Post World War II, a region in political turmoil. Andre’s father offers to give him his lemonade factory – but on one condition; he and his wife, Liselot, must journey through the entire factory, a task that is easier said than done. Andre and Liselot must combine their unique abilities to make it through each room together.
User reviews: Mixed (42 reviews)
Release Date: Mar 15, 2012
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"Because it was made in Australia."

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October 24

Super Lemonade Factory v1.1.2 out now

An awesome Steam user found a pretty weird bug that we left in from our testing days. It meant you could fly. Any time. Any where. It kind of defeated the purpose of a platformer.

The bug has been crushed, as well as various other level tuning and timing tuning.

We've just got stickers too! If you're in Australia or New Zealand we can post you a sticker to say thanks for supporting our little game. If you're somewhere else in the world, we'll set up an e-store soon because the cost of international postage is crazy these days. Just hit me with an email and the address to send it: initials@initialsgames.com

Check out the stickers: http://i.imgur.com/GeIn0Ar.jpg

Also, a big thank you to BundleStars who welcomed us with open arms into the Titanium Bundle. It was awesome being part of it (who wouldn't want to be mentioned in the same breath as Guacamelee!)

Don't forget to like us on Facebook for the chance to win a sticker pack https://www.facebook.com/pages/Super-Lemonade-Factory/308694105837846?ref=hl and as always tweet me at @initials_games

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September 24

Super Lemonade Factory chosen as the theme for Pixel Dailies

Super Lemonade Factory has been chosen as the theme for Pixel Dailies.

If you'd like to take part, find out more about it here:

More info

Use the hashtag #TheInventor or #pixel_dailies to post your creation. Two people will be chosen to win a Super Lemonade Factory Steam code.

Follow @Pixel_Dailies on Twitter if you'd like to take part in future event, and as always I'm @initials_games.

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Reviews

“De eenvoud van de gameplay is uiteindelijk zowel de kracht als de zwakte van Super Lemonade Factory.”
72 – Level 30

About This Game

Post World War II, a region in political turmoil. Andre’s father offers to give him his lemonade factory – but on one condition; he and his wife, Liselot, must journey through the entire factory, a task that is easier said than done. Andre and Liselot must combine their unique abilities to make it through each room together. Along the way they’ll meet a cast of characters including the foreman, the chef, a food inspector and a general who wants the factory to supply drinks to the military, now engaged in a new war.

SINGLE-PLAYER CO-OPERATIVE PLAY Liselot can double jump, push small crates for Andre to climb on and talk to other characters. Andre can smash big crates and carry Liselot. Switch between the two characters to combine their abilities and get both of them to the exit.

A BUBBLY PLATFORMER WITH SUBTLE FLAVOURS As you talk to each character, their personalities and stories are revealed. Beneath the bubbly and bright surface Super Lemonade Factory touches on mature themes including labour relations and the moral dilemmas of running a business in wartime.

MAKE YOUR OWN LEVELS Use the same tool and assets as the developer to create brand new levels for Super Lemonade Factory. Import them straight into the game and play your own level.

JOURNEY THROUGH 72 LEVELS There are three worlds – warehouse, factory and office, each with 12 levels. Unlock hard-core mode and an additional 12 levels per world by collecting all the lemonade bottles.

RETRO PIXEL ART AND SOUNDTRACK Featuring 8 bit pixel art by Miguelito and an original chip-tune soundtrack by Easyname, Super Lemonade Factory drips with charm.

ONE OR TWO PLAYER Control both Andre and Liselot on your own, or switch to Two Player Mode for local co-op play. Sorry, this is no online multiplayer.

  • Two Player Split Screen for local co-op. There is no online multiplayer.
  • Write Your Own Dialog For Your Own custom Levels.
  • Powered By Flixel and the Ogmo editor.
  • Over 436231 virtual soft drinks served world wide.

