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A caffeine fueled, pun infested, hamster launching retro platform romp through pop culture. Semi Visible Chickens. Hamster launchers. triple strength espresso, Armoured sentient mucus. Just a day in the office for Toxic Bunny.
Release Date: Jul 18, 2014
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Buy Toxic Bunny HD

$5.99

Recent updates View all (1)

Sweeping changes comming soon.

July 24

Hello everyone, we have decided to make some game play enhancements to the game. A full blug on the thinking can be found here.

http://blog.celestial-games.com/post/92657224685/gameplay-changes-planned-to-toxic-bunny-hd

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Reviews

“Frenetic and downright bonkers, Toxic Bunny HD is a welcome addition to the platformer genre.”
85% – Bytten

About the Game

Action retro platformer.


Semi Visible Chickens. Hamster launchers. triple strength espresso, Armoured sentient mucus. Just a day in the office for Toxic Bunny.

Toxic Bunny is what would happen if the Looney Toons & Monty Python were heavily armed and thrown into a blender with the best (and worst) movies of the 90's and turned the results into a retro platform game.

Find out what happens when an almost normal rabbit gets into a really bad mood. Follow Toxic as he tries to find the person responsible for interrupting his coffee break, brainwashing all his friends and covering the planet with decaffeinated goo.

** Show general disregard for public safety by firing the NITRIC HAMSTER LAUNCHER (the only known weapon to guarantee a fatality).

** Giggle evilly as you squish aliens with rusty nautical equipment.

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: Intel Core 2 Duo or AMD Athlon X2 or higher
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c compatible with 128MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Windows Vista, 7, 8
    • Processor: Intel Core 2 Duo or AMD Athlon X2 or higher
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c compatible with 128MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible
Helpful customer reviews
9 of 10 people (90%) found this review helpful
1.1 hrs on record
Combine awful controls with bad level design and falling damage in a platformer and you have the recipe for a truly gruesome game. Whoever thought that a really nice intro would make up for this mess of a game deserves a marketing Oscar. The ingame graphics look nothing like the art style used in the intro and the 10 second guitar riff will get on your nerves really quick. I should mention the really stupid puzzle design, but I guess it doesn't matter anyway.

Don't even waste 3€ with a coupon like me. Just avoid.
Posted: August 20
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9 of 12 people (75%) found this review helpful
3.0 hrs on record
I remember not liking the original Toxic Bunny, thinking its controls were extremely clunky even compared to other DOS platformers. Never gave it much of a shot back then, but I made the effort to get through the HD rerelease.

Toxic Bunny HD is an interesting game, I'd hesitate to call it good but I wouldn’t hesitate to say I wound up enjoying it. The controls are as weird and funky as I remember. The jump is notably one of the worst feeling I've ever controlled - as if thereis perpetually no momentum behind it. Thankfully outside of a few portions the game does not focus much on precision platforming.

What the game does focus on is navigating its mazelike stages to find designated items and shoot em up combat. The exploration is where this game shines for me. The game leads the player through some light adventure game esque scenarios (one such example - find a construction worker's lunch so Toxic can lure the wrecking ball he controls to a destroyable wall) but you're free to explore the large stages at your own leisure. Besides the objective-related collectibles, there are health pickups strewn about (in the form of coffee and food) as well as ingredients for powerups (a system I didn’t find particularly compelling beyond crafting mass amounts of 1ups.) It could be the nostalgia for the era this game came from speaking - but I love exploring large 2D spaces. Its not a type of level design I’d call great, but it scratches a particular itch. If you're the type of person who enjoys this type of level design (along the lines of Superfrog, Nicky Boom or Hocus Pocus if you're not sure what Im talking about) and are willing to put up with the bogus controls I think you'll find a lot to like about this game. Another aspect to the level design I really dug was how the stages had distinct areas. Instead of just sticking to one theme, you'll find yourself starting in some caves but making your way to a subway station. It really helps the feel of exploring a large area.

