Care for over 40 different animals from all four corners of the Earth whilst running a professional programme of rescue, rehabilitation, research and conservation.
Nutzerreviews:
Insgesamt:
Ausgeglichen (153 Reviews) - 60 % der 153 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 13. Juni 2014

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Reviews

“Zoo Park: Run Your Own Animal Sanctuary is a strange breed, certain aspects cling to the strategy genre, yet the whole premise of the game makes it more of a simulation, and its disregard for making money and competing is remarkable, but this does mean that it may have some trouble appealing to the extent of modern gamers who need resolution at the end of the tunnel”
4/5 – Gamercast

Über dieses Spiel

Care for over 40 different animals from all four corners of the Earth whilst running a professional programme of rescue, rehabilitation, research and conservation.

Each animal type has its own list of requirements in terms of habitat, nutrition and care. You must construct a well thought out facility to best meet the requirements of both the animals and your customers in order to gain the all-important popularity points from your visitors.

Key Features
  • Build a carefully planned zoo park which keeps all the animals and your customers happy
  • Make sure each animal’s habitat is the optimum size
  • Feed each animal type correctly and make sure it can exercise comfortably
  • Hire staff to help you run your zoo park
  • Make sure your facility runs like clockwork in order to gain the all-important popularity points from your visitors

Systemanforderungen

Windows
Mac OS X
    Minimum:
    • Betriebssystem: Windows XP (SP3)
    • Prozessor: Dual core CPU 2.4 GHz
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Dedicated graphics card with 256 MB memory (GeForce 7600 GT-class equivalent or better)
    • DirectX: Version 9.0
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    Minimum:
    • Betriebssystem: Mac OS 10.7
    • Prozessor: Dual core 2.4 GHz
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: Dedicated graphics card with 256 MB memory (GeForce 7600 GT-class equivalent or better)
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Insgesamt:
Ausgeglichen (153 Reviews)
Kürzlich verfasst
erin.dupont1
( 22.0 Std. insgesamt )
Verfasst: 21. Mai
I'm 12 hours into the game and my zoo is large, but does not yet have all the animals or continents. The game has begun glitching really badly and crashes frequently. I'm not sure if this is due to the size of my zoo (some of the enclosures allow space for 5 or more large animals) or if my save file somehow got corrupted. I'm a bit disappointed since my goal was to have a totally complete zoo. We'll see if approaching the game a little differently next time will help avoid this issue.

Either way, its a very fun, but imperfect, game. I don't regret the purchase, but if you're not ok with paying for a game that is likely to become pretty darn glitchy/ almost unplayable I'd pass on this one.
Hilfreich? Ja Nein Lustig
universityfox
( 0.2 Std. insgesamt )
Verfasst: 17. Mai
Dont buy, it's honestly too had to play because the zoom feature sucks so much. (At least on OSX)
Also, what differentiates this form zoo tycoon is that is makes you do all these bogus challenges...
Hilfreich? Ja Nein Lustig
[GCC]Lambert
( 15.2 Std. insgesamt )
Verfasst: 17. Mai
Trotz einiger Probleme, wie zum Beispiel dass einem der Zoo immer geschlossen wird wenn die Tiere krank werden, wogegen man ab einer gewissen Größe nichts gegen machen kann, ein echt gutes Spiel zum mal zwischendurch zocken. Nach den überteuerten Enttäuschungen die ähnliche Spiele in letzter Zeit abgeliefert haben eine angenehme Abwechslung.
Hilfreich? Ja Nein Lustig
Akatsukirage
( 2.3 Std. insgesamt )
Verfasst: 16. Mai
Not a bad game but it does lack a few things that other zoo games have, like having your fence degrade and have your animals run loose which also means that when you get bored you can't fence of the entrace and relese all your animals to chase your guests (Evil Laugh) but it's colourful and easy to get into so i'd still recommend this game
Hilfreich? Ja Nein Lustig
amberkh7
( 1.1 Std. insgesamt )
Verfasst: 4. Mai
The game is old, and no longer even works for me as it crashes after about 5 or 10 minutes. Kind of a shame that I wasted the money, but I don't think I spent much on it anyway.
Hilfreich? Ja Nein Lustig
bAsiCallY_Pronax
( 7.1 Std. insgesamt )
Verfasst: 9. April
Didn't expect anything of this game and had had it in my steam library for a few mouths before getting banned in CSGO and trying it out. Great game 8/10 because graphics could be better but it is very easy to run!
Hilfreich? Ja Nein Lustig
Mordor
( 0.2 Std. insgesamt )
Verfasst: 3. April
Crashed after 5 min on my mac. Don't recommend to buy.
Hilfreich? Ja Nein Lustig
kevin
( 0.1 Std. insgesamt )
Verfasst: 19. März
Horrendous game honestly.
Hilfreich? Ja Nein Lustig
sailor moon
( 10.7 Std. insgesamt )
Verfasst: 15. März
Its enjoyable for what it is. An older zoo simulation game. I play it to relax and that's what it does.
Hilfreich? Ja Nein Lustig
Simba
( 0.9 Std. insgesamt )
Verfasst: 5. März
Let me start by saying, that I've barely scratched the surface of this game. I'm 20 minutes in and only have 2 animals in my park, both of the same species.

