Heileen soon discovers a deck of tarot cards representative of the seven deadly sins and the seven heavenly virtues. The cards have the power to change both her dreams and her reality, and will help Heileen discover many hidden things from her past, and ultimately what she wants to be? A saint, or a sinner?
User reviews: Mixed (26 reviews) - 61% of the 26 user reviews for this game are positive.
Release Date: Dec 12, 2009

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Includes 4 items: Heileen 1: Sail Away, Heileen 2: The Hands Of Fate, Heileen 3 Bonus Content, Heileen 3: New Horizons

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About This Game

The game picks up directly after the end of the first game taking place on a mysterious Caribbean island where Heileen was shipwrecked with her friends.

Heileen soon discovers a deck of tarot cards representative of the seven deadly sins and the seven heavenly virtues. The cards have the power to change both her dreams and her reality, and will help Heileen discover many hidden things from her past, and ultimately what she wants to be? A saint, or a sinner?

The game features 15 unique endings and an enhanced version of the original quest system in Heileen with 20 quests.

Try to solve them all to get the maximum score!

  • Lots of unique characters to interact with and fifteen different endings!
  • Quest system: get points when you discover new quests and when you solve them
  • The seven virtues and sins: what you will become: a Saint or a Sinner?
  • Discover many hidden things from Heileen's past!
  • High replayability plot with multiple branching points

If you missed the first episode, get Heileen 1: Sail Away here!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1Ghz
    • Memory: 512 MB RAM
    • Graphics: DirectX or OpenGL compatible card
    • Storage: 40 MB available space
    • OS: Mac OS 10.4
    • Processor: 1Ghz
    • Memory: 512 MB RAM
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
Helpful customer reviews
10 of 10 people (100%) found this review helpful
1.6 hrs on record
Posted: November 23
All of humanity is lessened by the existence of this game
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2 of 2 people (100%) found this review helpful
10.5 hrs on record
Posted: November 9
Come on Heileen...2 Electric Boogaloo

Ok, I won't reference that song. What I will say is that this is a bad game. That make you question why I recommended this game and I did for the simple fact that it was fun. The storyline is poop, the game play is dull and there is no romance endings at all save for one. It's a completely different game from the first installment in the series. However, I had fun and took quite a bit of screen shots because some of the dialogue was just so out there. It made me laugh.

If you've played Heileen 1: Sail Away then you'll know what there was a ship wreck at the end. This game makes all the endings in that game null and void as you are left alone with Robert, Ebele and Black. You're with them, alone for 75% of the game. All you do is wander the island, it's insanely dull. I went for the Kindness ending first since it took a bit of work to get it right, after that I gone through about half of the text so the next play throughs I could skip a lot, which made things better.

There are fifteen endings in the game; seven are virtues, seven are sins and one is where you just do nothing at all. There is no need for so many endings, most of them are barely different at all. The story at its core is about you and your friends traveling across the island to find help and then trying to get the pirates to aid you, that's it. Everything else is fluff and it drags out the game insanely.

Part of the fluff involves dreaming. Using the tarot cards Heileen has found she can dream and her actions in the dreams effect the real world. It's also the only place where Heileen can understand Black the cat talking, who by the way is the smartest character in the game. However, most of the dreams don't matter. There a few that drastically direct the flow of the game but most just affect your interactions with Robert and Ebele, which don't matter unless you want the Kindness ending.

Aside from your friends and the pirates you only ever interact with people in your dreams. Some are actual memories, some not so much. As such the characters in the dreams barely matter. Lora still acts like Lora, a kind but flirty ♥♥♥♥♥♥♥♥♥♥. Otto is still your gruff uncle, Marie is still your poor but lively best friend and John is still a ♥♥♥♥♥♥ bag. You also meet Marcus, a childhood friend and Magdalena another friend, as well learn about what happened to your parents via the dreams. The dreams are helpful for completing quests, which also have no bearing on what ending you get aside from Kindness and two that deal with the pirates.

