Fancy Skulls is a challenging first person shooter with procedural generation, permadeath and distinct art style. Intense and tactical combat, unique weapon mods and items that change the way you play.
User reviews: Very Positive (66 reviews)
Release Date: Jun 16, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“That way players can help make this game better by providing feedback, and get instant updates via Steam client, which is super convenient.”

Approximately how long will this game be in Early Access?

“Until it is done.”

How is the full version planned to differ from the Early Access version?

“- improved visuals of the environment
- more content - enemies, weapon mods, items
- story in some form
- meta game - unlocks
- better balance
- polish
- steam stuff - achievements, trading cards, cloud saves”

What is the current state of the Early Access version?

“Beta - all systems are in place, not a lot of bugs, it is playable and core mechanics and interactions are there.
All weapons are implemented, plenty of different enemies, weapon mods, items.”

Will the game be priced differently during and after Early Access?

“Full release will be priced higher.”

How are you planning on involving the Community in your development process?

“I listen to feedback and ideas from players and interpret it carefully, and then improve my game! And then I do it again.

Game already been available prior to Steam release, see non-steam forum to see Fancy Skull's updates history, and examples of player-developer interaction.”
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Recommended By Curators

"Fancy Skulls is a challenging first person shooter with procedural generation, permadeath and distinct art style."
Read the full review here.

Recent updates View all (3)

October 11

Update 0.7.4 - Challenge Rooms

additions
- added bunnyhopping
- added challenge rooms
- added restart button to pause menu
- added more room variants

fixes
- items that were spawned on a previous levels will longer show on map and cannot be attracted with greedy eye
- fixed bugs with alchemist eye and eggs
- marked card and pin items are now marked as unique and won't spawn twice
- fixed minimum amount of coins that can be won at slot machine being 1, it's 2 now
- fixed performance issues on levels 7-9
- fixed grenades not exploding on hit on shielder enemy

changes
- reduced number of secret buttons to 1 on a level
- changes to mob designs
- improved help text at the start of the game. it now displays actual keybindings, now it will stop displaying after few game sessions

7 comments Read more

July 6

Update 0.7.3 - Achievements!


Added
- 9 achievements http://steamcommunity.com/stats/307090/achievements/
- enemy hit effects

Fixed
- two music tracks weren't playing

Changed
- removed "greedy" unlock
- revolver shot sound
- in game menu now pauses game again
- added "bonus countdown" text to dots and rings
- some textures
- better fire effect
- better grenade and cannonball explosions
- nerfed cannon
- nerfed one bullet 6 damage revolver mod
- greedy eye description
- quick eye description
- eye description shows on picking it up now

2 comments Read more
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About This Game

Fancy Skulls is a challenging first person shooter with procedural generation, permanent death and distinct art style.
Intense and tactical combat, unique weapon mods and items that change the way you play.

Each weapon is different from another, and every weapon can be modded with options like "walk backwards to get ammo", or "12 hits with no misses give you money" or "last two bullets in a magazine do double damage".

There are lots of usable items and power ups, like friendly sentry or a polymorph spell to turn stuff into other stuff. Or a kite that lets you fly.

Every enemy has a weak spot you can hit, and enemies differ in their behavior. For example there is an enemy that will teleport every time you hit it, or enemy that leaves bombs that home on you, but you can shoot those bombs to push them onto your foes.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Mac OS X: 10.6
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: SM2.0
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: Ubuntu 10.04
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 500 MB available space
Helpful customer reviews
3 of 4 people (75%) found this review helpful
12.1 hrs on record
Posted: December 1
Early Access Review
Fun, easy to pick up but like any rogue like you die a lot at first. The other characters are pretty easy to unlock.
the achievements are BRUTAL though and you wont 100% this game without being pro, getting lucky, or playing alot
Was this review helpful? Yes No
9 of 10 people (90%) found this review helpful
8.9 hrs on record
Posted: July 4
Early Access Review
Fancy Skulls is an interesting, roguelike first-person shooter set in a mysterious, surreal and ever dangerous labyrinth inhabited by a range of monster eggs which comes alive as the player triggers the room. The first thing which strikes the eye is the unique and very abstract graphics – especially the enemies have a very unique and intriguing design, in fact, they stand out as something which you haven’t seen in any game before.

The game has one, seemingly simple and straightforward goal; complete level 1-9. Without dying, of course. Though, after the first few deaths completing all nine levels and all rooms without dying suddenly appears quite a challenge. And truth be told, it is. The different enemies requires an individual analysis – does it move, if yes, how and where is its weak spot. The latter is not always as obvious as you’d like it to be – something which ultimately forces the player to position themselves to get a clear shot – an act which needs to be done flawlessly as each room locks down until all enemies are cleared. On top of this comes elements such as weapon upgrades and items - all contributing to the strategic gameplay.

