This content requires the base game Tropico 5 on Steam in order to play.

User reviews:
Overall:
Mixed (26 reviews) - 50% of the 26 user reviews for this game are positive.
Release Date: Sep 25, 2014

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Downloadable Content

This content requires the base game Tropico 5 on Steam in order to play.

Buy Tropico 5 - Mad World

Packages that include this game

Buy Tropico 5 - Complete Collection

Includes 13 items: Tropico 5, Tropico 5 - Espionage, Tropico 5 - Generalissimo, Tropico 5 - Gone Green, Tropico 5 - Inquisition, Tropico 5 - Joint Venture, Tropico 5 - Mad World, Tropico 5 - Supervillain, Tropico 5 - Surfs Up!, Tropico 5 - T-Day, Tropico 5 - The Big Cheese, Tropico 5 - The Supercomputer, Tropico 5 - Waterborne

SUMMER SALE! Offer ends July 4

 

About This Content

Set in the "World Wars" Era, things have gone a bit too far for the mighty El Prez this time and the loving support of Penultimo just isn’t enough. Return him to his usual sharp self and share the benefit of advanced health care using the new Asylum building – though be warned: as with all things Tropico, there are two sides to every story. Will you provide health and happiness to the people, or push your enemies to the brink of madness?

  • New standalone scenario: "Madness"
  • New building: The Asylum – Provides health care and reduces negative effects of discrediting citizens
  • New dynasty avatar accessory: The Funnel Hat makes you look super serious
  • New sandbox map: St. Dimpna
  • New music track

System Requirements

    Minimum:
    • OS: Windows Vista SP2, Windows 7, Windows 8
    • Processor: 2 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher (DirectX 11 hardware support required)
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 7 (64 bit), Windows 8 (64 bit)
    • Processor: 2.5 GHz Quad Core CPU
    • Memory: 8 GB RAM
    • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher
    • DirectX: Version 11
Customer reviews
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Overall:
Mixed (26 reviews)
Recently Posted
Blanchflower
Posted: May 21
The scenario which comes with this DLC is called "Madness". It is rightly named because I fell madly in love with the DLC.
Helpful? Yes No Funny
Xenomorph1981
Posted: February 18
For me this dlc was meh. The only reason i will give it a positive review is that the dlc adds the penultimo delusion mission to any game which is kinda fun. The bulding is meh. It can offer a couple of ok points to your island depending on its state. Sure if you have no clinics its the bomb. Problem is it costs just as much a clinic. So if you have a small population build a clinic first as its medical bonus is better. However for islands flooding with immigrants faster than you can build clinics or hospitals the building is actually quite useful for its medical bonus. Yet the building has other funtions which during the world wars era makes it slightly more useful, the whole shock treatment thing. Yet after that it has a really cool upgrade. All
of those droves of citizens who have no role, if they visit they could have a chance to recieve a good role.


So i recommend this dlc only with the caveat that it is on sale for -33% or more. With the added caveat you have moderate or less income. If you have high income or are just plain up to your gills in cash and just can't breath, stop being a tightwad and buy it.
Helpful? Yes No Funny
FunNGuns
Posted: February 10
Just give it a try
Helpful? Yes No Funny
fhrsk
Posted: February 2
I only buy Tropico's DLC on sale but even on sale, I regret buying this. This is a grind mission, absolutely the worst I've ever played. Absurdely boring. Do NOT buy this.
Helpful? Yes No Funny
rottandartist
Posted: January 6
I enjoyed the game in this DLC, along with the new building- that's been the best win overall. The asylum is super handy when you're playing harder difficulties or bigger scenarios! A good pack to buy, in my opinion!
Helpful? Yes No Funny
Foxysen
Posted: January 6
Mad World is the second tiny stuff DLC. This time about The Asylum. No, it's not prison but a healthcare building.

Mission is pretty challenging or tedius, depends on how you look. As usual, it makes you build the new Asylum and use it to your advantage, to discredit 50 vices. It sure is many and seeing how each discredit costs 5000 dollars, you are going to spend majority of a game building up economy and recovering from little disasters in your imaginery island. And it sure will take you a long time. At least it has a cute reward where the current president will level up. You also may end up having to deal with rebels regulary, so build up army.
This mission was once bugged, but it probably got patched since then. Didn't encounter any, even though I got a bit worried during the awkwardly long time it took between main mission being completed and the actual mission ending message.

Asylum is interesting. It provides a minimal health care to everybody on the island, while also letting you to minimize negative concequences of using discrediting on people. Also, something about upgrading and something about managers.
To be honest I didn't check on all bonuses of this building because I wanted to just put it somewhere away on a steep mountain with thunders clashing around. And while Tropico sunny sand beaches proved to make it a tad less impressive, it didn't stop me from making a zig-zagging road and putting towers up.
Helpful? Yes No Funny
Antwog
Posted: August 3, 2015
I am reviewing it based on a completed mission. The campaign mission added with this DLC is very fun, I loved it. The missions weren't overly hard, it let you do things at your own pace while adding difficulty along the way and I built my city and it was a very nice city until the finish of the mission. The mission took me approx. 4 hours (2 hours today, about 2 or so yesterday).

The new building is nice, but it is a building I'll never use.

I haven't touched any other stuff in the DLC.

