You become a survivor in the zombie infested ruins of society, and team up with your friends to remain among the living.
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Udgivelsesdato: 7. jul 2014

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“More things are constantly being added and the experience will change over time. It's less beta testing at this point and more expanding on the game, although bugs and glitches are inevitable.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Most likely for several months, but it will depend on what the community thinks.”

Hvordan er det planlagt, at den fulde version skal være anderledes fra tidlig adgang-versionen?

“The current final release goal is to improve graphics, upgrade networking functionality, create more content and provide full Windows, OSX and Linux support.”

Hvad er den nuværende tilstand for tidlig adgang-versionen?

“The game is completely playable with hours and hours of content to explore.”

Er prisen på spillet anderledes under og efter tidlig adgang?

“It will remain free, but the abilities provided by Gold may change. Nothing that will make the game pay to win, however.”

Hvordan planlægger I at involvere fællesskabet i jeres udviklingsproces?

“Throughout all of the development so far popularly recommended ideas have been added to the game. This will continue through the Steam release with the forums. The Steam Workshop could also be integrated to allow the community to create their own content. Polls are widely used to gauge community interest in various ideas.”
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Seneste opdateringer Vis alle (236)

20. januar

3.17.14.0 Update Notes

Edit for Econ Ticket Failure:

Valve have confirmed they're working on fixing it for the next Steam update, however there isn't a solid release date for that yet. In the meantime a temporary workaround is to dequip your skins and cosmetics.

Update Notes:

Additions:
  • Added water volumes to devkit. [Demos in Devtest4]
  • Added selection tool options menu.
  • Added tooltips to devkit.
  • Added kill volumes to devkit.
  • Added basis for gamemode mods.
Improvements:
  • Improved PEI materials/boulders to more closely match reality.
  • Improved devkit to save editor position/rotation.
  • Improved devkit to allow dragging/dropping type references.
Tweaks:
  • Tweaked devkit loading window to show editable levels list.
Fixes:
  • Fixed spamming swap thirdperson shoulder next to wall to see through it for a frame.
  • Fixed creating empty assets without hash.
  • Fixed stuck reloading assets when pressing insert.
  • Fixed gaps in castle_1 turrets.
  • Fixed calling card iron sights name.
  • Fixed to include new trees in examples folder.
  • Fixed canned ham 2nd LOD color.
Water Changes:

It's now possible to have multiple elevations and connected bodies of water in a level using the new water volumes, for example lakes, dams and swimming pools. Previously water was completely flat allowing a simple check whether you were above/below it, so in the transition process a few features might behave strangely but should be easy fixes. You can disable the old flat water completely in your map's config file. Note that multiple water volumes with reflections enabled will kill your performance.

Curated Workshop Changes:

Going forward skin designs (e.g. Hypertech) that have been included in the stockpile won't be considered for inclusion in workshop crates, and vice versa. Preferably workshop crate skins will be more creative and varied similar to those in previous mystery boxes.

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13. januar

3.17.13.0 Update Notes

Workshop Crate #1:

The first community-created mystery box is now dropping as the January 2017 Workshop Crate #1! All of the contents were voted on in the curated workshop, and are the first time you can get mythical variants of workshop items!

To open a workshop crate you will need the associated workshop key available from the stockpile. This is because the sales of the special key are split with the creators of the items in the crate. Future non-workshop mystery boxes will continue to use the normal mystery box key, however.

Translation Editor:

For anyone who worked with the old localization features this should hopefully be a huge upgrade. From the devkit you can now open the new translation editor which automatically handles several annoying tasks from before:
  • Misses list shows all translation references that failed to find their text, and gives you the option to add the missing text.
  • Delta list displays every english token that either doesn't exist in your loaded translation, or has been updated/changed since you last translated it alongside their english counterpart for comparison.
  • Tree editor groups all tokens in english or your translation language from any official and mod namespaces installed to quickly modify text, and will update version numbers for translators to find changed tokens.
Note that only the newer features are currently using the upgraded translation system, and that you can still manually modify translation files in the Unturned/Translations folder.

Update Notes:

Additions:
  • Added January 2017 Workshop Crate #1.
  • Added translation editor to devkit.
  • Added feedback link to singleplayer maps menu.
Improvements:
  • Improved road normals to match terrain normals. [Does this look better?]
  • Updated to Unity 5.5.0p4.
Tweaks:
  • Removed Arms Shipment Mystery Box from drops.
Fixes:
  • Fixed roads to shine more naturally at oblique angles.
  • Fixed bedroll placement restrictions to help prevent some exploits.

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Om dette spil

Unturned is a sandbox game in the multiplayer survival genre. Survive the zombie infestation with your friends! Over the course of a typical adventure you'll fortify a base, scavenge for supplies, live off the land and negotiate with other players. The game is being developed hand-in-hand with the community, and tons of features are based entirely on feedback:

Fortification:
You can build massive forts out of structural building blocks, or barricade smaller buildings from before the apocalypse began. It is also possible to create traps and intricate electronic systems. These extend to vehicles as well, you can make a giant rolling fortress!

Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting down animals.

Explore:
There are several openworld locations to visit from Prince Edward Island to Russia, with many more available in the Steam Workshop.

Bandits:
In PvP servers you can battle other players to steal their gear, or play Arena mode servers for a last man standing experience.

Heroes:
In PvE you can team up with other players without fear of death, or create a group and work together in PvP! You can also progress Unturned's story by helping rebuild society questing with NPCs.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Styresystem: Windows 7 32-bit
    • Processor: 2 GHz
    • Hukommelse: 4 GB RAM
    • DirectX: Version 9.0c
    • Diskplads: 1 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 10 64-bit
    • Processor: 3 GHz
    • Hukommelse: 8 GB RAM
    • DirectX: Version 11
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 4 GB tilgængelig plads
    Minimum:
    • Styresystem: Leopard 32-bit
    • Processor: 2 GHz
    • Hukommelse: 4 GB RAM
    • Diskplads: 1 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Yosemite 64-bit
    • Processor: 3 GHz
    • Hukommelse: 8 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 4 GB tilgængelig plads
    Minimum:
    • Styresystem: Ubuntu 32-bit
    • Processor: 2 GHz
    • Hukommelse: 4 GB RAM
    • Diskplads: 1 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Ubuntu 64-bit
    • Processor: 3 GHz
    • Hukommelse: 8 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 4 GB tilgængelig plads
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