Fancy Skulls is truly fancy, and it deserves more recognition than it already has achieved. The game is highly recommended with an interesting gameplay, surreal and abstract graphics and hours of re-playability.

Read my full review here: http://212fahrenheit.reviews/?p=19.
Was this review helpful? Yes No
9 of 11 people (82%) found this review helpful
2.1 hrs on record
Posted: July 3
Early Access Review
[TL;DR] Short and sweet, a worthy buy at 50% off or greater.

The simplest explaination doesn't justify how fun it is. It's Binding of Issac meets Doom. Each enemy has a weakspot to find, stuck in each room till you kill all the enemies, random items, unlockable classes via "achievements".

Solid sound design, and large variety of playstyles, but you never get to pick the exact build, just like most roguelikes.

Graphically abstract, if you like that sort of thing. (I certainly do!)
Was this review helpful? Yes No
6 of 7 people (86%) found this review helpful
14.5 hrs on record
Posted: October 19
Early Access Review
To be succinct, this is the FPS dungeon crawler that I've always wanted.

Fancy Skulls is stylish, atmospheric and an overall enjoyable experience. Combat is slick, the exploration is straight-forward—not as much backtracking a la Heavy Bullets, which for all intents are purposes, is also good shooter— and the enemies are just too damn cool for their own good.

The rooms are randomly generated, with unique adversaries whom can be summoned at the player's will, introducing an element of strategy to your spelunking, and good performance is rewarded, which is good because the game gets challenging in the last half, though an end game boss is conspicuously absent.

My only complaint is that the game could use more variety of rooms. Maybe some different layouts that can be generated on each level, or even a randomized layout for each room? More challenge rooms would be great in the final version, as well. Maybe a boss? Regardless, the different weapon upgrades and abilities are just enough to keep the game fresh and entertaining.

Fancy Skulls is well worth the price of admission. I cannot wait for the completed version.
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3 of 3 people (100%) found this review helpful
2.3 hrs on record
Posted: September 3
Early Access Review
This game is stunning, the art style is beyond what I've seen before and paired with the quick reflexes needed to kill the enemies makes quite a tough rougue-lite?

However, the updates are few and far between, but the game is solid enough on it's own to be considered as a worthy purchase.

Buy it here for a discounted price and to support the devs/child play!
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
1.4 hrs on record
Posted: October 6
Early Access Review
Note: I have actually played this game a lot before released on steam. Don't let my time decieve you.

A very easy to get into Shooter that gets many of the roguelike elements right. This game rewards heavily on accuracy and punishes you for getting hit.

Pros: This game really will test your first person shooting abilities. The art style is unique and helps distinguish what your targets are. There isn't much background music which is perfect if you got a music libaray on steam. There is never a room I couldn't solve. Sometimes I make a mistake but never do I feel like I couldn't take on the next challenge. The enimies are memorable and unique to what they do. Each one has a weak spot that if you can hit does double damage. All the weapons in the game have mods that stack and make the game more interesting.

Cons: The art is a bit bland and flat. Soundtracks are ambeint and don't lighten the mood (might be part of the atmosphere but it makes you feel bored at times). Money and health pickups are few and far between at times (wish more money would drop if anything).

I really enjoy this game and have actually beaten it so it's not an impossible roguelike. This game relys very little on luck and more on your skill. You really can beat it with just a pistol. Best part is it still is receiveing updates regualarly and is very close to the final release (might be a few months but it's almost there).
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
5.9 hrs on record
Posted: October 4
Early Access Review
like rogue like? like strange? Have you played and liked Eldritch, Paranautical Activity, Reciever? Then here you go, its your next love/hate/rage quit fest.
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2 of 2 people (100%) found this review helpful
9.0 hrs on record
Posted: October 7
Early Access Review
This is the new breed of fast-paced FPS, whittled down to the basics and then made the best it can be!

Fancy Skulls is a very difficult and deceivingly simple game in the vein of Rogue with procedural levels and crazy enemies. Every gun has advantages and disadvantages and all the loot has different effects. It has gambling, secret rooms and a ton of crazy levels.

Tough as hell and proud of it, this stylish and trance-like game has had me hooked since I bought it. (note: I bought it before Steam and it's evolved nicely - the newest version is very difficult and rewarding!)
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2 of 2 people (100%) found this review helpful
2.6 hrs on record
Posted: August 23
Early Access Review
The premium instant ramen of shooters - quick to get into, and you just can't stop.
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3 of 4 people (75%) found this review helpful
7.9 hrs on record
Posted: October 6
Early Access Review
Don't let that screenshots fool you. The game is AMAZING! The aim is to complete 9 levels. You enter rooms, get coins, powerups, weapons, keys. You shoot enemies (each one has a critical spot - so you better aim). Each level has a treasure room with a neat power-up/weapon item. You've played Isaac and want something like that in 3D? You've played Paranautical Activity and found it too raw? Fancy Skulls is the game that hits just the right spots, folks. Get it!
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3 of 4 people (75%) found this review helpful
1.1 hrs on record
Posted: November 4
Early Access Review
Fancy Skulls is a minimalistic but highly addictive procedural generated rogue like.
https://www.youtube.com/watch?v=OprhmanQlO0
It has a fantastic art style and its permadeath mechanics will have you coming back for more pain, again, and again. It might not look it at first glance but this game offers a great challenge and has everything you would need/expect from such a brilliant genre. - Highly Recommended!
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
2.0 hrs on record
Posted: October 28
Early Access Review
Simple yet fun FPS roguelike with a unique classy/goth vibe.
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1 of 1 people (100%) found this review helpful
7.9 hrs on record
Posted: July 15
Early Access Review
Pretty good, especially considering that it's only in its early access stage right now.

