Star Sonata 2 is a space-themed massively multiplayer online game that combines elements of action, RPG, and empire creation into a truly unique MMO experience. Explore the sandbox style universe, build persistent bases, construct trade ships, and even fight your way to the top and claim the Emperor’s Throne!
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Release Date: Early 2017

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August 9

Pixel Blog 08-09-2017



Welcome to another Pixel blog where I, Pixel, will be going over what has been done over this past week.

Hober Mallow
Tentative Tractor Beam Changes
Additionally their’s been a topic made about suggesting changes to current tractor beam mechanics. Click here to find out more…

Pixel
Battle Sphere – Super Laser
Finally witness the fully operational Battle Sphere! Yes, the Battle Sphere is currently being worked on to add a super laser that will be able to cut through almost everything.
Here’s a mock demostration of the current progress on the superitem visual, this is probably going to change at the final result, as discovered some issues occur with this current animation after multiple uses.



User Interface Improvements
In other news higher resolution background textures for all dialogs in the games user interface, this will reduce artifacting that the previous version used to produce.



Ring Station
As you’ve probably noticed via this blog’s background image, ring stations! This is currently in concept stage but most of the visual work is done. Here’s some image content produced so far:




  • Ring Frame (deployed)
  • Ring Facilities (building/resource focus)
  • Ring Habitat Supports (colo resource focus)
  • Bio-ring (colo focus)
  • Ring Enhancers (galaxy effects focus)
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July 19

Weekly Dev Blog – 19th July



Greetings! We are excited to announce a new role on the Star Sonata development team. This role is being introduced to address two separate goals:
  • We would like to make the dev team’s work more transparent to the community.
  • We would like to attract skilled and dedicated community members to the dev team.


As a member of the Star Sonata Press Corps, you will receive read/listen-only access to weekly dev meetings. At these meetings, you will have the opportunity to ask questions, much like the public comment period at a local governmental meeting. In exchange for this access, we would like Press Corps members to report to the rest of the community on what the dev team has been discussing and working on. You’ll receive a forum designation to reflect your status as a Press Corps member, but you are also welcome to use other avenues to report to the community. Joining the Press Corps is also a great way to get acquainted with the team in case you’re interested in becoming a developer in the future. Everyone is welcome to apply, even if you have previously applied to join the dev team. Just send an email to jeff@starsonata.com indicating your interest and he’ll take it from there.

Universe Reset July 22nd 2017
In recent events, Hober Mallow has learned how to buff stuff. With this revelation he has buffed the strength of the Aveksaka exponentially to increase the difficulty of Subspace. The Aveksaka are now destroying the Terran universe quicker than ever before – Lyceum scientists predict our universe will end on the 22nd of July, 13:00 EDT (18:00 BST, 03:00 AET). This is only days away now, remember to pack your bases and permanent drones before they are deleted! All characters, ships, bots, and skills will be unaffected by the reset. Fortunately, the newfound power of the Aveksaka will be lost in the collapse of our universe.

https://w2.countingdownto.com/1871887

SunDog60
I’ve been working on Arctia the past few days, fixing any issues with it mainly. The Arctia AI will now spawn around each room, not on top of every wormhole as they do currently. They will also spawn in a flurry of snowflakes, this should help alleviate the strangeness of seeing a random shard of ice appearing next to you. Lady Aurora will now drop a rare holoprojector similar to Lord Borean (these changes aren’t in yet at the time of posting this blog!).

Next patch, there will be a temporary mission in The Junkyard to delete those pesky Prefab Fighters from your ship until we can get an improved solution to them.

Bobbo
Bobbo has been working on fixing problems and in general improving the Seer Nanite Infusion Devices. If you have had issues with this and would like to help speed up the fixing process, the current fixes are available on test for you to experiment with!

NCCIntrepid
NCC has converted the built-in Lion Maul tweak generator on the Lion and the built-in Sniper Re-Router tweak generator into tweak devices. This will allow bots to use them as well as modernizing the ship inbuilts to be closer to what is now found on ships today, such as the Paxian Grand Reinforcement on the high tech Paxian ships. We are aware of the lack of information on the super item tooltips and we will be looking into fixing that soon.



Pixel
Pixel has been very busy yet again adding wounderful background changes to galaxys and other things.

End of the Universe


Temple Grounds


Shadow




Reaver Skins




Base Radiation Field Generators
Changes to base radiation field items, that will affect enemy ships resistances as they get closer to your bases.



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Reviews

“It is an easy game to pick up, but mastering the intricacies can keep a player occupied for hours.”
Gamezone

“The game is good and is much better than any other game that shares its genre. If you're looking for a space adventure, then this game is definitely for you.”
ONRPG

“If you guys like deep exploration space simulators, you like massive battles with other players, maybe start your own evil empire or you want to bring justice to the galaxy, you can do that in this game!”
MartyrA2J

About This Game

Action-based combat and movement — No queued up actions like many massively multiplayer online games. You are in direct control of your ship. Star Sonata is a 3D top down action based game. Other games, you just press a dodge key, but in Star Sonata you have to manually pilot your ship and avoid those laser beams, bullets, and missiles! Using real time strategy (RTS) controls you can also create robot controlled ships to fight alongside you and deploy defensive or offensive drone platforms.

Build your Empire in a Sandbox style universe — Manage your colonies, build bases, deploy defensive drones, establish trade routes with robot controlled ships. The universe resets every 3-4 months which randomizes the galaxies in player buildable space, creating new conflict where there were once settled borders. Players can advance economically by trading between bases, creating their own bases and colonies, killing enemies, collecting Player versus Player (PVP) bounties, or completing one of the 2000 missions. There are thousands of different items that can be obtained or constructed and sold to other players.

Become Emperor of the Universe — A player can “win” the game by declaring themselves emperor and defending their palace successfully until the end of the universe. Don’t like the Emperor or want to be the Emperor yourself? Star Sonata is a player vs player game with the universe separated into distinct PVP and non-PVP zones; fight your enemies and lead your team to glory. You can partake in large scale PVP conflicts with hundreds of players, or even little skirmishes on fringe systems.

No two players are alike — Star Sonata includes a wide variety of skills and customization options including eight classes, four trade skills, 127 total skills that give various stat increases that the players can train, over 250 player obtainable ships, the ability to change nearly every aspect of your ship’s build including the engine, weapons, energy, shield, and more! In Star Sonata no two players will play the game the same way and no two players will have the exact same build!

One global server, one amazing community - Star Sonata does not separate the community based on region, everyone plays on the same server.

System Requirements

    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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