Follow @initials_games on Twitter here https://twitter.com/initials_games for news about Super Lemonade Factory, Super Lemonade Factory Part Two and other games.
Like us on Facebook and show your support here:https://www.facebook.com/pages/Super-Lemonade-Factory/308694105837846

System Requirements

    Minimum:
    • OS: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 1 GB RAM
    • Additional Notes: Uses Adobe AIR 14
Helpful customer reviews
466 of 638 people (73%) found this review helpful
2.1 hrs on record
Posted: July 14
Well I made this game, so I think it's pretty good.
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38 of 47 people (81%) found this review helpful
4.0 hrs on record
Posted: July 17
Super Lemonade Factory is a fun little game about you earning your father's inheritance, a giant super lemonade factory (hence the name).

Whilst it is nothing groundbreaking, it's a fun little piece that you could certainly rack up a good few hours in. As a 2D Side scrolling plat former, it plays pretty basic. You must switch between two characters, and use their abilities to help one another get past a certain obstacle, obese managerial officer or a harmless office plant. The game offers three game modes, Normal, Hardcore, and Old School, each of which are basically a different difficulty, but the Old School mode really puts you in your place and requires quick thinking and a ♥♥♥♥ ton of lemonade.

With what seems like a playful story, the character dialogue unsurfaces some mature issues about this post WWII world, making each of the 72 levels that much more satisfying to play through.

Overall, I have enjoyed my time so far in the Super Lemonade Factory and I plan to do so for a short while more.

+ Lovely visuals and accompanying soundtrack
+ Some deep story elements can be found underneath it's bubbly surface
+ Plenty of levels and achievements to keep you busy

- Not a big fan of switching characters
- Some puzzles are cramped, often there is not a lot of room to move and items you need can get stuck in corners
- I TOTALLY GOT THAT JUMP. WHAT THE HELL?

7/10
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19 of 19 people (100%) found this review helpful
3.7 hrs on record
Posted: November 19
If you like Super Meat Boy, VVVVV and LOVE, well this could be the game for you! To everyone else, avoid it. Run. The good news is that you've inherited a lemonade factory with your sibling. The bad news is that before you take it over, you need to take a tour of all 36 deadly, spike filled levels. Super Lemonade Factory is a 2D platformer, where the objective is to get you and your sibling to the exit door of each level. Along the way, you'll jump over spikes, ride on platforms, break boxes, push boxes, double jump, talk to employees and dodge them all at the same time. There is no sort of management to this game, even if its your factory. Its just a straight up hardcore 2D platformer.

There are two characters in the game, the sister and the brother. You can switch between the two of them with the push of a button. The brother can do a single jump, but can dash, which breaks through boxes. The sister can do a double jump, and can talk with employees which makes them halt their pace. Since the brother can't jump high, the sister will need to push boxes down for him to get up. Since the sister cannot dash through big boxes, its up to the brother to get through. Getting hit by employees hurts you. When you get hurt by employees or spikes, you respawn at the last checkpoint. If you get hurt twice, that sibling dies and you restart the level. Did I also mention that the sister can get a piggy back ride? That way you don't have to traverse the level with two different characters. There is a two player mode, but I played it one player. The three button, jump, switch, dash / talk controls feel good and easy enough.

The game looks great with its pixelated graphics, but I think the real unexpected joy was how good the old school chiptunes are. I am not one to talk about music in a game, but these tunes are almost up there at Megaman 2 quality. There is also a good use of color pallets too. The minimalistic style hits the mark for me.

The 36 levels are broken into three areas of 12 levels each. Each area has its own theme, and really its like a level of difficulty. The game starts off pretty easy and educates you to everything without slowing you down. Then by the third area, there are a lot of spikes and precision jumps over and between them. The spikes are more of a nuescence than other spike jump platform games. These spikes will hurt / kill your characters even from the side. It is not a common problem, but when it is, it needlessly amps up the difficulty.

Speaking of the difficulty, as you go through the levels, each one has a bottle cap. Its your choice to pick them up. A few levels have sugar bags to collect. These will give both characters an extra hit, causing a respawn before they're dead and you restart the level. However, there's nothing representing that extra hit, like there are hearts up at the top next to each character.

