Fancy Skulls is a challenging first person shooter with procedural generation, permadeath and distinct art style. Intense and tactical combat, unique weapon mods and items that change the way you play.
User reviews: Very Positive (52 reviews)
Release Date: Jun 16, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“That way players can help make this game better by providing feedback, and get instant updates via Steam client, which is super convenient.”

How long will this game be in Early Access?

“Until it is done.”

How is the full version planned to differ from the Early Access version?

“- improved visuals of the environment
- more content - enemies, weapon mods, items
- story in some form
- meta game - unlocks
- better balance
- polish
- steam stuff - achievements, trading cards, cloud saves”

What is the current state of the Early Access version?

“Beta - all systems are in place, not a lot of bugs, it is playable and core mechanics and interactions are there.
All weapons are implemented, plenty of different enemies, weapon mods, items.”

Will the game be priced differently during and after Early Access?

“Full release will be priced higher.”

How are you planning on involving the Community in your development process?

“I listen to feedback and ideas from players and interpret it carefully, and then improve my game! And then I do it again.

Game already been available prior to Steam release, see non-steam forum to see Fancy Skull's updates history, and examples of player-developer interaction.”
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Recommended By Curators

"Fancy Skulls is a challenging first person shooter with procedural generation, permadeath and distinct art style."
Read the full review here.

Recent updates View all (3)

October 11

Update 0.7.4 - Challenge Rooms

additions
- added bunnyhopping
- added challenge rooms
- added restart button to pause menu
- added more room variants

fixes
- items that were spawned on a previous levels will longer show on map and cannot be attracted with greedy eye
- fixed bugs with alchemist eye and eggs
- marked card and pin items are now marked as unique and won't spawn twice
- fixed minimum amount of coins that can be won at slot machine being 1, it's 2 now
- fixed performance issues on levels 7-9
- fixed grenades not exploding on hit on shielder enemy

changes
- reduced number of secret buttons to 1 on a level
- changes to mob designs
- improved help text at the start of the game. it now displays actual keybindings, now it will stop displaying after few game sessions

7 comments Read more

July 6

Update 0.7.3 - Achievements!


Added
- 9 achievements http://steamcommunity.com/stats/307090/achievements/
- enemy hit effects

Fixed
- two music tracks weren't playing

Changed
- removed "greedy" unlock
- revolver shot sound
- in game menu now pauses game again
- added "bonus countdown" text to dots and rings
- some textures
- better fire effect
- better grenade and cannonball explosions
- nerfed cannon
- nerfed one bullet 6 damage revolver mod
- greedy eye description
- quick eye description
- eye description shows on picking it up now

2 comments Read more
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About This Game

Fancy Skulls is a challenging first person shooter with procedural generation, permanent death and distinct art style.
Intense and tactical combat, unique weapon mods and items that change the way you play.

Each weapon is different from another, and every weapon can be modded with options like "walk backwards to get ammo", or "12 hits with no misses give you money" or "last two bullets in a magazine do double damage".

There are lots of usable items and power ups, like friendly sentry or a polymorph spell to turn stuff into other stuff. Or a kite that lets you fly.

Every enemy has a weak spot you can hit, and enemies differ in their behavior. For example there is an enemy that will teleport every time you hit it, or enemy that leaves bombs that home on you, but you can shoot those bombs to push them onto your foes.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Mac OS X: 10.6
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: SM2.0
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Ubuntu 10.04
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 500 MB available space
Helpful customer reviews
1 of 1 people (100%) found this review helpful
14.5 hrs on record
Early Access Review
To be succinct, this is the FPS dungeon crawler that I've always wanted.

Fancy Skulls is stylish, atmospheric and an overall enjoyable experience. Combat is slick, the exploration is straight-forward—not as much backtracking a la Heavy Bullets, which for all intents are purposes, is also good shooter— and the enemies are just too damn cool for their own good.

The rooms are randomly generated, with unique adversaries whom can be summoned at the player's will, introducing an element of strategy to your spelunking, and good performance is rewarded, which is good because the game gets challenging in the last half, though an end game boss is conspicuously absent.

My only complaint is that the game could use more variety of rooms. Maybe some different layouts that can be generated on each level, or even a randomized layout for each room? More challenge rooms would be great in the final version, as well. Maybe a boss? Regardless, the different weapon upgrades and abilities are just enough to keep the game fresh and entertaining.

