You become a survivor in the zombie infested ruins of society, and team up with your friends to remain among the living.
Gebruikersrecensies:
Recent:
Erg positief (4,947 recensies) - 87% van de 4,947 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Erg positief (265,897 recensies) - 91% van de 265,897 gebruikersrecensies voor deze game is positief.
Releasedatum: 7 jul 2014

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“More things are constantly being added and the experience will change over time. It's less beta testing at this point and more expanding on the game, although bugs and glitches are inevitable.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“Most likely for several months, but it will depend on what the community thinks.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“The current final release goal is to improve graphics, upgrade networking functionality, create more content and provide full Windows, OSX and Linux support.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The game is completely playable with hours and hours of content to explore.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“It will remain free, but the abilities provided by Gold may change. Nothing that will make the game pay to win, however.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“Throughout all of the development so far popularly recommended ideas have been added to the game. This will continue through the Steam release with the forums. The Steam Workshop could also be integrated to allow the community to create their own content. Polls are widely used to gauge community interest in various ideas.”
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Recente updates Alles weergeven (253)

19 mei

3.18.12.0 Update Notes

Map Progress:



All of the objects, nature assets and vehicles on my to-do list for the new map are now done! Though a few more are bound to come up as I go I think there's a lot of exciting stuff including suggestions going back several maps. The next step is creating the level itself: from the landscape to the decorations, spawns, lighting, etc.

I'd hoped to have some new content this update for you but ran out of time, so my goal is to work on some of the new items to release ahead of the map in the coming weeks while primarily focusing on the level itself.

Update Notes:

Additions:
  • Added Allow_Shoulder_Camera gameplay config option. When disabled your third person view is centered except when leaning.
  • Added vehicle config options for chance to spawn without a battery or tire.
  • Added angle and obstruction based automatic landscape painting options.
  • Added exact foliage tool mode. [Hotkey W]
  • Added auto splatmap brush. [Hotkey W]
  • Added smooth splatmap brush. [Hotkey E]
Tweaks:
  • Tweaked consumeables that provides more food than water to constrain the amount of water to food gain.
Fixes:
  • Fixed foliage dithering option not working correctly.
  • Fixed to stop shooting automatic weapons when entering safezone.
  • Fixed deselecting newly copied object in devkit.
  • Fixed drag selecting in fullscreen devkit.
  • Fixed cleaning up server info refresh requests.
  • Fixed old tree models specular lighting.
  • Fixed old tree skyboxes getting cut off.
  • Fixed sending commands faster than chatrate.

343 opmerkingen Meer informatie

12 mei

3.18.11.0 Update Notes

Update Notes:

Additions:
  • Added Top Gun quest for Andy on the Liberator.
  • Added Fighter Jet. [ID 140]
  • Added Fighter Pilot Outfit. [IDs 1472-1474]
  • Added assets for waterfalls, simple example in Devtest4.
  • Added effect volumes to devkit for placing particle effects.
  • Added lock handles option to selection tool.
  • Added ability to spawn objects/types by E hotkey in devkit.
  • Added search fields to landscape and foliage filtered browsers.
Improvements:
  • Improved to run execute.config from cloud folder as well.
Tweaks:
  • Tweaked graphics draw distance to affect decal draw distance.
Fixes:
  • Fixed a performance problem with debug visualization in devkit.
  • Fixed devkit save window checkboxes.
  • Fixed some bugs with pilot weaponry in multiplayer.
  • Fixed decal visibility group visible option.
  • Fixed copying decal selection in devkit.
  • Fixed discolored corner of Diner #3 window.
Map Progress:

I made quite a bit more progress on the assets this week, and will continue with that next week hopefully wrapping up the objects/nature stuff before Friday, then leading into working on the map itself properly. Thanks for all the great suggestions/feedback - keep it coming!

One of the areas I mentioned last week that I worked on are the burning city assets which I teased here if you missed it:
Link

390 opmerkingen Meer informatie
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Meld bugs en laat feedback voor dit spel achter op de discussiefora

Over dit spel

Unturned is a sandbox game in the multiplayer survival genre. Survive the zombie infestation with your friends! Over the course of a typical adventure you'll fortify a base, scavenge for supplies, live off the land and negotiate with other players. The game is being developed hand-in-hand with the community, and tons of features are based entirely on feedback:

Fortification:
You can build massive forts out of structural building blocks, or barricade smaller buildings from before the apocalypse began. It is also possible to create traps and intricate electronic systems. These extend to vehicles as well, you can make a giant rolling fortress!

Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting down animals.

Explore:
There are several openworld locations to visit from Prince Edward Island to Russia, with many more available in the Steam Workshop.

Bandits:
In PvP servers you can battle other players to steal their gear, or play Arena mode servers for a last man standing experience.

Heroes:
In PvE you can team up with other players without fear of death, or create a group and work together in PvP! You can also progress Unturned's story by helping rebuild society questing with NPCs.

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows 7 32-bit
    • Processor: 2 GHz
    • Geheugen: 4 GB RAM
    • DirectX: Versie 9.0c
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10 64-bit
    • Processor: 3 GHz
    • Geheugen: 8 GB RAM
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 4 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Leopard 32-bit
    • Processor: 2 GHz
    • Geheugen: 4 GB RAM
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Yosemite 64-bit
    • Processor: 3 GHz
    • Geheugen: 8 GB RAM
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 4 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Ubuntu 32-bit
    • Processor: 2 GHz
    • Geheugen: 4 GB RAM
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Ubuntu 64-bit
    • Processor: 3 GHz
    • Geheugen: 8 GB RAM
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 4 GB beschikbare ruimte
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