This is NOT Zoo Tycoon, which is what I came in wanting, and expecting.

This is NOT a budget version of Zoo Tycoon.

This isn't even Wildlife Park, this is pretty much it's own game.

Research plays a large role in the game- starting out, you're only going to have a base exhibit. You can't blow everything at the start and expect to make profits, you have to play it smartly, tactically. I know that sounds odd- you usually expect to blow everything on about 5 exhibits at the start, spend a lot of money on buildings and make your Zoo look nice.

In this, you start with money, an exhibit, and some buildings. Good luck, have fun.
Hilfreich? Ja Nein Lustig
Lessieal
( 4.9 Std. insgesamt )
Verfasst: 19. Februar
Not a bad game at all, especally for the price. Only minor annoyance is animals get sick without warnning half the time as you fast forward. And then finding all the animals and trying to click on them is difficult with all the plants they require to have. Add an option to hide the plants and notifiy every time one gets sick and it's a good game to pass the time.
Hilfreich? Ja Nein Lustig
Daniel.Drache
( 0.6 Std. insgesamt )
Verfasst: 12. Februar
I bought it thinking is was a graphically simple Wildlife Park/Zoo Tycoon etc
Its much simpler, it plays more like a Facebook game.

If you're a fan of simple, casual sim games, then grab it.
If you want something more, something vaguely challenging, leave it alone
Hilfreich? Ja Nein Lustig
Aislynn
( 1.7 Std. insgesamt )
Verfasst: 11. Februar
First off, if you go into this game thinking it will be like Zoo Tycoon you will be disapointed. Where many elements in the game are much like it, it is far from it.

