being able to turn icons on and off. I like that I can elect to use complex engine management, or leave that to the AI if I just want to focus on dogfighting. I like auto-level, time compression... all the options that allow a relative beginner like me to play the game as casually or as hardcore as I want to.

Admittedly, the game is not complete. So, reviewers who have complained about the rather lackluster single player really do themselves and the game an injustice. There are also a few issues I’ve gleaned from the forums which are likely legitimate and should be addressed in the future. But at a reported 90% completion, the game is quickly becoming one of my favorite flight sims of all time, up there with Rise of Flight (by the same studio), and IL-2 1946.
Indsendt: 15. oktober
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17 af 26 brugere (65%) fandt denne anmeldelse brugbar
69.5 timer bogført
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After last, not worth to mention IL-2 , this is finally a worthy successor to an old classic IL-2 1946.
Indsendt: 4. oktober
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9 af 13 brugere (69%) fandt denne anmeldelse brugbar
30.9 timer bogført
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Oustanding graphics and gameplay. I'd recommend this one to any pilot who enjoys the thrill of flying. Brought me back to the first gen game. Cheers to the developers.
Indsendt: 4. oktober
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10 af 15 brugere (67%) fandt denne anmeldelse brugbar
4.0 timer bogført
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This is what IL-2 Sturmovik: Cliffs of Dover should have been. Bringing in the RoF and IL-2 teams under one roof was a genius move and it's really paid off. The flight mechanics are spot on and it doesn't just feel like WW2 planes with the RoF engine. This feels like it was built from the ground up to be a realistic (but fun) WW2 flight simulator. The UI is terrific, I've played many sims flight or otherwise and this game by far has the cleanest, friendliest UI of any. I hope new comers to the flight sim world start here because not only is it a great sim it's extremely easy to jump right into. The addition of short missions (optional takeoff/landing) will really help ease new players into the fun and the campaign seems well adapted.
Indsendt: 9. oktober
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64 af 120 brugere (53%) fandt denne anmeldelse brugbar
10.1 timer bogført
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Not bad, but not great.

Good-

Graphics are better than IL2 1946, worse than Cliffs of Dover, but could be better.
The physical models looks good.
SOME damage models looks good.
The snowy landscape although bland, look nice.
They say mods will be supported.
The only new WWII combat flight game this year.

Bad-

Lots of flight models still wonky, and not much feedback if they are going to fix them.
Single player campaign is hollow and just a random mission generator.
No historical squads.
No custom options on the Campaign.
Unlocks, and XP points in a "sim" in order to get new weapons/missions/airfields. Really? In a sim?
Cockpits graphics look a bit better than IL2 1946.
Hollywood style smoke and fires. No plane goes down unless it is in a CLOUD of smoke.
Mods will be supported, but iffy on how much you can mod, and how restsrictive it will be.
Preset graphics options (you cant pick your own graphics settings).
Sound is decent, but far from good.
Trigger lag when firing guns.
ALWAYS on connection to play the Single Player campaign.
Not sure if it wants to be a War Thunder Arcade game or a sucessor to IL2 as a sim game.

Also dont be fooled by all the postive reviews. Some are correct in their opinion, but some are just people from the "Lets get good steam reviews" campaign that was launched from the devs forums.

Right now I cant reccomend this game to a combat flight sim fan. When they decide if they want to go Arcade or Sim, and how the release goes, I might have a different opinion. Until then this is my opnion of the Early Access of BoS.
Indsendt: 24. september
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11 af 18 brugere (61%) fandt denne anmeldelse brugbar
69.2 timer bogført
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An excellent WW2 flight sim. The combination of graphics, sound, physics simulation and damage models create a highly realistic experience.
Indsendt: 17. oktober
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14 af 24 brugere (58%) fandt denne anmeldelse brugbar
139.2 timer bogført
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Best World War II Flight Sim out there. Period.
Indsendt: 20. oktober
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8 af 13 brugere (62%) fandt denne anmeldelse brugbar
103.8 timer bogført
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They only thing that was holding me back from buying this Sim was the negative reviews regarding a bad registration proccess, maybe they just fixed it right before i bought the game but for me, it was as smooth as creating a any other account.

the game looks and plays very nice, the only thing that i hate though is that aiming aid they added on todays patch (only on normal mode) i know i could just play on expert servers, but sometimes there is just no people on them so bad luck for me :(. other than that i really like the game so far and would recommend it any day (i just wish i could fly american planes).
Indsendt: 6. oktober
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9 af 15 brugere (60%) fandt denne anmeldelse brugbar
21.3 timer bogført
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This will be short.

I was skeptical at first, given the current climate in the games industry, but this is one of the best, if not, the best combat flight sims I've ever played.
Having a realistic flight model might seem restrictive at first, but where most sims try to make you feel like a pilot in a plane, IL-2 Sturmovik: BoS will make you feel like a winged ballerina with guns.

