Make 2D tilesets for your games in seconds.Save development time and money by getting forty-eight tiles for the effort of three with added bonus features such as dynamic lighting, corner blending modes and more.
Release Date: Jul 9, 2014
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Downloadable Content For This Software

 

Recent updates View all (5)

January 20

AutoTileGen 2.0.1 patch

- Fixed tile importing
- Fixed sharing to Steam Workshop / Steam integration
- Added back output folder selection
- Added back input tile toggle (advanced mode)
- Added missing tooltips
- Tooltips set to default ON
- Added example tiles folder
- Tileset padding is now fixed when enabled to 2 pixels
- Added dark theme (not polished yet though)

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January 16

AutoTileGen 2.0 is out!

- Added "share tileset to steam workshop" feature
- Improved tileset rendering times
- Advanced normal map generation with many custom parameters
- New "push-to-bend-corners" mask mode
- Reorderable output layout
- Completely redesigned & remade UI
- Added outline generation option
- Added per-corner settings AKA: Advanced Mode
- Zoomable preview interface
- Completely remade sprite editor
- Full sprite edit tools set: pencil, eraser, colorpicker, line, rectangle, circle, bucket, select, rotate, replace, mirror and more)
- Added a new mask editor
- Added a "mask builder" to easily generate template masks
- Many bugfixes
- Completely remade undo system (huge performance boost)
- New palette manager with sample palettes included
- Added in-app documentation via tooltips

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About This Software

Make 2D tilesets for your games in seconds.
Save development time and money by getting forty-eight tiles for the effort of making three with added bonus features such as dynamic lighting, corner blending modes and more.

Main features

  • Automatic tileset generation (48 tiles) from just three input tiles
  • In app pixel editor for pixel-art tiles with realtime tileset preview
  • Six different corner blending modes
  • Normal maps generation for dynamic lighting
  • Automatic corner mask generation
  • Slope generation for the complete tileset
  • Normal map generation for dynamic lighting
  • Any tile size supported
  • Transparency depth adjustment for surface details (e.g. grass, rocks...)
  • Full tileset exporting for use in your games (GameMaker, Unity, Construct 2 or any other IDE)
  • Manual rendering mode, project importing/exporting, dynamic color palletes and more

Get AutoTileGen and start making tiles for your games in no time!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows XP | Vista | 7 | 8 | 8.1
    • Processor: Intel Pentium or AMD Athlon 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: Onboard graphics card with a screen resolution of at least 1024 x 768
    • Hard Drive: 100 MB available space
    • Sound Card: N/A
    Minimum:
    • OS: 10.6
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: Onboard graphics card with a screen resolution of at least 1024 x 768
    • Hard Drive: 100 MB available space
    • Sound Card: N/A
    Minimum:
    • OS: Ubuntu 13
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: Onboard graphics card with a screen resolution of at least 1024 x 768
    • Hard Drive: 100 MB available space
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