The game is fun though, and the only real issue I have is half the time the UI buttons dont work so its hard to keep track of the happyness in your park. Other than that its pretty straight forward. I'd give it a solid 80/100
Hilfreich? Ja Nein Lustig
Berphet
( 1.2 Std. insgesamt )
Verfasst: 8. Februar
Nice Zoo Simulation, but I played for a bit because is a slow game, whit the same objetive every day...a nice game for a little time c:
Hilfreich? Ja Nein Lustig
Redrusty66
( 17.9 Std. insgesamt )
Verfasst: 7. Februar
Very nice little casual simulator, not a whole lot of super micromanagement, but just enough to give you something to do. Has a huge amount of research stuff, doing the animals and "upgrading" the animals is pretty satisfying. I like the fact that although the amount of areas isn't super huge, what you think may be short work is soon realized to take a very long time (gamewise) to unlock everything, lending to some very long term work. It may be a tad more simplistic than some bigger animal or zoo simulators, but I think that works out well, as this one can be a lot more casual while still leaving you "lots of work" to look foward to = a pretty good amount of playtime. Some might would call it boring but as a sim-game player I think it fits in nicely on the scale. Highly reccomend this one for casual but long term play. Since it can be ran in windowed mode, it can run while you do other things without TOO much worry about everything dying or going belly up. It's a well nice little game and doesn't deserve the mixed rating IMO.
Hilfreich? Ja Nein Lustig
Aigoo
( 0.1 Std. insgesamt )
Verfasst: 6. Februar
No,, srsly just no.
Hilfreich? Ja Nein Lustig
Topper Harley
( 0.5 Std. insgesamt )
Verfasst: 5. Februar
Kauft euch nicht dieses Game. Selbst 50 Cent sind noch zu teuer. Ich dachte ich mag ja solche "Park-Aufbau-Games" aber das hier ist wirklich schlecht. Und mit wirklich schlecht, meine ich, wirklich wirklich wirklich schlecht. Ich hab einen Euro bezahlt und ärger mich drüber XD
Hilfreich? Ja Nein Lustig
Dimo9854
( 4.7 Std. insgesamt )
Verfasst: 31. Januar
This game is pretty fun and simple.
Hilfreich? Ja Nein Lustig
maxieJESUSS
( 2.5 Std. insgesamt )
Verfasst: 22. Januar
Für 0.49€ während eines Sales kann man es sich echt mal gönnen, hat genug zu entdecken und ist halt ein lustiges Spiel für zwischen durch, errinert mich persönlich an meine Kindheit :D
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
10.7 Std. insgesamt
Verfasst: 15. März
Its enjoyable for what it is. An older zoo simulation game. I play it to relax and that's what it does.
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80 %) fanden dieses Review hilfreich
Empfohlen
0.9 Std. insgesamt
Verfasst: 5. März
Let me start by saying, that I've barely scratched the surface of this game. I'm 20 minutes in and only have 2 animals in my park, both of the same species.

This is NOT Zoo Tycoon, which is what I came in wanting, and expecting.

This is NOT a budget version of Zoo Tycoon.

This isn't even Wildlife Park, this is pretty much it's own game.

Research plays a large role in the game- starting out, you're only going to have a base exhibit. You can't blow everything at the start and expect to make profits, you have to play it smartly, tactically. I know that sounds odd- you usually expect to blow everything on about 5 exhibits at the start, spend a lot of money on buildings and make your Zoo look nice.

In this, you start with money, an exhibit, and some buildings. Good luck, have fun.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Hilfreichste Reviews  In den letzten 180 Tagen
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
1.3 Std. insgesamt
Verfasst: 19. Dezember 2015
Ein etwas abgespecktes Roller Coaster Tycoon mäßiges Zoospiel. Für zwischendurch zum Preis von 9 cent durchaus in Ordnung.
War dieses Review hilfreich? Ja Nein Lustig
5 von 5 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
1.2 Std. insgesamt
Verfasst: 14. Dezember 2015
Great Atmosphere, great gameplay, simplistic.
War dieses Review hilfreich? Ja Nein Lustig
6 von 7 Personen (86 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
5.2 Std. insgesamt
Verfasst: 5. Dezember 2015
This game is pretty fun and simple. Easy to understand, it's a pretty good game to play when you've got time to kill.
War dieses Review hilfreich? Ja Nein Lustig
6 von 7 Personen (86 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
0.6 Std. insgesamt
Verfasst: 12. Februar
I bought it thinking is was a graphically simple Wildlife Park/Zoo Tycoon etc
Its much simpler, it plays more like a Facebook game.