Fancy Skulls is well worth the price of admission. I cannot wait for the completed version.
Posted: October 19
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
Early Access Review
Note: I have actually played this game a lot before released on steam. Don't let my time decieve you.

A very easy to get into Shooter that gets many of the roguelike elements right. This game rewards heavily on accuracy and punishes you for getting hit.

Pros: This game really will test your first person shooting abilities. The art style is unique and helps distinguish what your targets are. There isn't much background music which is perfect if you got a music libaray on steam. There is never a room I couldn't solve. Sometimes I make a mistake but never do I feel like I couldn't take on the next challenge. The enimies are memorable and unique to what they do. Each one has a weak spot that if you can hit does double damage. All the weapons in the game have mods that stack and make the game more interesting.

Cons: The art is a bit bland and flat. Soundtracks are ambeint and don't lighten the mood (might be part of the atmosphere but it makes you feel bored at times). Money and health pickups are few and far between at times (wish more money would drop if anything).

I really enjoy this game and have actually beaten it so it's not an impossible roguelike. This game relys very little on luck and more on your skill. You really can beat it with just a pistol. Best part is it still is receiveing updates regualarly and is very close to the final release (might be a few months but it's almost there).
Posted: October 6
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Early Access Review
This is the new breed of fast-paced FPS, whittled down to the basics and then made the best it can be!

Fancy Skulls is a very difficult and deceivingly simple game in the vein of Rogue with procedural levels and crazy enemies. Every gun has advantages and disadvantages and all the loot has different effects. It has gambling, secret rooms and a ton of crazy levels.

Tough as hell and proud of it, this stylish and trance-like game has had me hooked since I bought it. (note: I bought it before Steam and it's evolved nicely - the newest version is very difficult and rewarding!)
Posted: October 7
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1 of 1 people (100%) found this review helpful
5.5 hrs on record
Early Access Review
like rogue like? like strange? Have you played and liked Eldritch, Paranautical Activity, Reciever? Then here you go, its your next love/hate/rage quit fest.
Posted: October 4
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2 of 3 people (67%) found this review helpful
7.8 hrs on record
Early Access Review
Don't let that screenshots fool you. The game is AMAZING! The aim is to complete 9 levels. You enter rooms, get coins, powerups, weapons, keys. You shoot enemies (each one has a critical spot - so you better aim). Each level has a treasure room with a neat power-up/weapon item. You've played Isaac and want something like that in 3D? You've played Paranautical Activity and found it too raw? Fancy Skulls is the game that hits just the right spots, folks. Get it!
Posted: October 6
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0.6 hrs on record
Early Access Review
Feels like a senior project. It's fun, to-the-point, and uses simple (but still somehow creative) art. There's surprisingly little sound or music, and the environments are bland. I can understand why, the collisions seem strange (near-90-degree ramps can be walked up with little effort), so it probably didn't lend itself to more complex environments. It has a flat color palette, and everything feels like a triangle.

Anyway, the gameplay is solid. The weapons are fun, the mods give a surprisingly wide array of ways to play, and the enemies keep you on your toes. While I only died once before winning, and caught most of the achievements on that run, I don't have too much animosity towards this game. At least it has an *ending*, so many "permadeath" games try to squeeze pointless hours out of you without giving you a reason to keep playing.

If you enjoyed Heavy Bullets, you'll probably appreciate this game.
Posted: October 1
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2.5 hrs on record
Early Access Review
HELL YEAH THIS IS A SUPER COOL GAME its a rogue like fps game you should buy it in my opinion its worth more than 8bucks but yeah buy it its a very cool game
Posted: October 1
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1.3 hrs on record
Early Access Review
I've played a handful of roguelite fps games, and this is the first one that kept me coming back. It seems to have taken a lot of the best elements from it's influences (binding of isaac, heavy bullets, paranautical activity) and turned it into something I can get behind. Honestly, a bit part of that is the style of the game. I actually really like looking at what I'm seeing. Heavy Bullets also had this, and had some really interesting mechanics, but the variety of play wasn't there. Having multiple use items and passive upgrades, as well as various weapons has done wonders for me. I would definitely say this is worth checking out!
Posted: October 3
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7.0 hrs on record
Early Access Review
I've played this only a little bit, but I'm already loving it. I got this a couple of days ago(on 10/10/2014), and didn't play until today. In those two days I noticed it was updated regularly, and they did not take long at all to post a bugfix, showing they listen and respond to the community. I know some devs take days to fix a bug no matter how small it was.

