Take command of the German army through some of the most famous battles of the war, leading the mighty Wehrmacht on towards Moscow. The variety of maps and battle situations is what makes Frontline so different and engaging: players are confronted with blitzkriegs, trench wars and dog fights, but also unusual situation such as missions...
User reviews: Mixed (36 reviews) - 44% of the 36 user reviews for this game are positive.
Release Date: Aug 8, 2014

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Recommended By Curators

"Casual interpretation of the events on the Eastern front. German perspective only. Many inaccuracies, which can be bothersome to the historian."

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June 4

Frontline is in a weekly Humble Bundle!

What have the Middle Ages, the Second World War, Ancient Rome and Hellish demons got in common?

Probably nothing, apart from the fact they are the settings of our games in the Weekly Humble Bundle!

Starting today a huge list of Slitherine/Matrix games will be available through the Humble section.

You can name your price for Conquest! Medieval Realms, Frontline: Road to Moscow, Battle Academy, and Rise of Prussia Gold.

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“If you're looking for a cheap, fun tactical combat game that's simple to grasp and satisfying to master, Frontline : Road to Moscow comes highly recommended.”
08/10 – Strategy Informer

About This Game

Players command the German army through some of the most famous battles of the war, leading the mighty Wehrmacht on towards Moscow.

The variety of maps and battle situations is what makes Frontline so different and engaging: players are confronted with blitzkriegs, trench wars and dog fights, but also unusual situation such as missions to capture an armoured convoy, recover important documents, capturing strategic positions and destroy fortifications.

Units will upgrade throughout the game, based on combat success and experience. This will prove to be an extremely powerful tool to progress in the game providing the players with a personalized army depending on their style of play.

30 battle scenarios: all inspired by historical missions which took place between the summer of 1941 to late 1944

  • Land, naval and aerial combat: all units have strengths and weaknesses encouraging different uses, adding an extra strategic layer to the game. There are over 100 of them!
  • Unlock and upgrade: units will develop unique abilities based on the style of play. New units become available when progressing through the campaign>
  • Maps are created to reflect the real terrain and their dramatic impact on gameplay

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: Pentium 4
    • Memory: 1 GB RAM
    • Graphics: 256Mb Vga Card
    • Hard Drive: 2 GB available space
Helpful customer reviews
18 of 20 people (90%) found this review helpful
1 person found this review funny
41.1 hrs on record
Posted: June 7
This is a rather bland game, it's a botched mobile port, but even for mobile there are better free Panzer General type of turn based wargame (Open Panzer for example on Android).

This is a very light take on the wargame genre, basic mechanisms are ok but attention to details is very poor. I actually had the feeling It was in beta condition, they are so many glitches and bugs the game doesn't appear to have been seriously tested.

I played through the whole game on the harder difficuty setting. There is some substance as a strategy game, however it bears only very little resemblance to proper WW2 combat. Mostly because units values poorly reflect the historical units. I found that the best overal strategy was to spawn as many as possible cheap units like basic infantry and AT rifles squad, supported by some artylley. AT rifles are ridiculously overpowered.

- Some units values feel seriously wrong.
- Panzergrenadier icon are in camo dress and equipped with Panzerfaust, while the battle is in 1941 !
- UI is typical mobile stuff no effort to improve for PC, no keyboard shortcut, very basic menus
- The detection zones for mouse clicks doesn't match with the menu buttons gfx
- Mouse click are somewhat unresponsive
- tooltips are sometimes displayed partly of the screen (poor programming)
- If you capture an objective hex and UNDO your move the hex is still captured (poor programming again)
- occasional bugs and freeze (did I say poor programming)
- On some missions you can complete all objectives because some hexs are unattainable, the hexs are properly depicted on the map, but you can click on those hexs as much as you want nothing wil happens.
- All units have anti Infantry, anti Tank and anti Artillery values. However on the purchase screen all units are listed with an anti artillery value of zero. Then if you later inspect units values on the battle map, you will have the prope value. This is just another careless bug.

The gfx looks good when you look at still images, but animations are not so good, for example the infantry figures hold their rifle pointing toward the sky, and when they fire the anim just fire upward in the sky instead of pointing toward the ground target.

This is just a qucik attempt to make money.
There are much better option for PC game. Just play Panzer Corps, which is superior in every way.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: June 12
Well, to start off, I'd like to say this game is extremely addictive, yet incredibly broken, I'd dare to call it short too, with me having played just about 4 hours and I'm nearly at Moscow (Of course I guess the game is gonna be linear and I'll be pushed back for magical reasons) and unfinished.

And make no mistake, the russians side is literally off-limits.

However the game is still for some reason satisfying, I've been playing this for a little time, when suddenly a thought struck my head, "Why am I even playing this load of :) The answer was the actual variation in the game is fun enough for me, coupled with the simple gameplay, I got the game from the 1-doller bundle on The Humble Bundle. It is worth that. Not 10 euro. I'd leave it up for yourself to decide if you feel the Summer Sale makes the price good enough, but I wouldn't buy it. It does do it's job of being a game about the eastern front okay, not good, because I've snooped around, and I somewhere reember reading that some locations were off place? Don't quote me on that though. That's not something I actually rage over...