If you're a fan of simple, casual sim games, then grab it.
If you want something more, something vaguely challenging, leave it alone
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
56.5 Std. insgesamt
Verfasst: 1. Januar
the only problem for me was have to go animal to animal trying to find who was sick and who wasnt. it be better if there was a page that showed all the animals but if you liked RollerCoaster Tycoon then you should like this. the only problem is that its just one big area and there not much to it just make pens for animals and wait till the have babys and build up money repeat,
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
1.5 Std. insgesamt
Verfasst: 15. Januar
Let me start by lowering your expectations. If you have played Zoo Tycoon 1 or 2 then you will be dissapionted with this game. Zoo Tycoon 2 is obviously much higher end in terms of graphics and overall gaming satisfaction but if you are a lover of simulation games related to zoos and managment then this is not a bad game to add to your collection. If I was a gamer that wasn't familar with either of the Zoo Tycoon games then this game would probably be a bit more fun because I wouldn't know any better. Not to dumb the game down, it is actually pretty complicated in some ways. Fun game for 5 bucks but don't expect too much. I really hope the Zoo Tycoon series eventually makes its way over to Steam one day.
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
4.9 Std. insgesamt
Verfasst: 19. Februar
Not a bad game at all, especally for the price. Only minor annoyance is animals get sick without warnning half the time as you fast forward. And then finding all the animals and trying to click on them is difficult with all the plants they require to have. Add an option to hide the plants and notifiy every time one gets sick and it's a good game to pass the time.
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
0.8 Std. insgesamt
Verfasst: 12. Januar
This game is not meant to accurately reflect zookeeperhood.
That said, it's fun, relaxing, and removes a fair amount of the "Zookeepers have to do WHAT?" from the game.
I had fun, and the kid enjoyed watching me play. I'm sure whenhe's old enoguh to mouse he'll play himself.
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
4.5 Std. insgesamt
Verfasst: 12. Januar
Hello!,
I want to start of by saying that this is a really good zoo game for mac.
ok now for ratings... XD

gameplay: 4/5
content: 3/5 -needs updates!
decoration: 2/5 -meh
overall funness: 4/5

I would say get it when on sale. (I got it for $5.00 NOW IT IS LIKE 50 CENTS!!!!!!!!!)
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
17.9 Std. insgesamt
Verfasst: 7. Februar
Very nice little casual simulator, not a whole lot of super micromanagement, but just enough to give you something to do. Has a huge amount of research stuff, doing the animals and "upgrading" the animals is pretty satisfying. I like the fact that although the amount of areas isn't super huge, what you think may be short work is soon realized to take a very long time (gamewise) to unlock everything, lending to some very long term work. It may be a tad more simplistic than some bigger animal or zoo simulators, but I think that works out well, as this one can be a lot more casual while still leaving you "lots of work" to look foward to = a pretty good amount of playtime. Some might would call it boring but as a sim-game player I think it fits in nicely on the scale. Highly reccomend this one for casual but long term play. Since it can be ran in windowed mode, it can run while you do other things without TOO much worry about everything dying or going belly up. It's a well nice little game and doesn't deserve the mixed rating IMO.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
15 von 18 Personen (83 %) fanden dieses Review hilfreich
Nicht empfohlen
1.9 Std. insgesamt
Verfasst: 20. Oktober 2014
Schöne Idee...

...aber leider einfach schlecht umgesetzt. Es handelt sich hierbei um einen ganz klassischen Tycoon - hoffte ich, und die ersten paar Minuten des Spiels sahen auch sehr danach aus. Also habe ich tatsächlich mal eine Stunde vor'm Bildschirm verbracht und das Spiel war wirklich nett. Ja, nett - mehr nicht. Das Spiel hat nämlich echte Probleme, die ein Tycoon-Spiel nicht haben darf - wenn es nicht zum Scheitern verurteilt sein soll.

