In this open world action role-playing game you will bring your dragon's story to life. Become a terrifying or benevolent dragon powerful enough to threaten kingdoms and leave its claw-mark in history. WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETED GAME.
User reviews:
Recent:
Mostly Negative (13 reviews) - 30% of the 13 user reviews in the last 30 days are positive.
Overall:
Mixed (532 reviews) - 59% of the 532 user reviews for this game are positive.
Release Date: Nov 7, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is your chance to experience Dragon: The Game as it develops and improves in response to feedback from you and the community! We've worked hard to show you our core vision of the game and we want your help to shape Dragon's future.

When playing Dragon Early Access prepare yourself to have fun despite bugs and unbalanced skill trees.

Seriously, buy Early Access if you want to support the game, be part of a fantastic and growing community, and to help us make the best action RPG meets dragon simulator possible! Thanks for your support!”

Approximately how long will this game be in Early Access?

“Early Access will continue to our retail launch in the winter of 2016. We will follow an aggressive development road map with major release every three to seven weeks.”

How is the full version planned to differ from the Early Access version?

“The full version of Dragon will expand on the core game-play of Early Access. Better dragon models and art, new customizable body parts and weapons. Mid to late game will also be expanded with ways to economically and politically impact the world around you. Your dragon will also age and grow becoming potentially much larger as you carve your legacy into the world.

It is our hope that when Dragon leaves Early Access players will have an immersive, exciting action roleplaying meets dragon simulator.”

What is the current state of the Early Access version?

“The current build of Early Access includes basic combat and flight mechanics. A large open world, several villages to interact with and a few lairs hidden about. Players can hunt various wildlife and fantasy creatures and upgrade and improve their dragons.”

Will the game be priced differently during and after Early Access?

“The retail version of Dragon will expand in response to the community's support and demands. We anticipate the retail game to sell on Steam for $25-$35.”

How are you planning on involving the Community in your development process?

“We all agree that Dragon has some huge creative shoes to fill and we can't possibly do it without the community's support and feedback. During Early Access the development team will publish, edit, and implement a roadmap. Building new features according to what our players want.”
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Recent updates View all (33)

June 28

June Progress Report



It’s the end of June and version 8.5 is almost here! Thanks for your patience, the last few weeks have been intense and challenging, yet extremely rewarding and fun.

I also want to apologize for the lack communication. The team has been trying to find another great dev to join us for the last 8 weeks, to no avail. After much consideration, Grant (me) decided to move from a part-time developer to a full-time role. It’s taken a couple hundred hours for me to get up to speed, giving myself a crash course in Unity and C# and I still have a lot more to learn. I was nervous about reaching out and promising any particular development and didn’t want to scare you guys (our awesome players) or commit to anything before putting my head down and seeing if this is something I can handle.

It is, and I'm proud to share what we have for you.

We’ve still got a ways to go, but think you’ll like what we’ve put together. A lot of these systems are tightly coupled and it didn’t make sense to work on one, without the other. For example, the day/night system has to work intimately with our new dynamic sky and cloud system. These systems need to play well with the terrain, draw distance options, and our horizon generator.

Here are the new features of our world:

High-rez textures, new shaders, far plane trees, terrain, and structures. A truly dragon size region, we're experimenting with 20x20km and 40x40km terrains. Players with powerful PCs can increase the draw distance of terrain and trees for miles, which really increases the immersion.

Dynamic day and night cycle, new sky system complete with clouds, moons, stars, and ambient effects.

New belly and growth mechanics Eating fallen prey fills your belly. This food is digested and converted into growth points, which can be used to grow new gear and upgrades for your dragon.

Grow new weapons, armor, abilities We’ve implemented a fun, crafting like system for your dragon. Spend growth points you’ve earned from hunting and quests to grow new jaws, breath weapons, scales, abilities and more. Unlock new upgrades, body parts, and special abilities or develop your own unique, specialized items. Stats are slightly randomized and different gear is tiered according to its power level and your dragon’s hoard requirements.