I have to spend a special moment to discuss the voice acting. When I played the first Heileen game I mused to myself how it would be nice if there was voice acting in this. This game has since made me retract that idea. The voice acting in this game is horrible, utterly horrible. Only three of the voice actors seemed to have any skills though one couldn't really make her voice different for the three characters she played. John/Jonathon's voice is horrible, which I hate to say because I know the person. Marie can't figure out if she has an Irish accent or not, Adam/Elias/Marco are voice by someone with a bad microphone and Ebele and Robert have a stereotypical "savage" accent. For any good that a couple of VAs did, everyone else dragged the game down. I recommend you play with this feature off.

Overall, bad game. But if you played the first one and are invested in the series then grab this on sale. Especially if you're in the mood for a good laugh.
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1 of 1 people (100%) found this review helpful
19.8 hrs on record
Posted: June 20
A considerable improvement over the first entry in the series, with some interesting enhancements to gameplay, Heileen 2 is still...not that great. Oh, it's not unbearable by any means, but it's got some definite weak points, even though it shows promise. I wish I could give it points for effort but I'm afraid the rating system here on Steam, where one is limited to recommend/don't recommend, isn't the best place for that sort of thing.

Like the first game in the series, Heileen 2 mostly suffers in the writing. That isn't a good thing for a VN, but it's not quite as clumsy as the previous Heileen game, so...hoorah! That said, there are some problems.

*A lot of the plot depends on you stirring ♥♥♥♥ to make drama happen, and even then the drama that does occur is wildly out of proportion for the ♥♥♥♥ you stir. It feels very inorganic. Your character's two main companions throughout the storyline have little tiffs either with you or each other on at least a daily basis, regularly getting into snits and storming off, and it's almost always about something utterly ridiculous and irrational. In this respect, the writing would be more at home in a game about middle schoolers, not adults.

*Heileen 1 had some less than glowing things to say about sexual promiscuity and sex work, Heileen 2 unfortunately takes that up to eleven and beats it into the ground.

*The main character is threatened with sexual assault a few times, in dreams/hallucinations, and once in reality, and in most cases it's just an utterly bizarre event and makes little narrative sense.

*The art is extremely repetative, which is forgivable for an indie game company with limited resources, but it still gets visually boring after awhile. Here's Heileen lying in bed; here's Heileen lying in bed in the same position crying; now there's a tray on the bed but she still hasn't moved.

*The voiceover isn't the best, but thankfully that can be remedied with a press of the mute button.

*Racism. It's latent, not really in-your-face offensive, but it's still cringeworthy if you're sensitive to it. Your companions speak in broken English that noticably deteriorated between the first game and this one, and another character makes several offhanded, racially motivated comments about them that are insensitive to say the least. This is a historical game, so I guess it gets a little leeway there, and on several occasions the main character thinks about how wrong racism is, and how wrong she was to ever feel negatively toward anyone because of their race, so points for at least acknowledging that, but it's still rather unpleasant and feels a bit unnecessary as it doesn't really affect the plot.

(I do find the broken English thing puzzling just from a writing perspective, given that the characters in question were raised from childhood in England by an Englishwoman. That's probably at least a decade of being in an English speaking country, with the benefit of learning the language from an early age, so they should probably be more fluent than they are here.)

Overall, Heileen 2 makes a lot of strides in being better than its predecessor in spite of these foibles. The Sins and Virtues system is an interesting game mechanic, the storyline tries for depth and variety even if it misses the mark, and since it's an improvement over the last entry in the series, I have high hopes that the third will be even better.

That said, I can't really recommend the game on its own. I'll say for Heileen 2 what I said for Heileen 1: if you get it in a bundle for cheap, it's a good intro to the characters and the universe, it bridges the gap between the game mechanics of the first and third games, and it's worth a playthrough on that basis. Otherwise, you can probably safely skip it.
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Posted: November 22
Heileen washed up on a desert island with Robert and Ebele.
The game focuses on the relationship between the 3 and on the influence of cards. You’ll be able to either miss to signal to a ship or not and have a surprise of what kind of people they are.
Heileen discovers a tarot of cards. Each time you choose a virtue or a sin attitude in a dream, it will have consequences in the real world (bring you something useful, feel uneasy…). You have an ending to each virtue and sin.
You’ll find indigenous inhabitants and a funny way of getting out from them.
You’ll learn much more about Heileen and Marie’s childhood, how they met Marcus, who’s one of the characters as an adult!

