Fancy Skulls is a challenging first person shooter with procedural generation, permadeath and distinct art style. Intense and tactical combat, unique weapon mods and items that change the way you play.
Release Date: Jun 16, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“That way players can help make this game better by providing feedback, and get instant updates via Steam client, which is super convenient.”

Approximately how long will this game be in Early Access?

“Until it is done.”

How is the full version planned to differ from the Early Access version?

“- improved visuals of the environment
- more content - enemies, weapon mods, items
- story in some form
- meta game - unlocks
- better balance
- polish
- steam stuff - achievements, trading cards, cloud saves”

What is the current state of the Early Access version?

“Beta - all systems are in place, not a lot of bugs, it is playable and core mechanics and interactions are there.
All weapons are implemented, plenty of different enemies, weapon mods, items.”

Will the game be priced differently during and after Early Access?

“Full release will be priced higher.”

How are you planning on involving the Community in your development process?

“I listen to feedback and ideas from players and interpret it carefully, and then improve my game! And then I do it again.

Game already been available prior to Steam release, see non-steam forum to see Fancy Skull's updates history, and examples of player-developer interaction.”
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Recommended By Curators

"Fancy Skulls is a challenging first person shooter with procedural generation, permadeath and distinct art style."
Read the full review here.

Recent updates View all (5)

March 17

update 0.7.5.1


- fixed sounds being too loud
- fixed some geometry issues
- fixed infinite ammo item
- hopefully fixed fps issues too
- fixed fog not displaying on later levels

2 comments Read more

March 7

Update 0.7.5

Added 5 items and 2 weapon mods.
Tweaked bunnyhopping.
Fixed some bugs.
Some other tweaks which I can't remember.
Have a nice time!

5 comments Read more
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Reviews

“It’s a simple but subtle game, and each playthrough has delivered a new insight into its world and the odd things that operate within it.”
Rock Paper Shotgun

About This Game

Fancy Skulls is a challenging first person shooter with procedural generation, permanent death and distinct art style.
Intense and tactical combat, unique weapon mods and items that change the way you play.


Foes different not only in visual design but also in their behavior. For example there is an enemy that will teleport every time you hit it, or enemy that leaves bombs that home on you, but you can shoot those bombs to use them against it.



Usable items and power ups, like friendly sentry, an eye that lets you transmute items, kite that lets you fly, matchbox that ignites all foes around you, and much more!


Each weapon is different from another, and every weapon can be modded with options that provide interesting game experiences like "walk backwards to get ammo", "12 hits with no misses give you money", "last two bullets in a magazine do double damage", "don't spend ammo while in the air", "shoot lightning bolts with shotgun".

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Mac OS X: 10.6
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: SM2.0
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Ubuntu 10.04
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 500 MB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1.7 hrs on record
Posted: March 23
Early Access Review
Fancy Skulls is a fast paced, rogue-like FPS that rewards quick trigger fingers and reaction times. Thanks to it's specific use of colour and strange art style, the game immediately differentiates exactly what is an enemy and what is simply a creepy, threatening tree. Even in it's early state, the addictive "just one more try" mentality is already present. This is definitely a game to keep an eye on through it's development.

So far, A good Monday game.
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26 of 39 people (67%) found this review helpful
6 people found this review funny
15.9 hrs on record
Posted: December 26, 2014
Early Access Review
I can confirm these skulls are indeed fancy.
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4 of 5 people (80%) found this review helpful
2.4 hrs on record
Posted: February 13
Early Access Review
This is a game I didn't know I wanted until I played it.
I recieved this in a pack of games and decided to try it out. It might be because I had no expectations going in, but I found the gameplay absolutly outstanding. It's fast paced, fluid, and difficult.
The simple art aesthetic is generally a big turn off for me in games. My theory having been, "We could pay an artist, or call it retro.. decisions..." But it really works for this game and adds to the charm of the sometimes frenetic experiance.