Archer and Wizard Projectiles Archers, towers, wizards, cyclops, and enemy dragons can now aim at and shoot you. Hails of arrows and spells will greet unwanted visitors to human lands. Cyclops (and other monsters) are now even more threatening when they throw boulders and other dragon-smashing projectiles at you.

What's Next?

We need to finish cleaning up your dragon's profile, optimize and stream the new terrains, and clean up the Hoard and Growth systems. Expect a new update on Friday or Saturday.

See you in the skies!

17 comments Read more

April 15

April Progress Report - Part 2

New update is live! This is a big playability update and we changed a lot of systems so be prepared for tweaks to animations, AI, ragdolls, the camera, combat, and controls. There are bound to be bugs, please let us know what you love and what needs more work. We’re working over the weekend to resolve the bugs and other issue you find.

April 15th Patch Notes
Adjusted the dragon's head angle for better visibility and aiming.
Bird in the skies: Birds dot the skies, an easy snack for agile drakes. Grab them out of the air and then roast them in your jaws for best results.
Bears roam the lands. Strong, territorial, and quick to anger. Hunting a bear is no small feat for a young dragon. You can find bears wandering by themselves, or in small groups around rocks. Be ready for a high stakes fight and a serious meal, if successful.
Goblins have been spotted: Cowardly with thin muscle and spindly bones, goblins are a nuisance and a serviceable snack. These one and small peons, ill-dressed and unarmed. However, if they find whatever it is they seek, surely their kin will arrive by the hundreds.
Fixed a bug which stopped your dragon from accumulating more growth points or food eaten.
Adjusted flight physics, rigid body bounce physics, and gravity. The dragon's handling in the air has been too "floaty" we're dialing this in and expect you'll enjoy this improvement.
Archers: Villagers have taken up bows to protect themselves from dragon attacks. Although your dragon's hide is tough, it won’t stand up to a dozen arrows. Watch for bowmen on top of keeps, towers, and around forester camps.
• Wizards continue to be feeble.
Bite attack; quickly snap and bite at foes directly ahead of your dragon, delivering serious injury. Your dragons bite is an essential and deadly tool in your arsenal.
The fort town of Laytefor is nearby. Full of unsuspecting livestock, but also warriors and archers. Be prepared for some lag, we’re still optimizing our code and assets.
Combat sound effects. Your dragon whines and protests when hit. It growls when landing a bite on an opponent. Bears roar when attacking you and arrows strike your hide with an audible “THAWP”
A handful of other tweaks to the UI, wildlife stats and spawn rates, lighting, and more.
• A hidden crypt with test zombies: Undead are a mysterious and persistent threat. They are not edible without dietary upgrades…

Still in Progress…
New dragon model
• Landscape and Terrain Improvements.
• Unique, savable stat and improvement profile for each dragon character.


31 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are.

In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.

Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.

Curious? Follow our progress:





WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!

The completed game will include...

  • Hunt and feast on tribute as you grow more powerful through the years.
  • Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world.
  • Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn...
  • Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings.
  • Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon.
  • Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well.

Planned Early Access Features...

  • Single and multi-player Co-op and PVP
  • Save and load your dragon
  • Moddable dragons and maps
  • Basic combat and RPG mechanics
  • Fire burns trees, villagers, and wooden buildings
  • Physics based flight
  • Real time day-night cycle

Development Roadmap

Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are subject to change, we may add or remove features as we learn more about the community's needs during our Early Access.
  • More monsters, wildlife, and fantasy races to populate the world
  • Quests, story lines, and lore
  • More and larger worlds to explore and conquer
  • Randomly generated worlds
  • Expanded combat and improved NPC AI
  • More destructible and intractable environments and objects
  • Additional breath weapons and magic
  • Updated graphics and physics
  • Improved sound and music
  • Awesome new dragon models. Play as different "species" of dragon
  • Additional RPG mechanics and customization options
  • Weather effects and natural disasters (volcanoes, tornadoes, etc.)
  • Expanded mod support
  • Additional languages and controller support

At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.