The combat on the other hand is not particularly good. Enemies are bullet sponges with easy patterns, and are placed in large groups haphazardly across the stages. While the first three levels have manageable enemy groups, the final stage is borderline comical somehow managing to stuff enemies into every orifice. There were times where it made more sense to just take the hits and die once or twice running through an area instead of stopping to fight the enemies. The boss battles are a similar war of attrition. Without controls decent enough to dodge their attacks the boss fights boil down to burning lives while the player shoots relentlessly. The game also takes its sweet time in giving you its more imaginative weapons. The game is 3/4s of the way over before you get the Hamster gun.

The presentation of the game in all aspects is middling. Nothing stands out about the music or graphics. Although I find the grungy, dingy aesthetic of the world somewhat appealing I think its safe to say some people will find it off-puttingly ugly. The music is acceptable and fits the vibe of the game, but almost completely forgettable. The game's comedy is also perpetually bland. Toxic Bunny is filled with jokes but none of them land, but aren’t bad enough to stick out either.

Enough about the game (particularly its controls) isn’t solid enough to recommend to most people, so I'll peg this as a "No". However as I said above, if you dig Amiga platformers in the vein of Superfrog you might find Toxic Bunny to be a fun few hours.

For the sake of transparency - I have completed the game once on its Normal difficulty and unlocked 44 out of 55 achievements.
Posted: July 26
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7 of 10 people (70%) found this review helpful
0.7 hrs on record
Controls are broken. Movement isn't as fluid as the original. New sound effects are awful. Utterly broken.

And I deduced this from only a few minutes of play.

Avoid like the plague.
Posted: July 26
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10 of 16 people (63%) found this review helpful
0.6 hrs on record
Toxic Bunny is a good-looking platformer, but that is all that's positive I have to say about it. The controls are incredibly unresponsive (and the tutorial was broken) and the way the enemies work is simply absurd - I could actually just WALK by them without really suffering any damage, at least at the beginning of the game. And if you do decide to fight them, you will notice that some of them do not really care for you, while others try to attack you so furiously that their animations almost break. Not a polished title, to say the least. Which is noticeable even more when you get stuck on a normal ground and have to jump over, well, nothing.
The game also does a terrible job when it comes to telling the player what he or she should do. While the giant green arrow points toward a boss, I had no idea I should drop of freakin' anchor on him. Sure, my character would say earlier that I should find someone to drop it on, but I did try to attack other enemies in this fashion and it didn't work. I'm still not sure what was the point of it. Cool concept, bad execution. And the difference between the difficulty levels is absurd - on normal, not having dropped the anchor, I hardly scratched the boss in a fight mano-a-mano. On easy - I shot it three times and bam, boss dead. Only after that I figured out I should have dropped the anchor on him. Needless to say I was confused. And still am.
To add insult to injury, although the game looks good, the world itself is ugly. Sure, it's a TOXIC, BAD bunny, so it has to look like that, but it's ugly nevertheless. Like one of those cartoons that are supposed to be "edgy" and aimed at "bad" kids who don't do their homework, and all the jokes revolve around barfing and farts. Which brings me to my next point - the humour. While the jokes in Toxic Bunny are not as crude as in the aforementioned example, they are a) scarce, b) have hardly anything to do with Looney Tunes or Monty Python (both are mentioned in the description, and both I adore).
To sum up, the game has clunky controls, looks ugly (though it is well drawn), and the humour - and the whole game - is simply bland. It is not really worth its price, especially since there are virtually billions of better (both modern and remakes) platformers. Unless you have played them all. Or you have always dreamed of a game about an unpleasant rabbit.
Posted: July 25
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10 of 16 people (63%) found this review helpful
1.1 hrs on record
I couldn't get into this at all, and a lot of that was because the control just felt clunky and stiff. Platformers that have come out 20 years ago feel better than this.

I'll admit I haven't given it a very long try, but my first impression was not good at all.
Posted: July 26
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