The fact that it's in early access means it's only going to get better (i HOPE that's what it means). If you're on the fence at all, wait for the actual launch but for me, it's a blast right now.

random-number-implying-I-like-this/10
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5 of 7 people (71%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: December 1, 2014
Early Access Review
Fun, easy to pick up but like any rogue like you die a lot at first. The other characters are pretty easy to unlock.
the achievements are BRUTAL though and you wont 100% this game without being pro, getting lucky, or playing alot
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2 of 2 people (100%) found this review helpful
4.5 hrs on record
Posted: November 20, 2014
Early Access Review
English version
(wersja polska poniżej)

As a person who has been playing computer games for nearly 30 years (also, who has been living for nearly 30 years, synonymous really) I am sometimes able to recognize the game that I will recommend the moment I see the first screenshots. Or, at the very least, I am pretty sure that I will be able to recommend that game unless the mechanics prove to be utter idiocy. Fancy Skulls is one of these loves at the first sight and I must say that the gameplay offers an interesting and unique experience.

Fancy Skulls is a quirky, surreal, roguelike FPS shooter. What differs this game from the other members of its genre is the need of attacking (and previously finding …) the enemies’ weak points. As innocent as it may sound in writing, it significantly modifies the mechanics of gameplay forcing a more tactical approach and making every bullet count. At least until a machinegun, flamethrower, or another tool of massive persuasion is found.

Speaking about the collectibles, there is a decent selection of items that that can be obtained: artifacts giving the new abilities, more weapons and mods to said weapons bought at the local stations for the coins collected in game. While initially it may seem that these pickups lack variety (large number of items that can be collected are different kinds of eyes, for example the ‘Soothing Eye’ that allows healing, or the ‘Alchemist’s Eye that transmutes other items) there are more diverse items encountered later.

Still, perhaps the greatest advantage on the game’s side is the world in which the events take place: it is surreal, vividly colored and eerie. What’s really surprising is the fact how all its elements: twisted enemies, surreal shape-shifting trees, curiously shaped particles floating in the air and even the tune played at the ending of each level, together form a congruent, dream-like experience.

But this game has one significant flaw: an absolute lack of storytelling. I would gladly learn some backstory concerning the events happening on the screen or mythology explaining this curious world. Sadly, the versions that I’ve been playing (0.7.2 – 0.7.4 so far) offer no such option.

Furthermore, after the initial charm passes, the game gets a little bit boring and is mostly enjoyable in short sessions. Consequently, it really doesn’t help that the updates are rather sparse and the new content is introduced rarely.

In spite of these complaints Fancy Skulls, even in its early version, is surely able to provide several hours of solid, enjoyable gameplay. At the present price tag it seems like a reasonable offer, and when Steam lowers its price it almost seems like a must have – even if only for a few sessions.

Wersja polska

W gry komputerowe gram od prawie 30 lat (żyję również prawie od 30 lat – ale przecież te zdania to tak naprawdę synonimy), wyrobiłem sobie więc pewien gust dotyczący tego jakie gry sprawiają mi przyjemność i od czasu do czasu zdarza się, że po zobaczeniu kilku zrzutów ekranu jestem w stanie stwierdzić że będę daną grę polecał. To znaczy, jeżeli mechanika nie okaże się totalną porażką. Fancy Skulls jest właśnie jedną z takich miłości od pierwszego wejrzenia i trzeba przyznać że gra się w nią nieco inaczej niż w inne ‘rogaliki’ i, co ważniejsze, całkiem przyjemnie.

Bo Fancy Skulls jest właśnie osobliwym, surrealistycznym roguelikiem obserwowanym z perspektywy pierwszej osoby. Wyróżnia tą grę konieczność atakowania ( a wcześniej odnalezienia…) słabego punktu każdego z przeciwników. Przez to rozgrywka zamiast sprowadzać się do szaleńczych wymian ognia między kolejnymi przeładowaniami, zmusza do bardziej taktycznego podejścia, sprawia że liczy się każdy strzał. Przynajmniej do momentu znalezienia karabinu maszynowego, miotacza ognia czy innego narzędzia zbiorowej perswazji.