Handlung

Ob man bei einem Tycoon wirklich von einer Handlung sprechen kann, sei mal dahingestellt. Zumindest hat das Spiel aber gewisse Grundzüge, die man erwähnen könnte.
Wie in so ziemlich jedem anderen Tycoon auch (ich beziehe mich auf meine Erfahrungen mit RollerCoaster Tycoon 1, 2 und 3, jeweils mit AddOns, Zoo Tycoon 1 (mit AddOns) und 2, Wildlife Park, Game Dev Tycoon, Tycoon City: New York - die Liste ließe sich noch lange so weiterführen) fängt der Spieler mit begrenztem Budget und begrenzten Baumöglichkeiten an, etwas aufzubauen - hier eben einen Tierpark. Nach und nach kommen dann mehr und mehr Besucher, der Park nimmt Geld ein, wird vergrößert, es werden neue Tierarten und Attraktionen freigeschaltet. Hier sieht Zoo Park recht klassisch aus, auch wenn die Möglichkeiten insgesamt doch recht dünn ausfallen.
Es gibt zwar viele verschiedene Tierarten, welche man nun aber im Park hat, ist den Besuchern egal. Es gibt verschiedene Arten von Essensständen, Getränkeständen und Läden, um die Besucher bei Laune zu halten. Diese unterscheiden sich jedoch nicht großartig voneinander, lediglich im abgedeckten Radius und im Preis (abgesehen natürlich vom Aussehen).
Das Freischalten der neuen Attraktionen funktioniert über ein viel zu simples Errungenschaftssystem. Zum Beispiel schaltet man sämtliche Dekorationen frei, indem man von den bereits zu Beginn freigeschalteten Ziergewächsen fünf verschiedene im Park verteilt.
Zudem können auch Aspekte mit dem Umgang mit Tieren hochgelevelt werden - das beschränt sich aber darauf, für eine von drei verschiedenen Optionen (Medizineffizienz, Paarungsbereitschaft und Rehabilitierungsbereitschaft) einen steigenden Betrag zu zahlen und dann zu warten.

Gravierende Fehler

Auch wenn sich die echten Bugs des Spieles in Grenzen halten und das Spiel bis zu einem gewissen Punkt auch wirklich performant läuft, gibt es einfach einige Denkfehler, die das Spiel nicht nur unglaublich einfach machen, sondern die komplette Motivation nehmen.
Mein Park hatte nach unter zwei Stunden (meine aktuelle Spielzeit inklusive lieblosem Tutorial) 130 Besucher, 25 Tiere, 6 Tierarten. Und einen täglichen Gewinn von etwa 250000 Dollar.
Das geht gar nicht. Abgesehen davon, dass es sich um einen unglaublichen Luxuspark handeln muss, in welchem ein Besucher wirklich 320 Dollar pro Tierart ausgibt (bzw. 77 Dollar um ein einziges Tier zu sehen), ist das Spiel selbst auf schwierigster Schwierigkeit viel zu simpel. Nach spätestens einer Stunde hat man das Spiel in all seiner leider mangelnden Komplexität verstanden. Es reicht, einfach ein paar wenige Gehege mit vielen Laufwegen für Besucher und für jeden Wegabschnitt eine kleine Einkaufsmeile zu bauen. Zudem jeden verbliebenen Freiraum mit Dekorationen vollklatschen. Dann sind die Besucher ständig glücklich und lassen Geld ohne Ende im Park. Es ist gar nicht mehr möglich, im laufenden Geschäft ins Minus zu kommen.
Das liegt auch an völlig falsch bemessenen Ausgaben. Ein Parkwärter kostet 300 Dollar am Tag. Ich brauchte für meine sechs Gehege am Ende maximal vier, obwohl die Minimalgrenze für die Säuberung eines Geheges oder das Auffüllen einer Futterstelle bereits auf 80% angehoben wurden. Gebäude verursachen keine laufenden Kosten. Gehege ebenfalls nicht. Futter ist kostenlos. Die einzigen weiteren laufenden Kosten sind die für die Medikamente der Tiere. Aber auch diese sind lächerlich gering, wenn man einfach für jedes Tier im Park bereits die höchste Medizinstufe erforscht hat. So habe ich weniger als 1000 Dollar am Tag für alle Tiere zusammen ausgegeben.

Es gibt generell im Spiel viel zu wenig Wirtschaft. Preise festlegen? Geht nicht. Werbung? Drei vordefinierte, statische Angebote. Mitarbeiter? Nur die immer gleichen Parkwärter. Eine echte Wirtschaftssimulation ist gar nicht vorhanden.