The actual gameplay reminds me of a slower paced and more strategic Paranautical Activity. Enemies are quite varied in their attacks: Some are stationary and repeatedly shoot slow moving energy balls that must either be dodged or jumped over, another with a similar attack pattern, but releases lasers in multiple directions that must be jumped over. Some enemies will go for the ever classic "chase this ♥♥♥♥♥♥ down and smack him" approach to attacking you. Some won't even directly attack you, but will walk around the room, away from you, and occasionally let out a floating mine that will home in on you if you get too close and explode. There's even one that kinda stays stationary in the air, shoots you once, then goes invisible and teleports/moves to another location quickly and reappear and shoot again. The enemies in Fancy Skulls are interesting a fun to fight.

Personally, I like the direction they took with the art, but I can understand that it's not for everyone. I also didn't really notice the music, but I'm not really the type to notice the music unless it's either in your face or completely absent.

There are 7 different weapons in the game, and unlike paranautical activity, you can get 'Weapon Mods' for each of the weapons, giving them different boosts. I won't go into all of them, since there's a lot of Mods, but for the Revolver, which is the default starting weapon: There's a mod that has a chance to set enemies on fire, there's a mod where every time you jump you automatically place a single bullet into the gun, which makes getting more shots in without reloading easier, and a mod where the first shot after a reload does double damage. Each weapon has at least 6 mods for it.

This game is still Early Access, so the game will only get better with time, and considering how good it is now, I'm really looking forward to release. If you haven't picked up on it yet, I definitely recommend this game.
Posted: October 12
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0.5 hrs on record
Early Access Review
Haven't played much but I like what I have seen so far. I died a lot of times & the game is defiantly not easy.

You can finish of enemys quickly if you have good aim, you also get a "crown bonus" if you pull it off & there is a certain room in each level that kills you if you don't get 3 crowns. I never beaten that one room so far lol

There is a certain number of rooms you can beat before you ascend to the next level, there is also upgrades, weapons & monsters everywhere, making the next room you visit, your possible grave.
Posted: October 23
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43 of 46 people (93%) found this review helpful
1.8 hrs on record
Early Access Review
These impressions were written in October:
---
Between Paranautical Activity, Tower of Guns, and Fancy Skulls, it seems like the roguelike first person shooter is in vogue right now. While Paranautical Activity and Tower of Guns embrace over-the-top white-knuckle mayhem, Fancy Skulls stands out due to its abstract style and measured, more strategic gameplay.

The first aspect that stands out is the game's surreal visuals. Activate one of its randomized rooms and deformed multi-eyed...things emerge from their spawn points to attack: flying projectile-firing skulls, red-clawed melee chargers, bomb-spewing white stalks that aimlessly lurch around, spindly cyclopean turrets, and more. Each new enemy is a new learning experience: how does it behave, does it move or is it stationary, and most importantly, where is its weak point. Every enemy has a weak point somewhere on its body, some obvious, some more concealed or only visible at certain intervals; a few shots in this vulnerable area will kill an enemy and this element, combined with your limited ammo, totally alters the pacing compared to other FPS roguelikes. While in other games, you can fire wildly at enemies, here you'll survive longer by making your shots count and taking the time to aim carefully.

Further adding to Fancy Skull's strategic gameplay are the items and upgrades you can acquire. Like the enemies, you won't know what an item will do until you use it. From allowing you to hover and double jump to performing a fiery melee slam to slowing time, items are varied and completely change your strategy. Items require mana to use, so you can't spam these special abilities. Weapon upgrades can be bought from vendors found on each floor and imbue your guns with game changing abilities such as fire or explosive rounds to making ammo not count while airborne. The game's seven weapons range from your starting revolver to a shotgun and raygun to a rocket launcher and each feels different. (And yes you can rocket-jump.) You can only carry four guns at a time so choose wisely.

Fancy Skulls combines the FPS roguelike genre with mystery, strategy, and minimalist visuals.
---
Since then, the game has been updated with new enemies, new items, new weapon mods, new level layouts, unlockable playstyle modifiers, in-game achievements/challenges, with more to come
Posted: June 16
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21 of 23 people (91%) found this review helpful
16.0 hrs on record
Early Access Review
Many Roguelite Shooters seem almost like Bullet-Hells and put the player in a situation where they need to dodge a constant barrage of shots while shooting in the general direction of the enemy. You could certainly play Fancy Skulls the same way, but you'll find that the game will reward you for taking your time to line up your shot and hit the enemy in its weak spot.