The game keeps track if you've talked to everyone in a level. If the game isn't hardcore enough of a challenge for you, there's a hardcore mode of each level that takes the normal levels and adds more spikes. In fact, for those truly looking for even more of a challenge, there is old school mode that lets each sibling get hurt four times. The catch is, if one of them dies, that's it. You need to restart the game and not just the level. Its up to you. Completing the game and getting all of the bottle caps took me around two hours. Everything else just seems excessive to me.

There seems to be some way to load custom levels, but there doesn't seem to be an editor in the game. Trying to select a level to play managed to crash the game for me on Windows 7. That was the only crash though. There are plenty of people in the forum complaining about bugs and issues. Maybe that's why less than 8% of people have gotten the first achievement. Maybe its just the difficulty preventing them from getting that first achievement. The developer seems willing and able to fix bugs.

This was a great blend of art, music and gameplay well worth the $5 even if it was around 2 hours for me. The gameplay formula is good enough to carry a game with a wider mainstream appeal with a longer game length. I think the developer can pull it off in the future to be more than just a hardcore platformer.
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15 of 19 people (79%) found this review helpful
1.4 hrs on record
Posted: August 20
Fine pixel graphics, catchy bouncy chiptune music, a storyline and voice-acting that don't get in the way - all of these things are undermined by an absolutely horrible PC port. Tooltips still say things like "swipe right or left" - so I'm guessing this is a port from a tablet.

Controls can't be rebound, and the keyboard controls are pretty non-standard - arrow keys + XCV, instead of the far more common ZXC. Lost track of the number of times I messed up a jump or a dash because my fingers gravitated to the typical ZXC layout. It doesn't sound like much, but imagine trying to play a FPS with ESDF controls if you're used to WASD.

Pressing Escape, for any reason, will automatically exit full-screen mode - if you have to retry a level, you need to go all the way back to the options to set full-screen again, unless you're the sort who doesn't mind windowed mode (philistine).

It's a shame, because the music and art assets are very pleasing to the ears and eyes - if the developers had spent thirty extra minutes to let people customize their controls, this game would probably be quite fun, but life's too short, and there's plenty of other platforming games in the sea. Even with the bad controls and weird non-persistent options, it'd be a passable Flash game, but in this current state it's not at all worth money.
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8 of 9 people (89%) found this review helpful
1.2 hrs on record
Posted: August 26
Fun, but short. Really not much of a puzzle platformer, just precision platforming. Lots of typos in what little story there is. There's more replay value if you want to replay on higher difficulties.

I can't really recommend since it is so short. On sale, sure, but for $5... There are user made levels, but it wouldn't have been that hard for the developer to make some more. As is the gimmick is used up pretty quickly.
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32 of 56 people (57%) found this review helpful
14.8 hrs on record
Posted: July 7
Super Lemonade Factory It is a 2d Platformer with very simple and easy to use controls, however they are not rebindable. The art style is 8-bit and very cute, which is based in a lemonade factory post world war 2. It also has an awesome soundtrack. There are over 72 levels across 3 different game types - Normal, Hardcore and Old School, all of which are very fun. My most favourite is Old School because instead of 3 lives per level you only have 3 lives to last you on ALL the levels, it made the game a lot more exciting for me! There is also a level editor, however I haven't tried this yet (I've been too busy playing the game haha)
Overall, the game is great and a must buy for someone who loves these type of games as much as I.
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7 of 9 people (78%) found this review helpful
5.0 hrs on record
Posted: August 24
This retro-game is divided into three parts.

The first one is the normal mode. To me, it's just a tutorial mode, you have to go through 12 levels three times, but it's not difficult at all.

The second one is the hardcore mode. More difficult than the normal one, this mode contains levels that are pretty challenging. You'll have to die again and again to get through.