Falsche Werbung

Bei der Werbung für dieses Spiel entsteht leider sehr leicht der Eindruck, es handele sich um einen Tycoon. Oder eine komplexe Simulation. Aber das sieht nur so aus - in Wahrheit muss hier der Spieler kein bisschen "Planen, um sowohl die Tiere als auch die Besucher zu befriedigen" - es reicht, in einem Tiergehege jeden freien Zentimeter mit Bäumen zuzustellen, um das Bedürfnis der Tiere nach Vegetation zu erfüllen. Die Tiere brauchen auch nicht, wie in der Beschreibung aufgeführt, eine optimale Gehegegröße. Das Gehege darf nur nicht zu klein sein - man kann also, sollte ein Gehege tatsächlich zu klein sein, einfach das Gehege vergrößern. Zu große Gehege gibt es eh nicht.

Der letzte Punkt aus der Featureliste ist aber leider eine dreiste Lüge. Es gibt keine Möglichkeit, einen Park mit Tieren zu bauen, der sich von alleine bertreibt, denn die Tiere müssen, sollten sie einmal krank werden, vom Spieler umständlich gesucht und angeklickt werden, damit sie behandelt werden. So hält der Park ohne das ständige Zutun des Spielers höchstens ein paar Tage.
Und wo wir schon bei einem reibungslosen Betrieb des Parks sind - das Spiel fing ab rund 110 Besuchern auf der schnellsten Geschwindigkeit entsetzlich an zu ruckeln, war nicht mehr spielbar.

Fazit

Zoo Park ist absolut nicht das, was es hätte sein sollen. Wer einen Tycoon erwartet, bekommt eine anspruchslose, verkümmerte Simulation die sich anfühlt, als hätte man sie ihrer Features beraubt. Wer derartige Spiele mag, der sollte hier dennoch nicht zugreifen, da die Performance schon bei verhältnismäßig kleinen Parks einfach zu schlecht ist.

Wer eine gelungene Simulation eines Tierparks sucht, dem kann ich entweder die bereits erwähnten Spiele "Wildlife Park" und "Wildlife Park 2" empfehlen, oder RollerCoaster Tycoon 3 mit dem AddOn "Wild".




EDIT: War beim Zeitpunkt des Reviews bei exakt 110 Spielminuten. Wird jetzt sicher mehr sein, da ein Freund das Spiel mal bei mir angetestet hat. ;)
EDIT2: Hat doch nur eine Minute gedauert. ^^
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5 von 7 Personen (71 %) fanden dieses Review hilfreich
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0.6 Std. insgesamt
Verfasst: 8. Juni 2015
Was soll man dazu schon sagen es ist ein guter Zoo Tycoon. Er kommt leider nicht an den Zoo Tycoon ran. Das ist aber abzusehen. Es ist ein ganz nettes Spiel und macht wirkllich Spaß ein paar Stunden kann man sich damit aufjedenfall Verteiben. Im Preisvergleich mit anderen Spielen die 10€ vielleicht nicht unbedingt wert. Aber wenn es mal Reduziert ist würde ich es aufjedenfall mitnehmen.

Grafik: 5/10
Sound: 5/10
Gameplay: 6/10
Story: 2/10
Schwierigkeitsgrad: 4/10
Atomsphäre: 7/10
Humor: 1/10
Spaß: 7/10
Wiederspielwert: 10/10
Multiplayer: -

Gesamt: 5,2/10
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4 von 7 Personen (57 %) fanden dieses Review hilfreich
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1.1 Std. insgesamt
Verfasst: 28. Juli 2015
Macht Spaß für zwischendurch. :)
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1 von 4 Personen (25 %) fanden dieses Review hilfreich
Nicht empfohlen
0.2 Std. insgesamt
Verfasst: 14. März 2015
Ziehmlich schlechter Zoo Park....
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89 von 113 Personen (79 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
6.7 Std. insgesamt
Verfasst: 25. Oktober 2014
Zoo Park is a basic and simple zoo tycoon game. You'll manage your zoo, making animal pens, placing food and beverage stands, along with researching new animals and researching other things like their welfare, mating and rehabilitation. The game has an easy and quick tutorial all within the game along with challenges that will give you things to do in order to drive the game forward. You won't have control over things like ticket prices, food prices or anything like that. Your goal is just to keep adding to the zoo. The menus are very easy to use and the game's controls are almost exclusively mouse driven.