About Us

We're a small and inspired group of gamers and dragon enthusiasts who couldn't stop ourselves from making this game. We've been juggling full-time jobs, family commitments, and nights and weekends to bring you Dragon. Please support Early Access so Dragon can become the incredible game that AAA studios will never be able to do correctly.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP/Windows Vista/Windows 7/Windows 8 (latest service packs) with DX 9.0c
    • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
    • DirectX: Version 9.0
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows® 7/ Windows 8 (latest service pack)
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® 260 or ATI Radeon™ HD 4870 or better
    • Storage: 4 GB available space
    Minimum:
    • OS: Mac® OS X 10.8
    • Processor: Intel® Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
    • Storage: 4 GB available space
    Recommended:
    • OS: OS X 10.8 (latest version)
    • Processor: Intel® Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
    • Storage: 4 GB available space
    Minimum:
    • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
    • Memory: 2 GB RAM
    • Storage: 4 GB available space
    Recommended:
    • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memory: 4 GB RAM
    • Storage: 4 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (13 reviews)
Overall:
Mixed (532 reviews)
Recently Posted
Rayeth
( 1.1 hrs on record )
Early Access Review
Posted: June 27
I really want to like this game, I really really really want to!
The concept is absolutely amazing. Sadly no big devs would ever consider it because it isn't mainstream enough and that is a shame.
The last game that used that setting and idea is probably 15 years old by now and I would gladly pay 60€ for this one when it's finished BUT... why is there always a BUT...

It was "released" in EA in November 2014. Back then it was, well, not even a tech demo, It was some sort of idea-showcase. Here, on the EA page they say this:

Approximately how long will this game be in Early Access?
“Early Access will continue to our retail launch in the winter of 2016. We will follow an aggressive development road map with major release every three to seven weeks.”

I do not know when they added that but it is safe to say that not even a gigantic professional AAA studio would be able to bring that game into a state that could be called "finished" AND including all promised feratures as well as being playable until Winter 2016.

So, my personal opinion:
The idea is awesome, the concept amazing, the effort enormous...
If they finish it (without cutting content / releasing at 50% and selling the rest afterwards as DLC for full price) then this is probably a game that could go toe to toe with the big ones like Fallout (yes I know, everyone hates it, that's why it set several sales records) or MassEffect.

Since it is highly doubtful that this will happen, my review is flagged as negative so it might prevent some people to buy and regret. Early Access is not ment for funding purposes so they can't rely on it to fund their project. Of course the review will change when the game gets finished and lives up to the promises.
Helpful? Yes No Funny
Exciting Jeff
( 0.2 hrs on record )
Early Access Review
Posted: June 26
My friend bought this for me because he is a monster.