Skoro już o znajdźkach: jest ich całkiem sporo: artefakty dające nowe możliwości, więcej broni, monety czy klucze do skrzyń. Za wspomniane monety można w odnajdowanych stacjach kupić ulepszenia do posiadanych broni. Początkowo może się wydawać że przedmiotom odrobinę brakuje różnorodności (większość z nich to różne rodzaje oczu np. ‘Soothing Eye’ pozwala leczyć rany podczas gdy ‘Alchemist’s Eye’ transmutuje znalezione przedmioty) szybko odnajduje się jednak bardziej zróżnicowane ‘itemki’.

Mimo to, za największą zaletę Fancy Skulls uważam świat w którym osadzona jest akcja: surrealistyczne scenerie, żywe komiksowe kolory, osobliwa atmosfera. Zaskakuje fakt że wszystko to - pokręceni przeciwnicy, ciągle zmieniające kształt drzewa, osobliwe cząsteczki unoszące się w powietrzu czy nawet muzyka grająca na zakończenie każdego z poziomów – idealnie pasuje do siebie i tworzy razem spójne, przypominające dziwaczny sen doświadczenie.
I tutaj jedna znacząca wada: absolutny brak narracji. Świat przedstawiony w grze jest interesujący i chętnie poznałbym historię głównego bohatera, bądź przynajmniej fragment mitologii tego uniwersum. Niestety, wersje w które dane było mi zagrać (dotąd 0.7.2 – 0.7.4) nie dają takiej możliwości.

Co więcej, kiedy minie pierwsze wrażenie zauroczenia, gra staje się odrobinę nudna, strawna w zdecydowanie krótszych sesjach. Nie pomaga tu że aktualizacje wychodzą nieczęsto, a nowa zawartość wprowadzana jest raczej oszczędnie.

Niemniej, za rozsądną cenę, Fancy Skulls jest w stanie zaoferować kilka godzin solidnej, wciągającej rozrywki. A jeżeli jeszcze uda się ją dostać na Steamie ze zniżką to już prawie ‘must have’ – nawet jeżeli tylko na kilka razy.
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4 of 6 people (67%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: November 4, 2014
Early Access Review
Fancy Skulls is a minimalistic but highly addictive procedural generated rogue like.
https://www.youtube.com/watch?v=OprhmanQlO0
It has a fantastic art style and its permadeath mechanics will have you coming back for more pain, again, and again. It might not look it at first glance but this game offers a great challenge and has everything you would need/expect from such a brilliant genre. - Highly Recommended!
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5 of 8 people (63%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: October 28, 2014
Early Access Review
Simple yet fun FPS roguelike with a unique classy/goth vibe.
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1 of 2 people (50%) found this review helpful
11.8 hrs on record
Posted: November 6, 2014
Early Access Review
I love this game. Just so much fun.

+great gun play
+very unique enemies
+super fun mechanics
+rewarding floor completion
+good difficulty
+awesome art style
+good variety in weapons and power-ups
+lots of replayability

-mechanics are not explained and can be extremely confusing
-deaths can be unfair at times
-randomness can be a little unfair

+/- you have to learn all new enemies when you get to a new area
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2 of 4 people (50%) found this review helpful
1 person found this review funny
20.2 hrs on record
Posted: October 28, 2014
Early Access Review
I Like this Rouge-like challenging and fun game. the art stile is great too. but it still needs a bit more charackter.
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47 of 51 people (92%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: June 16, 2014
Early Access Review
These impressions were written in October:
---
Between Paranautical Activity, Tower of Guns, and Fancy Skulls, it seems like the roguelike first person shooter is in vogue right now. While Paranautical Activity and Tower of Guns embrace over-the-top white-knuckle mayhem, Fancy Skulls stands out due to its abstract style and measured, more strategic gameplay.

