Make 2D tilesets for your games in seconds.Save development time and money by getting forty-eight tiles for the effort of three with added bonus features such as dynamic lighting, corner blending modes and more.
User reviews: Mixed (23 reviews) - 65% of the 23 user reviews for this software are positive.
Release Date: Jul 9, 2014

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Recent updates View all (6)

November 4, 2015

Occlusion maps, height maps and more!

A new version of AutoTileGen is up! Here are some of the most noticeable changes:

New features:
- Added automatic height maps generation
- Added automatic oclussion maps generation
- UI improvements
- New AutoTileSet version
- Improved performance

Fixed bugs:
- Alpha blending now working properly
- Fixed "pink screen" bug on Mac
- Fixed normal map editor height curve offset
- Lots of other minor bugfixes

We put a lot of work on this patch and really hope you like it.
We are currently working on our next product, a Collectible Card Game editor/creator. If you want to support us, help us get greenlit at:
http://steamcommunity.com/sharedfiles/filedetails/?id=495108255

Have a nice day!

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About This Software

Make 2D tilesets for your games in seconds.
Save development time and money by getting forty-eight tiles for the effort of making three with added bonus features such as dynamic lighting, corner blending modes and more.

Main features

  • Automatic tileset generation (48 tiles) from just three input tiles
  • In app pixel editor for pixel-art tiles with realtime tileset preview
  • Six different corner blending modes
  • Normal maps generation for dynamic lighting
  • Automatic corner mask generation
  • Slope generation for the complete tileset
  • Normal map generation for dynamic lighting
  • Any tile size supported
  • Transparency depth adjustment for surface details (e.g. grass, rocks...)
  • Full tileset exporting for use in your games (GameMaker, Unity, Construct 2 or any other IDE)
  • Manual rendering mode, project importing/exporting, dynamic color palletes and more

Get AutoTileGen and start making tiles for your games in no time!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows XP | Vista | 7 | 8 | 8.1
    • Processor: Intel Pentium or AMD Athlon 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: Onboard graphics card with a screen resolution of at least 1024 x 768
    • Storage: 100 MB available space
    • Sound Card: N/A
    Minimum:
    • OS: 10.6
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: Onboard graphics card with a screen resolution of at least 1024 x 768
    • Storage: 100 MB available space
    • Sound Card: N/A
    Minimum:
    • OS: Ubuntu 13
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: Onboard graphics card with a screen resolution of at least 1024 x 768
    • Storage: 100 MB available space
Helpful customer reviews
2 of 3 people (67%) found this review helpful
0.1 hrs on record
Posted: February 3
I can see how this would be a useful tool, but it's quite useless to me. Sadly, I paid full price for it as soon as it came out. Can't get a refund. I hope my money is at least used for something good. Possible some tutorials or a guide for this tool?
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48 of 60 people (80%) found this review helpful
7.7 hrs on record
Posted: July 9, 2014
Application is currently being tested... I will update this review as the application is being developed.

REVIEW UPDATED FOR: 1.5.1

This review was slightly modified after speaking with the developer. It has been modified to showcase the support and the desire to make the application better which in my eyes is very admirable. However, my review will remain accurate in the applications usage.

If you are the type of person that values legitimate reviews I would strongly suggest reading my review. I also recommend that you be careful of other "reviews" as some of them just tell you what the developer tells you. My review is based on usage only and I will not regurgitate what you see on the store or home page(s).

I purchased this for usage with Game Maker Studio (Master Collection). If you to are a developer that wants to use this with Game Maker as well, I recommend you to read this.


*** PROS ***

- Simple to use, not many options.

- Very quick and easy way to make tileable, seamless tilesets

- Outstanding support from the developer. Being a single one man team, he was very quick to reply to my review. Not only that, he is more than willing to work with the community to make this application better. Furthermore, I'm glad I made the original review to not recommend this as I believe it has made a difference in it's development. Not only for me to use personally, but to increase the value for other users purchasing it as well.


*** CONS ***

- No proper "save as" feature, looks like it just overwrites the previous tileset you made previously. I will requesting a proper save as feature as it is somewhat of a standard feature of any application.

- Tileset that is exported is NOT GAME MAKER FRIENDLY as it doesn't create the tile cushion that is required for GM tilesets. This becomes an issue while changing screen resolutions and creating ports of your game (black boarders around your tiles in-game).

- Price is to high, I would not recommend paying more than $9.99-$14.99 for this.

- Tileset export is still somewhat mashed together, not sure what parts go where. This will be better explained in the documentation soon according to the developer.

- There's is suppose to be some sort of AutoTileSet Plugin or something of that nature for Game Maker but I can't seem to find it if it exists. I will ask the developer about this.

Although there are short comings that still remain in this aplication as of version 1.5.1, I can now recommend it. Mainly due to the fact that version 1.5 was the launch version and the developer quickly (in a single day) fixed about 50% of the problems that was in my original review.

Great job on the update. I can't wait for future updates
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23 of 25 people (92%) found this review helpful
15.8 hrs on record
Posted: December 9, 2014
I purchased this to help make my life easier when making level art.

I use the Open Source "Tiled" editor to make levels which I then use in games using LibGDX, and from early testing this seems to work very well. Making the production of tiles for a level an absolute doddle. (im a programmer, not an artist so that a pretty big deal). Its allowing me to make my own tile sets instead of using ones I download or pay for from other sources, which in my eyes is priceless.

Its still actively being developed by a developer who is very active on these forums. I have sent and received multiple messages to and from them and in all of them they have been very open and accepting of ideas that could improve the product.

So, I recommend this to anyone who wants to make the process of making tiles that much easier. And even more to those who are willing to give constructive feedback.
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14 of 20 people (70%) found this review helpful
8.2 hrs on record
Posted: July 10, 2014
Pros:
This tool works well for quickly generating tile sets.
Tilesets are fairly adjustable by only changing a few options with the application.

Cons:
When using AutoTileSet Plugin with Unity the tiles that it drops cause a massive amount of extra compilation time.
When using AutoTileSet Plugin with Unity if you accidentally click on any sprite it will instantly destroy the object.
No viable method of generating "Floor" sprites and using them with AutoTileSet Plugin in Unity.
Application feels kind of sluggish while actually using it.
GUI elements all feel a bit off.
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3 of 3 people (100%) found this review helpful
8.9 hrs on record
Posted: June 6, 2015
I thought it was going to be just a good way to start a tileset and then I'd have to retouch everything to fix it, but if you're thoughtful in your approach you can get fully usable tilesets without all the hassle.
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