Straight-up the worst game I've ever played. Fails from the very first menu, when buttons are on top of each other (a common thread in this game. I got to hurt myself with my own fire breath, see some floating rocks, and get a mission to "Kill 5 wolfs," so it really nails the dragon mythology.
Helpful? Yes No Funny
Lemon Jello
( 1.5 hrs on record )
Early Access Review
Posted: June 26
The game is in an early access state, so it is not finished. The team developing this game is small but dedicated. I've had the pleasure to talk to some of the developers about their ideas and goals for Dragon and whereas the updates for the game aren't as immediate as one may want, the game is developing into a great open world RPG. Support the developers and watch this game soar.
Helpful? Yes No Funny
Ultralight
( 1.9 hrs on record )
Early Access Review
Posted: June 26
Under developed, i would have forgiven this game if it atleast changed the last time i played it (5 month) but no, still the same with minor changes.
Helpful? Yes No Funny
ArdanS
( 0.2 hrs on record )
Early Access Review
Posted: June 22
Reminds me of Cortex Command.
Helpful? Yes No Funny
johannes_mirror
( 0.8 hrs on record )
Early Access Review
Posted: June 17
Do not buy it!!!!!
Not even the exit button is working right
Helpful? Yes No Funny
Danabird B. Korosakua
( 21.9 hrs on record )
Early Access Review
Posted: June 14
I'm going to post my little opinion about all this, cause I'm seeing so many jabs toward this game. My opinion on this game is that while it is kind of splayed out and awkward on many levels(and my computer can't really run it, but that's my graphics card, not really the game), I do like it. I see that this game can go somewhere. Yes, it's been a month and no update has happened, but think about it this way from the devs perspectives. Someone had to probably pay bills, someone probably got hurt, or someone became ill. These could lead to a major slow down in production. And hey, maybe they didn't wanna say anything about any of those possibilities because they didn't want us to worry about the games production, or maybe they're just waiting for the right moment to tell us something special. Who really knows? My thing is, I see so much negativity on these reviews from people who bought this game aside from the people who actually have valid points.

The way I see it is, you bought this game because you were eager for something, right? This page on the right side clearly states in their description that this is an early access and is NOT complete. To dumb it down, yes it is unpolished. Yes, there are many bugs. Yes, you cannot do a lot other than fly around and kill stuff and take damage from your own fire. Expect it. Because they are still working out kinks, just very slowly. And hey, sometimes slow and steady wins the race right? Yes, that was cheesy, but it's true in some cases.

I'm not trying to completely defend the developers on their slow progression(and yeah, it does sound like I am, doesn't it?), I'm just trying to say don't have completely high expectations. Becasue if you do, you're going to be stomping away all huffy puffy wondering where your $18 refund is. And I've seen a lot of reviews that start with "I know it's early alpha, buuut..." No buts. You bought the game. Therefore you "signed up" for it's underdevelopment and are willing to patiently see it through. No crying or whineing about how dumb and crummy it looks right now. If it's early alpha, expect some stuff to not look right. It just means the developers have to get to that at some point. They're not octopi.

That's all I really have to say on the matter.
Helpful? Yes No Funny
PossessedPecan
( 1.5 hrs on record )
Early Access Review
Posted: June 12
Ok so a lot of people are saying that this is a bad game at the moment it is not the most amazing game no, but it is still in early access and the concept of this game is incredible I mean what other game lets you "be" a dragon and do what you want to do... I can't name any. People are also saying that the devs are not being very active but they did just recently post on Facebook an update on some of the new graphics they are going to introduce soon so they are attempting to improve the game as much as they can for the moment. So please stop with all of these negative comments about this they are trying an I would like to see you do better.
Helpful? Yes No Funny
SoulEater147
( 2.5 hrs on record )
Early Access Review
Posted: June 12
Pease read. This game is not finished but with all the unrecommends i thought one goon one will help. The game has changed and each time (in my opinion) gets better. They get money from people getting the game and that helps but if you stop so will the game. If you want to watch a game change and grow buy it and if not at least fallow the game to show some support so they wont give up. I can see so much potential with this game, I just hope they can make it happen.
Helpful? Yes No Funny
TheMiles
( 4.1 hrs on record )
Early Access Review
Posted: June 12
I started like em all. I saw a game about dragons and instantly bought it, because I felt it needed support.

Do not give these devs money. Don't purchase the game in its current state.

They had a kickstarter, a successful one that granted them 35k dollars and they presented a new dragon model, along with promising to have weekly updates on their progress. The last time we heard from them was in April and now it's June.
I wouldn't be so upset, if they at least did keep us up-to-date on their progress, but they don't.
And I am starting to feel like they never will.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
34 of 38 people (89%) found this review helpful
1 person found this review funny
Not Recommended
4.1 hrs on record
Early Access Review
Posted: June 12
I started like em all. I saw a game about dragons and instantly bought it, because I felt it needed support.

