I can't negatively review this game because honestly, I find it fun. It didn't cost much, and some improvements I'd hoped to see quickly actually came with their latest patch, "....which was nice. " /Fast Show UK
What do I expect from Early Access purchases? That fundamentally, the game is playable (for me, it is). I'm entertained, and find it relaxing to stop thinking about stressful real life crap and just come in here and think, instead, about stressful imaginary crap. So, there's that. I think it's off to a good start, and I think I'll keep playing, and see where things go.
This review has been amended 20-3-2015 following updates that actually gave us some of the items I listed below.
******************************************************
That said:
Does it need more refinement? Yes. Could it use more depth? Yes. Are there some illogical elements insofar as what can/cannot be crafted? Yes. In what world can I build a house with no shelves? Forge armour and not craft a ranged weapon? (yes, I know they're coming, huzzah).
Is the weather and landscape lacking a certain degree of variety/dynamism? Yes. It looks like Skyrim now and then, in some semi-modded capacity...or more accurately, Skyrim: Groundhog Day. It'd be great to see some climate variation, even if this is meant to be a cold island, light/clouds/tones of the sky still change from day-to-day in the real world.
Buggy? Eh...I find minor things - one crash the other day, trees that are apparently made of indestructible material, and the wolfskin helms that bug out and hide your head. On the whole it's worked fine for me in that respect.
Assuming my bows and arrows show up soon, (and honestly you can kill deer without them easily enough, but it'd be a nice touch), this is my wishlist thus far:
1) If I decide to plot a house, I'd like to decide to UNPLOT, (or even unBUILD) it at some point. I made the mistake of dropping a stone house plan nearby, only to see it bug out half a metre above the ground, and apparently I'm stuck with it until we have a way to undo these - bleh. Kind of a landscape killer there, guys. EDIT: 20-3-2015 - Building diagrams can now be disassembled by the player by hitting it. Nice one. Thanks for that.
2)Houses need the ability/capacity to have fires, or at least hang torches, inside them. I get that wood=fire, but again, if we can craft homes of stone, we can craft FIREPLACES of stone, or at least firepits in homes that include the means by which air/heat/smoke can escape, surely. It's not necessarily about having a fire to keep warm, if the home is providing that benefit - it's about that elusive fine line between "survival" and "surviving very nicely, thank you very much".
3)As others have suggested, craftable forges would be nice so that players can live where they like and still get this done without travelling to them. EDIT: 20-3-2015 - loving the blacksmithing addition; this gives you not only a craftable forge at a location of your choice, but doing that gives you another heat source, indoor light, as well as a windowed dwelling of sorts.
4)I personally think the "hunger" timer is too fast - even if you're cold and running around all day, I'm pretty sure you can't eat 5 entire deer, a bucketload of tree nuts, 5 berries and two wolves without at least needing to unbuckle that armour and have a good lie-down. Conversely, I think the cold timer is pretty spot-on, ESPECIALLY once you gear up a bit, and take the time to whack a few trees for some nuts while you go out hunting - it's very manageable indeed. EDIT: 20-3-2015 - hunger timer improved somewhat/some minor food improvements made. Huzzah.
5)IMHO brewing would be cool. Humans have managed to make things-to-drink-out-of-other-things from the earliest days of civilisation. Perhaps a mechanic where drinking anything alcoholic gives you a boost or small benefit - but at a minor cost to body heat.
On the whole, I find this is a promising title and I hope the devs STAY ON IT and flesh it out a lot more. If they do, I think it would have a solid audience looking for something that brings together building/survival and that lovely feeling of an older world.
I'm sure there's more, and I'll come back to this eventually, but I've had fun in here, will continue to do so, hopefully.
*****