I purchased it for $1.40 on sale alongside Tropico 5 and I recommend it at $1.40. For the base price of $3.99, it is consumers choice whether they want to purchase the game. 8/10

----

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Helpful? Yes No Funny
omo | kickback.com
Posted: June 19, 2015
all dlc in this game are ♥♥♥♥ing trash
Helpful? Yes No Funny
ZedrithGamer
Posted: June 15, 2015
Just another building and a outfit to make you look like a clown walking down the street. Don't buy it even if it's on sale. It should have just been a update or not existing at all. Just another attempt to steal youre money.
Helpful? Yes No Funny
grandlocomon
Posted: June 8, 2015
I always use the 'planned economy' option in the constitution, so the manager-spawning function of the asylum is somewhat useful. The mission was enjoyable; it probably would have made more sense if dr fraud was just one of penultimo's personalities though (since it was clearly voiced by him anyway; didn't even give him a different accent/speech pattern).

I love the Kat-man song so much =D
Helpful? Yes No Funny
Most Helpful Reviews  Overall
101 of 121 people (83%) found this review helpful
2 people found this review funny
Not Recommended
Posted: October 12, 2014
Tropico has a history of producing very average filler DLC, while most of them are usually decent bits of fun "Mad World" offers nothing for the user except frustration and torment. It is a grind and is buggy beyond all belief. Parts of the game are uncompletable, not just through technical bugs but also by some mind-blowingly terrible design choices, things that even one playthrough in the office would have raised so many red flags everyone would have gone colourblind.
I struggle to comprehend how a product this flawed can even be released and it is a shame that is has muddied my experience with such a good and interesting franchise.
Was this review helpful? Yes No Funny
27 of 32 people (84%) found this review helpful
6 people found this review funny
Not Recommended
Posted: May 17, 2015
You've read this review before, now read it again.

"Don't buy this DLC because a single building, a outfit, and a campaign aren't worth 3.99"

But what if it's on sale?

Wellllll, no. The campaign is sorta just, dull. The skin is a skin and who ever cares about those? And the building. Well it actually looks pretty cool, So what's this do?

I have no idea.

Literally, I've built one, read the description in game, it doesn't really "do" anything.

HERES A LIST OF WHAT THIS DLC DOESN'T ADD
- Mental Health
- Mental Health care
- Interesting breakdowns of your citizens inner minds and what they are "really thinking"
- The ability to shakedown citizens to find out if they are rebels
- A new edict that allows you to throw a citizen into the asylum until he thinks in line with El Presidente
- Seriously this is awful DO NOT buy it.


Another weak DLC add on while Kalypso tries to claw money out of lazy repeat of Tropico 4.
Was this review helpful? Yes No Funny
17 of 21 people (81%) found this review helpful
1 person found this review funny
Not Recommended
Posted: May 2, 2015
I can confirm that the mission is bugged. After discrediting 8 vices, they stop counting from some reason. I was unable to finish this level after 5 hours playing and I encountered the same problem while trying to give it another chance. Plus, clicking 50 times in Almanac to discredit citizens is tedious.The map is nice, though, and the scenario challenging. Be it not bugged, it would rate higher than Generalissimo or Joint Venture.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
Recommended
Posted: April 25, 2015
When this EP first came out, it was glitched beyond measure and failed to deliver. The Asylum building, while beautiful, initially did nothing but sit there and sometimes spawn managers.

Fast forward to the present, and they actually patched it so that it works. The Asylum now gives a permanent boost to Healthcare and makes those who enter without illness less likely to get it fora short time.

This is one of my favorite EPs because of the building. It's no "Joint Venture" or "Waterborne", but it's close. The mission is very hard, close to torment, which is something I like in the "Tropico" series. Despite my glowing enjoyment of it, I agree that the price is too high. Get it on sale; you'll be glad you did.
Was this review helpful? Yes No Funny
24 of 36 people (67%) found this review helpful
1 person found this review funny
Not Recommended
Posted: November 9, 2014
Uninteresting map, unremarkable hat, bugged mission. The asylum is fairly worthless outside of the included mission.
Was this review helpful? Yes No Funny
15 of 25 people (60%) found this review helpful
1 person found this review funny
Not Recommended
Posted: December 8, 2014
Alarmingly meh.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
Posted: January 6
Mad World is the second tiny stuff DLC. This time about The Asylum. No, it's not prison but a healthcare building.

Mission is pretty challenging or tedius, depends on how you look. As usual, it makes you build the new Asylum and use it to your advantage, to discredit 50 vices. It sure is many and seeing how each discredit costs 5000 dollars, you are going to spend majority of a game building up economy and recovering from little disasters in your imaginery island. And it sure will take you a long time. At least it has a cute reward where the current president will level up. You also may end up having to deal with rebels regulary, so build up army.
This mission was once bugged, but it probably got patched since then. Didn't encounter any, even though I got a bit worried during the awkwardly long time it took between main mission being completed and the actual mission ending message.

Asylum is interesting. It provides a minimal health care to everybody on the island, while also letting you to minimize negative concequences of using discrediting on people. Also, something about upgrading and something about managers.
To be honest I didn't check on all bonuses of this building because I wanted to just put it somewhere away on a steep mountain with thunders clashing around. And while Tropico sunny sand beaches proved to make it a tad less impressive, it didn't stop me from making a zig-zagging road and putting towers up.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
2 people found this review funny
Recommended
Posted: May 21
The scenario which comes with this DLC is called "Madness". It is rightly named because I fell madly in love with the DLC.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
2 people found this review funny
Recommended
Posted: June 8, 2015
I always use the 'planned economy' option in the constitution, so the manager-spawning function of the asylum is somewhat useful. The mission was enjoyable; it probably would have made more sense if dr fraud was just one of penultimo's personalities though (since it was clearly voiced by him anyway; didn't even give him a different accent/speech pattern).

I love the Kat-man song so much =D
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
Posted: January 6
I enjoyed the game in this DLC, along with the new building- that's been the best win overall. The asylum is super handy when you're playing harder difficulties or bigger scenarios! A good pack to buy, in my opinion!
Was this review helpful? Yes No Funny