Do not give these devs money. Don't purchase the game in its current state.

They had a kickstarter, a successful one that granted them 35k dollars and they presented a new dragon model, along with promising to have weekly updates on their progress. The last time we heard from them was in April and now it's June.
I wouldn't be so upset, if they at least did keep us up-to-date on their progress, but they don't.
And I am starting to feel like they never will.
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
5 people found this review funny
Not Recommended
0.8 hrs on record
Early Access Review
Posted: June 17
Do not buy it!!!!!
Not even the exit button is working right
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
Not Recommended
0.4 hrs on record
Early Access Review
Posted: June 10
An ambitious title, however it should honestly never have been greenlit in the current state of play.

The quality of gameplay and art assets is reminiscent of a pet project in desperate need of funding and professional assistance. Gameplay barely amounts to pre-alpha, and the graphics are, frankly, incredibly poor for a PC title.

Unfortunately one of the poor examples of Steam's Early Access system.

Unless something drastically changes, and soon, I can't recommend this game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Early Access Review
Posted: June 26
My friend bought this for me because he is a monster.

Straight-up the worst game I've ever played. Fails from the very first menu, when buttons are on top of each other (a common thread in this game. I got to hurt myself with my own fire breath, see some floating rocks, and get a mission to "Kill 5 wolfs," so it really nails the dragon mythology.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
1.9 hrs on record
Early Access Review
Posted: June 26
Under developed, i would have forgiven this game if it atleast changed the last time i played it (5 month) but no, still the same with minor changes.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
101 of 112 people (90%) found this review helpful
Not Recommended
1.3 hrs on record
Early Access Review
Posted: January 15
TL;DR version:
Kickstarter campaign has (expensive) stage walls for some of the features below. Game hasn't really improved in a year. To my disapointment, it's to risky to pay 18 dollars.

Long version:

I purchased this game the first day of release, I wanted the final product to be a decent indie game. Sure it would have flaws but it would be enjoyable at least. When I first booted up the game boy was in for a surprise... not for how far along the team was in developing this game, instead for how little and broken everything was; flying was awful, the camera was confusing to use, there was little to do, and everything about the visuals was just ugly. At first I figure; this game is in early development and it's just needs more work, no worries I'll just watch it develop over time. However over a year later and I would be lying if I said things got better. Sure they did add some new NPCs, some new sturctures. However flying is still broken, the scale of your dragon to the world seems off, and the game doesn't feel anymore improved.

So normally I would brush this game off as a bad purchase and I would have learned a lesson, or maybe still give the dev team the benefit of the doubt. I honestly don't know that much about game development, so maybe there is more stuff under the hood they are working on that we just don't see yet. The main problem for me is. Even after being on the Steam store for over a year. Red Level Games has decided to start a campaign on Kickstarter. (To be honest I think they are the only ones to have started on Steam, then moved to Kickstarter. I know the reverse happens or maybe even they launch at the same time) It seems really strange to me. I know games cost money to make, you need to keep people employeed in order to work on a game, you also need a place for them work. I get it and I don't care that they have this campaign of the side for people who want to help some more. My real issue is, some of the features listed below (As of the date of writing this review) are now suddenly blocked off by a stage wall. Even though their Kickstarter Goal is 30K some of the features such as; adding more Dragon body types/species is a 750K milestone on their Kickstarter.

I don't know what Red Level Games was thinking. This game isn't really popular, it isn't really drawing the attention needed for a Kickstarter to get the majority of it's milestone/stages funded. It's only popular in a niche market, so the people who would have been willing to donate to the kickstarter probably have already purchased the game and even a smaller percentage of them will be willing to give even more of their money to this project.