...and it's not even out of beta yet.
Indsendt: 29. september
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6 af 10 brugere (60%) fandt denne anmeldelse brugbar
1.9 timer bogført
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From what I see, it is simply an upgraded version of the classic IL-2 Sturmovik, with better graphics, flight model and AI, rather than the abortion that was IL-2: Cliffs of Dover. And that is high praise.

Despite being early access/beta, Il-2:BoS seems to be a complete, fully functional game. This is probably because it uses the well-tested Rise of Flight engine, which gives it a reliable foundation.

I don't hesitate to recommend it - I usually dislike early access (and certainly those priced as much as a fully-released game). However IL-2:BoS is definitely worth the $50 if you are interested in combat sims. If you are not sure, try the older, but still excellent IL-2:1946 first at $10 to see if you like the genre.
Indsendt: 11. oktober
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6 af 11 brugere (55%) fandt denne anmeldelse brugbar
9.7 timer bogført
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so far loving it. hope the open source this game sothere can be great mods and user campains
Indsendt: 10. oktober
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35 af 70 brugere (50%) fandt denne anmeldelse brugbar
20.7 timer bogført
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This game has gone off the rails IMHO. I'm an early access buyer, and I am now being forced to play mind numbingly boring tutorials BEFORE I can access planes, skins or weapons. Moreover, it looks like, at 90 percent completion, that the single player campaign is limited, repetitive and almost devoid of any interesting material. Worse still, the developers have disabled fast time compression for the tutorials, so you can't even race through them. Add to that a complete disregard toward their fan base, and I certainly do not recommend this game. I bought early access to a simulation with complex engine management and great visuals and FMs, but the recent direction if the game is turning it into a boring arcade like experience. A fail on public relations and a fail on the arcade aspects of the game. Pity, since it had such potential. Stay away from this is my suggestion.
Indsendt: 8. oktober
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6 af 13 brugere (46%) fandt denne anmeldelse brugbar
0.9 timer bogført
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THIS GAME IS ♥♥♥♥ING COOOOOL
Indsendt: 12. oktober
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9 af 71 brugere (13%) fandt denne anmeldelse brugbar
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Lamest controls ever, I purchased this to have fun, not to learn how to fly a real plane, all that bobbing around with real physics is quite frustrating, even with a joystick, it is rubberbanding all over the place, I have pretty much all simulators and this one is the worst, plus, it is bug ridden, STAY AWAY FROM THIS!
Indsendt: 11. oktober
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176 af 227 brugere (78%) fandt denne anmeldelse brugbar
6.0 timer bogført
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I have been playing this sim since about five months ago via early access so what I will say here is really only based on that experience and not with the final product, if it is possible to edit/update my review once the final release occurs in September, I will be sure to do so.

1.) first impressions.

The menu/UI is slick and easy to work with, not a lot of fussing about is required to do anything at all and it is quick to get from your desktop to the cockpit. The overall menu presentation is pretty nice as well with the hanger containing your aircraft (the last one you flew with), this is not unlike 777's previous sim Rise of flight with it's museum backdrop with your aircraft in it.

Setting up controls was pretty straightforward and will be easy for anyone with any exprience in simulations previously or even War thunder, in fact, it shares some interesting ideas in terms of control binding with War thunder (in a good way).

Setting up the visual options is pretty basic with presets, I am not sure if this is going to be a permanent thing and sadly I suspect this will be something that really gets hit hard from those that are arbitrarily judging games based on the video options (due to some influence from certain youtube personalities).

2.) The visuals.

Visually this sim is stunning, the snowy backdrop may not be the most colorful or feature rich but it looks very impressive, easily giving you a sense of immersion, you will almost feel like you need a hot cup of coffee after flying your first sortie, it really does give the impression of winter very well.

The terrain itself is very highly detailed despite it's rather sparse nature, the snow is not just a flat texture but instead gives the impression of varying depths and snowbacks.

The Sky is very nice, the lighting helps sell the winter setting with a bright, cool sunlight that you would expect from that season, the cloud effects are probably the best I have ever seen in a sim with amazing effects as you fly through them, it really gives the whole thing a dramatic feeling when you set the flight time to early dawn or dusk as the colors get very beautiful.

The aircraft models are fantastic, they are detailed and well animated with rather impressive texture work, including a really nice reflection effect off the metal (this highlights very well that some aircraft were not entirely metal but instead had some fabric or wood parts). Additionally, the damage effects are great, the billowing smoke when you cause a fire is the most convincing I have seen in a sim and the fire effects are second to none at this point.

3.) Gameplay.

Like Rise of flight before it, IL-2: Battle of Stalingrad is a survey sim first and foremost, it is not trying to be DCS WWII or anything like that, nor is it trying to be very arcade like War thunder or Birds of prey, it's realism is found in it's flight models, weapon strength and damage models but like Rise of flight, you don't have a clickable cockpit or anything like that.