The third and final part is the old school mode. You have to complete all of the levels (normal+hardcore, which makes a total of 72). If you fail, you have to try again from the beginning, there is no check point between levels. You start with three lives, so remember to collect sugar to get extra ones. I've just done it (number 13 to succeed), it's quite hard !

Overall, if you are looking for challenging achievements and for a game that requires only a few hours to be completed, you should buy this one !
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15 of 25 people (60%) found this review helpful
1.3 hrs on record
Posted: July 19
Some games just grab you...this is one of those times. So simple, yet so entertaining. The sounds, movements, controller ability, are all great!!
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11 of 19 people (58%) found this review helpful
0.6 hrs on record
Posted: August 31
Designed like one of those horrendous Flash games where two people hog around a keyboard and control a character each. Playing this game alone and switching between two characters is tedious as all hell, and there's no online multiplayer, so if you've got no one to play it with, you're basically screwed. Boring and overdone retro aesthetic and mediocre music. I got it as part of a Bundle, but had I spent 5 euros on it I would be seriously upset.
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2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: September 1
Well, it sure lives up to it's setting - it's just as fun as working in a lemonade factory. It's a very bland platformer with VERY uninspired levels. Even if you own it, you shouldn't bother playing this game.
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3 of 4 people (75%) found this review helpful
1.3 hrs on record
Posted: July 21
Fun little platformer. Not worth $5, but hey, on sale it's a great buy.

EDIT (10/15/2014): I figured I'd elaborate on this review since it's sort of just a flat statement.

This game is a port from the mobile versions. It runs seemingly capped at 30 fps. At first I thought it might have been a compatibility issue with my 144hz monitor, similar to the ongoing issue Spelunky HD faces currently (which still has yet to be resolved, btw), but that wasn't the case. The game is just capped. This hinders the platforming, for which this game is advertised.

That issue aside, having forced myself to play, this game was still enjoyable. It took all of those 1.3 hours to beat, not rushing through anything. I didn't go for 100% because the low framerate cap eventually became too much to handle.

The artwork is great, but the music is not memorable.

To conclude: for 1.3 hours of gameplay $5 is not a bargain in the least.
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3 of 4 people (75%) found this review helpful
0.5 hrs on record
Posted: August 26
Very polished, nice art style, great dev and challenging!

What more could you want from a platformer?

Definitely worth your time and money, especially if this is on sale. Even if it isn't, still a great game for it's price.
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5 of 8 people (63%) found this review helpful
5.5 hrs on record
Posted: July 20
Superrrrr simple and really fun, for the night when you dont have the energy to play something that envolves pew pew, or when you wanna think about something a bit different (by what the characters say, its fun to figure out their lives). This game has the right jokes in the right places, but it has powerful statments as well. Worth the money, with no doubt :)
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5 of 9 people (56%) found this review helpful
0.1 hrs on record
Posted: July 17
This game is fun! It feels a lot like Thomas Was Alone if you like that. 8.5/10 Stars
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3 of 7 people (43%) found this review helpful
0.6 hrs on record
Posted: July 29
VERY RAGE INDUCING
Otherwise it is a VERY FUN GAME!
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2 of 5 people (40%) found this review helpful
0.8 hrs on record
Posted: July 18
Absalutly great game! Really enjoyed playing/recording this! Thanks for the free copy! Loved the game! Hope to see more!
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1 of 3 people (33%) found this review helpful
11.4 hrs on record
Posted: August 26
Some good ole' puzzle platformer game, only thing bad about it is quite buggy sometimes. 7/10
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4 of 10 people (40%) found this review helpful
0.7 hrs on record
Posted: September 12
Input? What is that... Don't try.
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1 of 4 people (25%) found this review helpful
0.2 hrs on record
Posted: August 25
Super basic indie retro platformer. Not sure what all the hub-bub about it was, these types of games are a dime a dozen. Pretty 'meh'.
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1 of 4 people (25%) found this review helpful
0.1 hrs on record
Posted: August 24
6 Minutes in, CRASH.
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