After this Kickstarter I'm now worries on the progress that will be made here. I feel like it would be a huge risk to anyone now to spend 18 dollars on this game. However all of this could work out, the game gets finished and it's amazing. I would be so overjoyed and woul gladly admit I'm wrong. It's just from where I'm sitting right now... I don't have high hopes.
Was this review helpful? Yes No Funny
111 of 133 people (83%) found this review helpful
2 people found this review funny
Not Recommended
1.2 hrs on record
Early Access Review
Posted: March 22, 2015
I understand that this game is in early access, but I don't know if it's worth the money. I'm glad I spent it so they can work on it some more, but I'm having doubts. This game definitely has a cool idea, but it's not quite ready for anyone to play right now. In fact, there's almost nothing to do but fly around. Don't get me wrong, I absolutely love the dragon concept, but I don't know if they have a good enough foundation to get this off the ground (I made a pun because the dragon can barely get off the ground). Here are some ideas to make this game awesome:

1. Better flight controls - It's very clunky and full of bugs. I found this nifty little nook on the top of a mountain and I tried to get to it, but my dragon kept falling backwards for some reason. No idea why. I would like to see something like Zelda: Skyward Sword. The birds in the game had very simple, but easy to use flight controls. Flap the wings, they'd go up. If you were high enough, you could coast on the "wind". I'm not looking for realistic, I'm looking for fun.
2. Better ground movement - Dragons are mythical creatures, so I can't never know for sure...but I'm fairly certain that they aren't supposed to move like that. Also the body of the dragon doesn't interact well with the ground, and I'd like some motivation not to crash my animal into the ground. So far, the only way that's possible to land your dragon from high up is to do a death spiral to the ground.
3. More interesting landscape - I get that they are trying to be realistic, but I'd almost prefer if they focused more on mechanics and less on landscape. Plus, the mountains are kind of boring at this point. In the future, I'd like to see snow on top of them, and forests so thick with trees that it is almost impossible to land among. Also, rivers and lakes.
4. Dragon Territory and Hoard- I think the game makers are going for a territorial/combat/choose your destiny kind of game. I'd like to see some caves where I can store all my treasure and princesses.
5. Better dragon customization - enough said. I'm glad I have an option to explore as a silver dragon, but I'd like a little more detail than that.

Once again, I understand that this is a work in progress. But they aren't moving very fast and I don't know if they have the foundation for this to succeed. I will remain hopeful, however. So buy the game if you can afford it, but think of it like a donation right now because it's not much of a game at all currently.
Was this review helpful? Yes No Funny
67 of 77 people (87%) found this review helpful
2 people found this review funny
Not Recommended
1.2 hrs on record
Early Access Review
Posted: February 25
Lets start with the EULA(link at the bottom of this review) I Highly recommend you read it before buying this game. After the recent kick starter campain, I know see how the Dev's word things is how they mean it:
"When connected to the Internet and using Dragon: The Game, RLG may receive information including by not limited to your hardware MAC address, internet protocol address, and your usage of various game features"
They go into saying it is "annonimously" taken then you read the rest:
"The information collected by RLG may be posted by RLG on publicly-accessible web sites, shared with hardware manufacturers, shared with platform hosts, shared with RLG's marketing partners or used by RLG for any other lawful purpose"
so how could this be taken annonimously if they are going to have a record and want to share it? Oh but my favorite line is: RLG does not guarantee that your information will not be disclosed to third parties.

This game was green lit/Early Access November 14th 2014 (which you all may want to look up the guidelines for early access), then January 2016 to Febuary 2016 they had a kick starter, saying they sound their house and vechiles for this game to come into being. Puzzeling how they started to back two other games during their raising of money.

I am fully convinced what you pay for here is ~NOT~ the same game that those who paid into the kickk starter are playing (though the dev's are pleading with everyone to come here and leave a positive comment, getting other people to pay for a unplayable version. This is strenghtened by the EULA stating "At some point in the future Dragon: The Game may go out of date, and RLG makes no commitment to update Dragon: The Game..