This is an easy game, its grid based in an isometric fashion. You can't rotate your perspective. You'll select to build a type of fence, click and drag a square pen to put the animals in. Then you'll buy plants, place water pools and food before you add the animals.

To unlock animals, you need to build a region research center (there are a few regions), and research the animal. After a specific amount of time on a progress bar, they unlock. Then you have the option to keep researching the specific species welfare, breeding and rehabilitation. Each takes time and each can be done three times per species. The breeding means they'll breed faster when in perfect conditions. Animals will have a progress bar. The rehabilitate lets you send them back into the wild. I don't really see a purpose for it. The welfare means the animal will get sick less and wow do these animals get sick. The game has a ticker at the bottom that feeds you all activity in the park, who has a baby, what you just bought, and when an animal gets sick. It then tells you to keep your habitat clean. Even if the habitat has the perfect amount of foliage, water, is 100% clean and your animals are well fed, they still get sick. Then you need to click on the animal and click on the cure icon. Poof they're cured for a price. The whole research center system feels hollow since you don't have to have a path attached or even staff it, but you don't have to staff any buildings.

You have zoo keepers that will feed animals and clean pens. The amount of zoo keepers is capped by how many employee buildings you have built. When you click on an empty space in an animal pen, you can assign what percentage the food levels need to fall before they feed your animals and the same for cleaning the pens. Personally, I keep my levels high to prevent animal illness. The animals being rehabilitated need their own personal zoo keeper. There are only keepers and not vets, gardeners, and janitors. Gardeners would have been nice, since the plants in your game die after 20 or so days, forcing you to remove the dead plant, then add a new one to replace it. That just seems like an extra step, an extra chore in the game. That's not the only chore, your animals will age and die quite rapidly, forcing you to replace them. You can see an animal go from a newborn to an animal that dies of old age in the span of two weeks.

The game consists of days, there's a start of the day before the gate opens, then the actual time when the zoo is opened and an after hours period. While this is an interesting twist to things, nothing really happens when your zoo is closed. It is more of a prep time to add things and assign a marketing campaign, which is sadly a daily task you need to click open the advertising section and select the campaign. It should just be set without forcing you to do it every day and if you forget to do it, that's just lost income for your zoo.

I say income, well the game's currency is 'popularity points' and not cash or money. You accumulate popularity points each day, but you won't actually get them to spend until the day ends. I guess that it makes sense, no one would have money until the registers are cleaned out. That causes a problem that you can run out of funds quickly and your animals will starve all day when there's no money to buy their food. That won't kill them, but that will make them sick eventually. If enough animals die, that's a game over. There are four difficulties, but it was very difficult to fail on normal difficulty (there is an easy difficulty).

Not only do the animals have needs, but the people do too. For food, drink and toilet. So you need to place all of those things. Not just that, but they want to see beautiful decorations. You'll need to buy them and tactically place them. Each decoration has a radius and a beauty percentage. Exhibits will also need walkways around them, so they can be better seen. It adds some strategy to the game, but there's no sort of bonus for having all African animals in a section of the zoo instead of African in one pen, American in another and Asian right next to it. At the end of each day, you'll get a recap of what's needed, whether its more food or more decorations. You'll also see a summary of your animal health and their needs.

There is only one zoo. There are no scenarios to play, no different zoos. Just an empty plot of land that you start with and quickly build your own zoo. You can easily expand your sanctuary, just by buying more land. Its as easy as that.

The controls feel very click heavy. There are no hot keys, not even a menu, you'll need to push a menu button to get it. At least the menus get broken up into regions that act like filters. You'll click animal, African animal, then click the animal. You won't scroll up or down like normal games, you'll need to click a 'next' sort of button. To pan the screen, you'll need to right click and drag the screen. Its not awful, but it does make the game feel awkward, like a mobile game.

What I really enjoy about the game is its challenges and rewards. Not only is there a list of ongoing challenges that will unlock things or give you random animals or a random baby, but there are day long challenges. These day long challenges amount to, we have an animal for you and if you want the animal, you need to get your zoo ready by doing 4 things, preparing for the animal, building the pen, putting out food, adding plants and so on. If you complete the goal, you get the animal and that animal species becomes unlocked without being researched. This is a nice touch that gives a free play sort of game a goal to achieve. That's the problem without scenarios. There's no end game. You'll just keep going. That might be awesome to some, but I really get bored of looking at my one zoo for 5+ hours with nothing changing.

