First Try on Selknam Defense!Updates will be posted boldy in the respective part of the review
The video can be found here:http://youtu.be/TqKjKjQaIOo
I'll start off by saying that the tag "mobile port", would it be still available, would fit here quite nicely. At least this game feels like one.
The options menu only consists of fullscreen(on/off) and sliders for sfx and music.
After a quick tutorial, you'll be released into the wilds of this game. One thing that is quite nice in my opinion is that there are 3 different input devices available for you to navigate and put down units(controller, mouse and the keyboard). Speaking of the controller, one thing that is detrimental though is that you can't accellerate the the game with the controller alone. Especially considering that this game first went live on the LG smart TV, you might think that this game was built with you sitting on the couch and playing it with the controller in mind.
Anyways, one thing I started to notice is that melee characters are not standing still. This good as well as bad at the same time. Because of that you can attack ranged enemies with melee characters, but at the same time, if you've placed the healer one square behind your melee warrior, it gets out of healing range.
Secondly the game introduces a suicide bomber enemy relatively early in the game. By the way it has to be said that the enemy variety in this game is acceptable, but let's get back to the bomber. The bomber runs towards your units, and if you build your defense lines as I do(melee upfront, ranged/heals at the back), you will loose a lot of manpower this way. Since I didn't find a way to tell my unit to back off and let the ranged units do the job, my melee lines get obliterated by one enemy unit. (Maybe a misplay by myself, but I will look into it again later)Update: As this fellow https://www.youtube.com/user/fbudinichd pointed out in a comment on my video, you are able to reposition your own units, which is not shown in the tutorial or the game at any time. This way the damage suicide bomber units would do can be reduced greatly. At any rate, it should be included in the tutorial that you can reposition your units, which adds a bit of strategical depth to the game itself.
Apart from all of that I'd like to say that the game does what it does quite good, but that is all. It is not that the game is bad, it is not good either and what kills it for me is that this game has nothing that sets it apart from the rest of the free tower defense games out there.
This makes it nigh on impossible to recommend this game. If I google tower defense, I get to choose a overwhelming amount of free flash games that do pretty much the same as this game. I could even download Starcraft II for free and browse the arcade for tower defense games.
With that said, we come to the tl:dr...
Is the game worth it? I have to say, no. It is not worth the 10€ and I would even say even with 50% it is not worth it. The sheer amount of other free towerdefense games out there simply show that you might consider Selknam Defense just yet another towerdefense game and nothing more than that...