There are many different passive and active items as well as weapon mods which change how you play the game too, which gives the game a ton of reason to keep replaying it.

I've been playing the game for 5 or so months now and it's recieved a ton of updates, each one either increasing the difficulty, or broadening the scope of the game by adding new enemies, items, or mods. Don't be turned off by the Early Access status. This game feels very much complete as is, and it will only get better over time. It's definitely worth the price, and definitely worth your time.
Posted: June 16
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9 of 10 people (90%) found this review helpful
2.1 hrs on record
Early Access Review
[TL;DR] Short and sweet, a worthy buy at 50% off or greater.

The simplest explaination doesn't justify how fun it is. It's Binding of Issac meets Doom. Each enemy has a weakspot to find, stuck in each room till you kill all the enemies, random items, unlockable classes via "achievements".

Solid sound design, and large variety of playstyles, but you never get to pick the exact build, just like most roguelikes.

Graphically abstract, if you like that sort of thing. (I certainly do!)
Posted: July 3
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13 of 18 people (72%) found this review helpful
0.2 hrs on record
Early Access Review
This game is replayable and addictive. It has clean graphics and weird enemy designs. The levels are made from random rooms and each enemy requires a different tactic to defeat. A ton of cool weapons, upgrades and stuff. This is a great game to play in small bursts or long periods.
Posted: June 16
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7 of 7 people (100%) found this review helpful
8.9 hrs on record
Early Access Review
Fancy Skulls is an interesting, roguelike first-person shooter set in a mysterious, surreal and ever dangerous labyrinth inhabited by a range of monster eggs which comes alive as the player triggers the room. The first thing which strikes the eye is the unique and very abstract graphics – especially the enemies have a very unique and intriguing design, in fact, they stand out as something which you haven’t seen in any game before.

The game has one, seemingly simple and straightforward goal; complete level 1-9. Without dying, of course. Though, after the first few deaths completing all nine levels and all rooms without dying suddenly appears quite a challenge. And truth be told, it is. The different enemies requires an individual analysis – does it move, if yes, how and where is its weak spot. The latter is not always as obvious as you’d like it to be – something which ultimately forces the player to position themselves to get a clear shot – an act which needs to be done flawlessly as each room locks down until all enemies are cleared. On top of this comes elements such as weapon upgrades and items - all contributing to the strategic gameplay.

Fancy Skulls is truly fancy, and it deserves more recognition than it already has achieved. The game is highly recommended with an interesting gameplay, surreal and abstract graphics and hours of re-playability.

Read my full review here: http://212fahrenheit.reviews/?p=19.
Posted: July 4
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3 of 3 people (100%) found this review helpful
2.3 hrs on record
Early Access Review
This game is stunning, the art style is beyond what I've seen before and paired with the quick reflexes needed to kill the enemies makes quite a tough rougue-lite?

However, the updates are few and far between, but the game is solid enough on it's own to be considered as a worthy purchase.

Buy it here for a discounted price and to support the devs/child play!
Posted: September 3
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7 of 11 people (64%) found this review helpful
0.5 hrs on record
Early Access Review
https://www.youtube.com/watch?v=ek4QGmTeqm0

As simple as it is, it gets really addictive really fast. I don't usually dig games with permadeath and restart but I enjoyed the challenge. The game clearly challenges you and your skills. For an early access it's looking really great. Looking forward to more updates.
Posted: June 17
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2 of 2 people (100%) found this review helpful
0.8 hrs on record
Early Access Review
Please buy this game. I've looked at other roguelike shooters, and this was the first one to really appeal to me. The unique design, enemy behaviors and weaknesses, and difficulty make it an amazing game.
Posted: June 24
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2 of 2 people (100%) found this review helpful
24.4 hrs on record
Early Access Review
No moths that fly and shoot homing bullets. 10/10
Posted: July 15
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2 of 2 people (100%) found this review helpful
33.8 hrs on record
Early Access Review
Saw a rocketjump in a Roguelike FPS.
Getting the game right now.
Posted: July 21
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