One thing to note very clearly however, you still need to manage your engine and it's cooling systems, these controls are not handled with your mouse in the cockpit but instead you bind these controls to your flight stick/throttle so you can easily access and manage them in combat. Additionally, the methods you use to manage your engine/cooling are realistic, you need to understand your aircraft's limits before you hop in the cockpit or else you will be blowing engines all over the place due to neglect.

The combat is the real star of the show (as it should be in a WWII air combat sim), the action feels fast, brutal and visceral, this is punctuated by the brutally effective weapons at your disposal, you will be knocking down aircraft pretty quickly due to the way these planes were armed (usually with a cannon through the nose cone and two machine guns on top of the nose), it will only take a few bursts to utterly trash a opponents aircraft.

One final note on gameplay, the feeling of flight (as I mentioned before) is something really special here, the sound, the control responses and the visuals all combine to really sell you the idea that you are flying in a aircraft, it just feels right in a way that is difficult to describe.


4.) The game modes.

This is a spot that will expand greatly as the game reaches completion, as it stands, you only have quick battle mode and some pretty limited online modes to choose from, this is understandable since these servers really only exist for testing and not for varied gameplay.

Once the mission editor is made available publicly (something that will happen despite what some have said on the forums), there will be a great deal more available for both single and multiplayer gamers.

The campaign mode is not yet implemented but it is probably coming soon to early access in some form or another, if it is like they describe, it will offer a good, historical experience that will span specific phases of the Battle of Stalingrad in a realistic way.

5.) Final thoughts.

I can understand the feelings that some may have when they visit the store-page and see the price and the "DLC" but it is important to note that in the flight simulation market, this price is indeed not only fair but very much business as usual, the seemingly high price comes from the fact that flight simulations are a extremely niche genre with a relatively small built in user-base, this is why IL-2: Battle of Stalingrad is not price the same as you might find from a more mainstream genre game, it is the only way that they can make enough money to justify the continued work on it.

As far as the "DLC" goes, it was made clear on the forums by the dev's some time ago that the extra planes were added as a fun extra for those willing to get the premium edition, they were not "removed" from the main game at all since they did not even serve in the Battle of Stalingrad anyway. More to the point, they are not "Pay to win" since they are not really the best aircraft anyway.

Those that are complaining about the extra planes should keep in mind that they were never really part of the main game anyway, they were simply a extra for the premium buyers, they are not objectively better, they are not "pay to win" they are just like any other premium edition of a game with extra content.

As a flight sim enthusiast first and foremost, I can happily say that this sim brings back a lot of the fun that one could find in IL-2 1946 while still offering a experience deep enough to keep DCS players intrigued.

If you like flight sims, if you like interesting multiplayer opportunities or even just the Eastern front air war in general, this is a great sim that will give you hours of fun.
Indsendt: 15. august
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92 af 122 brugere (75%) fandt denne anmeldelse brugbar
48.7 timer bogført
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Excellent.

Even at this stage of early access the sim is highly polished and very impressive. The planes themselves feel very faithfully modelled, both visually (particularly the damage modelling) and in terms of flight characteristics. The narrower selection of planes means that each has been finished to a very high standard, although the developers have already made some suggestions about planes being added following release.

At the moment there are 10 planes scheduled for release, with only one (the HE-111 medium bomber) not yet added. The Soviets get the much-loved but definitely disadvantaged Lagg, the Yak-1, the Pe-2 and the IL-2. The Luftwaffe have the 109 F4, 109 G2 as well as the Stuka and the Heinkel. In addition to the 8 basic aircraft there are two additional "premium" aircraft (the FW 190 and the LA 5). These extra two aircraft can be purchased either in the premium version, or by waiting until launch and buying them individually.

The visual effects are obviously excellent and the sound is generally very good, although a few effects appear to be missing (eg some hit sounds on your own airraft), but that can probably be put down to the game still being in early access.

The AI is also very impressive and provides a very challenging opponent without resorting to any cheating: the AI follows the same rules as the player, has his vision constrained by the cockpit and controls his plane via control inputs as well. I've occasionally forgotten that I was fighting the computer rather than players online.

AI gunners also man the gunnery positions in the Heinkel, Pe-2, the Ju-87 and IL-2, however they can also be manned by other human players. Gunnery stations in each of the planes that have them are fully modelled from a first-person pov.

The multiplayer is also very fun, even at this early stage where it appears to be a basic team deathmatch placeholder. Servers offer two difficulty settings; Normal (icons, automatic engine management, navigation assists) and Expert (no icons, manual engine management and navigation).

EDIT: From reading the community page, a lot of people seem concerned that the La-5 and FW-190 premium aircraft are some sort of pay-to-win issue. They're intended for enthusiasts as neither played a significant part in the Battle of Stalingrad itself, and neither are the highest performing aircraft on either side: multiplayer is still largely a contest between the Yak-1 and the 109s.
Indsendt: 16. august
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