From one side I found Ebele extremely jealous with Robert, but on the other side she seems to seduce Heileen. I loved Black the cat’s voice with an Italian accent. Robert’s voice is so deep.

Splendid artworks of the characters will provide cool screenshots.

It’s worthy to play to see how choices influence the unfolding of the story, which result is given according to your score and have a bit of morale lessons.
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2 of 3 people (67%) found this review helpful
2.5 hrs on record
Posted: July 8
All I say on this review can be applied as much to Heileen 2 as to 3, so I'm reviewing them together.

Once more a visual novel that disappoints. I was really excited about playing Heileen 3 (I got Heileen 2 afterwards from... somewhere, I forget, but it was free so I was like, whatever, cards!, and tried it for a while anyway in case it was good), even though I knew little about it. And then I played it and cried. :'(
No, I kid. XD I played it and rolled my eyes a lot, though.

It's a romance/dating sim/VN/princess maker type of game all mashed up into one, so basically the whole point of it is to end the game with one of the boy/girl options (or none, I guess, as I got none lol) plus with one major profession...
On the upside, you playing a girl who can actually date a girl is kinda cool, so there's that. The general idea of it being based with tarot cards and such is good, basically the underlying idea of the whole game is pretty decent, but the actual way it's been carried on is not.
There's a sort of story there in the back, something about ships, and shipwrecks, and making your way into the world, that in the end amounts to nothing because Heileen has ice cubes for brains and they melt in the heat.

The main character, Heileen, is one annoying, bratty little Mary Sue. For some reason she keeps thinking even the guy I have a 0 points "relationship" with is hot. Like, if I'm cultivating x and y relationships and not at all, z, why would you think z is hot? Ugh. I understand scripting a game is hard, but seriously, since you don't know what relationships people will cultivate, why would you hardcode that you think that really annoying guy is hot even at 0 points?

Heileen isn't the only one who suffers from being annoying. Almost every single character in this thing is. I only liked one of them, and he was still annoying to an extent.

The game contradicts itself constantly. Heileen 2 particularly seems to suffer from odd inverted choices. By which I mean logic will tell you answer x is virtuous and y is greedy, and yet when you choose answer x was greed and y virtue, and totally illogical.
Which, on a side rant, totally reminds me of that point in Shaolin school over in Age of Wushu, when I was given the choice between poisoning a betrayer to find out something or "being kind", whereas being "kind" turned out to be to beat him up to a pulp. lol? Okay... if you call that kinder... moving along...

The options we're given on Heileen 3 are ridiculous (not that it wasn't to be expected from a group of pirates that not only save these random people and not lock them up, but are actually nice to them, give them things for free, help them, and deliberately avoid going after ships as is their livelyhood because gasp, Heileen might be offended/surprised/think badly of a bunch of pirates). Seriously. Did I mention these guys are supposed to be pirates? How are they supposed to make their living? ::)

Someone over at steam reviewed Heileen 3 and said 3 of 4 of the guys on it are jerks: I totally agree. And the 4th one seems to be completely undecided on whether he wants to be a jerk or normal, because at times he's one, at times the other.
Even tho I usually don't go for girl on girl, I tried to cultivate one girl and one guy relationship because all other guys were creeeeepyyyyyyy.

Out of the girl characters the one that annoyed me the most (after Heileen herself, that is) was the 'dancer', because she was also very pushy and got super disappointed whenever she didn't get her way. If you want to find anything good to the game is that they have ridiculously skimpy outfits every now and again, but they aren't even that exciting. Sorry guys. :P

The professions are ridiculous. How come lust + dancing = dancer? Why do I have to be lusty to be a dancer? Just because the dancer girl is? No thanks.

The attributes modify nothing in my relationship attempts and only give boosts if I actually try to do something with the person.... but only gives boost to the attribute if I choose the right person, and unless there's an event, I get no boost to the relationship. You'd think spending time together would +1 the relationship, or +0.5 it at least.
Not to mention you don't have that much time to do things with others since you keep needing to level up basic skills too much.

Basically I finished only Heileen 3, abandoned 2 after I realized it was somehow worse than 3, and I only played to one ending of 3 because I just couldn't care less for anything or anyone in it...

Why yes, I do judge VNs at a completely higher standard than other games, because they're supposed to entertain with their story, not want to make you jump off a bridge.
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