Basically, this is a first person shooter binding of isaac with very visually appealing graphics; simple, but beautiful. If you enjoy roguelike games, this should be on your list to buy, but at the moment, only buy it if you have a coupon or it's on sale. The reason I say that is because there is not much gameplay available yet (still in early access). Once the game gets a couple big updates, I could definitely give it a 100% seal of approval.
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2 of 3 people (67%) found this review helpful
24.4 hrs on record
Posted: July 15
Early Access Review
No moths that fly and shoot homing bullets. 10/10
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
33.8 hrs on record
Posted: July 21
Early Access Review
Saw a rocketjump in a Roguelike FPS.
Getting the game right now.
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3 of 5 people (60%) found this review helpful
5.0 hrs on record
Posted: July 7
Early Access Review
I think the game is fantastic at its core. It's fun and has satisfying combat. However, it has so little content. Unless you enjoy doing the same limited thing repeatedly, it's hard to recommend.

The game suffers from a lack of content and variety. Once you beat the game once, you've probably found everything it has to offer. The only things that might keep you coming back are achievements and earning the starting skulls. Outside that, while what it does have is fine, it feels like it needs more. At this point, it feels comparable to a really good game you'd stumble upon on a flash gaming site, play for an hour, then never touch again.

The ending is rather anti-climactic as well, though I'm sure that will be improved later on.

I'd really love to recommend this game, but I can't realistically do so yet. As soon as I feel the game has sufficient variety in it, I'll definitely change it to 'recommended'. At any rate, I do not regret my purchase.
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1 of 2 people (50%) found this review helpful
22.0 hrs on record
Posted: July 11
Early Access Review
fun. buy it
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
2.3 hrs on record
Posted: July 20
Early Access Review
I made a video preview to show off some of the features and gameplay of this game!
http://youtu.be/NnFYUi0aIEI
I hope you enjoy!
Martyr
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1 of 2 people (50%) found this review helpful
18.8 hrs on record
Posted: October 28
Early Access Review
I Like this Rouge-like challenging and fun game. the art stile is great too. but it still needs a bit more charackter.
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45 of 48 people (94%) found this review helpful
1.8 hrs on record
Posted: June 16
Early Access Review
These impressions were written in October:
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Between Paranautical Activity, Tower of Guns, and Fancy Skulls, it seems like the roguelike first person shooter is in vogue right now. While Paranautical Activity and Tower of Guns embrace over-the-top white-knuckle mayhem, Fancy Skulls stands out due to its abstract style and measured, more strategic gameplay.

The first aspect that stands out is the game's surreal visuals. Activate one of its randomized rooms and deformed multi-eyed...things emerge from their spawn points to attack: flying projectile-firing skulls, red-clawed melee chargers, bomb-spewing white stalks that aimlessly lurch around, spindly cyclopean turrets, and more. Each new enemy is a new learning experience: how does it behave, does it move or is it stationary, and most importantly, where is its weak point. Every enemy has a weak point somewhere on its body, some obvious, some more concealed or only visible at certain intervals; a few shots in this vulnerable area will kill an enemy and this element, combined with your limited ammo, totally alters the pacing compared to other FPS roguelikes. While in other games, you can fire wildly at enemies, here you'll survive longer by making your shots count and taking the time to aim carefully.

Further adding to Fancy Skull's strategic gameplay are the items and upgrades you can acquire. Like the enemies, you won't know what an item will do until you use it. From allowing you to hover and double jump to performing a fiery melee slam to slowing time, items are varied and completely change your strategy. Items require mana to use, so you can't spam these special abilities. Weapon upgrades can be bought from vendors found on each floor and imbue your guns with game changing abilities such as fire or explosive rounds to making ammo not count while airborne. The game's seven weapons range from your starting revolver to a shotgun and raygun to a rocket launcher and each feels different. (And yes you can rocket-jump.) You can only carry four guns at a time so choose wisely.

Fancy Skulls combines the FPS roguelike genre with mystery, strategy, and minimalist visuals.
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Since then, the game has been updated with new enemies, new items, new weapon mods, new level layouts, unlockable playstyle modifiers, in-game achievements/challenges, with more to come
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