My Advice? God be with you if you want to buy this game.

http://store.steampowered.com/eula/305960_eula_0
Was this review helpful? Yes No Funny
51 of 58 people (88%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Early Access Review
Posted: February 5
******DISCLAIMER******** I don't recommend this game for specific groups of gamers. Please read the full review for my thoughts! thank you!

This game is difficult for me to review, and I'll explain why. I have dreamt of this game concept for YEARS. I have told all my friends about this "idea" I had about a game where you played AS a dragon. Where the game was a mix of RPG/Action/Strategy/Open World/Co-op and PvP. A game where you started off as a baby dragon, heading out into the world. You would set up a lair, and then proceed to level up and grow as you saw fit. Maybe you'd be a typical giant red dragon breathing fire on all the nearby villages. Or you could be a diplomatic dragon who forged alliances with humans instead. Each level would allow you to customize and upgrade various aspects of your dragon. Etc...I could go on all day about my ideas (Been thinking about them for years as I mentioned.) Reading the description from the developers, this game COULD potentially BE my dream game, finally realized.

On the one hand, I want to enthusiastically recommend this game so more people will support it and it can grow into the game of my dreams. However, I have to be honest and tell people what they are getting into before they spend their hard-earned money. I have barely started the game up, and quit after a minute or so because the controls were so un-intuitive and I couldn't figure out how to switch them. The graphics were poor, and no amount of messing with the settings would improve them. Obviously this is still in early access, so there is still hope for lots of improvement. With such a limited amount of experience in the game, I can't talk about any of the deeper mechanics, etc...but the small amount I did experience was hard to endure. I am planning to not ask for a refund in the hopes that this game will continue to grow and adapt into a game I can love. I bought it on sale for $15 ish, normally it goes for $17.99 I think. If you love dragons like I do (and like the developers, from the sound of it) this game could very well be worth supporting. If you're kind of "meh" on the subject of dragons, maybe wait a few months before purchasing.

I will continually check up on this game and revise my review as time goes on. Thank you for reading!

END OF OFFICIAL REVIEW

To the developers: (if they read these things...)
Thank you for doing this game! As I mentioned, I have pictured this game in my head for 10+ years now! I always toyed with the idea of submitting it to some developer, but figured it'd already been discussed and dropped, of that there wouldn't be much interest. Every few years, I'd do an internet search for "dragon games" to see if there was by chance a game that somewhat matched my ideas. None ever have until now! Happened upon your game in a STEAM sale and bought it pretty quickly. I understand that this game is a side endeavor for all of you, outside of your regular jobs, so it can't be your main focus. All I ask is that you do what you (reasonably) can to make this game great! I could die a happy man if this game is able to fulfill even some of my grand dragon aspirations. Again, thank you for undertaking this project.
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130 of 184 people (71%) found this review helpful
Recommended
2.0 hrs on record
Early Access Review
Posted: November 7, 2014
Best indie game since Notch's most famous of games, the mighty Cliffhorse, whose release rocked the indie world. It's like Cliffhorse, but WITH DRAGONS!

All jokes aside, it's pretty barebones at the moment, and I knew it would be when I bought it. Don't buy it if you're not prepared to play a seriously early alpha build game. I am gonna recommend it, because I have been waiting for this game and would like to believe the developers will continue to the end. But there are some problems.

- Dragon creation screen is broken. Can barely see dragon and most of the features appear unimplemented.
- Multiplayer stuck me in an endless loop of connecting and freezing then reconnecting.
- I deleted the dragon named New Dragon, and now the Dragons button no longer works so the game is unplayable. Exit button also broke.
- If you kill a peasant they bleed and bleed until the game freezes.
- Launch option doesn't work. You must go through the options pop up first.
(I could not care less about that last one, but worth noting.)

Again, do NOT buy this game expecting a finished game, but do buy it if you are willing to trust the developers to finish it properly, or if you're just really in need of a dragon simulator.
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