The first aspect that stands out is the game's surreal visuals. Activate one of its randomized rooms and deformed multi-eyed...things emerge from their spawn points to attack: flying projectile-firing skulls, red-clawed melee chargers, bomb-spewing white stalks that aimlessly lurch around, spindly cyclopean turrets, and more. Each new enemy is a new learning experience: how does it behave, does it move or is it stationary, and most importantly, where is its weak point. Every enemy has a weak point somewhere on its body, some obvious, some more concealed or only visible at certain intervals; a few shots in this vulnerable area will kill an enemy and this element, combined with your limited ammo, totally alters the pacing compared to other FPS roguelikes. While in other games, you can fire wildly at enemies, here you'll survive longer by making your shots count and taking the time to aim carefully.

Further adding to Fancy Skull's strategic gameplay are the items and upgrades you can acquire. Like the enemies, you won't know what an item will do until you use it. From allowing you to hover and double jump to performing a fiery melee slam to slowing time, items are varied and completely change your strategy. Items require mana to use, so you can't spam these special abilities. Weapon upgrades can be bought from vendors found on each floor and imbue your guns with game changing abilities such as fire or explosive rounds to making ammo not count while airborne. The game's seven weapons range from your starting revolver to a shotgun and raygun to a rocket launcher and each feels different. (And yes you can rocket-jump.) You can only carry four guns at a time so choose wisely.

Fancy Skulls combines the FPS roguelike genre with mystery, strategy, and minimalist visuals.
---
Since then, the game has been updated with new enemies, new items, new weapon mods, new level layouts, unlockable playstyle modifiers, in-game achievements/challenges, with more to come
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25 of 28 people (89%) found this review helpful
1 person found this review funny
19.2 hrs on record
Posted: June 16, 2014
Early Access Review
Many Roguelite Shooters seem almost like Bullet-Hells and put the player in a situation where they need to dodge a constant barrage of shots while shooting in the general direction of the enemy. You could certainly play Fancy Skulls the same way, but you'll find that the game will reward you for taking your time to line up your shot and hit the enemy in its weak spot.

There are many different passive and active items as well as weapon mods which change how you play the game too, which gives the game a ton of reason to keep replaying it.

I've been playing the game for 5 or so months now and it's recieved a ton of updates, each one either increasing the difficulty, or broadening the scope of the game by adding new enemies, items, or mods. Don't be turned off by the Early Access status. This game feels very much complete as is, and it will only get better over time. It's definitely worth the price, and definitely worth your time.
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16 of 18 people (89%) found this review helpful
1 person found this review funny
16.7 hrs on record
Posted: October 19, 2014
Early Access Review
To be succinct, this is the FPS dungeon crawler that I've always wanted.

Fancy Skulls is stylish, atmospheric and an overall enjoyable experience. Combat is slick, the exploration is straight-forward—not as much backtracking a la Heavy Bullets, which for all intents are purposes, is also good shooter— and the enemies are just too damn cool for their own good.

The rooms are randomly generated, with unique adversaries whom can be summoned at the player's will, introducing an element of strategy to your spelunking, and good performance is rewarded, which is good because the game gets challenging in the last half, though an end game boss is conspicuously absent.

My only complaint is that the game could use more variety of rooms. Maybe some different layouts that can be generated on each level, or even a randomized layout for each room? More challenge rooms would be great in the final version, as well. Maybe a boss? Regardless, the different weapon upgrades and abilities are just enough to keep the game fresh and entertaining.

Fancy Skulls is well worth the price of admission. I cannot wait for the completed version.
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11 of 13 people (85%) found this review helpful
1 person found this review funny
8.9 hrs on record
Posted: July 4, 2014
Early Access Review
Fancy Skulls is an interesting, roguelike first-person shooter set in a mysterious, surreal and ever dangerous labyrinth inhabited by a range of monster eggs which comes alive as the player triggers the room. The first thing which strikes the eye is the unique and very abstract graphics – especially the enemies have a very unique and intriguing design, in fact, they stand out as something which you haven’t seen in any game before.

