*Just to add to it, this is ofcourse my personal view of the game, it's in no way an official statement, nor a fact, your experience with the game can still vary, take that in mind :-)*
I was able to test this game before it even got released and I tested both singleplayer and multiplayer aspects of it. The multiplayer review can be seen on the video and it also covers visual and functional part of the game, it can be found at the bottom of this review :-)
Now, I haven’t played the first Trapped Dead, so I can’t really compare, altough I have looked at the reviews both on Steam and by external sites and authors. It did not received very good scores, mainly due to being buggy beyond an acceptable point, and generaly awful gameplay. I was curious if anything of the above has gotten better with the sequel.
Now I will say this right from the start, it might be better than the first, but it still seriously lacks. The first one was apparently very buggy, and this trend mildly continues, the bugs were random, but there were many. In singleplayer I had some weird issues with my inventory (items that I had before, dissappearing on death and returning to checkpoint), and in multiplayer we experienced horrible missplacement issues, crashing, invisible zombies and as you could have seen in the video, I get stuck in a warehouse unable to progress at one point. This forced us to play this for the second time and switch hosts.
The game did receive a big update after we played it for the multiplayer review and I went in to see if stuff got fixed or what was that update about — I have no clue, since the item problems still happen for me, and I had one game crash happen.
Visually it’s “alright”. There are definitely prettier games, but to what it is (isometric “3D” rpg game) I have to say that it’s absolutely enough and the game doesn’t do bad with this,.
The UI on the other hand is something absolutely horrible and I hate it. It’s clunky, the game doesn’t pause when you go into inventory/etc. And the whole thing is just really hard to figure out and use, since there’s buttons that totally don’t look like buttons (skill points) and the game is using “apply” in several parts of the UI which makes me totally forget to push it every time, since I’d not expect a feature like that.
Speaking of skill points and such, this game is supposed to have RPG features, and I can’t really say I’d be enjoying them. Character progression felt boring, nothing new or innovative, due to the UI complications it’s really hard to give attention to it anyway and the overall game just felt more like an action adventure zombie slasher whith annoying rpg features.
Story by it self is like a B-rated movie and you shouldn’t expect a plot worth your brain cells,. Literally, if you’re going to play this game, just expect nothing, turn your brain off, and go hack&slash some zombies. On the other hand if you do enjoy B-Rated movies, it might appeal to you a lot.
The good part of the story is the voice acting, which is funny and adds a little humour to the game, altough sometimes I feel like the characters are talking for way too long, thankfully you can skip it. Soundtrack on the other hand is absolutely generic, can’t recall any track to be stuck in my head and I believe it’s 85% just ambience noise.
I was starting to be annoyed roughly two hours into the game, level design felt like it’s intentionally slowing me down, bugs, no great story, just killing zombies all the time, with weapons that go down with durability faster than you blink and a skill system so weird that you’ll end up using bare fists just to not have to go into the inventory all the time. I saw about 3-4 boss fights and.. the store page claims “Diverse enemies and boss..”. That is so not true, the 4 bosses I encountered looked almost the same and acted roughly the same. That is just killing the game as well, and only adding to the annoying repetitiveness, not even talking about the repeating quests and game mechanics (“place explosive here”).
I did had some laughs when playing it with my buddy Brandon Dayton, and I think the main selling point of this game is definitely the co-op multiplayer (so the developer better fix the issues lol) and playing this in singleplayer is just plain not worth it.
For me this game has almost no replayability, and I will probably not be coming back to it, only if things get better (fixing the god damn UI & bugs would be enough for me to clench my teeth). It would make a good game for an iPad, as I recall having some similar games installed on it, so I could play it in the subway.
If you’re a fan of the first one (despite all the bad about it) you’ll probably get this regardless of my review, and that’s ok, after all its just my point of view, but I feel like it doesn’t introduce much new to the series (based on my research), apart from not being tactical but a hack&slash. And with this price tag, I just have to say to everyone else.. don’t buy it. Just don’t. Wait for a sale, or a bundle to include it if you want it, because you’ll regret spending 20 bucks.
*According to an official, this game has nothing to do with the first Trapped Dead, only the name...*
Pros
(+) Cool voice acting
(+) Zombies (seriously, this is enough for most people)
(+) Co-op campaign for up to 4 players
(+) Multi-platform (OS equality ftw), also XBOX ONE and PS4
Cons
(-) BUGS, sometimes game-breaking bugs, this really shouldn’t be happening..
(-) B-Movie story with typical zombie clichés
(-) Multiplayer issues, missplacement, latency, etc.
(-) Generic RPG features, that more annoy than excite
(-) Level design is gonna make you go zig-zag all the time, ehh
(-) Whole game feels very REPETITIVE
(-) HORRIBLE UI DESIGN
(-) PRICE
MULTIPLAYER REVIEW
https://youtu.be/iFZTwBDR4SEThank you for reading/watching this review, hope you liked it and it helped you decide. If you’re fancy for some more reviews and/or other gaming content visit my youtube channel, there’s a review playlist available, as well as much more.
(https://www.youtube.com/user/playintosh)— Playintosh