In all, it just feels like a really dull game. Being broke for an entire day and waiting to get a heap of a money at the end of the day didn't help. The ticker at the bottom is a big help to let you know what's going on. There are super easy menus and easy to set up a functioning zoo in no time, but there are elements that feel like chores. Replacing animals, clicking to cure animals, removing and replacing trees. Small zoos are fine, but large zoos, it becomes an issue.
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58 von 75 Personen (77 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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3.2 Std. insgesamt
Verfasst: 14. Juni 2014
It is an unique way to play a zoo tycoon like game but isn't for everyone. Instead of money, you earn popularity points to spend on upgrading the park. All of the animals besides the beginning one must be earned through research. Barebones, it is a zoo park--no multiple scenarios and limited amount of challenges to achieve.

If you are looking for wonderful graphics, look else where. But it does have its own bit of charm, if you ignore the slightly annoying two-thirds angle. It feels more like it was designed to be a mobile game that was changed half-way through the production process.

The big problems I have with it is my animals get sick soo easily, even if their habitats are clean. And the breeding program is annoying at best, with the first animals you buy will most likely never actually have any children before they become too old to do so.

It has enough interest to keep me going for awhile, creating multiple parks. And for its price, it works. However, it wouldn't have been worth it if it was more expensive.
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25 von 30 Personen (83 %) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
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2.6 Std. insgesamt
Verfasst: 26. September 2015
*Artwork/Animation: 6/10
-Artwork: The actual items of the game look nice. Textures mesh well, there's no texture lines or breaks anywhere that I have noticed. When you click on an animal they have their own drawing/painting of the animal which I thought was a really cool addition and little detail they added to the game.
-Animation: Very simple animations, the keepers clean up animal poop, refill food. People just walk around the park. Animals swim in water and eat. Over all simple but not terrible. There have been no glitches I have ran into.

*Sound: 8/10
The day background sound is nice and simple. When you place a building there's a small sound, for example, when you place a gift shop there's a child laughing etc. When you click on an animal it makes the noise the animal would make. They're simple little sounds but don't get annoying so that's always a plus. I hate playing games that have a constant annoying animation sound so I was happy this game didn't. Side note, there's different background music for night time and it's really creepy especially when you place a gift shop at night and hear children laughing from the animation sound D:!

*Hours to complete: 10/10
You can play this game infinitely which is a bonus because that means you're getting more play time for your money. I only included this section because it's in all my other reviews so, why not.

*Story Line: 9/10
You build your own zoo while using conservation methods along with rehabilitation methods to ensure the success of your zoo.

*Gameplay: 7/10
The game play is simple, there's a short tutorial in the very beginning every time you create a new park. This is helpful if you don't play the game for a while then decide to come back; which is what I do to a lot of games so that was a bonus to me. It's really repetition just with different animals. You research an animal, build a fence to house your animal, set up the exhibit by adding food, plants or water. You research healthcare for the animal, rehabilitation and breeding for the species. These are kind of like upgrades to make the processes go faster. You add food vendors, gift shops, water, etc for your customers to the zoo. You expand your zoo walls to add more exhibits, then the process starts all over again. It's fun but I think you might get bored after playing this game for three hours straight tbh.

*Price: 9/10
As of right now, 9/26/2015, the price is $4.99
The price is decent for this game. If you can grab it on sale you'll be happy.

*Overall:
I would recommend this game to anyone who likes:
-Simulation games
-Build your own games
-Casual/slower paced games
-Animals

**Side note: There is a better game if you wanted to check it out called Zoo Tycoon. Only problem is it isn't available on steam (yet?). It's a little more pricey but a lot more fun.
***Side note #2: Zoo Tycoon did not influence any of my opinions of the game. All of my reviews are as the game stands here and now without any relation to any similar or better games.
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