The game has one, seemingly simple and straightforward goal; complete level 1-9. Without dying, of course. Though, after the first few deaths completing all nine levels and all rooms without dying suddenly appears quite a challenge. And truth be told, it is. The different enemies requires an individual analysis – does it move, if yes, how and where is its weak spot. The latter is not always as obvious as you’d like it to be – something which ultimately forces the player to position themselves to get a clear shot – an act which needs to be done flawlessly as each room locks down until all enemies are cleared. On top of this comes elements such as weapon upgrades and items - all contributing to the strategic gameplay.

Fancy Skulls is truly fancy, and it deserves more recognition than it already has achieved. The game is highly recommended with an interesting gameplay, surreal and abstract graphics and hours of re-playability.

Read my full review here: http://212fahrenheit.reviews/?p=19.
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11 of 14 people (79%) found this review helpful
1 person found this review funny
8.3 hrs on record
Posted: July 3, 2014
Early Access Review
[TL;DR] Short and sweet, a worthy buy at 50% off or greater.

The simplest explaination doesn't justify how fun it is. It's Binding of Issac meets Doom. Each enemy has a weakspot to find, stuck in each room till you kill all the enemies, random items, unlockable classes via "achievements".

Solid sound design, and large variety of playstyles, but you never get to pick the exact build, just like most roguelikes.

Graphically abstract, if you like that sort of thing. (I certainly do!)
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7 of 8 people (88%) found this review helpful
1 person found this review funny
2.3 hrs on record
Posted: September 3, 2014
Early Access Review
This game is stunning, the art style is beyond what I've seen before and paired with the quick reflexes needed to kill the enemies makes quite a tough rougue-lite?

However, the updates are few and far between, but the game is solid enough on it's own to be considered as a worthy purchase.

Buy it here for a discounted price and to support the devs/child play!
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6 of 7 people (86%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: October 6, 2014
Early Access Review
Note: I have actually played this game a lot before released on steam. Don't let my time decieve you.

A very easy to get into Shooter that gets many of the roguelike elements right. This game rewards heavily on accuracy and punishes you for getting hit.

Pros: This game really will test your first person shooting abilities. The art style is unique and helps distinguish what your targets are. There isn't much background music which is perfect if you got a music libaray on steam. There is never a room I couldn't solve. Sometimes I make a mistake but never do I feel like I couldn't take on the next challenge. The enimies are memorable and unique to what they do. Each one has a weak spot that if you can hit does double damage. All the weapons in the game have mods that stack and make the game more interesting.

Cons: The art is a bit bland and flat. Soundtracks are ambeint and don't lighten the mood (might be part of the atmosphere but it makes you feel bored at times). Money and health pickups are few and far between at times (wish more money would drop if anything).

I really enjoy this game and have actually beaten it so it's not an impossible roguelike. This game relys very little on luck and more on your skill. You really can beat it with just a pistol. Best part is it still is receiveing updates regualarly and is very close to the final release (might be a few months but it's almost there).
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5 of 6 people (83%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: October 4, 2014
Early Access Review
like rogue like? like strange? Have you played and liked Eldritch, Paranautical Activity, Reciever? Then here you go, its your next love/hate/rage quit fest.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
10.4 hrs on record
Posted: October 7, 2014
Early Access Review
This is the new breed of fast-paced FPS, whittled down to the basics and then made the best it can be!

Fancy Skulls is a very difficult and deceivingly simple game in the vein of Rogue with procedural levels and crazy enemies. Every gun has advantages and disadvantages and all the loot has different effects. It has gambling, secret rooms and a ton of crazy levels.

Tough as hell and proud of it, this stylish and trance-like game has had me hooked since I bought it. (note: I bought it before Steam and it's evolved nicely - the newest version is very difficult and rewarding!)
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5 of 7 people (71%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: August 23, 2014
Early Access Review
The premium instant ramen of shooters - quick to get into, and you just can't stop.
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8 of 13 people (62%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: June 17, 2014
Early Access Review
https://www.youtube.com/watch?v=ek4QGmTeqm0

As simple as it is, it gets really addictive really fast. I don't usually dig games with permadeath and restart but I enjoyed the challenge. The game clearly challenges you and your skills. For an early access it's looking really great. Looking forward to more updates.
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