There's air battles! Which are fought as far as I've played, strictly air for your side, you will however, be fighting russian ships and AA along with their own aircraft, on the ground battles, you're fighting with Infantry, Tanks, SPGs and AT-guns trying to kill off some of the later game russian Tanks, Infantry, Mortars (Why don't I get those? D:) and all the russian variants of the other things.

Bugs however include: Your units have special abilities, like entrenchment, AT-grenades, charges, and a variety of other abilities. However if you move your unit, and find out it was a bad idea, say you wanted to entrench instead of charging head-on due to the casualties it would create. First of all, you may under NO circumstances deselect the unit if you even want the Undo button to be there, and when you actually press it, you'll find out that poor programming has made it so that you can't use that special ability anyways :)

Airplanes also somehow still have some of the Ground unit statistics, like Ground Attack, armor attack and what not and not Fighter attack, bomber attack, ground attack, like it should be.

Overall a below average game and I am outright disappointed at Slitheryne, making cool and awesome games like Close Combat and Quadriga (Yes I like that game) to mention a few, and then they make this. It's not recommended for me, because I can't know if you get addicted like me, and I'm generally disappointed at it... 10 euro, BAH.
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6 of 7 people (86%) found this review helpful
0.6 hrs on record
Posted: June 14
I've only played a little bit of this, but I don't think I'll be playing much more.
The game is so simple, it comes across as a somewhat subpar panzer general clone.

The interface is also poor, it doesn't clearly indicate terrain status such as movement cost/ability and what tiles will give you cover.

I'm really not a fan of the way it stylisticly depicts infantry as torsos either.
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4 of 4 people (100%) found this review helpful
62.1 hrs on record
Posted: June 12
- It's cheap
- It's a WW2 military strategy game set in the Eastern front
- You will develop a healthy fear of Katusha rocket launchers

- Bugs! There are a variety of unit selection and interface bugs, the worst of which is that the menu button at the top of the screen activates if you click anywhere near it. You will be annoyed. See also: accidentally resupplying units with no undo button.
- I get that the developer is trying to take the player on a tour of the eastern front, which means pushing you back to Berlin. But it doesn't make sense to lose the war when crushing every single battle. I mean seriously I'm winning like someone surgically combined Guderian and Rommel into some sort of super-general. But that's only because of...
- Crippled AI. CPU opponent will just happily let you pick apart their giant armies one unit at a time. No attempt at all to take advantage of the tactical situation. So it becomes just a matter of your giant blob of artillery wandering around the map in a particluar order like WW2 mahjongg.

A deeply frustrating game that still somehow managed to suck me in for a bunch of hours. Unsatisfying as strategy game, too buggy for a casual game. 2/10.
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4 of 4 people (100%) found this review helpful
4.5 hrs on record
Posted: September 27
Frontline: Road to Moscow is a turnbased operational level tactics game (which is how the developers classify it). In terms of complexity level, the developers claim it's "Introduction", which I'll agree with. Everything is quite straight forward and easy to wrap your head around, even if you've not played any games like this before.

But is it a good introductory operational level game? Yes and no. It's easy enough to get into, and even someone who is new to these kinds of games will be able to play it almost instantly. It does not leave a good first impression though, with the early levels being rather boring. Chances are that unless you know that you like these kinds of games, you're unlikely to feel motivated to push through the first handful of levels. The later ones are a lot better though, and while the game never becomes great, they are still entertaining, and display a surprising amount of variety.

In terms of visuals, the game has a slightly cartoony look to it, which makes it feel a lot less dry than many other wargames on this scale. It's not for everyone, but I found it quite appealing. The sound is alright, there are a few different tracks playing in the background and they do the job well enough, but nothing stands out. The sound effects give you an idea of what's going on, but again does not stand out.

You only get to play as the German side, which is a shame because both the Germans & Russians seem to be fully developed, and it should not have been very hard for them to make a few scenarios that lets you play as the Russians. On the other hand, there are a lot of levels for the Germans (30 in total). In terms of historical accuracy, the game is not on par with many of its competitors though, and while it gets the broad strokes right, the developers did some almost embarrassing mistakes, like placing cities in the wrong place on the level select screen, and the scenarios are "inspired by historical events" at best. This is bound to annoy diehard WW2 history fans.

Overall, I cannot wholeheartedly recommend this game. It's by no means bad, but if you're looking for a great entry level wargame on this scale, take a look at Unity of Command. If you're looking for something more complex to sink your teeth into Panzer Corps is a better choice. Still, if you've played Unity of Command, and are looking for another simple game to pass some time with, or if you just want a wargame that you can jump right into, where you don't have to spend hours with the game just to learn the basics, Frontline: Road to Moscow is not a bad choice.
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